GGXRD-R2/Leo Whitefang/Data

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Revision as of 09:19, 12 February 2019 by Shtkn (talk | contribs) (6P Data)
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SystemData

Defense Modifier: X1.00

Guts Rating: 3

Weight: [98] Slightly Heavy

Stun Resistance: 70

Jump Startup: 4F

Backdash Time 16F / Invul: 1-9F

Wakeup (Face Up/Down): 28F / 26F

Normal Moves

5P Data

5P

| height="25px"| 12 | Mid | 6 | 5 | 7 | -2

5P Full

| height="25px"| 12 | 144 | -8/+3 | - | 0 | Mid | CJS | YRP | 6 | 5 | 7 | -2 | - | Click!

5K Data

5K

| height="25px"| 16 | Mid | 8 | 5 | 6 | +1

5K Full

| height="25px"| 16 | 264 | -7/+6 | - | 1 | Mid | S | YRP | 8 | 5 | 6 | +1 | 8-12F Lower Body | Click!

c.S Data

c.S

| height="25px"| 32 | Mid | 7 | 2 | 13 | +2

c.S Full

| height="25px"| 32 | 384 | -6/+14 | - | 3 | Mid | JS | YRP | 7 | 2 | 13 | +2 | - | Click!

f.S Data

f.S

| height="25px"| 34 | Mid | 10 | 6 | 19 | -11

f.S Full

| height="25px"| 34 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 10 | 6 | 19 | -11 | - | Click!

f.S~P Data

f.S~P

| height="25px"| - | - | - | - | T51~91 | -

f.S~P Full

| height="25px"| - | - | - | - | - | - | - | P | - | - | T51~91 | - | 1-47~77 High/Mid Guard Point | Click!

5H Data

5H

| height="25px"| 42 | Mid | 15 | 6 [3] | 16 | -3

5H Full

| height="25px"| 42 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 15 | 6 [3] | 16 | -3 | - | Click!

5H~P Data

5H~P

| height="25px"| - | - | - | - | T51~91 | -

5H~P Full

| height="25px"| - | - | - | - | - | - | - | P | - | - | T51~91 | - | 1-47~77 High/Mid Guard Point | Click!

2P Data

2P

| height="25px"| 10 | Mid | 5 | 3 | 10 | -3

2P Full

| height="25px"| 10 | 144 | -8/+3 | Initial: 90% | 0 | Mid | CS | YRP | 5 | 3 | 10 | -3 | - | Click!

2K Data

2K

| height="25px"| 12 | Low | 7 | 5 | 8 | -1

2K Full

| height="25px"| 12 | 264 | -7/+6 | Initial: 75% | 1 | Low | S | YRP | 7 | 5 | 8 | -1 | - | Click!

2S Data

2S

| height="25px"| 26 | Low | 10 | 3 | 7 | +4

2S Full

| height="25px"| 26 | 264 | -7/+10 | - | 2 | Low | S | YRP | 10 | 3 | 7 | +4 | 5-9 Above Knees | Click!

2H Data

2H

| height="25px"| 44 | Mid | 10 | 8 | 26 | -15

2H Full

| height="25px"| 44 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 10 | 8 | 26 | -15 | - | Click!

j.P Data

j.P

| height="25px"| 8 | High/Air | 5 | 2 | 9 | -

j.P Full

| height="25px"| 8 | 144 | -8/+3 | - | 0 | High/Air | CJS | YRP | 5 | 2 | 9 | - | - | Click!

j.K Data

j.K

| height="25px"| 34 | High/Air | 10 | 14 | 21 | -

j.K Full

| height="25px"| 34 | 264 | -9/+10 | - | 2 | High/Air | JS | YRP | 10 | 14 | 21 | - | - | Click!

j.S Data

j.S

| height="25px"| 24*2 | High/Air | 7 | 3(1)3 | 18 | -

j.S Full

| height="25px"| 24*2 | 264 | -7/+10 | - | 2 | High/Air | JS | YRP | 7 | 3(1)3 | 18 | - | - | Click!

j.H Data

j.H

| height="25px"| 42 | High/Air | 11 | 3 | 20 | -

j.H Full

| height="25px"| 42 | 264 | -7/+10 | - | 2 | High/Air | S | YRP | 11 | 3 | 20 | - | - | Click!

j.D Data

j.D

| height="25px"| 18*3 | All | 22 | 4,4,4 | Until Landing+8 | +3

j.D Full

| height="25px"| 18*3 | 264 | -7/+10 | - | 2 | All | S | YRP | 22 | 4,4,4 | Until Landing+8 | +3 | - | Click!

6P Data

6P

| height="25px"| 38 | Mid | 13 | 4 | 20 | -5

6P Full

| height="25px"| 38 | 264 | -6/+20 | Initial: 80% | 4 | Mid | S | YRP | 13 | 4 | 20 | -5 | 5~14 Armor | Click!

6K Data

6K

| height="25px"| 30 | Mid | 15 | 3 | 10 | +4

6K Full

| height="25px"| 30 | 384 | -6/+14 | - | 3 | Mid | S | YRP | 15 | 3 | 10 | +4 | 3~15F Throw | Click!

6H Data

6H

| height="25px"| 50 | Mid | 24 | 2 | 12 | +5

6H Full

| height="25px"| 50 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 24 | 2 | 12 | +5 | 16~25F Feet | Click!

5D Data

5D

| height="25px"| 22 | High | 25 | 3 | 12 | -1

5D Full

| height="25px"| 22 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 25 | 3 | 12 | -1 | - | Click!

2D Data

2D

| height="25px"| 25 | Low | 12 | 6 | 16 | -5

2D Full

| height="25px"| 25 | 384 | -6/+14 | - | 3 | Low | - | YRP | 12 | 6 | 16 | -5 | 5~6, 18~19F Foot
7-17F Lower Body
5~21F Throw | Click!

Universal Mechanics

Ground Throw Data

Ground Throw

| height="25px"| 0, 60 | Ground Throw (85750) | 1 | - | - | +54

Ground Throw Full

| height="25px"| 0, 60 | 0, 480 | -6, -0/NA | Forced: 65% | 0, 4 | Ground Throw (85750) | - | R | 1 | - | - | +54 | - | Click!

Air Throw Data

Air Throw

| height="25px"| 60 | Air Throw (192500) | 1 | - | - | -

Air Throw Full

| height="25px"| 60 | 0, 480 | -6, -0/NA | Forced: 65% | 0, 4 | Air Throw (192500) | - | R | 1 | - | - | - | - | [http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO

  • Stun value: 30 Click!]

DAA Data

DAA

| height="25px"| 25 | All | 12 | 4 | 22 | -12

DAA Full

| height="25px"| 25 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 12 | 4 | 22 | -12 | 1~15F All, 16~19F Throw | Click!

Blitz Attack Data

Blitz Attack

| height="25px"| 50 | Mid | (15-48)+13 | 3 | 20 | -2

Blitz Attack Full

| height="25px"| 50 | - | - | Initial: 55% | 1 | Mid | - | R | (15-48)+13 | 3 | 20 | -2 | 1~Button release: Blitz | Click!

Blitz Attack Max Charge Data

Blitz Attack Max Charge

| height="25px"| 50 | Mid | 50+13 | 3 | 20 | +5

Blitz Attack Max Charge Full

| height="25px"| 50 | - | - | - | 4 | Mid | - | R | 50+13 | 3 | 20 | +5 | 1~50: Blitz | Click!

Special Moves

[4]6S Data

[4]6S

| height="25px"| 16*2 | All | 10 | 31 | 36(46T) | -8

[4]6S Full

| height="25px"| 16*2 | 200 / 240*2 | -7/+3 | - | 2 | All | - | YRP | 10 | 31 | 36(46T) | -8 | - | Click!

[4]6H Data

[4]6H

| height="25px"| 16*4 | All | 35 | Until Corner | (72T) | +11

[4]6H Full

| height="25px"| 16*4 | 200 / 240*4 | -7/+3 | - | 2 | All | - | YRP | 35 | Until Corner | (72T) | +11 | - | Click!

[2]8S Data

[2]8S

| height="25px"| 36,32 | Mid | 5 | 2,12 | 26+12 after landing | -32

[2]8S Full

| height="25px"| 36,32 | 250/600*2 | -7,-6/+10,+14 | Initial: 85% | 2,3 | Mid | - | R | 5 | 2,12 | 26+12 after landing | -32 | 1~4F All | Click!

[2]8H Data

[2]8H

| height="25px"| 43,30,28 | Mid | 8 | 2,12(11)6 | 30+12 after landing | -54

[2]8H Full

| height="25px"| 43,30,28 | 300/600*2,240 | -7,-6,-6/+10,+14,+20 | Initial: 75% | 2,3,4 | Mid | - | R | 8 | 2,12(11)6 | 30+12 after landing | -54 | 1~13F All | Click!

236S Data

236S

| height="25px"| 24 | Mid | 15 | 3 | 12 | -1

236S Full

| height="25px"| 24 | 125/300 | -7/+10 | - | 2 | Mid | S* | YRP | 15 | 3 | 12 | -1 | - | Click!

Erst>236H Data

Erst>236H

| height="25px"| 25 | Mid | 11 [12] | 4 [5] | 14 | -3

Erst>236H Full

| height="25px"| 25 | 125/300 | -7/+10 | - | 2 | Mid | S* | YRP | 11 [12] | 4 [5] | 14 | -3 | - | Click!

Zweit>214S Data

Zweit>214S

| height="25px"| 40 | Mid | 14 | 5 | 21 | -7

Zweit>214S Full

| height="25px"| 40 | 125/480 | -6/+20 | - | 4 | Mid | - | YRP | 14 | 5 | 21 | -7 | 1-18F Throw
10-18 Foot | Click!

236H Data

236H

| height="25px"| 32 | Mid | 24 [26] | 4 [5] | 14 | +1 [+2]

236H Full

| height="25px"| 32 | 250/384 | -6/+20 | - | 4 | Mid | S*R | - | 24 [26] | 4 [5] | 14 | +1 [+2] | - | Click!

j.236H Data

j.236H

| height="25px"| 16,24,10 | All | 13 | Until landing + 6 | 24 | -13

j.236H Full

| height="25px"| 16,24,10 | 250/480*3 | -7,-6*2/+10,+20*2 | - | 2,4*2 | All | - | YRP | 13 | Until landing + 6 | 24 | -13 | - | Click!

Brynhildr Moves

Brynhildr Stance Data

Brynhildr Stance

| height="25px"| - | - | - | - | - | -

Brynhildr Stance Full

| height="25px"| - | - | - | - | - | - | - | YRP | - | - | - | - | - | Click!

Stance>66 Data

Stance>66

| height="25px"| - | - | - | - | 17T | -

Stance>66 Full

| height="25px"| - | - | - | - | - | - | - | YRP | - | - | 17T | - | - | Click!

Stance>44 Data

Stance>44

| height="25px"| - | - | - | - | 17T | -

Stance>44 Full

| height="25px"| - | - | - | - | - | - | - | YRP | - | - | 17T | - | 1~13F All | Click!

Stance>22 Data

Stance>22

| height="25px"| - | - | - | - | 12T | -

Stance>22 Full

| height="25px"| - | - | - | - | - | - | - | YRP | - | - | 12T | - | - | Click!

Stance>P Data

Stance>P

| height="25px"| 30 | Mid | 7 | 4 | 12 | -2

Stance>P Full

| height="25px"| 30 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 7 | 4 | 12 | -2 | 1~10F Above Knees
11~16F Above Waist
1~8F Throw | Click!

Stance>K Data

Stance>K

| height="25px"| 16 | Low | 5 | 3 | 7 | +2

Stance>K Full

| height="25px"| 16 | 264 | -7/+6 | Initial: 70% | 1 | Low | S | YRP | 5 | 3 | 7 | +2 | 1~6F Throw | Click!

Stance>S Data

Stance>S

| height="25px"| 28 | Mid | 6 | 6 | 14 | -1

Stance>S Full

| height="25px"| 28 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 6 | 6 | 14 | -1 | - | Click!

Stance>H Data

Stance>H

| height="25px"| 32 | High | 18 | 4 | 9 | +6

Stance>H Full

| height="25px"| 32 | 384 | -6/+20 | Initial: 90% | 4 | High | - | YRP | 18 | 4 | 9 | +6 | - | Click!

Stance>D Data

Stance>D

| height="25px"| 0,60 | Unb | - | - | 37T | -

Stance>D Full

| height="25px"| 0,60 | 720*2 | -8,-6/NA | Forced: 80% | 0,4 | Unb | - | RP | - | - | 37T | - | 1-2 Strike
3-20 Catch and Reflect | Click!

Stance>214S Data

Stance>214S

| height="25px"| 60 | All | 14 | 5 | 21 | -7

Stance>214S Full

| height="25px"| 60 | 250/720 | -6/+20 | Forced: 70% | 4 | All | - | YRP | 14 | 5 | 21 | -7 | 1-18 Throw
10-18F Foot | Click!

Stance>214H Data

Stance>214H

| height="25px"| 60 | High* | 27 | 1 | 29 | +36~+3 (Stagger)

Stance>214H Full

| height="25px"| 60 | 300/720 | -6/+20 | Forced: 60% | 4 | High* | - | YRP | 27 | 1 | 29 | +36~+3 (Stagger) | - | Click!

Overdrives

Stance>632146S Data

Stance>632146S

| height="25px"| 130 [162] | All | 5+(104)+0 | - | 24 | +8

Stance>632146S Full

| height="25px"| 130 [162] | -5000 / 0 | -10/+2 | Forced: 80% | 4 | All | - | YRP | 5+(104)+0 | - | 24 | +8 | 5 All
[1-5F All] | Click!

632146H Data

632146H

| height="25px"| 26*4,60 | Mid | 10+(40)+1 | 8(15)11(14)8(10)8(36)11 | 28+13 after landing | -18

632146H Full

| height="25px"| 26*4,60 | -5000 / 0 | -6/+20 | - | 4 | Mid | - | YRP | 10+(40)+1 | 8(15)11(14)8(10)8(36)11 | 28+13 after landing | -18 | 1~14F All | Click!

Instant Kill

IK Data

IK

| height="25px"| DESTROY | All | 9+(30)+18
[5+(30)+17] | 6 | 32 | -21

IK Full

| height="25px"| DESTROY | 0 | -6/+14 | - | 3 | All | - | - | 9+(30)+18
[5+(30)+17] | 6 | 32 | -21 | 9-32F All
[5-27F All]
| Click!

Category

Guilty Gear Xrd REV 2e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc