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{{InvisibleHeader}}{{NavTabs|game=GGXRD-R2|chara=May|okizeme=yes|forums=http://www.dustloop.com/forums/index.php?/forums/forum/287-may/|videos={{HoribunaXRDLink|MA}}}} | {{InvisibleHeader}}{{NavTabs|game=GGXRD-R2|chara=May|okizeme=yes|forums=http://www.dustloop.com/forums/index.php?/forums/forum/287-may/|videos={{HoribunaXRDLink|MA}}}} | ||
======<span style="visibility:hidden;font-size:0">overview</span>====== | |||
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|header=Overview | |||
|content= | |||
May is a pixie brawler who who is small, mobile, and loves to punish the opponent with strong options on counter-hit. | |||
== | {{Bio | ||
| name = May | |||
| game = GGXRD-R2 | |||
| voice = Satomi Koorogi | |||
= | | quote = | ||
| lore = | |||
{| | May is a cheerful girl armed with an anchor and backed up by a band of cuddly marine animals. May is a member of the Jellyfish Pirates, and is obsessed with its leader Johnny. | ||
| | }} | ||
{{StrengthsAndWeaknesses | |||
| | | intro = {{Character Label|GGXRD-R2|May|24px}} | ||
| | | pros = | ||
* Great ability to control space thanks to the new Beach Ball and Applause for the Victim mechanics | * Great ability to control space thanks to the new Beach Ball and Applause for the Victim mechanics | ||
* Above average damage output | * Above average damage output | ||
Line 32: | Line 24: | ||
* Great oki and solid mixups with high/low and command grab | * Great oki and solid mixups with high/low and command grab | ||
* Great mobility, especially in the air: good run, good backdash, amazing jump, fdc to alter jump arc, dolphin ride, and ball hop | * Great mobility, especially in the air: good run, good backdash, amazing jump, fdc to alter jump arc, dolphin ride, and ball hop | ||
| | | cons = | ||
* No real way to escape pressure outside of universal system mechanics | * No real way to escape pressure outside of universal system mechanics | ||
* Has difficulty keeping safe pressure on opponent without summons | * Has difficulty keeping safe pressure on opponent without summons | ||
* Mediocre midscreen meterless damage without summons for combo extension | * Mediocre midscreen meterless damage without summons for combo extension | ||
|- | |||
|} | }} | ||
}} | |||
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| padding=no | |||
| content={{CharaInfo | |||
| game=GGXRD-R2 | |||
| fullname=May | |||
| defense = {{#lst:GGXRD-R2/May/Data|defense}} | |||
| guts = {{#lst:GGXRD-R2/May/Data|guts}} | |||
| weight = {{#lst:GGXRD-R2/May/Data|weight}} | |||
| stunres = {{#lst:GGXRD-R2/May/Data|stunres}} | |||
| prejump = {{#lst:GGXRD-R2/May/Data|prejump}} | |||
| backdash = {{#lst:GGXRD-R2/May/Data|backdash}} | |||
| wakeup = {{#lst:GGXRD-R2/May/Data|wakeup}} | |||
| movement = {{#lst:GGXRD-R2/May/Data|movement}} | |||
}} | |||
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==Normal Moves== | ==Normal Moves== |
Revision as of 21:20, 6 August 2020
Overview | Combos | Strategy/Counter Strategy | Okizeme | Full Frame Data | Forums | Videos |
overview
May is a pixie brawler who who is small, mobile, and loves to punish the opponent with strong options on counter-hit.
Lore: | May is a cheerful girl armed with an anchor and backed up by a band of cuddly marine animals. May is a member of the Jellyfish Pirates, and is obsessed with its leader Johnny. |
Voice: | Satomi Koorogi |
- Great ability to control space thanks to the new Beach Ball and Applause for the Victim mechanics
- Above average damage output
- Beefy normals with good rewards on counter hit
- Great oki and solid mixups with high/low and command grab
- Great mobility, especially in the air: good run, good backdash, amazing jump, fdc to alter jump arc, dolphin ride, and ball hop
- No real way to escape pressure outside of universal system mechanics
- Has difficulty keeping safe pressure on opponent without summons
- Mediocre midscreen meterless damage without summons for combo extension
Normal Moves
5P
5K
5K |
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6K
6K |
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c.S
c.S |
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f.S
f.S |
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5H
5H |
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6P
6P |
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6H
6H |
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5D
5D |
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2P
2P |
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2K
2K |
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3K
3K |
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2S
2S |
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2H
2H |
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2D
2D |
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j.P
j.P |
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j.K
j.K |
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j.S
j.S |
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j.H
j.H |
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j.2H
j.2H |
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j.D
j.D |
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Universal Mechanics
Throw
Throw |
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Air Throw
Air Throw |
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Dead Angle Attack
Dead Angle Attack |
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Blitz Shield Charge Attack
Blitz Attack |
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Special Moves
Mr. Dolphin Horizontal
Mr. Dolphin Horizontal [4]6S/H |
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Mr. Dolphin Vertical
Mr. Dolphin Vertical [2]8S/H |
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Applause for the Victim
Applause for the Victim 41236P/K/S/H |
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Hop on Dolphin
Hop on Dolphin Touch the Hoop dolphin during a jump |
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Don't Miss It!
Don't Miss It! 214P/K |
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Ball Jump
Ball Jump 1/2/3 near the ball during a jump |
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Ensenga
Ensenga? j.41236H |
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Overhead Kiss
Overhead Kiss 623K |
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Overdrives
Ultimate Whiner
Ultimate Whiner 63214H |
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Great Yamada Attack
Great Yamada Attack 236236S [236236D] |
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Ultimate Spinning Whirlwind
Ultimate Spinning Whirlwind 63214S |
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Deluxe Goshogawara Bomber
Deluxe Goshogawara Bomber P during Ultimate Spinning Whirlwind |
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Instant Kill
And Then She Said... Farewell in IK mode: 236236H |
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Navigation
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.