< GGXRD-R2 | Leo Whitefang
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{{ | ==Links== | ||
<section begin=Links/>{{GGXRD-R2/CharacterLinks}}<section end=Links/> | |||
==System Data== | |||
{{GGXRD-R2-character | |||
|name=Leo Whitefang | |||
|defense=x1.00 | |||
|guts=3 | |||
|stunResistance=70 | |||
|riscGainRate=28 | |||
|prejump=4F | |||
|backdash=16F (1~9F invuln) | |||
|weight=[98] Slightly Heavy | |||
|wakeupFaceUp=28F | |||
|wakeupFaceDown=26F | |||
|umo=[[GGXRD-R2/Leo Whitefang#Backturn Stance|Step Dash during Brynhildr Stance]] | |||
|portrait=GGXRD-R_Leo_Portrait.png | |||
|icon=GGXRD-R2_Leo_Whitefang_Icon.png | |||
}} | |||
==Normal Moves== | ==Normal Moves== | ||
===5P | ===5P=== | ||
== | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
|input=5P |name= | |||
|damage=12 |riscp=3 |riscm=8 |prorate=- | |||
| | |guard=Mid |cancel=CJS |roman=YRP | ||
|level=0 |tension=144 |invuln= | |||
|startup=6 |active=5 |recovery=7 |onBlock=-2 | |||
|images=GGXRD_Leo_5P.png |caption=Knock knock it's time to block | |||
|hitboxes=GGXRD-R2_Leo_5P_Hitbox.png | |||
|notes=Can cancel into 5P, 2P, 5K even on whiff from frame 12 | |||
}} | }} | ||
=== | |||
{{ | ===5K=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
| | |input=5K |name= | ||
|damage=16 |riscp=6 |riscm=7 |prorate=- | |||
|guard=Mid |cancel=S |roman=YRP | |||
|level=1 |tension=264 |invuln=8-12F Lower Body | |||
|startup=8 |active=5 |recovery=6 |onBlock=+1 | |||
|images=GGXRD_Leo_5K.png | |||
|hitboxes=GGXRD-R2_Leo_5K_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===c.S=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
|input=c.S |name= | |||
| | |damage=32 |riscp=14 |riscm=6 |prorate= | ||
|guard=Mid |cancel=JS |roman=YRP | |||
|level=3 |tension=384 |invuln= | |||
|startup=7 |active=2 |recovery=13 |onBlock=+2 | |||
|images=GGXRD_Leo_c.S.png | |||
|hitboxes=GGXRD-R2_Leo_c.S_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===f.S=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
| | |input=f.S |name= | ||
|damage=34 |riscp=10 |riscm=7 |prorate=- | |||
|guard=Mid |cancel=JS |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=10 |active=6 |recovery=19 |onBlock=-11 | |||
|images=GGXRD_Leo_f.S.png |caption=Many brave souls have died trying to punish this move | |||
|hitboxes=GGXRD-R2_Leo_f.S_Hitbox.png | |||
|notes=Can cancel into f.S~P or 5H from 17F onwards | |||
}} | }} | ||
=== | |||
=== | ===f.S~P=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
| | |input=f.S~P |name= | ||
| | |damage= |riscp= |riscm= |prorate= | ||
|guard= |cancel= |roman=P | |||
|level= |tension= |invuln=1-47~77 High/Mid Guard Point | |||
|startup= |active= |recovery=T51~91 |onBlock= | |||
|images=GGXRD_Leo_fS-P.png | |||
|hitboxes=GGXRD-R2_Leo_f.S_GP_Hurtbox.png | |||
|notes=Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff;Can be held to prolong Guard Point from 37F up to 77F, with 14F of recovery after you let go of the button;Guard Point doesn't work against Overdrives and Instant Kills | |||
}} | }} | ||
=== | |||
{{ | ===5H=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
| | |input=5H |name= | ||
|damage=42 |riscp=20 |riscm=6 |prorate=- | |||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
|startup=15 |active=6 [3] |recovery=16 |onBlock=-3 | |||
|images=GGXRD_Leo_5H.png | |||
|hitboxes=GGXRD-R2_Leo_5H_Hitbox.png | |||
|notes=Pulls in opponent on hit or block;[ ] values are for the back sword;Stance transition is 11F long (last 1F can be canceled into any action other than walk);Frame Adv on 5H > Stance is -3;Can cancel into 5H~P from 25F onwards | |||
}} | }} | ||
=== | ===5H~P=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=5H~P |name= | ||
| | |damage= |riscp= |riscm= |prorate= | ||
|guard= |cancel= |roman=P | |||
|level= |tension= |invuln=1-47~77 High/Mid Guard Point | |||
|startup= |active= |recovery=T51~91 |onBlock= | |||
|images=GGXRD_Leo_5H-P.png | |||
|hitboxes=GGXRD-R2_Leo_5H_GP_Hurtbox.png | |||
|notes=Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff;Can be held to prolong Guard Point from 37F up to 77F, with 14F of recovery after you let go of the button;Guard Point doesn't work against Overdrives and Instant Kills | |||
}} | }} | ||
=== | |||
{{ | ===5D=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
| | |input=5D |name= | ||
|damage=22 |riscp=10 |riscm=20 |prorate=Initial: 80% | |||
|guard=High |cancel= |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=25 |active=3 |recovery=12 |onBlock=-1 | |||
|images=GGXRD_Leo_5D.png | |||
|hitboxes=GGXRD-R2_Leo_5D_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===6P=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=6P |name= | ||
| | |damage=38 |riscp=20 |riscm=6 |prorate=Initial: 80% | ||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=264 |invuln=5~14 Armor | |||
|startup=13 |active=4 |recovery=20 |onBlock=-5 | |||
|images=GGXRD_Leo_6P.png |caption=Not your average {{clr|P|6P}} (it's worse) | |||
|hitboxes=GGXRD-R2_Leo_6P_Hitbox.png | |||
|notes=Armor is for 1 hit;When armoring through an attack, the move becomes active 2f after exiting hitstop, potentially making its startup as short as 7f | |||
}} | }} | ||
=== | |||
{{ | ===6K=== | ||
| | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=6K |name= | ||
|damage=30 |riscp=14 |riscm=6 |prorate=- | |||
|guard=Mid |cancel=S |roman=YRP | |||
|level=3 |tension=384 |invuln=3~15F Throw | |||
|startup=15 |active=3 |recovery=10 |onBlock=+4 | |||
|images=GGXRD_Leo_6K.png |caption=Great for extending pressure and confirming into his rekka | |||
|hitboxes=GGXRD-R2_Leo_6K_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===6H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
|input=6H |name= | |||
| | |damage=50 |riscp=20 |riscm=6 |prorate=- | ||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln=16~25F Feet | |||
|startup=24 |active=2 |recovery=12 |onBlock=+5 | |||
|images=GGXRD_Leo_6H.png |caption=Not an overhead despite the look of it | |||
|hitboxes=GGXRD-R2_Leo_6H_Hitbox.png | |||
|notes=Inputting {{clr|H|H}} (or holding) on 30~32F causes transition to Brynhildr stance, transition starts from frame 33;Stance transition is 14F long, frame adv. -3 (last 1F can be canceled into any action other than walk); Static difference on stance transition is -3. | |||
}} | }} | ||
=== | |||
{{ | ===2P=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
| | |input=2P |name= | ||
|damage=10 |riscp=3 |riscm=8 |prorate=Initial: 90% | |||
|guard=Mid |cancel=CS |roman=YRP | |||
|level=0 |tension=144 |invuln= | |||
|startup=5 |active=3 |recovery=10 |onBlock=-3 | |||
|images=GGXRD_Leo_2P.png |caption=Tied with {{clr|P|j.P}} for his fastest button | |||
|hitboxes=GGXRD-R2_Leo_2P_Hitbox.png | |||
|notes=Can cancel into 5P, 2P, 5K even on whiff from frame 9 | |||
}} | }} | ||
=== | ===2K=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=2K |name= | ||
| | |damage=12 |riscp=6 |riscm=7 |prorate=Initial: 75% | ||
|guard=Low |cancel=S |roman=YRP | |||
|level=1 |tension=264 |invuln= | |||
|startup=7 |active=5 |recovery=8 |onBlock=-1 | |||
|images=GGXRD_Leo_2K.png | |||
|hitboxes=GGXRD-R2_Leo_2K_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===2S=== | ||
| | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=2S |name= | ||
|damage=26 |riscp=10 |riscm=7 |prorate= | |||
|guard=Low |cancel=S |roman=YRP | |||
|level=2 |tension=264 |invuln=5-9 Above Knees | |||
|startup=10 |active=3 |recovery=7 |onBlock=+4 | |||
|images=GGXRD_Leo_2S.png |caption=Surprisingly solid frame advantage | |||
|hitboxes=GGXRD-R2_Leo_2S_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===2H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
|input=2H |name= | |||
| | |damage=44 |riscp=20 |riscm=6 |prorate=- | ||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
|startup=10 |active=8 |recovery=26 |onBlock=-15 | |||
|images=GGXRD_Leo_2H.png |caption=Looks a lot more powerful than it feels | |||
|hitboxes=GGXRD-R2_Leo_2H-1_Hitbox.png;GGXRD-R2_Leo_2H-2_Hitbox.png;GGXRD-R2_Leo_2H-3_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===2D=== | ||
|cancel= | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=2D |name= | ||
|damage=25 |riscp=14 |riscm=6 |prorate=- | |||
|guard=Low |cancel= |roman=YRP | |||
|level=3 |tension=384 |invuln=5~6, 18~19F Foot<br/>7-17F Lower Body<br/>5~21F Throw | |||
|startup=12 |active=6 |recovery=16 |onBlock=-5 | |||
|images=GGXRD_Leo_2D.png |caption=Good way to enter Brynhildr midscreen | |||
|hitboxes=GGXRD-R2_Leo_2D_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===j.P=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
|cancel= | |input=j.P |name= | ||
| | |damage=8 |riscp=3 |riscm=8 |prorate=- | ||
|guard=High/Air |cancel=CJS |roman=YRP | |||
|level=0 |tension=144 |invuln= | |||
|startup=5 |active=2 |recovery=9 |onBlock= | |||
|images=GGXRD_Leo_j.P.png |caption=High society air jab | |||
|hitboxes=GGXRD-R2_Leo_j.P_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===j.K=== | ||
|cancel= | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=j.K |name= | ||
|damage=34 |riscp=10 |riscm=9 |prorate=- | |||
|guard=High/Air |cancel=JS |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=10 |active=14 |recovery=21 |onBlock= | |||
|images=GGXRD_Leo_j.K.png |caption=Likely your go-to air button | |||
|hitboxes=GGXRD-R2_Leo_j.K_1_Hitbox.png;GGXRD-R2_Leo_j.K_2_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===j.S=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | ||
| | |input=j.S |name= | ||
| | |damage=24×2 |riscp=10 |riscm=7 |prorate=- | ||
|guard=High/Air |cancel=JS |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=7 |active=3(1)3 |recovery=18 |onBlock= | |||
|images=GGXRD_Leo_j.S.png |caption=Good anti-air if Eisen Sturm and air throw don't cut it | |||
|hitboxes=GGXRD-R2_Leo_j.S_1_Hitbox.png;GGXRD-R2_Leo_j.S_2_Hitbox.png | |||
|notes= | |||
}} | }} | ||
===j.H=== | |||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
|input=j.H |name= | |||
|damage=42 |riscp=10 |riscm=7 |prorate=- | |||
|guard=High/Air |cancel=S |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=11 |active=3 |recovery=20 |onBlock= | |||
|images=GGXRD_Leo_j.H.png | |||
|hitboxes=GGXRD-R2_Leo_j.H_Hitbox.png | |||
|notes= | |||
===j. | |||
{{ | |||
| | |||
| | |||
= | |||
| | |||
| | |||
}} | }} | ||
=== | ===j.D=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=normal | |||
{{ | |input=j.D |name= | ||
| | |damage=18×3 |riscp=10 |riscm=7 |prorate=- | ||
|guard=All |cancel=S |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=22 |active=4,4,4 |recovery=Until Landing+8 |onBlock=+3 | |||
|images=GGXRD_Leo_j.D.png |caption=Underrated dive kick | |||
|hitboxes=GGXRD-R2_Leo_j.D_Hitbox.png | |||
|notes=Frame Adv listed is when j.D is done from lowest height possible;Landing recovery can be special cancelled | |||
| | |||
| | |||
| | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Ground Throw | ===Ground Throw=== | ||
====Ground Throw | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=other | ||
|input=Ground Throw |name=Ground Throw | |||
|damage=0, 60 |riscp=NA |riscm=6, 0 |prorate=Forced: 65% | |||
| | |guard=Ground Throw (85750) |cancel= |roman=R | ||
|level=0, 4 |tension=0, 480 |invuln= | |||
|startup=1 |active= |recovery= |onBlock=+54 | |||
|images=GGXRD_Leo_GroundThrow.png |caption=Wake-up with this and get the party started | |||
|hitboxes= | |||
|notes=Transitions into Brynhildr stance afterwards;Stun value: 30 | |||
}} | }} | ||
=== | |||
{{ | ===Air Throw=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=other | |||
| | |input=Air Throw |name=Air Throw | ||
|damage=60 |riscp=NA |riscm=6, 0 |prorate=Forced: 65% | |||
|guard=Air Throw (192500) |cancel= |roman=R | |||
|level=0, 4 |tension=0, 480 |invuln= | |||
|startup=1 |active= |recovery= |onBlock= | |||
|images=GGXRD_Leo_AirThrow.png | |||
|hitboxes= | |||
|notes=Stun value: 30 | |||
}} | }} | ||
=== | ===DAA=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=other | ||
| | |input=DAA |name=Dead Angle Attack | ||
|damage=25 |riscp=10 |riscm=7 |prorate=Initial: 50% | |||
|guard=All |cancel= |roman= | |||
|level=2 |tension=-5000 / 264 |invuln=1~15F All, 16~19F Throw | |||
|startup=12 |active=4 |recovery=22 |onBlock=-12 | |||
|images=GGXRD_Leo_DAA.png | |||
|hitboxes= | |||
| | |notes= | ||
| | |||
}} | }} | ||
=== | |||
{{ | ===Blitz Attack=== | ||
| | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=other | ||
| | |input=Blitz |name=Blitz Attack | ||
|damage=50 |riscp= |riscm= |prorate=Initial: 55% | |||
|guard=Mid |cancel= |roman=R | |||
|level=1 |tension= |invuln= 1~Button release: Blitz | |||
|startup=(15-48)+13 |active=3 |recovery=20 |onBlock=-2 | |||
|images=GGXRD-R_Leo_BlitzAttack.png | |||
|hitboxes=GGXRD-R2_Leo_Blitz_Attack_Hitbox.png | |||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | |||
}} | }} | ||
===Blitz Attack Max Charge=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=other | ||
| | |input=[Blitz] |name=Blitz Attack Max Charge | ||
|damage=50 |riscp= |riscm= |prorate= | |||
|guard=Mid |cancel= |roman=R | |||
|level=4 |tension= |invuln= 1~50: Blitz | |||
|startup=50+13 |active=3 |recovery=20 |onBlock=+5 | |||
|images=GGXRD-R_Leo_BlitzAttack.png | |||
|hitboxes=GGXRD-R2_Leo_Blitz_Attack_Hitbox.png | |||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | |||
| | |||
= | |||
| | |||
}} | }} | ||
==Special Moves== | ==Special Moves== | ||
===[4]6S | ===[4]6S=== | ||
== | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
|input=[4]6S |name=S Graviert Würde | |||
|damage= | |damage=16×2 |riscp=3 |riscm=7 |prorate= | ||
|guard=All |cancel= |roman=YRP | |||
| | |level=2 |tension=200 / 240×2 |invuln= | ||
|startup=10 |active=31 |recovery=36(46T) |onBlock=-8 | |||
|images=GGXRD_Leo_GraviertWurde.png | |||
|hitboxes=GGXRD-R2_Leo_(4)6S_Hitbox.png | |||
|notes=40F charge time;Special hit stop 6F;3F gap between each hit | |||
}} | }} | ||
{{ | ===[4]6H=== | ||
|damage= | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
|input=[4]6H |name=H Graviert Würde | |||
| | |damage=16×4 |riscp=3 |riscm=7 |prorate= | ||
|guard=All |cancel= |roman=YRP | |||
|level=2 |tension=200 / 240×4 |invuln= | |||
|startup=35 |active=Until Corner |recovery=(72T) |onBlock=+11 | |||
|images=GGXRD_Leo_46H.png | |||
|hitboxes=GGXRD-R2_Leo_(4)6H_Hitbox.png | |||
|notes=40F charge time;Special hit stop 6F;3F gap between each hit | |||
}} | }} | ||
===[ | |||
== | ===[2]8S=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | |||
|damage= | |input=[2]8S |name=S Eisen Sturm | ||
| | |damage=36,32 |riscp=10,14 |riscm=7,6 |prorate=Initial: 85% | ||
| | |guard=Mid |cancel= |roman=R | ||
|level=2,3 |tension=250/600×2 |invuln=1~4F All | |||
|startup=5 |active=2,12 |recovery=26+12 after landing |onBlock=-32 | |||
|images=GGXRD_Leo_EisenSturm.png |caption=Flash Kick for Anime Fighters | |||
|hitboxes=GGXRD-R2 Leo_(2)8S_1_Hitbox.png;GGXRD-R2 Leo_(2)8S_2_Hitbox.png;GGXRD-R2 Leo_(2)8S_3_Hitbox.png | |||
|notes=40F charge time;1st hit has hitstop 6F;8F onwards airborne | |||
}} | }} | ||
{{ | ===[2]8H=== | ||
|damage= | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
| | |input=[2]8H |name=H Eisen Sturm | ||
| | |damage=43,30,28 |riscp=10,14,20 |riscm=7,6,6 |prorate=Initial: 75% | ||
|guard=Mid |cancel= |roman=R | |||
|level=2,3,4 |tension=300/600×2,240 |invuln=1~13F All | |||
|startup=8 |active=2,12(11)6 |recovery=30+12 after landing |onBlock=-54 | |||
|images=GGXRD_Leo_EisenSturm.png |caption=Flash Kick for Anime Fighters | |||
|hitboxes=GGXRD-R2 Leo_(2)8S_1_Hitbox.png;GGXRD-R2 Leo_(2)8S_2_Hitbox.png;GGXRD-R2 Leo_(2)8S_3_Hitbox.png;GGXRD-R2 Leo_(2)8H_4_Hitbox.png | |||
|hitboxCaption=This frame is invulnerable on H version\This frame is invulnerable on H version\This frame is vulnerable on either version\Additional last hit from H version | |||
|notes=40F charge time;1st hit has hitstop 6F;10F onwards airborne | |||
}} | }} | ||
=== | ===236S=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
|damage= | |input=236S |name=Keltos Gestöber Erst | ||
| | |damage=24 |riscp=10 |riscm=7 |prorate= | ||
| | |guard=Mid |cancel=S* |roman=YRP | ||
|level=2 |tension=125/300 |invuln= | |||
|startup=15 |active=3 |recovery=12 |onBlock=-1 | |||
|images=GGXRD_Leo_Erst.png |caption= Safe on block... | |||
|hitboxes=GGXRD-R2_Leo_236S_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===236S > 236H=== | ||
|damage= | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
| | |input=236S > 236H |name=Kaltes Gestöber Zweit | ||
| | |damage=25 |riscp=10 |riscm=7 |prorate= | ||
|guard=Mid |cancel=S* |roman=YRP | |||
|level=2 |tension=125/300 |invuln= | |||
|startup=11 [12] |active=4 [5] |recovery=14 |onBlock=-3 | |||
|images=GGXRD_Leo_Zweit.png |caption=... into a crossup... | |||
|hitboxes=GGXRD-R2_Leo_236H_2_Hitbox.png | |||
|notes=Values in [ ] are when Leo ends attack behind opponent;Front / Behind determination occurs on 12F;Ending attack behind opponent puts Leo in Brynhildr Stance | |||
}} | }} | ||
=== | ===236S > 236H > 214S=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
|damage= | |input=236S > 236H > 214S |name=Kaltes Gestöber Dritt | ||
| | |damage=40 |riscp=20 |riscm=6 |prorate= | ||
| | |guard=Mid |cancel= |roman=YRP | ||
|level=4 |tension=125/480 |invuln=1-18F Throw<br/>10-18 Foot | |||
|startup=14 |active=5 |recovery=21 |onBlock=-7 | |||
|images=GGXRD_Leo_Dritt.png |caption=... ending with a hard knockdown. | |||
|hitboxes=GGXRD-R2_Leo_214S_Hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===236H=== | ||
|damage= | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
| | |input=236H |name=Kaltes Gestöber Zweit | ||
| | |damage=32 |riscp=20 |riscm=6 |prorate= | ||
|guard=Mid |cancel=S*R |roman=YRP | |||
|level=4 |tension=250/384 |invuln= | |||
|startup=24 [26] |active=4 [5] |recovery=14 |onBlock=+1 [+2] | |||
|images=GGXRD_Leo_Zweit.png |caption=Don't abuse it | |||
|hitboxes=GGXRD-R2_Leo_236H_1_Hitbox.png;GGXRD-R2_Leo_236H_2_Hitbox.png | |||
|notes=Values in [ ] are when Leo ends attack behind opponent;Front / Behind determination occurs on 25F;Ending attack behind opponent puts Leo in Brynhildr Stance;28F untech duration on air hit | |||
}} | }} | ||
=== | ===j.236H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=special | ||
|input=j.236H |name=Siegesparade | |||
| | |damage=16,24,10 |riscp=10,20×2 |riscm=7,6×2 |prorate= | ||
|guard=All |cancel= |roman=YRP | |||
|level=2,4×2 |tension=250/480×3 |invuln= | |||
|startup=13 |active=Until landing + 6 |recovery=24 |onBlock=-13 | |||
|images=GGXRD-R2_Leo_j236H_1.png;GGXRD-R2_Leo_j236H_2.png |caption=Air combo ender and popular suicide method | |||
|damage=24 | | |hitboxes=GGXRD-R2_Leo_j.236H_1_Hitbox.png;GGXRD-R2_Leo_j.236H_2_Hitbox.png;GGXRD-R2_Leo_j.236H_3_Hitbox.png | ||
|hitboxCaption=First active\Falling\Ground | |||
|notes=Only mortal counters from second hit;Unburstable until the end;On successful hit, frame advantage is +3 | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
==Brynhildr Moves== | ==Brynhildr Moves== | ||
=== | ===Stance 66=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
|input=Stance 66 |name=Frontdash | |||
| | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman=YRP | ||
|level= |tension= |invuln= | |||
|startup= |active= |recovery=17T |onBlock= | |||
|images= | |||
|hitboxes= | |||
|notes=Can go through opponent;Last frame can be canceled into any action except front or back walk | |||
}} | }} | ||
=== | |||
{{ | ===Stance 44=== | ||
|cancel= |roman=YRP |startup= |active= |recovery= | | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
| | |input=Stance 44 |name=Backdash | ||
|damage= |riscp= |riscm= |prorate= | |||
|guard= |cancel= |roman=YRP | |||
|level= |tension= |invuln=1~13F All | |||
|startup= |active= |recovery=17T |onBlock= | |||
|images= | |||
|hitboxes= | |||
|notes=Last frame can be canceled into any action except front or back walk | |||
}} | }} | ||
===Stance 22=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
| | |input=Stance 22 |name=Cancel | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman=YRP | ||
|level= |tension= |invuln= | |||
|startup= |active= |recovery=12T |onBlock= | |||
|images=GGXRD_Leo_BrynhildrStance.png |caption=Autopilot engaged! | |||
|hitboxes=GGXRD-R2_Leo_Backturn_Stance_Hurtbox.png | |||
|notes= | |||
}} | }} | ||
{{ | ===Stance P=== | ||
| | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |input=Stance P |name=bt.P | ||
| | |damage=30 |riscp=10 |riscm=7 |prorate=- | ||
|guard=Mid |cancel=JS |roman=YRP | |||
|level=2 |tension=264 |invuln=1~10F Above Knees<br/>11~16F Above Waist<br/>1~8F Throw | |||
|startup=7 |active=4 |recovery=12 |onBlock=-2 | |||
|images=GGXRD_Leo_btP.png |caption='''The''' anti-air | |||
|hitboxes=GGXRD-R2_Leo_BT.P_Hitbox.png | |||
|notes= | |||
}} | }} | ||
===Stance K=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
| | |input=Stance K |name=bt.K | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |damage=16 |riscp=6 |riscm=7 |prorate=Initial: 70% | ||
| | |guard=Low |cancel=S |roman=YRP | ||
|level=1 |tension=264 |invuln=1~6F Throw | |||
|startup=5 |active=3 |recovery=7 |onBlock=+2 | |||
|images=GGXRD_Leo_btK.png |caption=The spammable standing low | |||
|hitboxes=GGXRD-R2_Leo_BT.K_Hitbox.png | |||
|notes= | |||
}} | }} | ||
{{ | ===Stance S=== | ||
| | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |input=Stance S |name=bt.S | ||
| | |damage=28 |riscp=20 |riscm=6 |prorate=- | ||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
|startup=6 |active=6 |recovery=14 |onBlock=-1 | |||
|images=GGXRD_Leo_btS.png |caption=The mid you never want to be counter hit by | |||
|hitboxes=GGXRD-R2_Leo_BT.S_1_Hitbox.png;GGXRD-R2_Leo_BT.S_2_Hitbox.png | |||
|hitboxCaption=First active\Hitbox shrinks after a while | |||
|notes=Special hit stop for 6F | |||
}} | }} | ||
===Stance H=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
| | |input=Stance H |name=bt.H | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |damage=32 |riscp=20 |riscm=6 |prorate=Initial: 90% | ||
| | |guard=High |cancel= |roman=YRP | ||
|level=4 |tension=384 |invuln= | |||
|startup=18 |active=4 |recovery=9 |onBlock=+6 | |||
|images=GGXRD_Leo_btH.png |caption=The one button overhead | |||
|hitboxes=GGXRD-R2_Leo_BT.H_1_Hitbox.png;GGXRD-R2_Leo_BT.H_2_Hitbox.png | |||
|notes=Hits crouching opponents on 20F (tested on Sol) | |||
}} | }} | ||
{{ | ===Stance D=== | ||
|damage= | | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
| | |input=Stance D |name=Kahn Schild | ||
| | |damage=0,60 |riscp=NA |riscm=8,6 |prorate=Forced: 80% | ||
|guard=Unb |cancel= |roman=RP | |||
|level=0,4 |tension=720×2 |invuln=1-2 Strike<br/>3-20 Catch and Reflect | |||
|startup= |active= |recovery=37T |onBlock= | |||
|images=GGXRD_Leo_KahnSchild.png |caption=The callout parry | |||
|hitboxes=GGXRD-R2_Leo_BT.D_Hurtbox.png | |||
|notes=90F wallstick upon successful counter;Rejected for 60F if done from a distance;Reflects projectiles(except Elphelt grenade);Counters everything except throws and unblockables | |||
}} | }} | ||
===Stance 214S=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | ||
| | |input=Stance 214S |name=Kaltes Gestöber Dritt | ||
|cancel= | |damage=60 |riscp=20 |riscm=6 |prorate=Forced: 70% | ||
| | |guard=All |cancel= |roman=YRP | ||
|level=4 |tension=250/720 |invuln=1-18 Throw<br/>10-18F Foot | |||
|startup=14 |active=5 |recovery=21 |onBlock=-7 | |||
|images=GGXRD_Leo_Dritt.png |caption=Standalone version of his rekka ender | |||
|hitboxes=GGXRD-R2_Leo_214S_Hitbox.png | |||
|notes=Exits stance | |||
}} | }} | ||
===Stance 214H=== | |||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=stance | |||
|input=Stance 214H |name=Blitzschlag | |||
|damage=60 |riscp=20 |riscm=6 |prorate=Forced: 60% | |||
|guard=High* |cancel= |roman=YRP | |||
===Stance | |level=4 |tension=300/720 |invuln= | ||
|startup=27 |active=1 |recovery=29 |onBlock=+36~+3 (Stagger) | |||
{{ | |images=GGXRD-R2_Leo_bt214H_1.png;GGXRD-R2_Leo_bt214H_2.png |caption= \Not technically unblockable but your opponent will probably feel like it is | ||
|hitboxes=GGXRD-R2_Leo_BT.214H_Hitbox.png | |||
| | |notes=Staggers/Guard crushes opponents blocking while standing/crouching;Requires 11 inputs for the fastest stagger recovery;Stagger time Max:65F, Lv.1:44F, Lv.2~MAX:32F;Upon hit, applies ground bounce effect(lands face down);Exits stance | ||
|damage= | |||
| | |||
| | |||
}} | }} | ||
==Overdrives== | ==Overdrives== | ||
===Stance | ===Stance 632146S=== | ||
== | {{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=super | ||
|input=Stance 632146S |name=Stahl Wirbel | |||
|damage=130 [162] | | |damage=130 [162] |riscp=2 |riscm=10 |prorate=Forced: 80% | ||
|guard=All |cancel= |roman=YRP | |||
| | |level=4 |tension=-5000 / 0 |invuln=5 All<br/>[1-5F All] | ||
|startup=5+(104)+0 |active= |recovery=24 |onBlock=+8 | |||
|images=GGXRD_Leo_StahlWirbel.png;GGXRD_Leo_StahlWirbel2.png |caption=Launches for corner combos and is plus on block to keep pressure going | |||
|hitboxes=GGXRD-R2_Leo_BT.632146S_Hitbox.png | |||
|notes=Values in [ ] are for Burst version;Stun: 65;Projectile lasts until it goes out of screen;Minimum damage: 20% [60] | |||
}} | }} | ||
=== | |||
{{ | ===632146H=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=super | |||
| | |input=632146H |name=Leidenschaft Dirigent | ||
|damage=26×4,60 |riscp=20 |riscm=6 |prorate= | |||
|guard=Mid |cancel= |roman=YRP | |||
|level=4 |tension=-5000 / 0 |invuln=1~14F All | |||
|startup=10+(40)+1 |active=8(15)11(14)8(10)8(36)11 |recovery=28+13 after landing |onBlock=-18 | |||
|images=GGXRD_Leo_LeidenschaftDirigen.png;GGXRD_Leo_LeidenschaftDirigen2.png |caption=FYI: on block, the opponent can hit you between the fourth and fifth hits | |||
|damage= | |hitboxes=GGXRD-R2_Leo_632146H_1_Hitbox.png;GGXRD-R2_Leo_632146H_2_Hitbox.png;GGXRD-R2_Leo_632146H_3_Hitbox.png;GGXRD-R2_Leo_632146H_4_Hitbox.png;GGXRD-R2_Leo_632146H_5_Hitbox.png | ||
|notes=Hold H while landing to enter Brynhildr Stance;Minimum damage: 20% | |||
| | |||
| | |||
}} | }} | ||
==Instant Kill== | ==Instant Kill== | ||
=== | ===236236H=== | ||
{{MoveData-GGXRD-R2 |chara=Leo Whitefang |type=instantkill | |||
{{ | |input=236236H |name=Windrad des Weltraum | ||
|damage=DESTROY |riscp=14 |riscm=6 |prorate= | |||
|guard=All |cancel= |roman= | |||
|level=3 |tension=0 |invuln=9-32F All<br/>[5-27F All]<br/> | |||
|startup=9+(30)+18<br/>[5+(30)+17] |active=6 |recovery=32 |onBlock=-21 | |||
|images=GGXRD_Leo_WindraddesWeltraum1.png;GGXRD_Leo_WindraddesWeltraum2.png;GGXRD_Leo_WindraddesWeltraum3.png |caption=3x the post-flash startup for 200x the power | |||
|hitboxes=GGXRD_Leo_WindraddesWeltraum_hitbox.png | |||
| | |notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 73T [5+(63)+5] | ||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{GGXRD-R2/Navigation}} | ||
Latest revision as of 22:40, 26 November 2023
Links
System Data
Portrait | Name | Defense | Guts | Stun Resistance | RISC Gain Rate | Prejump | Backdash |
---|---|---|---|---|---|---|---|
Leo Whitefang | x1.00 | 3 | 70 | 28 | 4F | 16F (1~9F invuln) | |
Forward Dash | Weight | Wakeup (Face Up) | Wakeup (Face Down) | Unique Movement Options | Icon | ||
[98] Slightly Heavy | 28F | 26F | Step Dash during Brynhildr Stance |
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
16 | Mid | 8 | 5 | 6 | +1 | 1 | 6 | 7 | S | YRP | 264 | - | 8-12F Lower Body | |
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
32 | Mid | 7 | 2 | 13 | +2 | 3 | 14 | 6 | JS | YRP | 384 | |||
f.S
f.S~P
5H
5H~P
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
22 | High | 25 | 3 | 12 | -1 | 2 | 10 | 20 | YRP | 264 | Initial: 80% | |||
6P
6K
6H
2P
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | Low | 7 | 5 | 8 | -1 | 1 | 6 | 7 | S | YRP | 264 | Initial: 75% | ||
2S
2H
2D
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | High/Air | 5 | 2 | 9 | 0 | 3 | 8 | CJS | YRP | 144 | - | |||
High society air jab | ||||||||||||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | High/Air | 10 | 14 | 21 | 2 | 10 | 9 | JS | YRP | 264 | - | |||
Likely your go-to air button | ||||||||||||||
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
42 | High/Air | 11 | 3 | 20 | 2 | 10 | 7 | S | YRP | 264 | - | |||
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
[4]6S
[4]6H
[2]8S
[2]8H
236S
236S > 236H
236S > 236H > 214S
236H
j.236H
Brynhildr Moves
Stance 66
Stance 66 Frontdash stance |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17T | YRP | |||||||||||||
Can go through opponent Last frame can be canceled into any action except front or back walk |
Stance 44
Stance 44 Backdash stance |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
17T | YRP | 1~13F All | ||||||||||||
Last frame can be canceled into any action except front or back walk |
Stance 22
Stance 22 Cancel stance |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12T | YRP | |||||||||||||
Autopilot engaged! | ||||||||||||||
Stance P
Stance K
Stance S
Stance H
Stance D
Stance 214S
Stance 214H
Overdrives
Stance 632146S
632146H
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information