GGXRD-R2/Sol Badguy/Frame Data: Difference between revisions

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{{#lsth:GGXRD-R2/Sol Badguy/Data|Nav}}
<center>{{Character Label|GGXRD-R2|Sol Badguy|size=42px}}</center>
{{GGXRD-R2/CharacterLinks}}
 
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
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</div>
</div>
==[[GGXRD-R2/System Data|System Data]]==
==Glossary==
{{#lsth:GGXRD-R2/Sol Badguy/Data|SystemData}}
[[Using_Frame_Data|How do I read frame data?]]
<br clear=all/>
{{FrameDataGlossary-GGXRD-R2}}
<br style="clear:both;"/>
 
==[[GGXRD-R2/Frame Data|System Data]]==
{{#cargo_query:tables=ggxrdr2Characters
|fields=name,defense,guts,prejump,weight,backdash,forwarddash,riscGainRate,wakeupFaceUp,wakeupFaceDown,umo
|where=name="{{#titleparts:{{BASEPAGENAME}}| |-1}}"
|format=table
}}


==Normal Moves==
==Normal Moves==
*Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
*Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_GGXRDR2
|-
|fields=input,damage,riscp,riscm,prorate,guard,level,cancel,tension,startup,active,recovery,onBlock,invuln,images,hitboxes,notes
{{FrameDataHeader-GGXRD-R2|version=yes}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="normal"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{FrameData-GGXRD-R
|details fields=notes,images,hitboxes
|version=5P
}}
|damage=10[12] |tension=144 |risc=-8/+3 |prorate=Initial: 90% |level=0 |guard=Mid
|cancel=CSJ |roman=YRP |startup=4[3] |active=4[1] |recovery=6[5] |frameAdv=±0[+4] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=5K
|damage=14x2 |tension=264 |risc=-7/+6 |prorate=Initial: 90% |level=1 |guard=Mid
|cancel=SJ |roman=YRP |startup=5[4] |active=1,6[1,4] |recovery=13[7] |frameAdv=-7[+1] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=c.S
|damage=30[28] |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel=SJ |roman=YRP |startup=5[3] |active=2[1] |recovery=16[10] |frameAdv=-4[+3] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=f.S
|damage=30[28] |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel=S |roman=YRP |startup=7[5] |active=2[1] |recovery=23[13] |frameAdv=-11[±0] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=5H
|damage=40[44] |tension=384 |risc=-6/+20 |prorate= |level=4 |guard=Mid
|cancel=SJ |roman=YRP |startup=11[6] |active=2[1] |recovery=26[13] |frameAdv=-9[+5] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=2P
|damage=8 |tension=144 |risc=-8/+3 |prorate=Initial: 80% |level=0 |guard=Mid
|cancel=CS |roman=YRP |startup=5[3] |active=4[1] |recovery=4[5] |frameAdv=+2[+4] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=2K
|damage=12[14] |tension=144 |risc=-8/+3 |prorate=Initial: 70% |level=0 |guard=Low
|cancel=S |roman=YRP |startup=6[4] |active=3[1] |recovery=8[7] |frameAdv=-1[+2] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=2S
|damage=25[24] |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel=S |roman=YRP |startup=10[7] |active=3[1] |recovery=8[5] |frameAdv=+3[+8] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=2H
|damage=36[40] |tension=384 |risc=-6/+20 |prorate= |level=4 |guard=Mid
|cancel=SJ |roman=YRP |startup=8[5] |active=6[3] |recovery=26[13] |frameAdv=-13[+3] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=j.P
|damage=12 |tension=144 |risc=-8/+3 |prorate= |level=0 |guard=High/Air
|cancel=CS |roman=YRP |startup=5[3] |active=7[4] |recovery=4[3] |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=j.K
|damage=22 |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=High/Air
|cancel=SJ |roman=YRP |startup=6 |active=6[3] |recovery=17[12] |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=j.S
|damage=28[25] |tension=264 |risc=-7/+10 |prorate=Initial: 90% |level=2 |guard=High/Air
|cancel=SJ |roman=YRP |startup=10[6] |active=3[2] |recovery=23[12] |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=j.H
|damage=24x2 |tension=264 |risc=-7/+10 |prorate= |level=2 |guard=High/Air
|cancel=S |roman=YRP |startup=9 |active=6,8[4,2] |recovery=0 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=j.D
|damage=35 |tension=384 |risc=-8/+14 |prorate=Initial: 90% |level=3 |guard=High/Air
|cancel=SJ |roman=YRP |startup=9 |active=7 |recovery=13/5 landing recovery |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=6P
|damage=32 |tension=264 |risc=-12/+10 |prorate= |level=2 |guard=Mid
|cancel=S |roman=YRP |startup=9[6] |active=3[2] |recovery=20[10] |frameAdv=-9[+2] |inv=1~7F [1~4F] Upper Body<br/>12~19F [8~11F] Upper Body<br/>8~11F [5~7F] Above Knees
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=6H
|damage=56 |tension=384 |risc=-6/+20 |prorate= |level=4 |guard=Mid
|cancel=S |roman=YRP |startup=17[10] |active=3[2] |recovery=26[13] |frameAdv=-10[+4] |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*Forces opponent into crouching state on ground hit
}}
|-
{{FrameData-GGXRD-R
|version=2D
|damage=28[30] |tension=384 |risc=-6/+14 |prorate= |level=3 |guard=Low
|cancel=S |roman=YRP |startup=7[5] |active=3[1] |recovery=20[13] |frameAdv=-6[+3] |inv=4~20F [3~12F] Low Profile
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=5D
|damage=27 |tension=264 |risc=-20/+10 |prorate=Initial: 80% |level=2 |guard=High
|cancel= |roman=YRP |startup=24 |active=3 |recovery=24 |frameAdv=-13 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
|}


==Universal Mechanics==
==Universal Mechanics==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_GGXRDR2
|-
|fields=input,name,damage,riscp,riscm,prorate,guard,level,cancel,tension,startup,active,recovery,onBlock,invuln,images,hitboxes,notes
{{FrameDataHeader-GGXRD-R2|version=yes}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="other"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{FrameData-GGXRD-R
|details fields=notes,images,hitboxes
|version=Ground Throw
|damage=0,60 |tension=0,480 |risc=-6,0/NA |prorate=Forced: 65% |level=0,4 |guard=Ground Throw: 75250
|cancel= |roman=R |startup=1 |active= |recovery= |frameAdv=+51 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*Stun damage: 30
}}
|-
{{FrameData-GGXRD-R
|version=Air Throw
|damage=0,60 |tension=0,480 |risc=-6,-7/NA |prorate=Forced: 65% |level=0,2 |guard=Air Throw: 192500
|cancel= |roman=R |startup=1 |active= |recovery= |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*Stun damage: 90
}}
|-
{{FrameData-GGXRD-R
|version=Dead Angle Attack
|damage=25 |tension=-5000/264 |risc=-7/+10 |prorate=Initial: 50% |level=2 |guard=All
|cancel= |roman= |startup=11 |active=3 |recovery=25 |frameAdv=-14 |inv=1~13F Full<br/>14~33F Throw<br/>14~23F Upper Body
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
{{FrameData-GGXRD-R
|version=Blitz Attack |subtitle=
|damage=50 |tension= |risc= |prorate=Initial: 55% |level=1 |guard=Mid
|cancel= |roman=R |startup=(15-48)+13 |active=3 |recovery=20 |frameAdv=-2 |inv= 1~Button release: Blitz
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/80F on CH)
*Crumples opponent on ground CH (79F)
}}
}}
}}
{{FrameData-GGXRD-R
|version=Blitz Attack |subtitle=Max Charge
|damage=50 |tension= |risc= |prorate= |level=4 |guard=Mid
|cancel= |roman=R |startup=50+13 |active=3 |recovery=20 |frameAdv=+5 |inv= 1~50: Blitz
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description={{ColumnList |text=*Hitstop 30F
*Slighty refills own Burst and slightly drains opponent's Burst on hit
*Slightly blows opponent away on air hit (untechable for 50F/100F on CH)
*Crumples opponent on ground hit
}}
}}
|-
|}


==Special Moves==
==Special Moves==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_GGXRDR2
|-
|fields=input,name,damage,riscp,riscm,prorate,guard,level,cancel,tension,startup,active,recovery,onBlock,invuln,images,hitboxes,notes
{{FrameDataHeader-GGXRD-R2|version=yes}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="special"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{FrameData-GGXRD-R
|details fields=notes,images,hitboxes
|version=Gun Flame |subtitle=236P
|damage=50→42→<br>30→30 |tension=200/120 |risc=-7/+2 |prorate=Initial: 85% |level=2→2→<br>1→1 |guard=All
|cancel= |roman=YRP |startup=20 |active=9(1)9(1)<br>9(1)9 |recovery=Total 50 |frameAdv=-4 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*Damage and level change with each set of 9 active frames.
}}
|-
{{FrameData-GGXRD-R
|version=Gun Flame (DI) |subtitle=During Dragon Install: 236P
|damage=50 |tension=200/120 |risc=-7/+10 |prorate= |level=2 |guard=All
|cancel=  |roman=YRP |startup=20 |active=6 |recovery=Total 36 |frameAdv=+3 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Gun Flame (Feint) |subtitle=214P
|damage= |tension=350/- |risc= |prorate= |level= |guard=
|cancel= |roman=YRP |startup= |active= |recovery=Total 30 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Volcanic Viper {{S}} |subtitle=623S
|damage=40,25 |tension=200/480,<br>720 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel= |roman=R |startup=7 |active=3(3)11 |recovery=21+8 after landing |frameAdv=-26 |inv=1~9F Full<br/>10~12F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*10F onwards Airborne
}}
|-
{{FrameData-GGXRD-R
|version=Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: 623S
|damage=40,20x2 |tension=200/360,<br>720x2 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel= |roman=R |startup=7 |active=3(1)4,2 |recovery=21+8 after landing |frameAdv=-17 |inv=1~9F Full<br/>10F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*10F onwards Airborne
}}
|-
{{FrameData-GGXRD-R
|version=Volcanic Viper {{H}} |subtitle=623H
|damage=40,25 |tension=300/480,<br>720 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel= |roman=R |startup=5 |active=2(3)18 |recovery=29+8 after landing |frameAdv=-41 |inv=1~6F Full<br/>7~11F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*7F onwards Airborne
}}
|-
{{FrameData-GGXRD-R
|version=Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: 623H
|damage=60,12x9 |tension=300/96,<br>720x9 |risc=-1,-6x9/<br>+20,+10x9 |prorate= |level=4,2x9 |guard=Mid
|cancel= |roman=R |startup=7 |active=3,47 |recovery=38+8 after landing |frameAdv=-71 |inv=1~9F Full
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description={{ColumnList |text=
*10F onwards Airborne
*Stun damage: 120
}}
}}
}}
|-
{{FrameData-GGXRD-R
|version=Aerial Volcanic Viper {{S}} |subtitle=j.623S
|damage=32,20 |tension=200/360,<br>720 |risc=-7/+10 |prorate= |level=2 |guard=All
|cancel= |roman=R |startup=5 |active=2(3)9 |recovery=Until landing+8 |frameAdv= |inv=1~9F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Aerial Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: j.623S
|damage=32,20x2 |tension=200/240,<br>720x2 |risc=-7/+10 |prorate= |level=2 |guard=All,<br>Midx2
|cancel= |roman=R |startup=5 |active=2(1)4,2 |recovery=Until landing+8 |frameAdv= |inv=1~6F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*On hit, the 1st hit is active for 1 frame
}}
}}
|-
{{FrameData-GGXRD-R
|version=Aerial Volcanic Viper {{H}} |subtitle=j.623H
|damage=40,20 |tension=250/480,<br>720 |risc=-7/+10 |prorate= |level=2 |guard=All
|cancel= |roman=R |startup=5 |active=2(3)18 |recovery=Until landing+8 |frameAdv= |inv=1~11F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Aerial Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: j.623H
|damage=60,12x9 |tension=250/96,<br>720x9 |risc=-1,-6x9/<br>+20,+10x9 |prorate= |level=4,2x9 |guard=All,<br>Midx9
|cancel= |roman=R |startup=7 |active=3,47 |recovery=Until landing+8 |frameAdv= |inv=1~9F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Tataki Otoshi |subtitle=During Volcanic Viper: 214K
|damage=16 |tension=50/240 |risc=-7/+10 |prorate= |level=2 |guard=All
|cancel= |roman=R |startup=11 |active=4 |recovery=Until landing+10 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Bandit Revolver |subtitle=236K
|damage=20,40 |tension=150/480 |risc=-7/+10 |prorate= |level=2 |guard=Mid
|cancel= |roman=YRP |startup=9 |active=5(11)9 |recovery=2+8 after landing |frameAdv=-5 |inv=1~3F Strike<br/>9F onwards Foot
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*9F onwards Airborne
*2nd hit hits crouching block opponent on frame 32 (tested vs. Sol)
}}
}}
|-
{{FrameData-GGXRD-R
|version=Bandit Revolver (DI) |subtitle=During Dragon Install: 236K
|damage=20x3,50 |tension=150/240 |risc=-6/+14x3,<br>+20 |prorate=Forced: 80% |level=3x3,4 |guard=Midx3,<br>High
|cancel= |roman=YRP |startup=7 |active=3x3(9)9 |recovery=3+8 after landing |frameAdv=+4 |inv=1~3F Strike<br/>7F onwards Foot
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*7F onwards Airborne
}}
|-
{{FrameData-GGXRD-R
|version=Aerial Bandit Revolver |subtitle=j.236K
|damage=22x2 |tension=150/300 |risc=-7/+10 |prorate= |level=2 |guard=All
|cancel= |roman=YRP |startup=4 |active=4(6)10 |recovery=Until landing+12 |frameAdv= |inv=1~3F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Aerial Bandit Revolver (DI) |subtitle=During Dragon Install: j.236K
|damage=22x4 |tension=150/300 |risc=-6/+14 |prorate= |level=3 |guard=All
|cancel= |roman=YRP |startup=4 |active=4(6)4,<br>2,2,2 |recovery=Until landing+5 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*Active frames of 4(6)4 are all treated as the 1st hit
}}
|-
{{FrameData-GGXRD-R
|version=Bandit Bringer |subtitle=236[K]
|damage=50 |tension=150/360 |risc=-6/+20 |prorate=Initial: 65% |level=4 |guard=High/Air
|cancel= |roman=YRP |startup=32 |active=6 |recovery=9+4 after landing |frameAdv=±0 |inv=1~3F Strike<br/>9F onwards Lower Body
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*9F onwards Airborne
}}
|-
{{FrameData-GGXRD-R
|version=Bandit Bringer (DI) |subtitle=During Dragon Install: 236[K]
|damage=50 |tension=150/360 |risc=-6/+20 |prorate= |level=4 |guard=High/Air
|cancel= |roman=YRP |startup=30 |active=6 |recovery=9+4 after landing |frameAdv=±0 |inv=1~3F Strike<br/>7F onwards Lower Body
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=*7F onwards Airborne
}}
|-
{{FrameData-GGXRD-R
|version=Kudakero |subtitle=j.214K
|damage=28,20 |tension=150/720,<br>120 |risc=-7/+10,+6 |prorate=Initial: 85%, - |level=2,1 |guard=All
|cancel= |roman=YRP |startup=22 |active=Until landing<br>(7)10 |recovery=29 after landing |frameAdv=+2 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Kudakero (DI) |subtitle=During Dragon Install: j.214K
|damage=28,20 |tension=150/720,<br>120 |risc=-7/+10,+6 |prorate=Forced: 80%, - |level=2,1 |guard=All
|cancel= |roman=YRP |startup=13 |active=Until landing<br>(7)10 |recovery=24 after landing |frameAdv=+7 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Bukkirabou ni Nageru |subtitle=623K
|damage=0,40 |tension=-/0,720 |risc=-6,0/NA |prorate=Forced: 60% |level=0 |guard=Ground Throw: 122500
|cancel= |roman=YRP |startup=4 |active=1 |recovery=Whiff: 45 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*Stun damage: 20
}}
}}
|-
{{FrameData-GGXRD-R
|version=Bukkirabou ni Nageru (DI) |subtitle=During Dragon Install: 623K
|damage=0,80 |tension=-/0,720 |risc=-6,0/NA |prorate=Forced: 60% |level=0 |guard=Ground Throw: 122500
|cancel= |roman=YRP |startup=4 |active=1 |recovery=Whiff: 35 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*Stun damage: 40
}}
}}
|-
{{FrameData-GGXRD-R
|version=Riot Stamp |subtitle=214K
|damage=30,50 |tension=100/420,<br>720 |risc=-6/+14,<br>+20 |prorate=Initial: 75% |level=3,4 |guard=High/Air
|cancel= |roman=YRP |startup=10 after reaching wall |active=Until landing<br>[(15)3] |recovery=5 after landing[10]/<br>5 landing recovery |frameAdv=+6 |inv=1F onwards Lower Body
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*Data in [ ] refers to on hit or block
*When right next to the wall, start-up is 16 frames
*1F onwards Airborne
}}
}}
|-
{{FrameData-GGXRD-R
|version=Riot Stamp (DI) |subtitle=During Dragon Install: 214K
|damage=10,30,20x5 |tension=100/240,<br>300,144x5 |risc=-6x2,-7x5/<br>+14,+20,<br>+10x5 |prorate= |level=3,4,2x5 |guard=High/Air<br>x2, Allx5
|cancel= |roman=YRP |startup=10 after reaching wall |active=Until landing<br>[(15)3,38] |recovery=5 after landing[10]/<br>5 landing recovery |frameAdv=+45 |inv=1F onwards Lower Body & Airborne
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*Data in [ ] refers to on hit or block
*When cornered, start-up is 16 frames
*1F onwards Airborne
}}
}}
|-
{{FrameData-GGXRD-R
|version=Ground Viper |subtitle=214S
|damage=11x2~6,<br>18x3 |tension=300/120<br>x2~6,<br>360x3 |risc=-1x2~6,<br>-7x3/<br>+10x5~9 |prorate=Initial: 80% |level=2 |guard=Lowx2~6,<br>Midx3
|cancel= |roman=R |startup=17 |active=5~23(4)12<br>(2)2(2)19 |recovery=37+10 after landing |frameAdv=-56 |inv=1~4F, 17~21F Low Profile<br/>5~16F Super Low Profile<br/>24~25F, 38~43F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*Ground hits: Stun damage 2
}}
|-
{{FrameData-GGXRD-R
|version=Ground Viper (DI) |subtitle=During Dragon Install: 214S
|damage={8,20}<br>x4~11,<br>8,26x3 |tension=300/<br>{96,120}<br>x4~11,<br>96,360x3 |risc={-1,-7}<br>x4~11,<br>-1,-7x3/<br>+10x12~26 |prorate=Initial: 80% |level=2 |guard={Low,All}<br>x4~11,<br>Low,Midx3
|cancel= |roman=YRP |startup=11 |active=15(4)12<br>(2)2(2)19 |recovery=37+10 after landing |frameAdv=-56 |inv=1~10F Super Low Profile<br/>11~25F Low Profile<br/>28~29F, 42~47F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*During lever wiggle and button mashing, data in { } loops. Maximum hits: 25
*Flame pillars: Start-up in 17F, then every 3F, active for 22
*Ground hits: Stun damage 2
}}
}}
|-
{{FrameData-GGXRD-R
|version=Fafnir |subtitle=41236H
|damage=58 |tension=200/600 |risc=-7/+35 |prorate=Initial: 55% |level=3 |guard=Mid
|cancel= |roman=YRP |startup=18 |active=3 |recovery=12 |frameAdv=+2 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=Fafnir (DI) |subtitle=During Dragon Install: 41236H
|damage=40x3 |tension=200/240x3 |risc=-10/+20 |prorate=Initial: 75% |level=4 |guard=Mid
|cancel= |roman=YRP |startup=18 |active=1,1,1 |recovery=23 |frameAdv=+4 |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
}}
|-
{{FrameData-GGXRD-R
|version=P.B.B. |subtitle=During Dragon Install: j.623K
|damage=0,60,100 |tension=-/0,720x2 |risc=0/NA |prorate=Forced: 60% |level=0,4x2 |guard=Air Throw: 122500
|cancel= |roman=YRP |startup=9 |active=1 |recovery=Whiff: Until Landing+12 |frameAdv= |inv=
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*Stun damage: 30,50
}}
}}
|}


==Overdrives==
==Overdrives==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_GGXRDR2
|-
|fields=input,name,damage,riscp,riscm,prorate,guard,level,cancel,tension,startup,active,recovery,onBlock,invuln,images,hitboxes,notes
{{FrameDataHeader-GGXRD-R2|version=yes}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="super"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{FrameData-GGXRD-R
|details fields=notes,images,hitboxes
|version=Tyrant Rave ver.β |subtitle=632146H<br/>[632146D]
|damage=80,70<br/>[100,87] |tension=-5000/0 |risc=-6,-27/<br>+20,+14 |prorate= |level=4,3 |guard=Mid,All
|cancel= |roman=YRP |startup=5+1 |active=11(17)15 |recovery=31 |frameAdv=-15 |inv=1~8F Strike<br/>[1~8F Full]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*[ ] Values are for Burst version
*Minimum damage: 20% [50%]
*Stun damage: 20,0
}}
}}
|-
{{FrameData-GGXRD-R
|version=Tyrant Rave ver.β (DI) |subtitle=During Dragon Install: 632146H
|damage=80,20x15 |tension=-5000/0 |risc=-6,-4/<br>+20,+14 |prorate=Initial: -, 70% |level=4,3 |guard=Mid,All
|cancel= |roman=YRP |startup=7+1 |active=11(17)46 |recovery=31 |frameAdv=-18 |inv=1~18F Strike
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*Minimum damage: 20%
*Stun damage: 20,0
}}
|-
{{FrameData-GGXRD-R
|version=Dragon Install |subtitle=214214H (air OK)
|damage= |tension=-5000 |risc= |prorate= |level= |guard=
|cancel= |roman=YR |startup= |active= |recovery=Total 19<br>(Super Freeze on 19F) |frameAdv= |inv=7~19F Full
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
{{ColumnList |text=
*Duration: 420F (During Hell Fire: 504F)
*Ending recovery: Total 62F, Tension Gauge becomes 0
}}
}}
}}
|-
|}


==Instant Kill==
==Instant Kill==
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
{{#cargo_query:tables=MoveData_GGXRDR2
|-
|fields=input,name,damage,riscp,riscm,prorate,guard,level,cancel,tension,startup,active,recovery,onBlock,invuln,images,hitboxes,notes
{{FrameDataHeader-GGXRD-R2|version=yes}}
|where=chara="{{#titleparts:{{BASEPAGENAME}}| |-1}}" and type="instantkill"
|-
|format=dynamic table|order by=_rowID|rows per page=50
{{FrameData-GGXRD-R
|details fields=notes,images,hitboxes
|version=Branding Breach |subtitle=During IK Mode: 236236H
}}
|damage=DESTROY |tension= |risc=-6/+14 |prorate= |level=3 |guard=All
|cancel= |roman= |startup=9+16<br/>[5+15] |active=6 |recovery=32 |frameAdv=-21 |inv=1~8F Upper Body<br/>9~31F Full<br/> [1~4F Upper Body<br/>5~25F Full]
|hitbox=http://boxdox-bb.dantarion.com/#/viewer/gg_revelator_103/SOL
|description=
*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension
*IK Mode Activation: 84F [5F+5F]
}}
|-
|}


==Gatling Table==
==Gatling Table==
Line 555: Line 65:
! P !! K !! S !! H !! D !! Cancel
! P !! K !! S !! H !! D !! Cancel
|-
|-
! 5P
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=5P}}
| <span style="color:green">5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup></span> || <span style="color:green">5K<sup>[+]</sup>, 2K<sup>[+]</sup></span> || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Sp
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Jump, Special, Super
|-  
|-  
! 2P
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=2P}}
| <span style="color:green">5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup></span> || <span style="color:green">5K<sup>[+]</sup>, 2K<sup>[+]</sup></span> || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Sp
| {{color|green|5P<sup>[+]</sup>, 2P<sup>[+]</sup>, 6P<sup>[+]</sup>}} || {{color|green|5K<sup>[+]</sup>, 2K<sup>[+]</sup>}} || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Special, Super
|-  
|-  
! 6P
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=6P}}
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Sp
| - || - || c.S, f.S, 2S || 5H, 2H, 6H || 5D, 2D || Special, Super
|-  
|-  
! 5K
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=5K}}
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Sp
| 6P || - || c.S, f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special, Super
|-  
|-  
! 2K
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=2K}}
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Sp
| 6P || - || c.S, f.S, 2S || 2H || 5D, 2D || Special, Super
|-  
|-  
! c.S
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=c.S}}
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Sp
| 6P || - || f.S, 2S || 5H, 2H || 5D, 2D || Jump, Special, Super
|-  
|-  
! f.S
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=f.S}}
| - || - || 2S || 5H, 2H || 5D, 2D || Sp
| - || - || 2S || 5H, 2H || 5D, 2D || Special, Super
|-  
|-  
! 2S
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=2S}}
| - || - || - || 5H, 2H, 6H || 5D, 2D || Sp
| - || - || - || 5H, 2H, 6H || 5D, 2D || Special, Super
|-  
|-  
! 5H
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=5H}}
| - || - || - || 2H || 5D, 2D || Jump, Sp
| - || - || - || 2H || 5D, 2D || Jump, Special, Super
|-  
|-  
! 2H
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=2H}}
| - || - || - || - || 5D, 2D || Jump, Sp
| - || - || - || - || 5D, 2D || Jump, Special, Super
|-  
|-  
! 6H
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=6H}}
| - || - || - || - || - || Sp
| - || - || - || - || - || Special, Super
|-  
|-  
! 5D
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=5D}}
| - | || - || - || - || - || Homing Jump, Homing Dash
| - | || - || - || - || - || Homing Jump, Homing Dash
|-  
|-  
! 2D
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=2D}}
| - || - || - || - || - || Sp
| - || - || - || - || - || Special, Super
|-  
|-  
|}
|}
Line 602: Line 112:
! P !! K !! S !! H !! D !! Cancel
! P !! K !! S !! H !! D !! Cancel
|-
|-
! j.P
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=j.P}}
| <span style="color:green">j.P<sup>[+]</sup></span> || <span style="color:green">j.K<sup>[+]</sup></span> || j.S || j.H || - || Sp
| {{color|green|j.P<sup>[+]</sup>}} || {{color|green|j.K<sup>[+]</sup>}} || j.S || j.H || - || Special, Super
|-  
|-  
! j.K
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=j.K}}
| - || - || j.S || - || j.D || Jump, Sp
| - || - || j.S || - || j.D || Jump, Special, Super
|-  
|-  
! j.S
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=j.S}}
| - || j.K || - || j.H || j.D || Jump, Sp
| - || j.K || - || j.H || j.D || Jump, Special, Super
|-  
|-  
! j.H
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=j.H}}
| - || - || - || - || - || Sp
| - || - || - || - || - || Special, Super
|-  
|-  
! j.D
! {{MiniMoveCard|game=GGXRDR2|chara=Sol Badguy|input=j.D}}
| - || - || - || - || - || Jump, Sp
| - || - || - || - || - || Jump, Special, Super
|}
|}
*5D can be only canceled into Homing Jump and Homing Dash on ground hit
*5D can be only canceled into Homing Jump and Homing Dash on ground hit
:'''X''' = X is available on hit or block
:'''X''' = X is available on hit or block
:<span style="color:green">'''X<sup>[+]</sup>''' = X is available on whiff</span>
:{{color|green|2='''X<sup>[+]</sup>''' = X is available on hit, block, or whiff}}
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers)
 
: '''Su''' = Overdrives (aka: Supers)
==Navigation==
==Navigation==
{{#lsth:GGXRD-R2/Sol Badguy/Data|Links}}
<center>{{Character Label|GGXRD-R2|Sol Badguy|size=42px}}</center>
{{Navbar-GGXRD-R2}}
{{GGXRD-R2/CharacterLinks}}
{{notice|To edit frame data, edit values in [[GGXRD-R2/Sol Badguy/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{notice|To edit frame data, edit values in [[{{BASEPAGENAME}}/Data]].}}
[[Category: Guilty Gear Xrd REV 2]]
{{GGXRD-R2/Navigation}}
[[Category:Frame Data]]
[[Category:Sol Badguy]]

Latest revision as of 17:40, 9 April 2024

 Sol Badguy


Glossary

How do I read frame data?

System Data Glossary  
Defense The amount of damage that characters take is multiplied by this number.
Guts The amount of damage that characters take decreases as their life lowers. For more info see here.
Prejump Number of frames before a character becomes airborne from a jump, during which they are throw invincible but cannot block.
Weight The character's weight class, which determines how fast they fall when being hit in the air.
Backdash Number of frames this move is in a recovery state before returning to neutral.
Forward Dash Number of frames this move is in a recovery state before returning to neutral. Most characters have a run instead of a forward dash.
RiscGainRate Amount of RISC characters gain when blocking is modified by this number. The higher the number, the more RISC gained when blocking an attack. 32 is average.
WakeupFaceDown Amount of time the character is knocked down when the character is face down.
WakeupFaceUp Amount of time the character is knocked down when the character is face up.
Frame Data Glossary  
Guard How this attack can be guarded. All non-throws can be blocked with air Faultless Defense unless otherwise stated.
Startup Number of frames for this move to reach the first active frame (includes the first active frame).
Active Number of active frames in this attack. Values in () are for gaps between hits of an attack.
Recovery Number of frames this move is in a recovery state before returning to neutral.
OnBlock After blocking this attack, how soon can the attacker move compared to the defender.
  • A positive value means the attacker can move first.
  • A negative value means the defender can move first.

Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else.

Invuln Attribute and Hitbox invincibility for this attack
riscp Risc Plus (gbp). How much the RISC Gauge increases on block.
riscm Risc Minus (gbm). How much the RISC Gauge decreases on hit.
prorate How much additional damage proration this attack has. There are two types of proration, Initial and Forced.
Cancel What this attack can cancel into. Any other cases will be listed in its respective notes.
Cancels
C self cancellable
S Special/Overdrive cancellable
J jump cancellable
Roman How this attack can be Roman Cancelled.
Cancels
Y Yellow Roman Cancel
R Red Roman Cancel
P Purple Roman Cancel
Level Attack Level determines the amount of hitstun, blockstun, and hitstop this attack will inflict. Note that there are exceptions.
Tension How much tension is gained by using this attack. Normal attacks gain tension on hit/block. Special moves gain tension twice: once on when the move is used, and again when it hits the opponent. These two values are separated by a /.
Attack Level Values
Hitstun and Blockstun Values
Attack Level Hitstop ※1 Counter Hitstop ※1 Standing Hitstun Crouching Hitstun Air Untechable Time ※2 Ground Regular Block Ground Instant Block Ground FD ※3 Air Regular Block Air Instant Block Air FD ※3
Lv0 11 +0 10 +0 10 9 -2 +2 9 -6 +2
Lv1 12 +2 12 +1 12 11 -3 +2 11 -6 +3
Lv2 13 +4 14 +1 14 13 -3 +2 13 -6 +4
Lv3 14 +8 17 +1 16 16 -4 +2 16 -7 +4
Lv4 15 +12 19 +1 18 18 -4 +2 19 -8 +4

※1: The additional hitstop is only applied to the receiver.
※2: During an airborne Counter Hit, untechable time is doubled (with some exceptions).
※3: Abbreviation of Faultless Defense.

For more values, see GGXRD-R2/Frame Data


System Data

name defense guts prejump weight backdash forwarddash riscGainRate wakeupFaceUp wakeupFaceDown umo
Sol Badguy x1.00 1 3F [100] Medium 16F (1~8F invuln) 32 25F 21F

Normal Moves

  • Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
input damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
input damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
5P 10 3 8 Initial: 90% Mid 0 CSJ 144 4 4 6 ±0
DI 5P 12 3 8 Initial: 90% Mid 0 CSJ 144 3 1 5 +4
5K 14×2 6 7 Initial: 90% Mid 1 SJ 264 5 1,6 13 -7
DI 5K 14×2 6 7 Initial: 90% Mid 1 SJ 264 4 1,4 7 +1
c.S 30 10 7 Mid 2 SJ 264 5 2 16 -4
DI c.S 28 10 7 Mid 2 SJ 264 3 1 10 +3
f.S 30 10 7 Mid 2 S 264 7 2 23 -11
DI f.S 28 10 7 Mid 2 S 264 5 1 13 ±0
5H 40 20 6 Mid 4 SJ 384 11 2 26 -9
DI 5H 44 20 6 Mid 4 SJ 384 6 1 13 +5
5D 27 10 20 Initial: 80% High 2 264 24 3 24 -13
6P 32 10 12 Mid 2 S 264 9 3 20 -9 1~4F Upper Body
8~11F Upper Body
5~7F Above Knees
DI 6P 32 10 12 Mid 2 S 264 6 2 10 +2 1~4F Upper Body
8~11F Upper Body
5~7F Above Knees
6H 56 20 6 Mid 4 S 384 17 3 26 -10
DI 6H 56 20 6 Mid 4 S 384 10 2 13 +4
2P 8 3 8 Initial: 80% Mid 0 CS 144 5 4 4 +2
DI 2P 8 3 8 Initial: 80% Mid 0 CS 144 3 1 5 +4
2K 12 3 8 Initial: 70% Low 0 S 144 6 3 8 -1
DI 2K 14 3 8 Initial: 70% Low 0 S 144 4 1 7 +2
2S 25 10 7 Mid 2 S 264 10 3 8 +3
DI 2S 24 10 7 Mid 2 S 264 7 1 5 +8
2H 36 20 6 Mid 4 SJ 384 8 6 26 -13
DI 2H 40 20 6 Mid 4 SJ 384 5 3 13 +3
2D 28 14 6 Low 3 S 384 7 3 20 -6 4~20F Low Profile
DI 2D 30 14 6 Low 3 S 384 5 1 13 +3 3~12F Low Profile
j.P 12 3 8 High/Air 0 CS 144 5 7 4
DI j.P 12 3 8 High/Air 0 CS 144 3 4 3
j.K 22 10 7 High/Air 2 SJ 264 6 6 17
DI j.K 22 10 7 High/Air 2 SJ 264 6 3 12
j.S 28 10 7 Initial: 90% High/Air 2 SJ 264 10 3 23
DI j.S 25 10 7 Initial: 90% High/Air 2 SJ 264 6 2 12
j.H 24×2 10 7 High/Air 2 S 264 9 6,8 0
DI j.H 24×2 10 7 High/Air 2 S 264 9 4,2 0
j.D 35 14 8 Initial: 90% High/Air 3 SJ 384 9 7 13+5 landing

Universal Mechanics

input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
Ground Throw Ground Throw 0,60 NA 6,0 Forced: 65% Ground Throw: 75250 0,4 0,480 1 +51
Air Throw Air Throw 0,60 NA 6,7 Forced: 65% Air Throw: 192500 0,2 0,480 1
DAA Dead Angle Attack 25 10 7 Initial: 50% All 2 -5000/264 11 3 25 -14 1~13F Full
14~33F Throw
14~23F Upper Body
Blitz Blitz Attack 45 6 10 Initial: 55% Mid 1 0 (15~48)+13 3 20 -2 1~Button release: Blitz
[Blitz] Blitz Attack Max Charge 45 20 10 Mid 4 0 50+13 3 20 +5 1~50F: Blitz

Special Moves

input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
236P Gun Flame 50→42→30→30 2 7 Initial: 85% All 2→2→1→1 200/120 20 9(1)9(1)9(1)9 Total 50 -4
DI 236P Gun Flame (DI) 50 10 7 All 2 200/120 20 6 Total 36 +3
214P Gun Flame (Feint) 350/- Total 30
623S S Volcanic Viper 40,25 10 7 Mid 2 200/480,720 7 3(3)11 21+8 after landing -26 1~9F Full
10~12F Strike
j.623S Aerial S Volcanic Viper 32,20 10 7 All 2 200/360,720 5 2(3)9 Until landing+8 1~9F Strike
623H H Volcanic Viper 40,25 10 7 Mid 2 300/480,720 5 2(3)18 29+8 after landing -41 1~6F Full
7~11F Strike
j.623H Aerial H Volcanic Viper 40,20 10 7 All 2 250/480,720 5 2(3)18 Until landing+8 1~11F Strike
DI 623S S Volcanic Viper (DI) 40,20×2 10 7 Mid 2 200/360,720×2 7 3(1)4,2 21+8 after landing -17 1~9F Full
10F Strike
DI j.623S Aerial S Volcanic Viper (DI) 32,20×2 10 7 All,
Midx2
2 200/240,720×2 5 2(1)4,2 Until landing+8 1~6F Strike
DI 623H H Volcanic Viper (DI) 60,12×9 20,10×9 1,6×9 Mid 4,2×9 300/96,720×9 7 3,47 38+8 after landing -71 1~9F Full
DI j.623H Aerial H Volcanic Viper (DI) 60,12×9 20,10×9 1,6×9 All,Midx9 4,2×9 250/96,720×9 7 3,47 Until landing+8 1~9F Strike
VV > 214K Knockdown 16 10 7 All 2 50/240 11 4 Until landing+10
236K Bandit Revolver 20,40 10 7 Mid 2 150/480 9 5(11)9 2+8 after landing -5 1~3F Strike
9F onwards Foot
j.236K Aerial Bandit Revolver 22×2 10 7 All 2 150/300 4 4(6)10 Until landing+12 1~3F Strike
DI 236K Bandit Revolver (DI) 20×3,50 20 6/14×3 Forced: 80% Midx3, High 3×3,4 150/240 7 3×3(9)9 3+8 after landing +4 1~3F Strike
7F onwards Foot
DI j.236K Aerial Bandit Revolver (DI) 22×4 14 6 All 3 150/300 4 4(6)4,2,2,2 Until landing+5
236[K] Bandit Bringer 50 20 6 Initial: 65% High/Air 4 150/360 32 6 9+4 after landing ±0 1~3F Strike
9F onwards Lower Body
DI 236[K] Bandit Bringer (DI) 50 20 6 High/Air 4 150/360 30 6 9+4 after landing ±0 1~3F Strike
7F onwards Lower Body
214K Riot Stamp 30,50 14,20 6 Initial: 75% High/Air 3,4 100/420,720 10 after reaching wall Until landing
[(15)3]
5 after landing[10]/
5 landing recovery
+6 1F onwards Lower Body
DI 214K Riot Stamp (DI) 10,30,20×5 14,20,10×5 6×2,7×5 High/Airx2, Allx5 3,4,2×5 100/240,300,144×5 10 after reaching wall Until landing
[(15)3,38]
5 after landing[10]/
5 landing recovery
+45 1F onwards Lower Body & Airborne
j.214K Break 28,20 10,6 7 Initial: 85%, 100% All 2,1 150/720,120 22 Until landing,(7)10 29 after landing +2
DI j.214K Break (DI) 28,20 10,6 7 Forced: 80%, 100% All 2,1 150/720,120 13 Until landing,(7)10 24 after landing +7
623K Wild Throw 0,40 NA 6,0 Forced: 60% Ground Throw: 122500 0 -/0,720 4 1 Whiff: 45
DI 623K Wild Throw (DI) 0,80 NA 6,0 Forced: 60% Ground Throw: 122500 0 -/0,720 4 1 Whiff: 45
214S Ground Viper 11×2~6,
18×3
10×5~9 1×2~6, 7×3 Initial: 80% (low hits) Lowx2~6,
Midx3
2 300/120x2~6, 360×3 17 5~23(4)12(2)2(2)19 37+10 after landing -56 1~4F, 17~21F Low Profile
5~16F Super Low Profile
24~25F, 38~43F Strike
DI 214S Ground Viper (DI) {8,20}
x4~11,
8,26×3
10×12~26 {1,7}x4~11
1,7×3
Initial: 80% (low hits) {Low,All}
x4~11,
Low,Midx3
2 300/
{96,120}
x4~11,
96,360×3
11 15(4)12
(2)2(2)19
37+10 after landing -56 1~10F Super Low Profile
11~25F Low Profile
28~29F, 42~47F Strike
41236H Fafnir 58 35 7 Initial: 55% Mid 3 200/600 18 3 12 +2
DI 41236H Fafnir (DI) 40×3 20 10 Initial: 75% Mid 4 200/240×3 18 1,1,1 23 +4
DI j.623K P.B.B. 0,60,100 NA 0 Forced: 60% Air Throw: 122500 0,4×2 -/0,720×2 9 1 Whiff: Until Landing+12

Overdrives

input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
632146H Tyrant Rave ver.β 80,70
[100,87]
20,14 6,27 Mid,All 4,3 -5000/0 5+1 11(17)15 31 -15 1~8F Strike
[1~8F Full]
DI 632146H Tyrant Rave ver.β (DI) 80,20×15 20,14 6,4 Initial: 100% (1st hit), 70% Mid,All 4,3 -5000/0 7+1 11(17)46 31 -18 1~18F Strike
214214H Dragon Install -5000 Activation: Total 19
(Super Freeze on 19F)
Deactivation: Total 62F
Activation: 7~19F Full

Instant Kill

input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
input name damage riscp riscm prorate guard level cancel tension startup active recovery onBlock invuln
236236H Branding Breach DESTROY 14 6 All 3 9+16
[5+15]
6 32 -21 1~8F Upper Body
9~31F Full
[1~4F Upper Body
5~25F Full]

Gatling Table

Ground Gatlings
P K S H D Cancel
5PGGXRD Sol 5P.pngGuardMidStartup4Recovery6Advantage±0 5P[+], 2P[+], 6P[+] 5K[+], 2K[+] c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Special, Super
2PGGXRD Sol 2P.pngGuardMidStartup5Recovery4Advantage+2 5P[+], 2P[+], 6P[+] 5K[+], 2K[+] c.S, f.S, 2S 5H, 2H 5D, 2D Special, Super
6PGGXRD Sol 6P.pngGuardMidStartup9Recovery20Advantage-9 - - c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Special, Super
5KGGXRD Sol 5K.pngGuardMidStartup5Recovery13Advantage-7 6P - c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Special, Super
2KGGXRD Sol 2K.pngGuardLowStartup6Recovery8Advantage-1 6P - c.S, f.S, 2S 2H 5D, 2D Special, Super
c.SGGXRD Sol cS.pngGuardMidStartup5Recovery16Advantage-4 6P - f.S, 2S 5H, 2H 5D, 2D Jump, Special, Super
f.SGGXRD Sol fS.pngGuardMidStartup7Recovery23Advantage-11 - - 2S 5H, 2H 5D, 2D Special, Super
2SGGXRD Sol 2S.pngGuardMidStartup10Recovery8Advantage+3 - - - 5H, 2H, 6H 5D, 2D Special, Super
5HGGXRD Sol 5H.pngGuardMidStartup11Recovery26Advantage-9 - - - 2H 5D, 2D Jump, Special, Super
2HGGXRD Sol 2H.pngGuardMidStartup8Recovery26Advantage-13 - - - - 5D, 2D Jump, Special, Super
6HGGXRD-R2 Sol 6H.pngGuardMidStartup17Recovery26Advantage-10 - - - - - Special, Super
5DGGXRD Sol 5D.pngGuardHighStartup24Recovery24Advantage-13 - - - - Homing Jump, Homing Dash
2DGGXRD Sol 2D.pngGuardLowStartup7Recovery20Advantage-6 - - - - - Special, Super
Air Gatlings
P K S H D Cancel
j.PGGXRD Sol jP.pngGuardHigh/AirStartup5Recovery4Advantage- j.P[+] j.K[+] j.S j.H - Special, Super
j.KGGXRD Sol jK.pngGuardHigh/AirStartup6Recovery17Advantage- - - j.S - j.D Jump, Special, Super
j.SGGXRD Sol jS.pngGuardHigh/AirStartup10Recovery23Advantage- - j.K - j.H j.D Jump, Special, Super
j.HGGXRD Sol jH.pngGuardHigh/AirStartup9Recovery0Advantage- - - - - - Special, Super
j.DGGXRD Sol jD.pngGuardHigh/AirStartup9Recovery13+5 landingAdvantage- - - - - - Jump, Special, Super
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
X = X is available on hit or block
X[+] = X is available on hit, block, or whiff

Navigation

 Sol Badguy


To edit frame data, edit values in GGXRD-R2/Sol Badguy/Data.
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