Difference between revisions of "GGXRD-R2/May"

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(Overview)
(Instant Kill)
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==Navigation==
 
{{#lsth:GGXRD-R2/May/Data|Links}}
 
{{#lsth:GGXRD-R2/May/Data|Links}}
 
{{Navbar-GGXRD-R2}}
 
{{Navbar-GGXRD-R2}}
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{{notice|To edit frame data, edit values in [[GGXRD-R2/May/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
 
[[Category: Guilty Gear Xrd REV 2]]
 
[[Category: Guilty Gear Xrd REV 2]]
 
[[Category:May]]
 
[[Category:May]]

Revision as of 09:39, 12 February 2019

May
GGXRD-R May Portrait.png

Defense Modifier: x1.06

Guts Rating: 3

Weight: [105] Light

Stun Resistance: 70

Jump Startup: 3F

Backdash Time 13F / Invul: 1-9F

Wakeup (Face Up/Down): 25F / 22F

Movement Options
Double Jump, 1 Air Dash, Dash Type: Run
Play-style
Aggressive, Oki, Mixup

Overview

22-year-old little girl with an anchor. She is a member of the Jellyfish Pirates, and is obsessed with its leader Johnny. Gameplay-wise, she is the pixie brawler of the game.

Strengths/Weaknesses

Strengths Weaknesses
  • Great ability to control space thanks to the new Beach Ball and Applause for the Victim mechanics
  • Above average damage output
  • Beefy normals with good rewards on counter hit
  • Great oki and solid mixups with high/low and command grab
  • Great mobility, especially in the air: good run, good backdash, amazing jump, fdc to alter jump arc, dolphin ride, and ball hop
  • No real way to escape pressure outside of universal system mechanics
  • Has difficulty keeping safe pressure on opponent without summons
  • Mediocre midscreen meterless damage without summons for combo extension
  • Is not real :(


Normal Moves

5P
5P
GGXRD May 5P.png
10 Mid 5 4 6 0


5K
5K
GGXRD May 5K.png
20 Mid 9 6 9 -3


6K
6K
GGXRD May 6K.png
35 High / Air 20 5 8 +1


c.S
c.S
GGXRD May cS.png
30 Mid 7 3 15 -1


f.S
f.S
GGXRD May fS.png
33 Mid 12 3 20 -9


5H
5H
GGXRD May 5H.png
The Wall
50 Mid 13 4 8 +7


6P
6P
GGXRD May 6P.png
PAAAAAWWWNCH!!!!!
44 Mid 16 6 18 -7 44 Mid 19~45 6 17 -7~+7 44 Mid 46~47 6 17 +11


6H
6H
GGXRD May 6H.png
Your opponent will never block this.
70 Mid 16 6 34 -21 70 Mid 20~25 6 31 -18 90 High 26 6 21 -8


5D
5D
GGXRD May 5D.png
25 High 27 3 18 -7


2P
2P
GGXRD May 2P.png
10 Mid 4 4 6 0


2K
2K
GGXRD May 2K.png
14 Low 5 4 9 -3


3K
3K
GGXRD May 3K.png
Slide into the DMs with this
24 Low 8 21 18 -27


2S
2S
GGXRD May 2S.png
26 Mid 9 3 15 -4


2H
2H
GGXRD May 2H.png
40 Mid 11 13 29 -25


2D
2D
GGXRD May 2D.png
30 Low 7 10 8 -1


j.P
j.P
GGXRD May jP.png
8,8 High/Air 5 2(2)2 9 -


j.K
j.K
GGXRD May jK.png
24 High/Air 7 6 10 -


j.S
j.S
GGXRD May jS.png
30 High/Air 12 4 5 -


j.H
j.H
GGXRD May jH.png
38 High/Air 12 10 15 -


j.2H
j.2H
GGXRD May j2H.png
Crazy crossups
34 High/Air 13 until landing 0 -


j.D
j.D
GGXRD May jD.png
35 High/Air 10 12 24/5 landing -


Universal Mechanics

Throw
Throw
GGXRD May throw.png
0, 55 Ground Throw: 75250 1 - - +46


Air Throw
Air Throw
GGXRD May airThrow.png
0,60 Air Throw: 210000 1 - - -


Dead Angle Attack
Dead Angle Attack
GGXRD May 6P.png
25 All 16 6 18 -10


Blitz Shield Charge Attack
Blitz Attack
GGXRD-R May BlitzAttack.png
50 Mid (15-48)+13 3 Hit: 11
Whiff: 20
-2 50 Mid 50+13 3 Hit: 11
Whiff: 20
-+5


Special Moves

Mr. Dolphin Horizontal
Mr. Dolphin Horizontal
[4]6S/H
GGXRD May MrDolphinHorizontal.png
35 All 5 14 4 + 5 after landing -4 45 All 13 20 9 + 5 after landing -5


Mr. Dolphin Vertical
Mr. Dolphin Vertical
[2]8S/H
GGXRD May MrDolphinVertical.png
40 Mid/High/Air 8 20 2 + 5 after landing -9 45 Mid/High/Air 15 26 2 + 5 after landing -9


Applause for the Victim
Applause for the Victim
41236P/K/S/H
GGXRD May ApplauseForTheVictim PK.png
Hold button to delay
20 All 25 36 43 Total +2 20 All 24 35 37 Total +7 20 All 25 36 43 Total +2 20 All 24 35 37 Total +7


Hop on Dolphin
Hop on Dolphin
Touch the Hoop dolphin during a jump
GGXRD May HopOnDolphin.png
50 All 13 18 Until Landing+5 -


Don't Miss It!
Don't Miss It!
214P/K
GGXRD May DontMissIt.png
GGXRD May DontMissIt2.png
40 All 37 ? 45 Total - 40 All 37 ? 55 Total -


Ball Jump
Ball Jump
1/2/3 near the ball during a jump
GGXRD May BallJump.png
40 All 7 - 6 -


Ensenga
Ensenga?
j41236HS
GGXRD May Ensenga.png
30,20 High/Air 14 5(18)Till Landing 17 after Landing -15


Overhead Kiss
Overhead Kiss
623K
GGXRD May OverheadKiss.png
this is you when you don't condition your opponent
GGXRD May OverheadKiss2.png
puts them on the ground right next to you
0, 40 Ground Throw: 157500 4 1 44 Total -


Overdrives

Ultimate Whiner
Ultimate Whiner
63214H
GGXRD May UltimateWhiner.png
16, 9x31 Mid 8+1 1 31 -13


Great Yamada Attack
Great Yamada Attack
236236S
[236236D]
GGXRD May GreatYamadaAttack.png
GGXRD May GreatYamadaAttack2.png
SEND IN THE WHALES!!!
140 Mid 9+0 27 38 -33 175 Mid 9+0 27 38 -33


Ultimate Spinning Whirlwind
Ultimate Spinning Whirlwind
63214S
GGXRD May UltimateSpinningWhirlwind1.png
GGXRD May UltimateSpinningWhirlwind2.png
18x10 Mid 1+8 [2(12)] x9, 2 21 -4


Deluxe Goshogawara Bomber
Deluxe Goshogawara Bomber
P during Ultimate Spinning Whirlwind
GGXRD May DeluxeGoshogawaraBomber.png
48 Mid 11 10 24 +9


Instant Kill

And Then She Said... Farewell
in IK mode: 236236H
GGXRD May And Farewell1.png
Now with a normal imput
GGXRD May And Farewell2.png
GGXRD May And Farewell3.png
DESTROY Mid 9+19
[5+14]
3 34 -20


Navigation


Guilty Gear Xrd REV 2e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc

Ambox notice.png To edit frame data, edit values in GGXRD-R2/May/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.