< GGXRD-R2 | Sol Badguy
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{{FrameDataHeader-GGXRD-R2|version=yes}} | {{FrameDataHeader-GGXRD-R2|version=yes}} | ||
|- | |- | ||
{{AttackVersion|name=5P|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|5P Full}} | |||
|- | |||
{{AttackVersion|name=5K|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|5K Full}} | |||
|- | |- | ||
{{AttackVersion|name=c.S|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|c.S Full}} | |||
|- | |- | ||
{{AttackVersion|name=f.S|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|f.S Full}} | |||
|- | |- | ||
{{AttackVersion|name=5H|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|5H Full}} | |||
|- | |- | ||
{{AttackVersion|name=2P|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|2P Full}} | |||
|- | |- | ||
{{AttackVersion|name=2K|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|2K Full}} | |||
|- | |- | ||
{{AttackVersion|name=2S|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|2S Full}} | |||
|- | |- | ||
{{AttackVersion|name=2H|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|2H Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.P|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.P Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.K|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.K Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.S|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.S Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.H|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.H Full}} | |||
|- | |- | ||
{{AttackVersion|name=j.D|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.D Full}} | |||
|- | |- | ||
{{AttackVersion|name=6P|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|6P Full}} | |||
|- | |- | ||
{{AttackVersion|name=6H|subtitle=|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|6H Full}} | |||
|- | |- | ||
{{Description|14|*Forces opponent into crouching state on ground hit | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=2D|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|2D Full}} | |||
|- | |- | ||
{{AttackVersion|name=5D|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|5D Full}} | |||
|- | |- | ||
|} | |} | ||
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{{FrameDataHeader-GGXRD-R2|version=yes}} | {{FrameDataHeader-GGXRD-R2|version=yes}} | ||
|- | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|Ground Throw Full}} | |||
|- | |||
{{Description|14| | |||
*Stun damage: 30 | *Stun damage: 30 | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|Air Throw Full}} | |||
|- | |||
{{Description|14| | |||
*Stun damage: 90 | *Stun damage: 90 | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Dead Angle Attack|subtitle=}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DAA Full}} | |||
|- | |||
{{AttackVersion|name=Blitz Attack|subtitle=|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|Blitz Attack Full}} | |||
|- | |||
{{Description|14|{{ColumnList |text=*Hitstop 30F | |||
*Slighty refills own Burst and slightly drains opponent's Burst on hit | *Slighty refills own Burst and slightly drains opponent's Burst on hit | ||
*Blows opponent away and wall sticks opponent on hit (untechable for 40F/80F on CH) | *Blows opponent away and wall sticks opponent on hit (untechable for 40F/80F on CH) | ||
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}} | }} | ||
}} | }} | ||
|- | |||
{{AttackVersion|name=Blitz Attack |subtitle=Max Charge|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|Blitz Attack Max Charge Full}} | |||
|- | |||
{{Description|14|{{ColumnList |text=*Hitstop 30F | |||
*Slighty refills own Burst and slightly drains opponent's Burst on hit | *Slighty refills own Burst and slightly drains opponent's Burst on hit | ||
*Slightly blows opponent away on air hit (untechable for 50F/100F on CH) | *Slightly blows opponent away on air hit (untechable for 50F/100F on CH) | ||
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{{FrameDataHeader-GGXRD-R2|version=yes}} | {{FrameDataHeader-GGXRD-R2|version=yes}} | ||
|- | |- | ||
{{AttackVersion|name=Gun Flame |subtitle=236P|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|236P Full}} | |||
|- | |||
{{Description|14| | |||
*Damage and level change with each set of 9 active frames. | *Damage and level change with each set of 9 active frames. | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Gun Flame (DI) |subtitle=During Dragon Install: 236P}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 236P Full}} | |||
|- | |||
{{AttackVersion|name=Gun Flame (Feint) |subtitle=214P}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|214P Full}} | |||
|- | |||
{{AttackVersion|name=Volcanic Viper {{S}} |subtitle=623S|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|623S Full}} | |||
|- | |||
{{Description|14|*10F onwards Airborne | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: 623S|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 623S Full}} | |||
|- | |||
{{Description|14|*10F onwards Airborne | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{H}} |subtitle=623H|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|623H Full}} | |||
|- | |- | ||
{{Description|14|*7F onwards Airborne | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: 623H|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 623H Full}} | |||
|- | |- | ||
{{Description|14|{{ColumnList |text= | |||
*10F onwards Airborne | *10F onwards Airborne | ||
*Stun damage: 120 | *Stun damage: 120 | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Aerial Volcanic Viper {{S}} |subtitle=j.623S}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.623S Full}} | |||
|- | |||
{{AttackVersion|name=Aerial Volcanic Viper {{S}} (DI) |subtitle=During Dragon Install: j.623S|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI j.623S Full}} | |||
|- | |- | ||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*On hit, the 1st hit is active for 1 frame | *On hit, the 1st hit is active for 1 frame | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Aerial Volcanic Viper {{H}} |subtitle=j.623H}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.623H Full}} | |||
|- | |||
{{AttackVersion|name=Aerial Volcanic Viper {{H}} (DI) |subtitle=During Dragon Install: j.623H}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI j.623H Full}} | |||
|- | |- | ||
{{AttackVersion|name=Tataki Otoshi |subtitle=During Volcanic Viper: 214K}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|VV > 214K Full}} | |||
|- | |- | ||
{{AttackVersion|name=Bandit Revolver |subtitle=236K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|236K Full}} | |||
|- | |- | ||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*9F onwards Airborne | *9F onwards Airborne | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Bandit Revolver (DI) |subtitle=During Dragon Install: 236K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 236K Full}} | |||
|- | |||
{{Description|14|*7F onwards Airborne | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Aerial Bandit Revolver |subtitle=j.236K}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.236K Full}} | |||
|- | |||
{{AttackVersion|name=Aerial Bandit Revolver (DI) |subtitle=During Dragon Install: j.236K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI j.236K Full}} | |||
|- | |- | ||
{{Description|14| | |||
*Active frames of 4(6)4 are all treated as the 1st hit | *Active frames of 4(6)4 are all treated as the 1st hit | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Bandit Bringer |subtitle=236[K]|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|236[K] Full}} | |||
|- | |||
{{Description|14|*9F onwards Airborne | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Bandit Bringer (DI) |subtitle=During Dragon Install: 236[K]|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 236[K] Full}} | |||
|- | |||
{{Description|14|*7F onwards Airborne | |||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Kudakero |subtitle=j.214K}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|j.214K Full}} | |||
|- | |||
{{AttackVersion|name=Kudakero (DI) |subtitle=During Dragon Install: j.214K}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI j.214K Full}} | |||
|- | |- | ||
{{AttackVersion|name=Bukkirabou ni Nageru |subtitle=623K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|623K Full}} | |||
|- | |- | ||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Stun damage: 20 | *Stun damage: 20 | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Bukkirabou ni Nageru (DI) |subtitle=During Dragon Install: 623K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 623K Full}} | |||
|- | |||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Stun damage: 40 | *Stun damage: 40 | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Riot Stamp |subtitle=214K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|214K Full}} | |||
|- | |||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Data in [ ] refers to on hit or block | *Data in [ ] refers to on hit or block | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Riot Stamp (DI) |subtitle=During Dragon Install: 214K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 214K Full}} | |||
|- | |||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Data in [ ] refers to on hit or block | *Data in [ ] refers to on hit or block | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Ground Viper |subtitle=214S|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|214S Full}} | |||
|- | |||
{{Description|14| | |||
*Ground hits: Stun damage 2 | *Ground hits: Stun damage 2 | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Ground Viper (DI) |subtitle=During Dragon Install: 214S|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 214S Full}} | |||
|- | |||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*During lever wiggle and button mashing, data in { } loops. Maximum hits: 25 | *During lever wiggle and button mashing, data in { } loops. Maximum hits: 25 | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Fafnir |subtitle=41236H}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|41236H Full}} | |||
|- | |||
{{AttackVersion|name=Fafnir (DI) |subtitle=During Dragon Install: 41236H}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 41236H Full}} | |||
|- | |- | ||
{{AttackVersion|name=P.B.B. |subtitle=During Dragon Install: j.623K|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI j.623K Full}} | |||
|- | |- | ||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Stun damage: 30,50 | *Stun damage: 30,50 | ||
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{{FrameDataHeader-GGXRD-R2|version=yes}} | {{FrameDataHeader-GGXRD-R2|version=yes}} | ||
|- | |- | ||
{{AttackVersion|name=Tyrant Rave ver.β |subtitle=632146H<br/>[632146D]|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|632146H Full}} | |||
|- | |||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*[ ] Values are for Burst version | *[ ] Values are for Burst version | ||
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}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Tyrant Rave ver.β (DI) |subtitle=During Dragon Install: 632146H|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|DI 632146H Full}} | |||
|- | |||
{{Description|14| | |||
*Minimum damage: 20% | *Minimum damage: 20% | ||
*Stun damage: 20,0 | *Stun damage: 20,0 | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Dragon Install |subtitle=214214H (air OK)|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|214214H Full}} | |||
|- | |||
{{Description|14| | |||
{{ColumnList |text= | {{ColumnList |text= | ||
*Duration: 420F (During Hell Fire: 504F) | *Duration: 420F (During Hell Fire: 504F) | ||
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{{FrameDataHeader-GGXRD-R2|version=yes}} | {{FrameDataHeader-GGXRD-R2|version=yes}} | ||
|- | |- | ||
{{AttackVersion|name=Branding Breach |subtitle=During IK Mode: 236236H|rowspan=2}} | |||
{{#lsth:GGXRD-R2/Sol Badguy/Data|IK Full}} | |||
|- | |||
{{Description|14| | |||
*[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | *[ ] Indicates when match point for you, opponent in Hell Fire state, and you have 50% Tension | ||
*IK Mode Activation: 84F [5F+5F] | *IK Mode Activation: 84F [5F+5F] | ||
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: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Navigation== | ==Navigation== | ||
{{#lsth:GGXRD-R2/Sol Badguy/Data|Links}} | {{#lsth:GGXRD-R2/Sol Badguy/Data|Links}} | ||
{{Navbar-GGXRD-R2}} | {{Navbar-GGXRD-R2}} | ||
{{notice|To edit frame data, edit values in [[GGXRD-R2/Sol Badguy/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | |||
[[Category: Guilty Gear Xrd REV 2]] | [[Category: Guilty Gear Xrd REV 2]] | ||
[[Category:Frame Data]] | [[Category:Frame Data]] | ||
[[Category:Sol Badguy]] | [[Category:Sol Badguy]] |
Revision as of 07:04, 15 February 2019
System Data
Normal Moves
- Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
Universal Mechanics
Special Moves
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gun Flame 236P | |||||||||||||
{{{text}}} | |||||||||||||
Gun Flame (DI) During Dragon Install: 236P | |||||||||||||
Gun Flame (Feint) 214P | |||||||||||||
Volcanic Viper 623S | |||||||||||||
{{{text}}} | |||||||||||||
Volcanic Viper (DI) During Dragon Install: 623S | |||||||||||||
{{{text}}} | |||||||||||||
Volcanic Viper 623H | |||||||||||||
{{{text}}} | |||||||||||||
Volcanic Viper (DI) During Dragon Install: 623H | |||||||||||||
{{{text}}} | |||||||||||||
Aerial Volcanic Viper j.623S | |||||||||||||
Aerial Volcanic Viper (DI) During Dragon Install: j.623S | |||||||||||||
{{{text}}} | |||||||||||||
Aerial Volcanic Viper j.623H | |||||||||||||
Aerial Volcanic Viper (DI) During Dragon Install: j.623H | |||||||||||||
Tataki Otoshi During Volcanic Viper: 214K | |||||||||||||
Bandit Revolver 236K | |||||||||||||
{{{text}}} | |||||||||||||
Bandit Revolver (DI) During Dragon Install: 236K | |||||||||||||
{{{text}}} | |||||||||||||
Aerial Bandit Revolver j.236K | |||||||||||||
Aerial Bandit Revolver (DI) During Dragon Install: j.236K | |||||||||||||
{{{text}}} | |||||||||||||
Bandit Bringer 236[K] | |||||||||||||
{{{text}}} | |||||||||||||
Bandit Bringer (DI) During Dragon Install: 236[K] | |||||||||||||
{{{text}}} | |||||||||||||
Kudakero j.214K | |||||||||||||
Kudakero (DI) During Dragon Install: j.214K | |||||||||||||
Bukkirabou ni Nageru 623K | |||||||||||||
{{{text}}} | |||||||||||||
Bukkirabou ni Nageru (DI) During Dragon Install: 623K | |||||||||||||
{{{text}}} | |||||||||||||
Riot Stamp 214K | |||||||||||||
{{{text}}} | |||||||||||||
Riot Stamp (DI) During Dragon Install: 214K | |||||||||||||
{{{text}}} | |||||||||||||
Ground Viper 214S | |||||||||||||
{{{text}}} | |||||||||||||
Ground Viper (DI) During Dragon Install: 214S | |||||||||||||
{{{text}}} | |||||||||||||
Fafnir 41236H | |||||||||||||
Fafnir (DI) During Dragon Install: 41236H | |||||||||||||
P.B.B. During Dragon Install: j.623K | |||||||||||||
{{{text}}} |
Overdrives
Version | Damage | GuardHow this attack can be blocked. | StartupThe number of frames between inputting an attack and when the attack becomes active. Includes first active frame. | ActiveThe number of frames for which a move has hitboxes. Occurs after Startup. | RecoveryThe number of frames after a move's active frames during which the character cannot act assuming the move is not canceled. | On-BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. | Invuln | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tyrant Rave ver.β 632146H [632146D] | |||||||||||||
{{{text}}} | |||||||||||||
Tyrant Rave ver.β (DI) During Dragon Install: 632146H | |||||||||||||
{{{text}}} | |||||||||||||
Dragon Install 214214H (air OK) | |||||||||||||
{{{text}}} |
Instant Kill
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Sp |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | Sp |
5H | - | - | - | 2H | 5D, 2D | Jump, Sp |
2H | - | - | - | - | 5D, 2D | Jump, Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | Homing Jump, Homing Dash | |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K[+] | j.S | j.H | - | Sp |
j.K | - | - | j.S | - | j.D | Jump, Sp |
j.S | - | j.K | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Jump, Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
To edit frame data, edit values in GGXRD-R2/Sol Badguy/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.