GGXRD-R2/Potemkin/Frame Data

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System Data[edit]

Defense Modifier: x0.94

Guts Rating: 3

Weight: [94] Super Heavy

Stun Resistance: 80

Jump Startup: 5F

Backdash Time 21F / Invul: 1-20F

Wakeup (Face Up/Down): 24F / 22F


Normal Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
5P 11 144 -7/+6 - 1 Mid CSJ - 5 5 6 1 - Click!
  • can whiff cancel into 5P,2P,5K,2K from frame 8.
5K 22 264 -7/+10 - 2 Low SJ - 10 9 9 -4 - Click!
c.S 40 264 -7/+10 - 2 Mid SJ - 8 3 11 -1 - Click!
f.S 36 264 -7/+10 - 2 Mid SJ - 11 7 18 -11 - Click!
5H 55 384 -6/+20 - 4 Mid S - 15 7 16 -4 - Click!
2P 12 144 -8/+3 - 0 Mid CS - 6 4 6 ±0 - Click!
  • can be self-canceled into 2P from frame 14
2K 16 264 -7/+6 - 1 Low S - 7 4 14 -6 - Click!
2S 36 384 -6/+14 - 3 Mid S - 14 3 20 -6 - Click!
  • stagger opponent on CH. Max Duration 29f
  • Stagger recovery lv 1/2/3/max: 21/18/14/14F
2H 60 384 -6/+20 - 4 Mid S - 13 5 35 -21 - Click!
  • Floats opponent on hit
  • Normal hit untechable for 30f, Counter hit knockdown.
  • Stun value: 82
j.P 18 144 -8/+3 - 0 High / Air CS - 7 6 6 - - Click!
j.K 24 264 -7/+10 - 2 High / Air SJ - 10 8 13 - - Click!
j.S 36 264 -7/+10 - 2 High / Air S - 13 6 23 - - Click!
  • Staggers opponent on ground counter hit. Max duration 29f
  • Stagger recovery lv 1/2/3/max: 23/20/17/14F
j.H 45 384 -6/+14 - 3 High / Air S - 12 6 16 - - Click!
j.D 50 384 -6/+14 - 3 All S - 13 Until Grounded 9 After Landing - - Click!
  • in counter hit state on recovery
  • Knocks down opponent on hit.
  • Ground Bounce on counterhit
6P 42 384 -5/+14 - 3 Mid - - 11 7 19 -9 1~4F Upper body
5~12F Above Knees
Click!
  • float opponent on hit, normal hit untechable for 30f, counter hit untechable for 39f
6K 40 384 -6/+20 - 4 Mid S - 16 8 20 -9 - Click!
  • Blows opponent away on airhit
  • Wallstick(normal hit 36F/counter hit 72F)
  • Ground counter hit staggers opponent. max: 29F
  • Stagger recovery lv 1/2/3/max: 20/17/14/14F
6H 80 384 -6/+20 - 4 Mid S - 23 5 30 -16 - Click!
  • Blows opponent away on hit(knockdown)
  • Counter hit roll for 82F
  • Stun value: 120
2D 35 384 -6/+14 - 3 Low - - 12 5 14 -2 - Click!

knockdown on ground hit

5D 30 384 -20/+20 Initial: 80% 4 High - - 27 2(2)2(2)2 8 +1 - Click!
  • Maximum 1 Hit

Universal Mechanics[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Ground Throw 0,60 0,480 -6,-0/NA Forced: 65% 0 Ground Throw: 96250 - - 1 - - +37 - Click!
  • Stun value: 30
Air Throw 0,70 0,480 -6,-0/NA Forced: 65% 0 Air Throw: 201250 - - 1 - - - - Click!
  • Stun value: 35
DAA
  • Blows opponent away on hit + wall bounce
  • CH recovery state
Blitz Attack 50 - - Initial: 55% 1 Mid - R (15-48)+13 3 20 -2 1~Button release: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH)
  • Crumples opponent on ground CH (79F)
Blitz Attack
Max Charge
50 - - - 4 Mid - R 50+13 3 20 +5 1~50: Blitz Click!
  • Hitstop 30F
  • Slighty refills own Burst and slightly drains opponent's Burst on hit
  • Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH)
  • Crumples opponent on ground hit

Special Moves[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Heat Knuckle
623H
0,15×2,40 200 / 0,600×2,2400 -8,-6×3/NA - 0,4×3 Unblockable Hit Grab - - 12 2 21 +14 - Click!
  • Frame Adv listed is on hit
→Heat Extend
Heat Knuckle > 63214H
90 0 / 1440 -6/NA - 4 - - - - - - +53 - Click!
  • Frame Adv listed is on hit
Mega Fist Forward
236P
50 150 / 360 -7/+10 - 2 High / Air - - 24 8 8 -4 1~39 Lower Body Click!
  • 3F onwards Airborne
Mega Fist Backward
214P
50 150 / 360 -6/+20 - 4 High / Air - - 25 9 6 +4 1~39 Lower Body Click!
  • 5F onwards Airborne
Slide Head
236S
40[0] 200 / 360 -6[-6]/+20[NA] - 4[4] Low[Unblockable] - - 25[29] 2[1] Total 54 -11 1-16 Above Knees Click!
  • [ ] Indicates when opponent is not near Potemkin, slidehead shockwave is considered as projectile and can be blitzed and flicked back by potemkin
Hammer Fall
[4]6H
60 375 / 720 -6/+20 - 4 Mid - - 18[31] 2 33 -16 1~Super Armor Click!
  • [ ] Indicates slowest
  • 30 frames charge required
  • can be cancelled to Hammer Fall Break after first frame
Hammer Fall Break
Hammer Fall > P
- - - - - - - - - - Total 15 - - Click!
F.D.B.
63214S
40 150 / 600 -6/+14 - 3 Mid - - 19 3 12 +2 4~18 Reflect Click!
  • If hit with a projectile during reflect frames, a projectile will be created. Will not reflect any supers and parachuting chibi faust item.
Charged F.D.B.
63214[S]
40 150 / 600 -6/+14 - 3 Mid - - 19~36 3 12 +2 4~9 Reflect
1~9 after release Reflect
Click!
  • If hit with a projectile during reflect frames, a projectile will be created. Will not reflect any supers and parachuting chibi faust item.
  • Attack starts up 10F after button release
F.D.B. Projectile
Reflect Projectile
16 0 / 120 -7/+10 - 2 All - - 2 150 Total 22 - 1~22 Strike Click!
  • Projectile will destroy other normal projectiles on contact
  • Air hit is untechable
  • Ground hit causes short stagger
Potemkin Buster
632146P
0,150,0 0 / 1440 -6,-0,-15/NA Forced: 50% 0 Ground Throw: 308000 - - 3 - Total 40 +62 1~2 Throw
3 All
Click!
  • Stun value: 70
Trishula
214K
48 200 / 600 -7/+10 Forced: 80% 2 Mid - - 25 15 18 -6 1~39 Above Knees Click!
  • In counter hit state for the recovery
I.C.P.M.
41236H
0,60 240 / 720 -7,-6/+20 - 4 Mid - - 13 Until Landing 29 - - Click!
  • Frame advantage on hit is +37F
  • Frame advantage on OTG hit is +11F

Overdrives[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Heavenly Potemkin Buster
236236S
[236236D]
0,170,0 [0,212,0] -5000 / 0 -6/NA 4 Unblockable - - 10+1 15 10 +56 1~12 Full
13~25 Throw & Upper Body
Click!
  • Values in [ ] are for Burst version
  • Stun value: 85 [170]
Giganter Kai
632146H
30 -5000 / 0 -10/+20 4 Mid - - 9+8 60 Total 50 ±0 1~9 Full Click!
  • Staggers opponent on hit. Max duration 69F, Frame Adv: +16 to +51
  • Stun value: 135
→Gigantic Bullet Kai
Giganter Kai > 4123641236P
145 -5000 / 0 -10/+20 - 4 Mid - - 49 24 17 -22 - Click!
  • Stun value: 0

Instant Kill[edit]

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv. Hitbox
Infernal Tour
During IK Mode: 236236H
DESTROY - -6/NA - 0 Throw: 230000 - - 9+8
[5+6]
3 62 - - Click!
  • [ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
  • IK Mode Activation: 98F [5F+5F]
  • During [ ], can hit opponents in hitstun

Gatling Table[edit]

Ground Gatlings
P K S H D Cancel
5P 5P[+], 2P[+], 6P[+] 5K[+], 2K[+], 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp
2P 5P, 2P, 6P 5K, 2K, 6K c.S, f.S, 2S 5H, 2H 5D, 2D Sp
6P - - - - - -
5K - 6K c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp
2K - 6K c.S, f.S, 2S 2H 5D, 2D Sp
6K - - - - - Sp
c.S - 6K f.S, 2S 5H, 2H 5D, 2D Jump, Sp
f.S - - 2S 5H, 2H 5D, 2D Jump, Sp
2S - 6K - 2H 5D, 2D Sp
5H - - - - 5D, 2D Sp
2H - - - - 5D, 2D Sp
6H - - - - - Sp
D - - - - - homing jump, dash
2D - - - - - -


Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H j.D Sp
j.K j.P - j.S - - Jump, Sp
j.S j.P - - j.H j.D Sp
j.H - - - - Sp
j.D - - - - - Sp
  • 5D can be only canceled into Homing Jump/Dash on ground hit
X = X is available on hit or block
X[+] = X is available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)


Navigation[edit]


Ambox notice.png To edit frame data, edit values in GGXRD-R2/Potemkin/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Guilty Gear Xrd REV 2e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc