General Tactics
Sin's gameplan is to control lots of space with his big/fast normals, and punish the opponents with big damage when they get impatient and run into your attacks.
Once the opponent is scared to attack, get in and do blockstrings to raise their RISC gauge, after which any hit (including a throw) can lead to massive damage.
Blockstrings
Basic day 1 blockstring
- Used to keep close to the opponent
- 2K>2S>2D>236K
- Used to keep push the opponent away
- f.S>236H
Okizeme
Tips and Tricks
Fighting Sin
Sin is reliant on his Calorie gauge to do most of his specials, which he uses often in his zoning and pressure setups. When he is low on Calories, his options are limited, making it a time to approach him.