< GGXRD-R2 | Leo Whitefang
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|cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1-37~77 High/Mid Guard Point | |cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1-37~77 High/Mid Guard Point | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | |description={{ColumnList |text=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | ||
*Can be held to prolong Guard Point from 37F up to 77F, with 14F of recovery after you let go of the button | *Can be held to prolong Guard Point from 37F up to 77F, with 14F of recovery after you let go of the button | ||
*Guard Point doesn't work against Overdrives and Instant Kills | *Guard Point doesn't work against Overdrives and Instant Kills | ||
}} | |||
}} | }} | ||
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|cancel=S |roman=YRP |startup=15 |active=6 [3] |recovery=16 |frameAdv=-3 |inv= | |cancel=S |roman=YRP |startup=15 |active=6 [3] |recovery=16 |frameAdv=-3 |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Pulls in opponent on hit or block | |description={{ColumnList |text=*Pulls in opponent on hit or block | ||
*[ ] values are for the back sword | *[ ] values are for the back sword | ||
*Stance transition is 11F long (last 1F can be canceled into any action other than walk) | *Stance transition is 11F long (last 1F can be canceled into any action other than walk) | ||
*Frame Adv on 5H > Stance is -3 | *Frame Adv on 5H > Stance is -3 | ||
*Can cancel into 5H~P from 25F onwards | *Can cancel into 5H~P from 25F onwards | ||
}} | |||
}} | }} | ||
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|cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1-37~77 High/Mid Guard Point | |cancel= |roman=P |startup= |active= |recovery=T51~91 |frameAdv= |inv=1-37~77 High/Mid Guard Point | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | |description={{ColumnList |text=*Can cancel into 5H/6H/2H upon Guard Point activation and from 27F onwards on whiff | ||
*Can be held to prolong Guard Point from 37F up to 77F, with 14F of recovery after you let go of the button | *Can be held to prolong Guard Point from 37F up to 77F, with 14F of recovery after you let go of the button | ||
*Guard Point doesn't work against Overdrives and Instant Kills | *Guard Point doesn't work against Overdrives and Instant Kills | ||
}} | |||
}} | }} | ||
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|cancel=S |roman=YRP |startup=24 |active=2 |recovery=12 |frameAdv=+5 |inv=16~25F Feet | |cancel=S |roman=YRP |startup=24 |active=2 |recovery=12 |frameAdv=+5 |inv=16~25F Feet | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Inputting H(or holding) on 30~32F causes transition to Brynhildr stance, transition starts from frame 33 | |description={{ColumnList |text=*Inputting H(or holding) on 30~32F causes transition to Brynhildr stance, transition starts from frame 33 | ||
*Stance transition is 14F long, frame adv. -3 (last 1F can be canceled into any action other than walk) | *Stance transition is 14F long, frame adv. -3 (last 1F can be canceled into any action other than walk) | ||
}} | |||
}} | }} | ||
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|cancel= |roman=R |startup=1 |active= |recovery= |frameAdv=+54 |inv= | |cancel= |roman=R |startup=1 |active= |recovery= |frameAdv=+54 |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Transitions into Brynhildr stance afterwards | |description={{ColumnList |text=*Transitions into Brynhildr stance afterwards | ||
*Stun value: 30 | *Stun value: 30 | ||
}} | |||
}} | }} | ||
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|cancel= |roman=R |startup=8 |active=3,12(11)6 |recovery=30+12 after landing |frameAdv=-54 |inv=1~14F All<br/>10F onwards airborne | |cancel= |roman=R |startup=8 |active=3,12(11)6 |recovery=30+12 after landing |frameAdv=-54 |inv=1~14F All<br/>10F onwards airborne | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description= | |description=*1st hit has hitstop 6F | ||
}} | }} | ||
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|cancel=S* |roman=YRP |startup=11 [12] |active=4 [5] |recovery=14 |frameAdv=-3 |inv= | |cancel=S* |roman=YRP |startup=11 [12] |active=4 [5] |recovery=14 |frameAdv=-3 |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Values in [ ] are when Leo ends attack behind opponent | |description={{ColumnList |text=*Values in [ ] are when Leo ends attack behind opponent | ||
*Front / Behind determination occurs on 12F | *Front / Behind determination occurs on 12F | ||
*Ending attack behind opponent puts Leo in Brynhildr Stance | *Ending attack behind opponent puts Leo in Brynhildr Stance | ||
}} | |||
}} | }} | ||
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|cancel=S*R |startup=24 [26] |active=4 [5] |recovery=14 |frameAdv=+1 [+2] |inv= | |cancel=S*R |startup=24 [26] |active=4 [5] |recovery=14 |frameAdv=+1 [+2] |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Values in [ ] are when Leo ends attack behind opponent | |description={{ColumnList |text=*Values in [ ] are when Leo ends attack behind opponent | ||
*Front / Behind determination occurs on 25F | *Front / Behind determination occurs on 25F | ||
*Ending attack behind opponent puts Leo in Brynhildr Stance | *Ending attack behind opponent puts Leo in Brynhildr Stance | ||
*28F untech duration on air hit | *28F untech duration on air hit | ||
}} | |||
}} | }} | ||
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|cancel= |roman=YRP |startup=13 |active=Until landing + 6 |recovery=24 |frameAdv=-13 |inv= | |cancel= |roman=YRP |startup=13 |active=Until landing + 6 |recovery=24 |frameAdv=-13 |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Only mortal counters from second hit | |description={{ColumnList |text=*Only mortal counters from second hit | ||
*Unburstable until the end | *Unburstable until the end | ||
*On successful hit, frame advantage is +3 | *On successful hit, frame advantage is +3 | ||
}} | |||
}} | }} | ||
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|cancel= |roman=YRP |startup= |active= |recovery= |frameAdv= |inv= | |cancel= |roman=YRP |startup= |active= |recovery= |frameAdv= |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description= | |description={{ColumnList |text= | ||
*Static difference on entering stance | *Static difference on entering stance | ||
**blocked 5H: -3 | **blocked 5H: -3 | ||
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*Normals and movement are changed while in stance | *Normals and movement are changed while in stance | ||
*All specials and overdrives available normally are still available in stance | *All specials and overdrives available normally are still available in stance | ||
}} | |||
}} | }} | ||
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|cancel= |roman=YRP |startup= |active= |recovery=17T |frameAdv= |inv= | |cancel= |roman=YRP |startup= |active= |recovery=17T |frameAdv= |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Can go through opponent | |description={{ColumnList |text=*Can go through opponent | ||
*Last frame can be canceled into any action except front or back walk | *Last frame can be canceled into any action except front or back walk | ||
}} | |||
}} | }} | ||
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|cancel= |roman=RP |startup= |active= |recovery=37T |frameAdv= |inv=1-2 Strike<br/>3-20 Catch and Reflect | |cancel= |roman=RP |startup= |active= |recovery=37T |frameAdv= |inv=1-2 Strike<br/>3-20 Catch and Reflect | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*90F wallstick upon successful counter | |description={{ColumnList |text=*90F wallstick upon successful counter | ||
*Rejected for 60F if done from a distance | *Rejected for 60F if done from a distance | ||
*Reflects projectiles(except Elphelt grenade) | *Reflects projectiles(except Elphelt grenade) | ||
*Counters everything except throws and unblockables | *Counters everything except throws and unblockables | ||
}} | |||
}} | }} | ||
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|cancel= |roman=YRP |startup=27 |active=1 |recovery=29 |frameAdv=+36~+3 (Stagger) |inv= | |cancel= |roman=YRP |startup=27 |active=1 |recovery=29 |frameAdv=+36~+3 (Stagger) |inv= | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Staggers/Guard crushes opponents blocking while standing/crouching | |description={{ColumnList |text=*Staggers/Guard crushes opponents blocking while standing/crouching | ||
*Upon hit, applies ground bounce effect(lands face down) | *Upon hit, applies ground bounce effect(lands face down) | ||
*Exits stance | *Exits stance | ||
}} | |||
}} | }} | ||
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|cancel= |roman=YRP |startup=5+(104)+0 |active= |recovery=24 |frameAdv=+8 |inv=5 Full | |cancel= |roman=YRP |startup=5+(104)+0 |active= |recovery=24 |frameAdv=+8 |inv=5 Full | ||
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/LEO | ||
|description=*Stun: 65 | |description={{ColumnList |text=*Stun: 65 | ||
*Projectile lasts until it goes out of screen | *Projectile lasts until it goes out of screen | ||
}} | |||
}} | }} | ||
|- | |- |
Revision as of 23:04, 25 August 2017
System Data
Defense Modifier: X1.00
Guts Rating: 3
Weight: Slightly Heavy
Stun Resistance: 70
Prejump:
Backdash Time 16F / Invul: 1-9F
Wakeup (Face Up/Down): /
Normal Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P | 12 | 144 | -8/+3 | - | 0 | Mid | CJS | YRP | 6 | 5 | 7 | -2 | - | Click! |
| ||||||||||||||
5K | 16 | 264 | -7/+6 | - | 1 | Mid | S | YRP | 8 | 5 | 6 | +1 | 8-12F Foot | Click! |
c.S | 32 | 384 | -6/+14 | - | 3 | Mid | JS | YRP | 7 | 2 | 13 | +2 | - | Click! |
f.S | 34 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 10 | 6 | 19 | -11 | - | Click! |
| ||||||||||||||
f.S~P | - | - | - | - | - | - | - | P | - | - | T51~91 | - | 1-37~77 High/Mid Guard Point | Click! |
| ||||||||||||||
5H | 42 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 15 | 6 [3] | 16 | -3 | - | Click! |
| ||||||||||||||
5H~P | - | - | - | - | - | - | - | P | - | - | T51~91 | - | 1-37~77 High/Mid Guard Point | Click! |
| ||||||||||||||
2P | 10 | 144 | -8/+3 | Initial: 90% | 0 | Mid | CS | YRP | 5 | 3 | 10 | -3 | - | Click! |
| ||||||||||||||
2K | 12 | 264 | -7/+6 | Initial: 75% | 1 | Low | S | YRP | 7 | 5 | 8 | -1 | - | Click! |
2S | 26 | 264 | -7/+10 | - | 2 | Low | S | YRP | 10 | 3 | 7 | +4 | 5-9 Above Knees | Click! |
2H | 44 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 10 | 8 | 26 | -15 | - | Click! |
j.P | 8 | 144 | -8/+3 | - | 0 | High/Air | CJS | YRP | 5 | 2 | 9 | - | - | Click! |
j.K | 34 | 264 | -9/+10 | - | 2 | High/Air | JS | YRP | 10 | 14 | 21 | - | - | Click! |
j.S | 24X2 | 264 | -7/+10 | - | 2 | High/Air | JS | YRP | 7 | 3(1)3 | 18 | - | - | Click! |
j.H | 42 | 264 | -7/+10 | - | 2 | High/Air | S | YRP | 11 | 3 | 20 | - | - | Click! |
j.D | 36 | 264 | -7/+10 | - | 2 | All | S | YRP | 22 | 8 | 5 After landing | -3~+6 | - | Click! |
| ||||||||||||||
6P | 38 | 264 | -6/+20 | Initial: 80% | 4 | Mid | S | YRP | 13 | 6 | 18 | -5 | 5~13 Armor | Click! |
| ||||||||||||||
6K | 30 | 384 | -6/+14 | - | 3 | Mid | S | YRP | 15 | 3 | 10 | +4 | 3~15F Throw | Click! |
6H | 50 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 24 | 2 | 12 | +5 | 16~25F Feet | Click! |
| ||||||||||||||
5D | 22 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 25 | 3 | 12 | -1 | - | Click! |
2D | 25 | 384 | -6/+14 | - | 3 | Low | - | YRP | 12 | 6 | 16 | -5 | 5~6, 18~19F Foot 7-17F Lower Body 5~21F Throw |
Click! |
Universal Mechanics
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0, 60 | 0, 480 | -6, -0/NA | Forced: 65% | 0, 4 | Ground Throw (85750) | - | R | 1 | - | - | +54 | - | Click! |
| ||||||||||||||
Air Throw | 60 | 0, 480 | -6, -0/NA | Forced: 65% | 0, 4 | Air Throw (192500) | - | R | 1 | - | - | - | - | Click! |
| ||||||||||||||
Dead Angle Attack | 25 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 12 | 4 | 22 | -12 | 1~15F All, 16~19F Throw | Click! |
Blitz Attack | 50 | - | - | Initial: 55% | 1 | Mid | - | R | (15-48)+13 | 3 | 20 | -2 | 1~Button release: Blitz | Click! |
| ||||||||||||||
Blitz Attack Max Charge
|
50 | - | - | - | 4 | Mid | - | R | 50+13 | 3 | 20 | +5 | 1~50: Blitz | Click! |
|
Special Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Graviert Würde(S) [4]6+S
|
16*2 | 200 / 240*2 | -7/+3 | - | 2 | All | - | YRP | 10 | 31 | 36(46T) | -8 | - | Click! |
| ||||||||||||||
Graviert Würde(H) [4]6+H
|
16*4 | 200 / 240*4 | -7/+3 | - | 2 | All | - | YRP | 35 | Until Corner | (72T) | +11 | - | Click! |
| ||||||||||||||
Eisen Sturm(S) [2]8+S
|
36,32 | 250/600*2 | -7,-6/+10,+14 | Initial: 85% | 2,3 | Mid | - | R | 5 | 3,12 | 26+12 after landing | -32 | 1~4F All 8F onwards airborne |
Click! |
Special hit stop 6F(For first hit) | ||||||||||||||
Eisen Sturm(H) [2]8+H
|
43,30,28 | 300/600*2,240 | -7,-6,-6/+10,+14,+20 | Initial: 85% | 2,3,4 | Mid | - | R | 8 | 3,12(11)6 | 30+12 after landing | -54 | 1~14F All 10F onwards airborne |
Click! |
| ||||||||||||||
Keltos Gestöber Erst 236+S
|
24 | 125/300 | -7/+10 | - | 2 | Mid | S* | YRP | 15 | 3 | 12 | -1 | - | Click! |
→Zweit Keltos Gestöber Erst>236+H
|
25 | 125/300 | -7/+10 | - | 2 | Mid | S* | YRP | 11 [12] | 4 [5] | 14 | -3 | - | Click! |
| ||||||||||||||
→Dritt Zweit>214+S
|
40 | 125/480 | -6/+20 | - | 4 | Mid | - | YRP | 14 | 5 | 21 | -7 | 1-18F Throw 10-18 Foot |
Click! |
Kaltes Gestöber Zweit 236+H
|
32 | 250/384 | -6/+20 | - | 4 | Mid | S*R | - | 24 [26] | 4 [5] | 14 | +1 [+2] | - | Click! |
| ||||||||||||||
Siegesparade j.236+H
|
16,24,10 | 250/480*3 | -7,-6*2/+10,+20*2 | - | 2,4*2 | All | - | YRP | 13 | Until landing + 6 | 24 | -13 | - | Click! |
|
Brynhildr Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Brynhildr Stance | - | - | - | - | - | - | - | YRP | - | - | - | - | - | Click! |
| ||||||||||||||
→Backdash Stance > 66
|
- | - | - | - | - | - | - | YRP | - | - | 17T | - | - | Click! |
| ||||||||||||||
→Frontdash Stance > 44
|
- | - | - | - | - | - | - | YRP | - | - | 17T | - | 1~13F All | Click! |
Last frame can be canceled into any action except front or back walk | ||||||||||||||
→Cancel Stance>22
|
- | - | - | - | - | - | - | YRP | - | - | 12T | - | - | Click! |
→bt.P Stance > P
|
30 | 264 | -7/+10 | - | 2 | Mid | JS | YRP | 7 | 4 | 12 | -2 | 1~10F Above Knees 11~16F Above Waist 1~8F Throw |
Click! |
→bt.K Stance > K
|
16 | 264 | -7/+6 | Initial: 70% | 1 | Low | S | YRP | 5 | 3 | 7 | +2 | 1~6F Throw | Click! |
→bt.S Stance > S
|
28 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 6 | 6 | 14 | -1 | - | Click! |
Special hit stop for 6F | ||||||||||||||
→bt.H Stance > H
|
32 | 384 | -6/+20 | Initial: 90% | 4 | High | - | YRP | 18 | 4 | 9 | +6 | - | Click! |
| ||||||||||||||
→Kahn Schild Stance > D
|
0,6 | 720*2 | -8,-6/NA | Forced: 80% | 0,4 | Unb | - | RP | - | - | 37T | - | 1-2 Strike 3-20 Catch and Reflect |
Click! |
| ||||||||||||||
→Kaltes Gestöber Dritt Stance > 214S
|
60 | 250/720 | -6/+20 | Forced: 70% | 4 | All | - | YRP | 14 | 5 | 21 | -7 | 1-18 Throw 10-18F Foot |
Click! |
| ||||||||||||||
→Blitzschlag Stance > 214H
|
60 | 300/720 | -6/+20 | Forced: 60% | 4 | High*/Air | - | YRP | 27 | 1 | 29 | +36~+3 (Stagger) | - | Click! |
|
Overdrives
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
→Stahl Wirbel Brynhildr Stance>632146+S
|
130 | -5000 / 0 | -10/+2 | Forced: 80% | 4 | All | - | YRP | 5+(104)+0 | - | 24 | +8 | 5 Full | Click! |
| ||||||||||||||
Leidenschaft Dirigent 632146+H
|
26*4,60 | -5000 / 0 | -6/+20 | - | 4 | Mid | - | YRP | 10+(40)+1 | 8(15)11(14)8(10)8(36)11 | 28+13 after landing | -18 | 1~14F All | Click! |
|
Instant Kill
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windrad des Weltraum During IK Mode: 236236+H
|
DESTROY | 0 | -6/+14 | - | 3 | All | - | - | 9+(30)+18 [5+(30)+17] |
6 | 32 | -21 | 9-32F All [5-27F All] |
Click! |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P, 6P | 5K, 2K | cS, fS, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp, Su |
2P | 5P, 2P[+], 6P | 5K, 2K | cS, fS, 2S | 5H, 2H | 5D, 2D | Sp, Su |
6P | - | - | cS, fS, 2S | 5H, 2H, 6H | 5D | Jump, Sp, Su |
5K | - | - | cS, fS, 2S | 5H, 2H | 5D, 2D | Sp, Su |
2K | - | - | cS, fS, 2S | 5H, 2H, 6H | 5D, 2D | Sp, Su |
6K | - | - | - | - | - | Sp, Su |
c.S | 6P | 6K | fS, 2S | 5H, 2H | 5D, 2D | Jump, Sp, Su |
f.S | - | 6K | 2S | 5H, 2H, 6H | 2D | Jump, Sp, Su |
2S | - | 6K | - | 5H, 2H | 5D, 2D | Sp, Su |
5H | - | - | - | 6H | 2D | Sp, Su |
2H | - | - | - | - | 5D, 2D | Sp, Su |
6H | - | - | - | - | - | Sp, Su |
5D | - | - | - | - | - | Homing Jump, Homing Dash |
2D | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
BT P | - | BT K | BT S | BT H | BT D | Jump, Sp, Su |
BT K | BT P | - | BT S | BT H | BT D | Sp, Su |
BT S | - | - | - | BT H | BT D | Sp, Su |
BT H | - | - | - | - | - | - |
BT D | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K | j.S | j.H | j.D | Jump, Sp |
j.K | - | - | j.S | j.H | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | - | Jump, Sp |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)