Combo Notation Guide | |||||||||
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Combo List
- All damage values are damage dealt to Sol unless the combo cannot work on him, in which case the character with the closest defense modifier is used.
- Damage values listed for combos with interchangeable combo parts assume the highest damage variation unless otherwise stated.
# | Combo | Position | Damage | Tension Gain | Works on: | Difficulty | Notes |
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Combo Theory
Basic combos:
4P>1KKK
(6P)>c.s>2D>623(daruo)> 66 pk> 66 pk> ppp
anti air 6P: 6P>c.s>j.k>j.S>j.S>j.S>214S>214H
236K> c.s>j.8D
5D>j.S>j.S>j.S>j.K>j.S>214S>214H
Refer to other exisiting documents: https://docs.google.com/document/d/1i5ntiJbsfe0UYIWLWCnVMlE9pwCvfewEeaKcyyvx9E4/
https://drunkardshade.com/2017/05/16/guilty-bits-xrd-ramlethal/
https://www.mindmeister.com/825342195/ramlethal-valentine-work-in-progress