< GGXRD-R2 | Leo Whitefang
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|version=5K | |version=5K | ||
|damage=16 |tension=264 |risc=-7/+6 |prorate=- |level=1 |guard=Mid | |damage=16 |tension=264 |risc=-7/+6 |prorate=- |level=1 |guard=Mid | ||
|cancel=S |roman=YRP |startup=8 |active=5 |recovery=6 |frameAdv=+1 |inv=8-12F | |cancel=S |roman=YRP |startup=8 |active=5 |recovery=6 |frameAdv=+1 |inv=8-12F Lower Body | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description= | |description= | ||
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|version=f.S~P | |version=f.S~P | ||
|damage= |tension= |risc= |prorate= |level= |guard= | |damage= |tension= |risc= |prorate= |level= |guard= | ||
|cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1- | |cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1-47~77 High/Mid Guard Point | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description={{ColumnList |text=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | |description={{ColumnList |text=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | ||
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|version=5H~P | |version=5H~P | ||
|damage= |tension= |risc= |prorate= |level= |guard= | |damage= |tension= |risc= |prorate= |level= |guard= | ||
|cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1- | |cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1-47~77 High/Mid Guard Point | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description={{ColumnList |text=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | |description={{ColumnList |text=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | ||
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{{FrameData-GGXRD-R | {{FrameData-GGXRD-R | ||
|version=j.S | |version=j.S | ||
|damage= | |damage=24*2 |tension=264 |risc=-7/+10 |prorate=- |level=2 |guard=High/Air | ||
|cancel=JS |roman=YRP |startup=7 |active=3(1)3 |recovery=18 |frameAdv= |inv= | |cancel=JS |roman=YRP |startup=7 |active=3(1)3 |recovery=18 |frameAdv= |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
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{{FrameData-GGXRD-R | {{FrameData-GGXRD-R | ||
|version=j.D | |version=j.D | ||
|damage= | |damage=18*3 |tension=264 |risc=-7/+10 |prorate=- |level=2 |guard=All | ||
|cancel=S |roman=YRP |startup=22 |active=4,4,4 |recovery=Until Landing+8 |frameAdv=+3 |inv= | |cancel=S |roman=YRP |startup=22 |active=4,4,4 |recovery=Until Landing+8 |frameAdv=+3 |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
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|version=6P | |version=6P | ||
|damage=38 |tension=264 |risc=-6/+20 |prorate=Initial: 80% |level=4 |guard=Mid | |damage=38 |tension=264 |risc=-6/+20 |prorate=Initial: 80% |level=4 |guard=Mid | ||
|cancel=S |roman=YRP |startup=13 |active= | |cancel=S |roman=YRP |startup=13 |active=4 |recovery=20 |frameAdv=-5 | inv=5~14 Armor | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description= *Armor is for 1 hit, only works on strikes, not projectiles | |description= *Armor is for 1 hit, only works on strikes, not projectiles |
Revision as of 07:45, 18 August 2018
System Data
Defense Modifier:
Guts Rating:
Weight:
Stun Resistance:
Prejump:
Backdash Time / Invul:
Wakeup (Face Up/Down): /
Normal Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P | 12 | 144 | -8/+3 | - | 0 | Mid | CJS | YRP | 6 | 5 | 7 | -2 | - | Click! |
| ||||||||||||||
5K | 16 | 264 | -7/+6 | - | 1 | Mid | S | YRP | 8 | 5 | 6 | +1 | 8-12F Lower Body | Click! |
c.S | 32 | 384 | -6/+14 | - | 3 | Mid | JS | YRP | 7 | 2 | 13 | +2 | - | Click! |
f.S | 34 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 10 | 6 | 19 | -11 | - | Click! |
| ||||||||||||||
f.S~P | - | - | - | - | - | - | - | P | - | - | T51~91 | - | 1-47~77 High/Mid Guard Point | Click! |
| ||||||||||||||
5H | 42 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 15 | 6 [3] | 16 | -3 | - | Click! |
| ||||||||||||||
5H~P | - | - | - | - | - | - | - | P | - | - | T51~91 | - | 1-47~77 High/Mid Guard Point | Click! |
| ||||||||||||||
2P | 10 | 144 | -8/+3 | Initial: 90% | 0 | Mid | CS | YRP | 5 | 3 | 10 | -3 | - | Click! |
| ||||||||||||||
2K | 12 | 264 | -7/+6 | Initial: 75% | 1 | Low | S | YRP | 7 | 5 | 8 | -1 | - | Click! |
2S | 26 | 264 | -7/+10 | - | 2 | Low | S | YRP | 10 | 3 | 7 | +4 | 5-9 Above Knees | Click! |
2H | 44 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 10 | 8 | 26 | -15 | - | Click! |
j.P | 8 | 144 | -8/+3 | - | 0 | High/Air | CJS | YRP | 5 | 2 | 9 | - | - | Click! |
j.K | 34 | 264 | -9/+10 | - | 2 | High/Air | JS | YRP | 10 | 14 | 21 | - | - | Click! |
j.S | 24*2 | 264 | -7/+10 | - | 2 | High/Air | JS | YRP | 7 | 3(1)3 | 18 | - | - | Click! |
j.H | 42 | 264 | -7/+10 | - | 2 | High/Air | S | YRP | 11 | 3 | 20 | - | - | Click! |
j.D | 18*3 | 264 | -7/+10 | - | 2 | All | S | YRP | 22 | 4,4,4 | Until Landing+8 | +3 | - | Click! |
| ||||||||||||||
6P | 38 | 264 | -6/+20 | Initial: 80% | 4 | Mid | S | YRP | 13 | 4 | 20 | -5 | 5~14 Armor | Click! |
| ||||||||||||||
6K | 30 | 384 | -6/+14 | - | 3 | Mid | S | YRP | 15 | 3 | 10 | +4 | 3~15F Throw | Click! |
6H | 50 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 24 | 2 | 12 | +5 | 16~25F Feet | Click! |
| ||||||||||||||
5D | 22 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 25 | 3 | 12 | -1 | - | Click! |
2D | 25 | 384 | -6/+14 | - | 3 | Low | - | YRP | 12 | 6 | 16 | -5 | 5~6, 18~19F Foot 7-17F Lower Body 5~21F Throw |
Click! |
Universal Mechanics
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0, 60 | 0, 480 | -6, -0/NA | Forced: 65% | 0, 4 | Ground Throw (85750) | - | R | 1 | - | - | +54 | - | Click! |
| ||||||||||||||
Air Throw | 60 | 0, 480 | -6, -0/NA | Forced: 65% | 0, 4 | Air Throw (192500) | - | R | 1 | - | - | - | - | Click! |
| ||||||||||||||
Dead Angle Attack | 25 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 12 | 4 | 22 | -12 | 1~15F All, 16~19F Throw | Click! |
Blitz Attack | 50 | - | - | Initial: 55% | 1 | Mid | - | R | (15-48)+13 | 3 | 20 | -2 | 1~Button release: Blitz | Click! |
| ||||||||||||||
Blitz Attack Max Charge
|
50 | - | - | - | 4 | Mid | - | R | 50+13 | 3 | 20 | +5 | 1~50: Blitz | Click! |
|
Special Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Graviert Würde(S) [4]6+S
|
16*2 | 200 / 240*2 | -7/+3 | - | 2 | All | - | YRP | 10 | 31 | 36(46T) | -8 | - | Click! |
| ||||||||||||||
Graviert Würde(H) [4]6+H
|
16*4 | 200 / 240*4 | -7/+3 | - | 2 | All | - | YRP | 35 | Until Corner | (72T) | +11 | - | Click! |
| ||||||||||||||
Eisen Sturm(S) [2]8+S
|
36,32 | 250/600*2 | -7,-6/+10,+14 | Initial: 85% | 2,3 | Mid | - | R | 5 | 2,12 | 26+12 after landing | -32 | 1~4F All 8F onwards airborne |
Click! |
Special hit stop 6F(For first hit) | ||||||||||||||
Eisen Sturm(H) [2]8+H
|
43,30,28 | 300/600*2,240 | -7,-6,-6/+10,+14,+20 | Initial: 85% | 2,3,4 | Mid | - | R | 8 | 2,12(11)6 | 30+12 after landing | -54 | 1~14F All 10F onwards airborne |
Click! |
| ||||||||||||||
Keltos Gestöber Erst 236+S
|
24 | 125/300 | -7/+10 | - | 2 | Mid | S* | YRP | 15 | 3 | 12 | -1 | - | Click! |
→Zweit Keltos Gestöber Erst>236+H
|
25 | 125/300 | -7/+10 | - | 2 | Mid | S* | YRP | 11 [12] | 4 [5] | 14 | -3 | - | Click! |
| ||||||||||||||
→Dritt Zweit>214+S
|
40 | 125/480 | -6/+20 | - | 4 | Mid | - | YRP | 14 | 5 | 21 | -7 | 1-18F Throw 10-18 Foot |
Click! |
Kaltes Gestöber Zweit 236+H
|
32 | 250/384 | -6/+20 | - | 4 | Mid | S*R | - | 24 [26] | 4 [5] | 14 | +1 [+2] | - | Click! |
| ||||||||||||||
Siegesparade j.236+H
|
16,24,10 | 250/480*3 | -7,-6*2/+10,+20*2 | - | 2,4*2 | All | - | YRP | 13 | Until landing + 6 | 24 | -13 | - | Click! |
|
Brynhildr Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brynhildr Stance | - | - | - | - | - | - | - | YRP | - | - | - | - | - | Click! |
| ||||||||||||||
→Backdash Stance > 66
|
- | - | - | - | - | - | - | YRP | - | - | 17T | - | - | Click! |
| ||||||||||||||
→Frontdash Stance > 44
|
- | - | - | - | - | - | - | YRP | - | - | 17T | - | 1~13F All | Click! |
Last frame can be canceled into any action except front or back walk | ||||||||||||||
→Cancel Stance>22
|
- | - | - | - | - | - | - | YRP | - | - | 12T | - | - | Click! |
→bt.P Stance > P
|
30 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 7 | 4 | 12 | -2 | 1~10F Above Knees 11~16F Above Waist 1~8F Throw |
Click! |
→bt.K Stance > K
|
16 | 264 | -7/+6 | Initial: 70% | 1 | Low | S | YRP | 5 | 3 | 7 | +2 | 1~6F Throw | Click! |
→bt.S Stance > S
|
28 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 6 | 6 | 14 | -1 | - | Click! |
Special hit stop for 6F | ||||||||||||||
→bt.H Stance > H
|
32 | 384 | -6/+20 | Initial: 90% | 4 | High | - | YRP | 18 | 4 | 9 | +6 | - | Click! |
| ||||||||||||||
→Kahn Schild Stance > D
|
0,6 | 720*2 | -8,-6/NA | Forced: 80% | 0,4 | Unb | - | RP | - | - | 37T | - | 1-2 Strike 3-20 Catch and Reflect |
Click! |
| ||||||||||||||
→Kaltes Gestöber Dritt Stance > 214S
|
60 | 250/720 | -6/+20 | Forced: 70% | 4 | All | - | YRP | 14 | 5 | 21 | -7 | 1-18 Throw 10-18F Foot |
Click! |
| ||||||||||||||
→Blitzschlag Stance > 214H
|
60 | 300/720 | -6/+20 | Forced: 60% | 4 | High*/Air | - | YRP | 27 | 1 | 29 | +36~+3 (Stagger) | - | Click! |
|
Overdrives
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
→Stahl Wirbel Brynhildr Stance>632146+S
|
130 | -5000 / 0 | -10/+2 | Forced: 80% | 4 | All | - | YRP | 5+(104)+0 | - | 24 | +8 | 5 Full | Click! |
| ||||||||||||||
Leidenschaft Dirigent 632146+H
|
26*4,60 | -5000 / 0 | -6/+20 | - | 4 | Mid | - | YRP | 10+(40)+1 | 8(15)11(14)8(10)8(36)11 | 28+13 after landing | -18 | 1~14F All | Click! |
|
Instant Kill
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windrad des Weltraum During IK Mode: 236236+H
|
DESTROY | 0 | -6/+14 | - | 3 | All | - | - | 9+(30)+18 [5+(30)+17] |
6 | 32 | -21 | 9-32F All [5-27F All] |
Click! |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P, 6P | 5K, 2K | cS, fS, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp, Su |
2P | 5P, 2P[+], 6P | 5K, 2K | cS, fS, 2S | 5H, 2H | 5D, 2D | Sp, Su |
6P | - | - | cS, fS, 2S | 5H, 2H, 6H | 5D | Jump, Sp, Su |
5K | - | - | cS, fS, 2S | 5H, 2H | 5D, 2D | Sp, Su |
2K | - | - | cS, fS, 2S | 5H, 2H, 6H | 5D, 2D | Sp, Su |
6K | - | - | - | - | - | Sp, Su |
c.S | 6P | 6K | fS, 2S | 5H, 2H | 5D, 2D | Jump, Sp, Su |
f.S | - | 6K | 2S | 5H, 2H, 6H | 2D | Jump, Sp, Su |
2S | - | 6K | - | 5H, 2H | 5D, 2D | Sp, Su |
5H | - | - | - | 6H | 2D | Sp, Su |
2H | - | - | - | - | 5D, 2D | Sp, Su |
6H | - | - | - | - | - | Sp, Su |
5D | - | - | - | - | - | Homing Jump, Homing Dash |
2D | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
BT P | - | BT K | BT S | BT H | BT D | Jump, Sp, Su |
BT K | BT P | - | BT S | BT H | BT D | Sp, Su |
BT S | - | - | - | BT H | BT D | Sp, Su |
BT H | - | - | - | - | - | - |
BT D | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K | j.S | j.H | j.D | Jump, Sp |
j.K | - | - | j.S | j.H | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | - | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)