GGXRD-R2/May/Frame Data: Difference between revisions

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{{CharNav-GGXRD-R2|May}}
{{#lsth:GGXRD-R2/May/Data|Nav}}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
</div>
</div>
==[[GGXRD-R2/System Data|System Data]]==
==[[GGXRD-R2/Frame Data|System Data]]==
{{CharData-GGXRD-R2|May}}
{{#lsth:GGXRD-R2/May/Data|SystemData}}
<br clear=all/>
<br clear=all/>


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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
{{FrameDataHeader-GGXRD-R2}}
|-
|-
{{FrameData-GGXRD-R
{{AttackVersion|name=5P|subtitle=}}
|version=5P
{{#lsth:GGXRD-R2/May/Data|5P Full}}
|damage=10 |tension=144 |risc=-8/+3 |prorate=Initial: 80% |level=0 |guard=Mid
|-
|cancel=CSJ |roman=YRP |startup=5 |active=4 |recovery=6 |frameAdv=±0 |inv= |hitbox=https://streamable.com/eqc6d
{{AttackVersion|name=5K|subtitle=}}
|description=
{{#lsth:GGXRD-R2/May/Data|5K Full}}
|-
{{AttackVersion|name=c.S|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|c.S Full}}
|-
{{AttackVersion|name=f.S|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|f.S Full}}
|-
{{AttackVersion|name=5H|subtitle=|rowspan=2}}
{{#lsth:GGXRD-R2/May/Data|5H Full}}
|-
{{Description|14|text={{ColumnList |text=*Staggers opponent on CH. Max duration 39F, Frame Adv +20 to + 40}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=5K
{{AttackVersion|name=2P|subtitle=}}
|damage=20 |tension=264 |risc=-7/+6 |prorate= |level=1 |guard=Mid
{{#lsth:GGXRD-R2/May/Data|2P Full}}
|cancel=SJ |roman=YRP |startup=9 |active=6 |recovery=9 |frameAdv=-3 |inv=4~17 Foot |hitbox=https://streamable.com/k3ps3
|-
|description=
{{AttackVersion|name=2K|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|2K Full}}
|-
{{AttackVersion|name=2S|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|2S Full}}
|-
{{AttackVersion|name=2H|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|2H Full}}
|-
{{AttackVersion|name=j.P|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|j.P Full}}
|-
{{AttackVersion|name=j.K|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|j.K Full}}
|-
{{AttackVersion|name=j.S|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|j.S Full}}
|-
{{AttackVersion|name=j.H|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|j.H Full}}
|-
{{AttackVersion|name=j.D|subtitle=|rowspan=2}}
{{#lsth:GGXRD-R2/May/Data|j.D Full}}
|-
{{Description|14|text=*Stun value: 66
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=c.S
{{AttackVersion|name=6P|subtitle=|rowspan=2}}
|damage=30 |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=Mid
{{#lsth:GGXRD-R2/May/Data|6P Full}}
|cancel=SJ |roman=YRP |startup=7 |active=3 |recovery=15 |frameAdv=-1 |inv= |hitbox=https://streamable.com/obq4k
|-
|description=
{{Description|14|text={{ColumnList |text=*[ ] values are for partial charge, {[ ]} values are for full charge
}}
*Stun values by Charge Times: 1-18F: 88; 19-24F: 110; 25-30F: 121; MAX: 143
{{FrameData-GGXRD-R
|version=f.S
|damage=33 |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel=SJ |roman=YRP |startup=12 |active=3 |recovery=20 |frameAdv=-9 |inv= |hitbox=https://streamable.com/yx59t
|description=
}}
{{FrameData-GGXRD-R
|version=5H
|damage=50 |tension=384 |risc=-6/+20 |prorate= |level=4 |guard=Mid
|cancel=SJ |roman=YRP |startup=13 |active=4 |recovery=8 |frameAdv=+7 |inv=Foot 13~16F |hitbox=https://streamable.com/h2rrt
|description={{ColumnList |text=*Staggers opponent on CH. Max duration 39F, Frame Adv +20 to + 40}}
}}
{{FrameData-GGXRD-R
|version=2P
|damage=10 |tension=144 |risc=-8/+3 |prorate=Initial: 80% |level=0 |guard=Mid
|cancel=CSJ |roman=YRP |startup=4 |active=4 |recovery=6 |frameAdv=±0 |inv= |hitbox=https://streamable.com/m3md3
|description=
}}
{{FrameData-GGXRD-R
|version=2K
|damage=14 |tension=144 |risc=-8/+3 |prorate=Initial: 80% |level=0 |guard=Low
|cancel=S |roman=YRP |startup=5 |active=4 |recovery=9 |frameAdv=-3 |inv= |hitbox=https://streamable.com/vm8vd
|description=
}}
{{FrameData-GGXRD-R
|version=2S
|damage=26 |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel=SJ |roman=YRP |startup=9 |active=3 |recovery=15 |frameAdv=-4 |inv= |hitbox=https://streamable.com/s30np
|description=
}}
{{FrameData-GGXRD-R
|version=2H
|damage=40 |tension=384 |risc=-8/+14 |prorate= |level=3 |guard=Mid
|cancel=S |roman=YRP |startup=11 |active=13 |recovery=29 |frameAdv=-25 |inv= |hitbox=https://streamable.com/7c8n1
|description=
}}
{{FrameData-GGXRD-R
|version=j.P
|damage=8,8 |tension=144,144 |risc=-8/+3 |prorate= |level=0 |guard=High / Air
|cancel=CS |roman=YRP |startup=5 |active=2(2)2 |recovery=9 |frameAdv= |inv= |hitbox=https://streamable.com/y2utp
|description=
}}
{{FrameData-GGXRD-R
|version=j.K
|damage=24 |tension=264 |risc=-7/+6 |prorate= |level=1 |guard=High / Air
|cancel=S |roman=YRP |startup=7 |active=6 |recovery=10 |frameAdv= |inv= |hitbox=https://streamable.com/0mo6u
|description=
}}
{{FrameData-GGXRD-R
|version=j.S
|damage=30 |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=High / Air
|cancel=SJ |roman=YRP |startup=12 |active=4 |recovery=5 |frameAdv= |inv= |hitbox=https://streamable.com/utdac
|description=
}}
{{FrameData-GGXRD-R
|version=j.H
|damage=38 |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=High / Air
|cancel=S |roman=YRP |startup=12 |active=10 |recovery=15 |frameAdv= |inv= |hitbox=https://streamable.com/ukfhh
|description=
}}
{{FrameData-GGXRD-R
|version=j.D
|damage=35 |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=High / Air
|cancel=SJ |roman=YRP |startup=10 |active=12 |recovery=24 + 5 Landing Recovery |frameAdv= |inv= |hitbox=https://streamable.com/ohk33
|description=*Stun value: 66
}}
{{FrameData-GGXRD-R
|version=6P
|damage=44 |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=Mid
|cancel=S |roman=YRP |startup=16 [19~45] {[46~47]} |active=6 |recovery=18 [17] {[17]} |frameAdv=-7 [-7~+7] {[+11]} |inv=1~18 [1~9] {[1~39]} Above Knees |hitbox=https://streamable.com/5y6wx
|description={{ColumnList |text=*[ ] values are for partial charge, {[ ]} values are for full charge
*Stun values by Charge Times: 1-18F: 88; 19-24F: 110; 25-30F: 121; MAX: 143 }}
*Wallsticks on full charge: 28f ground hit, 56f ground counter, 16f air hit, 32f air counter.
*Wallsticks on full charge: 28f ground hit, 56f ground counter, 16f air hit, 32f air counter.
  }}
  }}
{{FrameData-GGXRD-R
}}
|version=6K
|-
|damage=35 |tension=264 |risc=-7/+10 |prorate=Initial: 80% |level=2 |guard=High / Air
{{AttackVersion|name=6K|subtitle=|rowspan=2}}
|cancel= |roman=YRP |startup=20 |active=5 |recovery=8 |frameAdv=+1 |inv=6~24 Foot |hitbox=https://streamable.com/8ukhc
{{#lsth:GGXRD-R2/May/Data|6K Full}}
|description=*6F onwards Airborne
|-
{{Description|14|text=*6F onwards Airborne
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=3K
{{AttackVersion|name=3K|subtitle=}}
|damage=24 |tension=264 |risc=-7/+6 |prorate= |level=1 |guard=Low
{{#lsth:GGXRD-R2/May/Data|3K Full}}
|cancel= |roman=YRP |startup=8 |active=21 |recovery=18 |frameAdv=-27 |inv=8~28 Low Profile |hitbox=https://streamable.com/6v4h8
|-
|description=
{{AttackVersion|name=6H|subtitle=|rowspan=2}}
}}
{{#lsth:GGXRD-R2/May/Data|6H Full}}
{{FrameData-GGXRD-R
|-
|version=6H
{{Description|14|text=*[ ] values are for partial charge, {[ ]} values are for full charge
|damage=70 {[90]} |tension=384 |risc=-6/+20 |prorate= |level=4 |guard=Mid {[High]}
|cancel=S |roman=YRP |startup=16 [20~25] {[26]} |active=6 |recovery=34 [31] {[21]} |frameAdv=-21 [-18] {[-8]} |inv= |hitbox=https://streamable.com/9dbgo
|description=*[ ] values are for partial charge, {[ ]} values are for full charge
}}
{{FrameData-GGXRD-R
|version=j.2H
|damage=34 |tension=384 |risc=-6/+20 |prorate= |level=4 |guard=High / Air
|cancel= |roman=YRP |startup=13 |active=Until Landing |recovery=0 |frameAdv= |inv= |hitbox=https://streamable.com/9i5qm
|description=
}}
{{FrameData-GGXRD-R
|version=2D
|damage=30 |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=Low
|cancel=S |roman=YRP |startup=7 |active=10 |recovery=8 |frameAdv=-1 |inv= |hitbox=https://streamable.com/vejs2
|description=
}}
{{FrameData-GGXRD-R
|version=5D
|damage=25 |tension=264 |risc=-20/+10 |prorate=Initial: 80% |level=2 |guard=High
|cancel= |roman=YRP |startup=27 |active=3 |recovery=18 |frameAdv=-7 |inv= |hitbox=https://streamable.com/sy5ws
|description=
  }}
  }}
|-
{{AttackVersion|name=j.2H|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|j.2H Full}}
|-
{{AttackVersion|name=2D|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|2D Full}}
|-
{{AttackVersion|name=5D|subtitle=}}
{{#lsth:GGXRD-R2/May/Data|5D Full}}
|}
|}


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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
{{FrameDataHeader-GGXRD-R2}}
|-
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
{{#lsth:GGXRD-R2/May/Data|Ground Throw Full}}
|-
|-
{{FrameData-GGXRD-R
{{Description|14|text=*Stun value: 27
|version=Ground Throw
|damage=0,55 |tension=480 |risc=-6,-0/NA |prorate=Forced: 65% |level=0 |guard=Ground Throw: 75250
|cancel= |roman=R |startup=1 |active= |recovery= |frameAdv=+46 |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|description=*Stun value: 27
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Air Throw
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
|damage=0,55 |tension=480 |risc=-6,-0/NA |prorate=Forced: 65% |level=0 |guard=Air Throw: 210000
{{#lsth:GGXRD-R2/May/Data|Air Throw Full}}
|cancel= |roman=R |startup=1 |active= |recovery= |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description=*Stun value: 30
{{Description|14|text=*Stun value: 30
  }}
  }}
|-
|-
{{FrameData-GGXRD-R
{{AttackVersion|name=Dead Angle Attack|subtitle=}}
|version=Dead Angle Attack
{{#lsth:GGXRD-R2/May/Data|DAA Full}}
|damage=25 |tension=-5000 / 264 |risc=-7/+10 |prorate=Initial: 50% |level=2 |guard=All
|-
|cancel= |roman= |startup=16 |active=6 |recovery=18 |frameAdv=-10 |inv=1~21 Full<br/>22~36 Throw |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
{{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}}
|description=
{{#lsth:GGXRD-R2/May/Data|Blitz Attack Full}}
}}
|-
{{FrameData-GGXRD-R
{{Description|14|text={{ColumnList |text=*Hitstop 30F
|version=Blitz Attack |subtitle=
|damage=50 |tension= |risc= |prorate=Initial: 55% |level=1 |guard=Mid
|cancel= |roman=R |startup=(15-48)+13 |active=3 |recovery=Hit: 11<br/>Whiff: 20 |frameAdv=-2 |inv= |hitbox=https://streamable.com/kmxkd
|description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
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}}
}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Blitz Attack |subtitle=Max Charge
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}}
|damage=50 |tension= |risc= |prorate= |level=4 |guard=Mid
{{#lsth:GGXRD-R2/May/Data|Blitz Attack Max Charge Full}}
|cancel= |roman=R |startup=50+13 |active=3 |recovery=Hit: 11<br/>Whiff: 20 |frameAdv=+5 |inv= |hitbox=https://streamable.com/kmxkd
|-
|description={{ColumnList |text=*Hitstop 30F
{{Description|14|text={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
*Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
{{FrameDataHeader-GGXRD-R2}}
|-
{{AttackVersion|name=Mr. Dolphin Horizontal (S) |subtitle=[4]6S|rowspan=2}}
{{#lsth:GGXRD-R2/May/Data|[4]6S Full}}
|-
|-
{{FrameData-GGXRD-R
{{Description|14|text=
|version=Mr. Dolphin Horizontal (S) |subtitle=[4]6S
|damage=35 |tension=150 / 480 |risc=-6/+14 |prorate= |level=3 |guard=All
|cancel= |roman=YRP |startup=5 |active=14 |recovery=4+5 After Landing |frameAdv=-4 |inv=3~Airborne |hitbox=https://streamable.com/82oax
|description=
*30f charge time
*30f charge time
*3F onwards Airborne
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Mr. Dolphin Horizontal (H) |subtitle=[4]6H
{{AttackVersion|name=Mr. Dolphin Horizontal (H) |subtitle=[4]6H|rowspan=2}}
|damage=40 |tension=150 / 480 |risc=-6/+14 |prorate=Initial: 80% |level=3 |guard=All
{{#lsth:GGXRD-R2/May/Data|[4]6H Full}}
|cancel= |roman=YRP |startup=13 |active=20 |recovery=9+5 After Landing |frameAdv=-5 |inv=3~Airborne |hitbox=https://streamable.com/vrug0
|-
|description=
{{Description|14|text=
*30f charge time
*30F charge time
*3F onwards Airborne
*Wallsticks in the corner for 42f, 60f on counter.
*Wallsticks in the corner for 42f, 60f on counter.
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Mr. Dolphin Vertical (S) |subtitle=[2]8S
{{AttackVersion|name=Mr. Dolphin Vertical (S) |subtitle=[2]8S|rowspan=2}}
|damage=40 |tension=150 / 480 |risc=-6/+14 |prorate= |level=3 |guard=Mid,High / Air
{{#lsth:GGXRD-R2/May/Data|[2]8S Full}}
|cancel= |roman=YRP |startup=8 |active=20 |recovery=2+5 After Landing |frameAdv=-9 |inv=1~34 Throw<br/>4~Airborne |hitbox=https://streamable.com/lpai2
|-
|description=
{{Description|14|text={{ColumnList|text=
*30f charge time
*30f charge time
*4F onwards Airborne
*Guard is Mid during the first half of the attack, and becomes High / Air during the second half
*Guard is Mid during the first half of the attack, and becomes High / Air during the second half
}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Mr. Dolphin Vertical (H) |subtitle=[2]8H
{{AttackVersion|name=Mr. Dolphin Vertical (H) |subtitle=[2]8H|rowspan=2}}
|damage=45 |tension=150 / 480 |risc=-6/+14 |prorate= |level=3 |guard=Mid,High / Air
{{#lsth:GGXRD-R2/May/Data|[2]8H Full}}
|cancel= |roman=YRP |startup=15 |active=26 |recovery=2+5 After Landing |frameAdv=-9 |inv=3~Airborne |hitbox=https://streamable.com/onilc
|-
|description=
{{Description|14|text={{ColumnList|text=
*30f charge time
*30F charge time
*3F onwards Airborne
*Guard is Mid during the first half of the attack, and becomes High / Air during the second half
*Guard is Mid during the first half of the attack, and becomes High / Air during the second half
}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Overhead Kiss |subtitle=623K
{{AttackVersion|name=Overhead Kiss |subtitle=623K|rowspan=2}}
|damage=0,40 |tension=0 / 720 |risc=-6,-0,-1/NA |prorate=Forced: 75% |level=0,4 |guard=Ground Throw: 157500
{{#lsth:GGXRD-R2/May/Data|623K Full}}
|cancel= |roman=YRP |startup=4 |active= |recovery= |frameAdv= |inv=1~5 Throw |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description=*CH recovery state
{{Description|14|text={{ColumnList|text=
*CH recovery state
*Whiff Recovery: Total 44
*Whiff Recovery: Total 44
}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Applause for the Victim (P) |subtitle=41236P
{{AttackVersion|name=Applause for the Victim (P) |subtitle=41236P|rowspan=2}}
|damage=20 |tension=250 / 120 |risc=-8/+0 |prorate= |level=0 |guard=All
{{#lsth:GGXRD-R2/May/Data|41236P Full}}
|cancel= |roman=YRP |startup=25 |active=36 |recovery=Total 43 |frameAdv=+2 |inv= |hitbox=https://streamable.com/vfcs4
|-
|description=*Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F.
{{Description|14|text=*Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F.
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Applause for the Victim (K) |subtitle=41236K
{{AttackVersion|name=Applause for the Victim (K) |subtitle=41236K|rowspan=2}}
|damage=20 |tension=250 / 120 |risc=-8/+2 |prorate= |level=0 |guard=All
{{#lsth:GGXRD-R2/May/Data|41236K Full}}
|cancel= |roman=YRP |startup=24 |active=34 |recovery=Total 37 |frameAdv=+7 |inv= |hitbox=https://streamable.com/ivq48
|-
|description=*Attack can be delayed, begins 5F after releasing/re-pressing button. Automatically releases after 208F.
{{Description|14|text=*Attack can be delayed, begins 5F after releasing/re-pressing button. Automatically releases after 208F.
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Applause for the Victim (S) |subtitle=41236S
{{AttackVersion|name=Applause for the Victim (S) |subtitle=41236S|rowspan=2}}
|damage=20 |tension=250 / 120 |risc=-8/+2 |prorate= |level=0 |guard=All
{{#lsth:GGXRD-R2/May/Data|41236S Full}}
|cancel= |roman=YRP |startup=25 |active=36 |recovery=Total 43 |frameAdv=+2 |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description=*Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F.
{{Description|14|text=*Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F.
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Applause for the Victim (H) |subtitle=41236H
{{AttackVersion|name=Applause for the Victim (H) |subtitle=41236H|rowspan=2}}
|damage=20 |tension=250 / 120 |risc=-8/+2 |prorate= |level=0 |guard=All
{{#lsth:GGXRD-R2/May/Data|41236H Full}}
|cancel= |roman=YRP |startup=24 |active=34 |recovery=Total 37 |frameAdv=+7 |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description=*Attack can be delayed, begins 5F after releasing/re-pressing button. Automatically releases after 208F.
{{Description|14|text=*Attack can be delayed, begins 5F after releasing/re-pressing button. Automatically releases after 208F.
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Dolphin Boarding (P) |subtitle=Jump on Dolphin
{{AttackVersion|name=Dolphin Boarding |subtitle=Jump on Dolphin|rowspan=2}}
|damage=50 |tension=0 / 480 |risc=-7/+10 |prorate=Forced: 70% |level=2 |guard=All
{{#lsth:GGXRD-R2/May/Data|Jump on Dolphin Full}}
|cancel= |roman=YRP |startup=10 |active=12 |recovery=Until Landing |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description={{ColumnList |text=*Startup is measured after touching the dolphin
{{Description|14|text={{ColumnList |text=*Startup is measured after touching the dolphin
*No recovery if Dolphin Boarding hits or is blocked}}
*No recovery if Dolphin Boarding hits or is blocked}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Dolphin Boarding (K) |subtitle=Jump on Dolphin
{{AttackVersion|name=Don't Miss It (P) |subtitle=214P|rowspan=2}}
|damage=50 |tension=0 / 480 |risc=-7/+10 |prorate=Forced: 70% |level=2 |guard=All
{{#lsth:GGXRD-R2/May/Data|214P Full}}
|cancel= |roman=YRP |startup=10 |active=18 |recovery=Until Landing |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description={{ColumnList |text=*Startup is measured after touching the dolphin
{{Description|14|text=*Attack hitbox disappears after ball bounces 3 times
*No recovery if Dolphin Boarding hits or is blocked}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Dolphin Boarding (S) |subtitle=Jump on Dolphin
{{AttackVersion|name=Don't Miss It (K) |subtitle=214K|rowspan=2}}
|damage=50 |tension=0 / 480 |risc=-7/+10 |prorate=Forced: 70% |level=2 |guard=All
{{#lsth:GGXRD-R2/May/Data|214K Full}}
|cancel= |roman=YRP |startup=10 |active=24 |recovery=Until Landing |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description={{ColumnList |text=*Startup is measured after touching the dolphin
{{Description|14|text=*Attack hitbox disappears after ball bounces 3 times
*No recovery if Dolphin Boarding hits or is blocked}}
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Dolphin Boarding (H) |subtitle=Jump on Dolphin
{{AttackVersion|name=Ball Jump |subtitle=1/2/3 near the ball during a jump|rowspan=2}}
|damage=50 |tension=0 / 480 |risc=-7/+10 |prorate=Forced: 70% |level=2 |guard=All
{{#lsth:GGXRD-R2/May/Data|Ball Jump Full}}
|cancel= |roman=YRP |startup=10 |active=22 |recovery=Until Landing |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description={{ColumnList |text=*Startup is measured after touching the dolphin
{{Description|14|text=*Jump trajectory depends on which down input is used
*No recovery if Dolphin Boarding hits or is blocked}}
}}
{{FrameData-GGXRD-R
|version=Don't Miss It (P) |subtitle=214P
|damage=40 |tension=250 / 120 |risc=-7/+2 |prorate= |level=2 |guard=All
|cancel= |roman=YRP |startup=37 |active=※ |recovery=Total 45 |frameAdv= |inv= |hitbox=https://streamable.com/3dxs4
|description=*Attack hitbox disappears after ball bounces 3 times
}}
{{FrameData-GGXRD-R
|version=Don't Miss It (K) |subtitle=214K
|damage=40 |tension=250 / 120 |risc=-7/+2 |prorate= |level=2 |guard=All
|cancel= |roman=YRP |startup=37 |active=※ |recovery=Total 55 |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|description=*Attack hitbox disappears after ball bounces 3 times
}}
{{FrameData-GGXRD-R
|version=Ball Jump |subtitle=1/2/3 near the ball during a jump
|damage=40 |tension=0 / 120 |risc=-7/+2 |prorate= |level=2 |guard=All
|cancel= |roman=YRP |startup=7 |active=※ |recovery=6 |frameAdv= |inv= |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|description=*Jump trajectory depends on which down input is used
}}
{{FrameData-GGXRD-R
|version=Ensenga? |subtitle=j.41236H
|damage=30,20 |tension=480 / 480,720 |risc=-6,-7/+20,+10 |prorate= |level=4,2 |guard=High / Air
|cancel= |roman=YRP |startup=14 |active=5(18) Until Landing |recovery=17 After Landing |frameAdv=-15 |inv= |hitbox=https://streamable.com/5oh6w
|description=
  }}
  }}
|-
{{AttackVersion|name=Ensenga? |subtitle=j.41236H}}
{{#lsth:GGXRD-R2/May/Data|j.41236H Full}}
|-
|-
|}
|}
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
{{FrameDataHeader-GGXRD-R2}}
|-
{{AttackVersion|name=Great Yamada Attack |subtitle=236236S<br/>[236236D]|rowspan=2}}
{{#lsth:GGXRD-R2/May/Data|236236S Full}}
|-
|-
{{FrameData-GGXRD-R
{{Description|14|text=*Values in [] are for Burst version
|version=Great Yamada Attack |subtitle=236236S
*Frame Advantage is based on May in the corner and used at point-blank range
|damage=140 |tension=-5000 / 0 |risc=-6/+20 |prorate=Forced: 65% |level=4 |guard=Mid
|cancel= |roman=YRP |startup=9+0 |active=27 |recovery=38 |frameAdv=-33 |inv=5~8 Strike |hitbox=https://streamable.com/7diuu
|description=*Frame Advantage is based on May in the corner and used at point-blank range
*Tumbles for 54f on hit and 79f on CH
*Tumbles for 54f on hit and 79f on CH
*[Restores 30% of Burst gauge on hit]
  }}
  }}
{{FrameData-GGXRD-R
|-
|version=Burst Great Yamada Attack |subtitle=236236D
{{AttackVersion|name=Ultimate Whiner |subtitle=63214H}}
|damage=175 |tension=-5000 / 0 |risc=-6/+20 |prorate=Forced: 65% |level=4 |guard=Mid
{{#lsth:GGXRD-R2/May/Data|63214H Full}}
|cancel= |roman=YRP |startup=9+0 |active=27 |recovery=38 |frameAdv=-33 |inv=1~9 Full |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|-
|description=*Frame Advantage is based on May in the corner and used at point-blank range
{{AttackVersion|name=Ultimate Spinning Whirlwind |subtitle=63214S|rowspan=2}}
*Tumbles for 54f on hit and 79f on CH
{{#lsth:GGXRD-R2/May/Data|63214S Full}}
*Restores 30% of Burst gauge on hit
|-
}}
{{Description|14|text=*Stun value: 0
{{FrameData-GGXRD-R
|version=Ultimate Whiner |subtitle=63214H
|damage=16,9×31 |tension=-5000 / 0 |risc=-6,-3/+20 |prorate= |level=4 |guard=Mid
|cancel= |roman=YRP |startup=8+1 |active=1 |recovery=31 |frameAdv=-13 |inv=1~9 All,10~14 Strike |hitbox=https://streamable.com/9epyg
|description=
}}
{{FrameData-GGXRD-R
|version=Ultimate Spinning Whirlwind |subtitle=63214S
|damage=18×10 |tension=-5000 / 0 |risc=-3/+10 |prorate= |level=4 |guard=Mid
|cancel= |roman=YRP |startup=1+8 |active=[2(12)]×9,2 |recovery=21 |frameAdv=-4 |inv=1 Full, During Attack Throw |hitbox=https://streamable.com/33rid
|description=*Stun value: 0
}}
{{FrameData-GGXRD-R
|version=⇒Deluxe Goshogawara Bomber |subtitle=P During Ultimate Spinning Whirlwind
|damage=48 |tension=0 |risc=-12/+14 |prorate= |level=3 |guard=Mid
|cancel= |roman=YRP |startup=11 |active=10 |recovery=24 |frameAdv=+9 |inv= |hitbox=https://streamable.com/33rid
|description=
  }}
  }}
|-
{{AttackVersion|name=⇒Deluxe Goshogawara Bomber |subtitle=P During Ultimate Spinning Whirlwind}}
{{#lsth:GGXRD-R2/May/Data|63214S>P Full}}
|-
|-
|}
|}
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
|-
|-
{{FrameDataHeader-GGXRD-R2|version=yes}}
{{FrameDataHeader-GGXRD-R2}}
|-
{{AttackVersion|name=And Now Farewell |subtitle=During IK Mode: 236236H}}
{{#lsth:GGXRD-R2/May/Data|IK Full}}
|-
|-
{{FrameData-GGXRD-R
{{Description|14|text=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
|version=And Now Farewell |subtitle=During IK Mode: 236236H
|damage=DESTROY |tension= |risc=-6/+14 |prorate= |level=3 |guard=All
|cancel= |roman= |startup=9+19<br/>[5+14] |active=3 |recovery=34 |frameAdv=-20 |inv=9~30 Full<br/>[5~21 Full] |hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/MAY
|description=*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
*IK Mode Activation: 71F [5F+5F]
*IK Mode Activation: 71F [5F+5F]
  }}
  }}
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See [[GGXRD-R2/1.03 patch notes]]
See [[GGXRD-R2/1.03 patch notes]]
----
==Navigation==
{{CharLinks-GGXRD-R2|May}}
{{#lsth:GGXRD-R2/May/Data|Links}}
{{notice|To edit frame data, edit values in [[GGXRD-R2/May/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{Navbar-GGXRD-R2}}
{{Navbar-GGXRD-R2}}
[[Category: Guilty Gear Xrd REV 2]]
[[Category: Guilty Gear Xrd REV 2]]
[[Category:Frame Data]]
[[Category:Frame Data]]
[[Category:May]]
[[Category:May]]

Revision as of 20:40, 30 March 2019

System Data


Normal Moves

Damage GuardHow this attack can be blocked. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Invuln
5P
5K
c.S
f.S
5H
  • Staggers opponent on CH. Max duration 39F, Frame Adv +20 to + 40
2P
2K
2S
2H
j.P
j.K
j.S
j.H
j.D
  • Stun value: 66
6P
  • [ ] values are for partial charge, {[ ]} values are for full charge
  • Stun values by Charge Times: 1-18F: 88; 19-24F: 110; 25-30F: 121; MAX: 143
  • Wallsticks on full charge: 28f ground hit, 56f ground counter, 16f air hit, 32f air counter.
6K
  • 6F onwards Airborne
3K
6H
  • [ ] values are for partial charge, {[ ]} values are for full charge
j.2H
2D
5D

Universal Mechanics

Damage GuardHow this attack can be blocked. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Invuln
Ground Throw
  • Stun value: 27
Air Throw
  • Stun value: 30
Dead Angle Attack
Blitz Attack
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
  • Crumples opponent on ground CH (79F)
Blitz Attack
Max Charge
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
  • Crumples opponent on ground hit

Special Moves

Damage GuardHow this attack can be blocked. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Invuln
Mr. Dolphin Horizontal (S)
[4]6S
  • 30f charge time
  • 3F onwards Airborne
Mr. Dolphin Horizontal (H)
[4]6H
  • 30F charge time
  • 3F onwards Airborne
  • Wallsticks in the corner for 42f, 60f on counter.
Mr. Dolphin Vertical (S)
[2]8S
  • 30f charge time
  • 4F onwards Airborne
  • Guard is Mid during the first half of the attack, and becomes High / Air during the second half
Mr. Dolphin Vertical (H)
[2]8H
  • 30F charge time
  • 3F onwards Airborne
  • Guard is Mid during the first half of the attack, and becomes High / Air during the second half
Overhead Kiss
623K
  • CH recovery state
  • Whiff Recovery: Total 44
Applause for the Victim (P)
41236P
  • Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F.
Applause for the Victim (K)
41236K
  • Attack can be delayed, begins 5F after releasing/re-pressing button. Automatically releases after 208F.
Applause for the Victim (S)
41236S
  • Attack can be delayed, begins 6F after releasing/re-pressing button. Automatically releases after 209F.
Applause for the Victim (H)
41236H
  • Attack can be delayed, begins 5F after releasing/re-pressing button. Automatically releases after 208F.
Dolphin Boarding
Jump on Dolphin
  • Startup is measured after touching the dolphin
  • No recovery if Dolphin Boarding hits or is blocked
Don't Miss It (P)
214P
  • Attack hitbox disappears after ball bounces 3 times
Don't Miss It (K)
214K
  • Attack hitbox disappears after ball bounces 3 times
Ball Jump
1/2/3 near the ball during a jump
  • Jump trajectory depends on which down input is used
Ensenga?
j.41236H

Overdrives

Damage GuardHow this attack can be blocked. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Invuln
Great Yamada Attack
236236S
[236236D]
  • Values in [] are for Burst version
  • Frame Advantage is based on May in the corner and used at point-blank range
  • Tumbles for 54f on hit and 79f on CH
  • [Restores 30% of Burst gauge on hit]
Ultimate Whiner
63214H
Ultimate Spinning Whirlwind
63214S
  • Stun value: 0
⇒Deluxe Goshogawara Bomber
P During Ultimate Spinning Whirlwind

Instant Kill

Damage GuardHow this attack can be blocked. StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Invuln
And Now Farewell
During IK Mode: 236236H
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 71F [5F+5F]

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P[+], 2P[+], 6P[+] 5K[+], 2K[+], 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Special, Super
2P 5P[+], 2P[+], 6P[+] 5K[+], 2K[+], 6K c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Special, Super
6P - 6K, 3K c.S 5H, 2H 5D, 2D Special, Super
5K 6P 2K, 6K c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Special, Super
2K 6P 6K c.S, f.S, 2S 5H, 2H 5D, 2D Special, Super
6K - - - - - -
3K - - - - - -
c.S 6P 6K f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Special, Super
f.S - 6K 2S 5H, 2H 5D, 2D Jump, Special, Super
2S - 6K, 3K - 5H, 2H 5D, 2D Special, Super
5H - 6K - - 5D, 2D Special, Super
2H - 6K - - 5D, 2D Special, Super
6H - - - - - Special, Super
5D - - - - - Homing Jump, Homing Dash
2D - - - - - Special, Super


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Special
j.K j.P - j.S j.H j.D Special
j.S - - - j.H j.D Jump, Special
j.H - - - - j.D Special
j.2H - - - - - -
j.D - - - - - Jump, Special
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Changelog

streamable.com hitboxes are based on the hitbox viewer by Altimor (http://www.dustloop.com/forums/index.php?/forums/topic/12495-xrd-pc-hitbox-overlay-mod/) 27.05.2017, alt src: https://mega.nz/#F!V7QXVIwA!DKcHZ0rBUdkl_7NwuQJfMA

See GGXRD-R2/1.03 patch notes

Navigation

To edit frame data, edit values in GGXRD-R2/May/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

Template:Navbar-GGXRD-R2