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{{ | ==Links== | ||
<section begin=Links/>{{Overview/navigation|okizeme=yes}}<section end=Links/> | |||
==System Data== | |||
{{GGXRD-R2-character | |||
|name=Slayer | |||
|defense=x0.96 | |||
|guts=1 | |||
|stunResistance=70 | |||
|riscGainRate=28 | |||
|prejump=4F | |||
|backdash=28F (1~20F invuln) | |||
|forwarddash=18F (Short) 24F (Long). Both 5~12F strike invuln, 7-12F throw invuln | |||
|weight=[100] Medium | |||
|wakeupFaceUp=26F | |||
|wakeupFaceDown=20F | |||
|umo=Run replaced with Teleport Dash | |||
|portrait=GGXRD-R_Slayer_Portrait.png | |||
|icon=GGXRD-R2_Slayer_Icon.png | |||
}} | |||
==Normal Moves== | ==Normal Moves== | ||
===5P | ===5P=== | ||
== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=5P |name= | |||
|damage=16 |riscp=6 |riscm=7 |prorate= | |||
| | |guard=Mid |cancel=CSJ |roman=YRP | ||
|level=1 |tension=144 |invuln= | |||
|startup=5 |active=6 |recovery=6 |onBlock=0 | |||
|images=GGXRD_Slayer_5P.png | |||
|caption=Shall we begin? | |||
|hitboxes=GGXRD_Slayer_5P_hitbox.png | |||
|notes=From frame 12 (2nd recovery frame), can whiff cancel into 5P, 2P, 5K, 2K, and 6P | |||
}} | }} | ||
=== | ===5K=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=5K |name= | |||
| | |damage=28 |riscp=10 |riscm=7 |prorate=Initial: 90% | ||
|guard=Mid |cancel=SJ |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=7 |active=3 |recovery=8 |onBlock=+3 | |||
|images=GGXRD_Slayer_5K.png | |||
|hitboxes=GGXRD_Slayer_5K_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===c.S=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=c.S |name= | |||
|damage=28 |riscp=10 |riscm=7 |prorate= | |||
| | |guard=Mid |cancel=SJ |roman=YRP | ||
|level=2 |tension=264 |invuln= | |||
|startup=5 |active=4 |recovery=14 |onBlock=-4 | |||
|images=GGXRD_Slayer_c.S.png | |||
|caption=Your best friend | |||
|hitboxes=GGXRD_Slayer_c.S_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===f.S=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=f.S |name= | |||
| | |damage=32 |riscp=10 |riscm=7 |prorate= | ||
|guard=Mid |cancel=SJ |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=13 |active=2 |recovery=6 |onBlock=+6 | |||
|images=GGXRD_Slayer_f.S.png | |||
|caption=Your best friend's friend | |||
|hitboxes=GGXRD_Slayer_f.S_hitbox.png | |||
|notes=From frame 16 (2nd recovery frame), can whiff cancel into 6H | |||
}} | }} | ||
=== | ===5H=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=5H |name= | |||
|damage=50 |riscp=20 |riscm=6 |prorate= | |||
| | |guard=Mid |cancel=SJ |roman=YRP | ||
|level=4 |tension=384 |invuln= | |||
|startup=13 |active=5 |recovery=18 |onBlock=-4 | |||
|images=GGXRD_Slayer_5H.png | |||
|hitboxes=GGXRD_Slayer_5H1_hitbox.png;GGXRD_Slayer_5H2_hitbox.png | |||
|notes=Staggers opponent on hit. Duration: 19F to 39F. Frame Adv: -3F to +17F | |||
}} | }} | ||
=== | ===5D=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
| | |input=5D |name= | ||
| | |damage=28 |riscp=10 |riscm=20 |prorate=Initial: 80% | ||
|guard=High |cancel= |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=24 |active=3 |recovery=20 |onBlock=-9 | |||
|images=GGXRD_Slayer_5D.png | |||
|caption=Liftoff! | |||
|hitboxes=GGXRD_Slayer_5D_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===6P=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=6P |name= | |||
|damage=45 |riscp=20 |riscm=6 |prorate=Initial: 90% | |||
| | |guard=Mid |cancel= |roman=YRP | ||
|level=4 |tension=384 |invuln=1~6 Upper Body<br/>7~23 Above Knees | |||
|startup=18 |active=6 |recovery=14 |onBlock=-1 | |||
|images=GGXRD_Slayer_6P.png | |||
|caption=I'm sorry, was that supposed to hit me? | |||
|hitboxes=GGXRD_Slayer_6P_hitbox.png | |||
|notes=Untechable time on normal hit: 38F (Slayer is +19 minimum) | |||
}} | }} | ||
=== | ===6K=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
| | |input=6K |name= | ||
| | |damage=30 |riscp=10 |riscm=7 |prorate=Initial: 90% | ||
|guard=High / Air |cancel= |roman=YRP | |||
|level=2 |tension=264 |invuln=6f~?f Airborne | |||
|startup=20 |active=5 |recovery=4+4 After Landing[Total 32] |onBlock=+1 | |||
|images=GGXRD_Slayer_6K.png | |||
|hitboxes=GGXRD_Slayer_6K_hitbox.png | |||
|notes=[ ] Values are when doing 6K Feint;6F onwards airborne | |||
}} | }} | ||
=== | ===6H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=6H |name= | |||
| | |damage=50 |riscp=20 |riscm=6 |prorate= | ||
|guard=Mid |cancel=S |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
|startup=17 |active=6 |recovery=15 |onBlock=-2 | |||
|images=GGXRD_Slayer_6H.png | |||
|caption=Probably your favorite normal | |||
|hitboxes=GGXRD_Slayer_6H_hitbox.png | |||
|notes=Staggers opponent on counterhit. Duration: 22F to 46F. Frame Adv: +14 to +38 (including CH hitstop) | |||
}} | }} | ||
=== | ===2P=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=2P |name= | |||
| | |damage=10 |riscp=3 |riscm=8 |prorate=Initial: 80% | ||
|guard=Mid |cancel=CS |roman=YRP | |||
|level=0 |tension=144 |invuln= | |||
|startup=5 |active=2 |recovery=6 |onBlock=+2 | |||
|images=GGXRD_Slayer_2P.png | |||
|hitboxes=GGXRD_Slayer_2P_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===2K=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=2K |name= | |||
| | |damage=20 |riscp=10 |riscm=7 |prorate=Initial: 90% | ||
| | |guard=Low |cancel=S |roman=YRP | ||
|level=2 |tension=264 |invuln= | |||
|startup=6 |active=2 |recovery=8 |onBlock=+4 | |||
|images=GGXRD_Slayer_2K.png | |||
|hitboxes=GGXRD_Slayer_2K_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | |||
{{ | ===2S=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=normal | |||
| | |input=2S |name= | ||
|damage=34 |riscp=10 |riscm=7 |prorate= | |||
|guard=Mid |cancel=SJ |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=10 |active=9 |recovery=12 |onBlock=-7 | |||
|images=GGXRD_Slayer_2S.png | |||
|hitboxes=GGXRD_Slayer_2S_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===2H=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=2H |name= | |||
|damage=48 |riscp=10 |riscm=6 |prorate=Initial: 80% | |||
| | |guard=Low |cancel= |roman=YRP | ||
|level=3 |tension=384 |invuln=5~14 Foot | |||
|startup=13 |active=2 |recovery=25 |onBlock=-10 | |||
|images=GGXRD_Slayer_2H.png | |||
|hitboxes=GGXRD_Slayer_2H_hitbox.png | |||
|notes=Hitstop: 0;Untechable time on normal hit: 34F (Slayer is +8) | |||
}} | }} | ||
=== | |||
{{ | ===2D=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=normal | |||
| | |input=2D |name= | ||
|damage=30 |riscp=20 |riscm=6 |prorate= | |||
|guard=Low |cancel= |roman=YRP | |||
|level=4 |tension=384 |invuln= | |||
|startup=9 |active=21 |recovery=9 |onBlock=-11 | |||
|images=GGXRD_Slayer_2D.png | |||
|hitboxes=GGXRD_Slayer_2D_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===j.P=== | ||
=== | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=j.P |name= | |||
| | |damage=13 |riscp=6 |riscm=7 |prorate= | ||
| | |guard=High / Air |cancel=CS |roman=YRP | ||
|level=1 |tension=264 |invuln= | |||
|startup=5 |active=3 |recovery=9 |onBlock= | |||
|images=GGXRD_Slayer_j.P.png | |||
|caption=Air combo filler/starter | |||
|hitboxes=GGXRD_Slayer_j.P_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===j.K=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=j.K |name= | |||
| | |damage=24 |riscp=10 |riscm=7 |prorate= | ||
|guard=High / Air |cancel=SJ |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=6 |active=9 |recovery=16 |onBlock= | |||
|images=GGXRD_Slayer_j.K.png | |||
|hitboxes=GGXRD_Slayer_j.K_hitbox.png;GGXRD_Slayer_j.K_hitbox2.png | |||
|notes= | |||
}} | }} | ||
=== | ===j.2K=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=normal | |||
{{ | |input=j.2K |name= | ||
|damage=22 |riscp=10 |riscm=15 |prorate= | |||
| | |guard=All |cancel=S |roman=YRP | ||
|level=2 |tension=360 |invuln= | |||
|startup=13 |active=3 |recovery=18 |onBlock=-7 | |||
|images=GGXRD_Slayer_j.2K.png | |||
|caption=I'm sorry, did you think this combo was over? | |||
|hitboxes=GGXRD_Slayer_j.2K_hitbox.png | |||
|notes=Untechable time: 27F on normal hit, 54F on counterhit (Slayer is +7/+34) | |||
}} | }} | ||
===j.S=== | |||
{{MoveData-GGXRD-R2 |chara=Slayer |type=normal | |||
|input=j.S |name= | |||
|damage=20×N |riscp=10 |riscm=7 |prorate= | |||
===j. | |guard=High / Air |cancel=SJ |roman=YRP | ||
|level=2 |tension=264 |invuln= | |||
{{ | |startup=4[8] |active={2(2)2(4)}×4 |recovery=34 |onBlock= | ||
| | |images=GGXRD_Slayer_j.S.png | ||
|caption=AHAHAHAHA!!! | |||
|hitboxes=GGXRD-R2_Slayer_j.S_hitbox1.png;GGXRD_Slayer_j.S_hitbox2.png;GGXRD_Slayer_j.S_hitbox3.png; | |||
|hitboxCaption=Frame 4\Frame 8 "Forward Attack"\Third hit (goes into "Forward attack" then loops sequence) | |||
|notes=[ ] indicates forward attack portion;Hitstop: 6F | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
===j.H | ===j.H=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=normal | |||
{{ | |input=j.H |name= | ||
| | |damage=36 |riscp=10 |riscm=7 |prorate= | ||
|guard=High / Air |cancel=S |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=13 |active=5 |recovery=18 |onBlock= | |||
|images=GGXRD_Slayer_j.H.png | |||
|caption=This is my space | |||
|hitboxes=GGXRD_Slayer_j.H_hitbox.png | |||
|notes= | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===j.D=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=normal | ||
|input=j.D |name= | |||
| | |damage=40 |riscp=10 |riscm=7 |prorate= | ||
|guard=High / Air |cancel=SJ |roman=YRP | |||
|level=2 |tension=264 |invuln= | |||
|startup=7 |active=5 |recovery=32 + 5 Landing Recovery |onBlock= | |||
|images=GGXRD_Slayer_j.D.png | |||
|caption=And stay down! | |||
|hitboxes=GGXRD_Slayer_j.D_hitbox.png | |||
|notes=Staggers opponent on ground counterhit. Duration: 14F to 29F. Frame Adv: +13 to +28 at best | |||
}} | }} | ||
==Universal Mechanics== | ==Universal Mechanics== | ||
===Ground Throw | ===Ground Throw=== | ||
====Ground Throw | {{MoveData-GGXRD-R2 |chara=Slayer |type=other | ||
|input=Ground Throw |name=Ground Throw | |||
|damage=0,68 |riscp=NA |riscm=6,0 |prorate=Forced: 65% | |||
| | |guard=Ground Throw: 85750 |cancel= |roman=R | ||
|level=0,2 |tension=480 |invuln= | |||
|startup=1 |active= |recovery= |onBlock=+12 to +22 | |||
|images=GGXRD_Slayer_GroundThrow.png | |||
|hitboxes= | |||
|notes=Stun value: 34 | |||
}} | }} | ||
=== | |||
{{ | ===Air Throw=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=other | |||
| | |input=Air Throw |name=Air Throw | ||
|damage=0,60 |riscp=NA |riscm=6,0 |prorate=Forced: 65% | |||
|guard=Air Throw: 192500 |cancel= |roman=R | |||
|level=0 |tension=480 |invuln= | |||
|startup=1 |active= |recovery= |onBlock= | |||
|images=GGXRD_Slayer_AirThrow.png | |||
| | |caption=Where do you think you're going? | ||
|hitboxes= | |||
|notes=Stun value: 30 | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
=== | ===DAA=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=other | ||
| | |input=DAA |name=Dead Angle Attack | ||
|damage=25 |riscp=10 |riscm=7 |prorate=Initial: 50% | |||
|guard=All |cancel= |roman= | |||
|level=2 |tension=-5000 / 264 |invuln=1~23 Full<br/>24~36 Throw | |||
|startup=18 |active=6 |recovery=17 |onBlock=-9 | |||
|images=GGXRD_Slayer_6P.png | |||
|caption=Give their blockstrings the cold shoulder | |||
|hitboxes=GGXRD_Slayer_6P_hitbox.png | |||
|notes= | |||
}} | }} | ||
===Blitz Attack | ===Blitz Attack=== | ||
====Blitz Attack | {{MoveData-GGXRD-R2 |chara=Slayer |type=other | ||
|input=Blitz |name=Blitz Attack | |||
|damage= | |damage=50 |riscp= |riscm= |prorate=Initial: 55% | ||
|guard=Mid |cancel= |roman=R | |||
| | |level=4 |tension= |invuln=1~Button release: Blitz | ||
|startup=(15-48)+13 |active=3 |recovery=Hit: 11<br/>Whiff: 20 |onBlock=-2 | |||
|images=GGXRD-R_Slayer_BlitzAttack.png | |||
|caption=One can never have too many combo starters | |||
|hitboxes=GGXRD-R_Slayer_BlitzAttack_Hitbox.png | |||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Blows opponent away and wall sticks opponent on hit (untechable for 40F/ 80F on CH);Crumples opponent on ground CH (79F) | |||
}} | }} | ||
===Blitz Attack Max Charge=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=other | ||
|damage= | |input=[Blitz] |name=Blitz Attack Max Charge | ||
|damage=50 |riscp= |riscm= |prorate= | |||
| | |guard=Mid |cancel= |roman=R | ||
|level=4 |tension= |invuln=1~Button release: Blitz | |||
|startup=50+13 |active=3 |recovery=20 |onBlock=+5 | |||
|images=GGXRD-R_Slayer_BlitzAttack.png | |||
|caption=One can never have too many combo starters | |||
|hitboxes=GGXRD-R_Slayer_BlitzAttack_Hitbox.png | |||
|notes=Hitstop 30F;Slighty refills own Burst and slightly drains opponent's Burst on hit;Slightly blows opponent away on air hit (untechable for 50F/ 100F on CH);Crumples opponent on ground hit | |||
}} | }} | ||
==Special Moves== | ==Special Moves== | ||
===236P | ===236P=== | ||
== | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
|input=236P |name=P Mappa Hunch | |||
|damage=40 | | |damage=40 |riscp=20 |riscm=6 |prorate= | ||
|guard=Mid |cancel= |roman=YRP | |||
| | |level=4 |tension=200 / 480 |invuln= | ||
|startup=11 |active=3 |recovery=17 |onBlock=-1 | |||
|images=GGXRD_Slayer_MappaHunch.png | |||
|caption=The working man's Fafnir | |||
|hitboxes=GGXRD_Slayer_MappaHunch_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===236K=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
|damage=40 | | |input=236K |name=K Mappa Hunch | ||
|damage=40 |riscp=20 |riscm=6 |prorate= | |||
| | |guard=Mid |cancel= |roman=YRP | ||
|level=4 |tension=200 / 480 |invuln= | |||
|startup=14 |active=6 |recovery=15 |onBlock=-2 | |||
|images=GGXRD_Slayer_MappaHunch.png | |||
|caption=The working man's Fafnir | |||
|hitboxes=GGXRD_Slayer_MappaHunch_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===214P=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=special | |||
{{ | |input=214P |name=P Dandy Step | ||
| | |damage= |riscp= |riscm= |prorate= | ||
|cancel= |roman=YRP |startup= | |guard= |cancel= |roman=YRP | ||
| | |level= |tension=250 |invuln=1~3 Strike | ||
|startup= |active= |recovery=Total 30 |onBlock= | |||
|images=GGXRD_Slayer_DandyStep.png | |||
|caption=Let's get this party started! | |||
|hitboxes=GGXRD_Slayer_DandyStep_hitbox.png;GGXRD_Slayer_DandyStep_hitbox2.png | |||
|notes=Can cancel into followups after frame 15 (so fastest followups start on frame 16) | |||
}} | }} | ||
=== | ===214K=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
| | |input=214K |name=K Dandy Step | ||
|cancel= |roman=YRP |startup= | |damage= |riscp= |riscm= |prorate= | ||
| | |guard= |cancel= |roman=YRP | ||
|level= |tension=250 |invuln=1~6 Strike | |||
|startup= |active= |recovery=Total 38 |onBlock= | |||
|images=GGXRD_Slayer_DandyStep.png | |||
|caption=Let's get this party started! | |||
|hitboxes=GGXRD_Slayer_DandyStep_hitbox.png;GGXRD_Slayer_DandyStep_hitbox2.png | |||
|notes=Can cancel into followups after frame 27 (so fastest followups start on frame 28) | |||
}} | }} | ||
=== | ===P Dandy > P=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=special | |||
{{ | |input=P Dandy > P |name=Pilebunker (P Dandy Step) | ||
|damage= | |damage=70 |riscp=20 |riscm=6 |prorate=Initial: 90% | ||
| | |guard=Mid |cancel= |roman=YRP | ||
| | |level=4 |tension=300 / 720 |invuln= | ||
|startup=4 |active=3 |recovery=36 |onBlock=-20 | |||
|images=GGXRD_Slayer_Pilebunker.png | |||
|caption=The reason you play Slayer. | |||
|hitboxes=GGXRD_Slayer_Pilebunker_hitbox.png | |||
|notes=Can cancel into followups after frame 27 (so fastest followups start on frame 28) | |||
}} | }} | ||
=== | ===K Dandy > P=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
|damage= | |input=K Dandy > P |name=Pilebunker (K Dandy Step) | ||
| | |damage=80 |riscp=20 |riscm=10 |prorate=Forced: 85% | ||
| | |guard=Mid |cancel= |roman=YRP | ||
|level=4 |tension=300 / 720 |invuln= | |||
|startup=4 |active=3 |recovery=36 |onBlock=-20 | |||
|images=GGXRD_Slayer_Pilebunker.png | |||
|caption=The reason you play Slayer. | |||
|hitboxes=GGXRD_Slayer_Pilebunker_hitbox.png | |||
|notes=Stun value: 60;CH Hitstop: 33F;On counterhit, makes opponent tumble for 90F after touching the ground | |||
}} | }} | ||
=== | ===Dandy > K=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=special | |||
{{ | |input=Dandy > K |name=Crosswise Heel | ||
| | |damage=27,32 |riscp=10 |riscm=7 |prorate= | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |guard=Mid |cancel= |roman=YRP | ||
| | |level=2 |tension=300 / 480×2 |invuln=1~18 Throw<br/>3~18 Above Feet | ||
|startup=6 |active=4(9)7 |recovery=16+5 After Landing |onBlock=-14 | |||
|images=GGXRD_Slayer_CrosswiseHeel.png | |||
|caption=Let's go for a little ride. | |||
|hitboxes=GGXRD_Slayer_CrosswiseHeel_hitbox.png;GGXRD_Slayer_CrosswiseHeel_hitbox2.png | |||
|notes=Untechable time: 42F from P Dandy Step, 44F from K Dandy Step | |||
}} | }} | ||
=== | ===Dandy > S=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
| | |input=Dandy > S |name=Under Pressure | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |damage=36 |riscp=10 |riscm=7 |prorate= | ||
| | |guard=Mid |cancel= |roman=YRP | ||
|level=2 |tension=250 / 720 |invuln= | |||
|startup=5 |active=2 |recovery=12 |onBlock=±0 | |||
|images=GGXRD_Slayer_UnderPressure.png | |||
|caption=[https://youtu.be/q2VR34ehxxA The essence of mix] | |||
|hitboxes=GGXRD_Slayer_UnderPressure_hitbox.png | |||
|notes=Staggers opponent on counterhit. Duration: 18F to 38F. Frame Adv: 9F to 29F;Untechable time on air hit: 24F (counterhit 48F);From frame 8 (2nd recovery frame), can cancel to It's Late | |||
}} | }} | ||
=== | ===Under Pressure > H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
| | |input=Under Pressure > H |name=It's Late | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |damage=52 |riscp=20 |riscm=6 |prorate=Initial: 90% | ||
| | |guard=High |cancel= |roman=YRP | ||
|level=4 |tension=250 / 720 |invuln=1~19F Throw | |||
|startup=14 |active=6 |recovery=10 |onBlock=+3 | |||
|images=GGXRD_Slayer_ItsLate.png | |||
|caption=COUNTER! | |||
|hitboxes=GGXRD_Slayer_ItsLate_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===Dandy > H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
| | |input=Dandy > H |name=Helter Skelter | ||
|cancel= |roman=YRP |startup= |active= |recovery= | |damage=32 |riscp=14 |riscm=6 |prorate=Initial: 80% | ||
| | |guard=All |cancel= |roman=YRP | ||
|level=3 |tension=300 / 720 |invuln=1~2F Low Body<br/>22~25F Throw | |||
|startup=25 |active=6 |recovery=13 |onBlock=+12 | |||
|images=GGXRD_Slayer_HelterSkelter.png | |||
|caption=A dandy hop to keep'em guessing | |||
|hitboxes=GGXRD_Slayer_HelterSkelter_hitbox.png;GGXRD_Slayer_Dandy_H_hitbox2.png | |||
|hitboxCaption=First active frame\Last active frame | |||
|notes=3F onwards airborne;Recovers in the air;Untechable time on counterhit: 40F | |||
}} | }} | ||
=== | ===632146P=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
|damage= | |input=632146P |name=Undertow | ||
| | |damage=60 |riscp=NA |riscm=6 |prorate=Initial: 70% | ||
| | |guard=Unblockable |cancel= |roman=YRP | ||
|level=4 |tension=200 / 720 |invuln= | |||
|startup=39 |active=1 |recovery=22 |onBlock= | |||
|images=GGXRD_Slayer_Undertow.png | |||
|caption=Good news: It's unblockable. Bad news: Your foe will see this coming. | |||
|hitboxes=GGXRD_Slayer_Undertow_hitbox.png | |||
|notes= | |||
}} | }} | ||
=== | ===63214H=== | ||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=special | ||
|damage= | |input=63214H |name=Bloodsucking Universe | ||
| | |damage=0,72 |riscp=NA |riscm=26,0 |prorate=Forced: 80% | ||
| | |guard=Ground Throw: 161000 |cancel= |roman=RP | ||
|level=0 |tension=0 / 720 |invuln= | |||
|startup=7 |active=2 |recovery=Total 42 |onBlock= | |||
|images=GGXRD_Slayer_BloodsuckingUniverse.png;GGXRD_Slayer_BloodsuckingUniverse2.png | |||
|caption=Bite!\Whiff | |||
|hitboxes=GGXRD_Slayer_BloodsuckingUniverse_hitbox.png | |||
|notes=Maximum stagger length 49F, frame advantage +12 to +32;Stun value: 0;Slayer is healed for 50% of the damage dealt;On hit, Slayer's next special or overdrive is an automatic counterhit. Effect lasts for 180F;Hitting with Bloodsucking Universe while the effect is active increases the length of the effect by 180F;Effect can be stacked multiple times up to a maximum of 600F;Dandy Step does not benefit from the effect, only its followups | |||
}} | }} | ||
=== | ===j.214K=== | ||
{{MoveData-GGXRD-R2 |chara=Slayer |type=special | |||
|input=j.214K |name= | |||
|damage=40×6 |riscp=14 |riscm=6 |prorate= | |||
|guard=All |cancel= |roman=YRP | |||
|level=3 |tension=200 / 360×6 |invuln= | |||
|startup=5 |active=[2(2)]×6 |recovery=14 After Landing |onBlock= | |||
{{ | |images=GGXRD_Slayer_FootlooseJourney.png | ||
|hitboxes=GGXRD_Slayer_FootlooseJourney_hitbox.png;GGXRD_Slayer_FootlooseJourney_hitbox2.png | |||
| | |notes= | ||
|damage= | |||
| | |||
| | |||
| | |||
}} | }} | ||
==Overdrives== | ==Overdrives== | ||
===632146S | ===632146S=== | ||
== | {{MoveData-GGXRD-R2 |chara=Slayer |type=super | ||
|input=632146S |name=Dead On Time | |||
|damage=140 [175] | | |damage=140 [175] |riscp=20 |riscm=6 |prorate=Forced: 85% | ||
|guard=All |cancel= |roman=YRP | |||
|level=4 |tension=-5000 / 0 |invuln=7~9 Strike<br/>[1~9 All]<br/>[7-9 Strike] | |||
|startup=7+0 |active=8 |recovery=36+21 After Landing |onBlock=-47 | |||
|images=GGXRD_Slayer_DeadOnTime.png | |||
|caption=You're Dead | |||
|hitboxes=GGXRD_Slayer_DeadOnTime_hitbox.png | |||
|notes=Stun value: 70;Values in [ ] are for Burst version;Minimum damage: 20% [60%] | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
===236236H=== | |||
{{ | {{MoveData-GGXRD-R2 |chara=Slayer |type=super | ||
|damage=88 | | |input=236236H |name=Eternal Wings | ||
|damage=88 |riscp=20 |riscm=6 |prorate=Forced: 85% | |||
| | |guard=Mid |cancel= |roman=YRP | ||
|level=4 |tension=-5000 / 0 |invuln=1~26 Full | |||
|startup=5+4 |active=18 |recovery=36+7 After Landing |onBlock=-42 | |||
|images=GGXRD_Slayer_EternalWings.png | |||
|caption=To the Heavens! | |||
|hitboxes=GGXRD_Slayer_EternalWings_hitbox.png | |||
|notes=Minimum damage: 20% | |||
}} | }} | ||
===j.214214S | ===j.214214S=== | ||
== | {{MoveData-GGXRD-R2 |chara=Slayer |type=super | ||
|input=j.214214S |name=Straight-Down Dandy | |||
|damage=100 [120] | | |damage=100 [120] |riscp=20 |riscm=3 |prorate=Forced: 80% [None] | ||
|guard=Mid |cancel= |roman=YRP | |||
| | |level=4 |tension=-5000 / 0 |invuln=1~10 Strike | ||
|startup=8+3 |active=Until Landing |recovery=20 After Landing |onBlock= | |||
|images=GGXRD_Slayer_UpAndCloseDandy.png | |||
|caption=Down to Hell! | |||
|hitboxes=GGXRD_Slayer_UpAndCloseDandy_hitbox.png | |||
|notes=[ ] Values are for the second hit (the orb above Slayer's head);Minimum damage: 20% | |||
| | |||
}} | }} | ||
==Instant Kill== | ==Instant Kill== | ||
=== | ===236236H=== | ||
==== | {{MoveData-GGXRD-R2 |chara=Slayer |type=instantkill | ||
|input=236236H |name=All Dead | |||
|damage=DESTROY |subtitle=IK |riscp=14 |riscm=6 |prorate= | |||
|guard=All |cancel= |roman= | |||
|level=3 |tension=0 |invuln=1~8 Above Knees<br/>9~23 Full<br/>[1~4 Above Knees]<br/>[5~15 Full] | |||
|startup=9+9<br/>[5+5] |active=6 |recovery=30 |onBlock=-19 | |||
|images=GGXRD_Slayer_AllDead.png;GGXRD_Slayer_AllDead2.png | |||
|caption= \She came without a farthing <br> A babe without a name <br> So much ado 'bout nothing <br> Is what she'd try to say | |||
| | |hitboxes=GGXRD_Slayer_AllDead_hitbox.png | ||
|notes=[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension;IK Mode Activation: 80F [5F+5F] | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{GGXRD-R2/Navigation}} | ||
Latest revision as of 02:11, 20 December 2023
Links
System Data
Normal Moves
5P
5K
5K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 7 | 3 | 8 | +3 | 2 | 10 | 7 | SJ | YRP | 264 | Initial: 90% | ||
c.S
c.S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | Mid | 5 | 4 | 14 | -4 | 2 | 10 | 7 | SJ | YRP | 264 | |||
Your best friend | ||||||||||||||
f.S
5H
5D
5D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
28 | High | 24 | 3 | 20 | -9 | 2 | 10 | 20 | YRP | 264 | Initial: 80% | |||
Liftoff! | ||||||||||||||
6P
6K
6H
2P
2P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Mid | 5 | 2 | 6 | +2 | 0 | 3 | 8 | CS | YRP | 144 | Initial: 80% | ||
2K
2K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
20 | Low | 6 | 2 | 8 | +4 | 2 | 10 | 7 | S | YRP | 264 | Initial: 90% | ||
2S
2S normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | Mid | 10 | 9 | 12 | -7 | 2 | 10 | 7 | SJ | YRP | 264 | |||
2H
2D
2D normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 9 | 21 | 9 | -11 | 4 | 20 | 6 | YRP | 384 | ||||
j.P
j.P normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
13 | High / Air | 5 | 3 | 9 | 1 | 6 | 7 | CS | YRP | 264 | ||||
Air combo filler/starter | ||||||||||||||
j.K
j.K normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
24 | High / Air | 6 | 9 | 16 | 2 | 10 | 7 | SJ | YRP | 264 | ||||
j.2K
j.S
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | High / Air | 13 | 5 | 18 | 2 | 10 | 7 | S | YRP | 264 | ||||
This is my space | ||||||||||||||
j.D
Universal Mechanics
Ground Throw
Air Throw
DAA
Blitz Attack
Blitz Attack Max Charge
Special Moves
236P
236K
214P
214K
P Dandy > P
K Dandy > P
Dandy > K
Dandy > S
Dandy > S Under Pressure special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | Mid | 5 | 2 | 12 | ±0 | 2 | 10 | 7 | YRP | 250 / 720 | ||||
The essence of mix | ||||||||||||||
Staggers opponent on counterhit. Duration: 18F to 38F. Frame Adv: 9F to 29F Untechable time on air hit: 24F (counterhit 48F) From frame 8 (2nd recovery frame), can cancel to It's Late |
Under Pressure > H
Dandy > H
632146P
63214H
j.214K
j.214K special |
Damage | Guard | Startup | Active | Recovery | On-Block | Level | R.I.S.C. Gain | R.I.S.C. Loss | Cancel | Roman | Tension | Prorate | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40×6 | All | 5 | [2(2)]×6 | 14 After Landing | 3 | 14 | 6 | YRP | 200 / 360×6 | |||||
Overdrives
632146S
236236H
j.214214S
Instant Kill
236236H
Category
System Links
Mechanics
Application & Advanced Information
Archived Information