(→Throws) |
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Line 913: | Line 913: | ||
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers) | : '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers) | ||
: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Older Frame Data== | |||
*[[GGXRD/Axl Low/Frame Data 1.0]] | |||
---- | ---- | ||
{{CharLinks | {{CharLinks |
Revision as of 19:31, 12 February 2016
System Data
Defense Modifier: x1.06
Guts Rating: 1
Stun Resistance: 60
Jump Startup: 4F
Backdash Time: 16F
Backdash Invincibility: 1-8F
Normal Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
28 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 7 | 6 | 19 | -11 | - |
5K |
16 | 264 | -7/+6 | - | 1 | Mid | S | YRP | 6 | 3 | 12 | -3 | - |
c.S |
28 | 384 | -6/+14 | - | 3 | Mid | SJ | YRP | 7 | 6 | 10 | +1 | - |
f.S |
33 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 9 | 3 | 22 | -11 | - |
5H |
42 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 16 | 4 | 17 | -2 | - |
2P |
24 | 264 | -7/+10 | - | 2 | Low | S | YRP | 12 | 6 | 18 | -10 | - |
2K |
9 | 144 | -8/+3 | Initial: 70% | 0 | Low | S | YRP | 7 | 5 | 6 | -1 | - |
2S |
22,18 | 528,264 | -4,-6/+10,+6 | - | 2,1 | Mid | SJ | YRP | 8 | 9,6 | 15 | -5 | - |
| |||||||||||||
2H |
22,18 | 384×2 | -6,-4/+14 | - | 3 | Low,Mid | - | YRP | 11 | 8,6 | 16 | -4 | - |
| |||||||||||||
j.P |
10 | 144 | -8/+3 | - | 0 | High / Air | CS | YRP | 7 | 4 | 9 | - | - |
j.K |
18 | 264 | -7/+10 | - | 2 | High / Air | SJ | YRP | 8 | 8 | 12 | - | - |
j.S |
16,12 | 264×2 | -4,-6/+10 | - | 2 | High / Air, All | S | YRP | 11 | 8,8 | 9 | - | - |
| |||||||||||||
j.H |
38 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 10 | 12 | 9 | - | - |
j.D |
40 | 264 | -7/+10 | - | 2 | High / Air | S | YRP | 10 | 2 | 22 + 5 Landing Recovery | - | - |
6P |
32 | 264 | -7/+10 | - | 2 | Mid | SJ | YRP | 9 | 3 | 16 | -5 | 1~11 Upper Body |
3P |
24 | 264 | -7/+10 | - | 2 | Low | S | YRP | 11 | 4 | 8 | +2 | - |
6K |
22,18 | 384,264 | -4,-6/+14,+10 | - | 3,2 | Mid,Mid | SJ | YRP | 11 | 5(2)8 | 15 | -5 | - |
| |||||||||||||
6H |
46 | 384 | -6/+20 | Initial: 80% | 4 | High | - | YRP | 23 | 9 | 9 | +1 | 11~31 Airborne |
j.6P |
24 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 7 | 6 | 14 | - | - |
2D |
30 | 264 | -7/+10 | - | 2 | Low | S | YRP | 8 | 10 | 12 | -8 | - |
5D |
25 | 384 | -20/+14 | Initial: 80% | 3 | High | - | YRP | 26 | 6 | 15 | -4 | 17~25 Foot |
Dead Angle Attack |
25 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 9 | 2 | 17 | -5 | 1~20 Full,21~24 Throw |
Throws
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,50 | 480 | -6,-0/NA | Forced: 50% | 0 | Ground Throw: 78750 | - | R | 1 | - | - | +71 | - |
| |||||||||||||
Air Throw |
0,60 | 480 | -6,-0/NA | Forced: 65% | 0 | Air Throw: 192500 | - | R | 1 | - | - | - | - |
|
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sickle Flash [4]6S
|
20×3 | 250 / 120×3 | -9/+10 | Initial: 80% | 4 | Mid | - | YRP | 12 | 12(3 Hit) | 39 | -15 | - |
Melody Chain Sickle Flash > 8 or 9
|
35 | 0 / 120 | -6/+20 | - | 4 | Mid | - | YRP | 1 | 12 | 35 | -6 | - |
Spinning Chain Strike Sickle Flash > 2 or 3
|
26×5 | 0 / 240×5 | -7/+10 | - | 2 | Low | - | YRP | 7 | [2(5)]×4,2 | 17 | -5 | - |
Artemis Hunter 623S
|
46 | 200 / 480 | -7/+10 | Initial: 90% | 2 | All | - | R | 9 | 6 | 35 | -22 | 1~11 Full |
Thunder Shadow Chain 63214S
|
45 | 200 / 480 | -6/+20 | - | 4 | High / Air | - | YRP | 28 | 4 | 13+3 After Landing | +1 | 4~Airborne |
Spindle Spinner 41236H
|
0,80 | 300 / 0,480 | -0,-16/NA | Forced: 70% | 0,4 | Ground Throw | - | YRP | 27 | 20 | 38 | +34 | - |
Heaven Can Wait (Mid) 214P
|
0,80 | 120 / 0,720 | -0,-20/NA | Forced: 70% | 0,4 | - | - | RP | - | - | Total 29 | +37 | 4~19 Mid and High Guard Point |
| |||||||||||||
Heaven Can Wait (Low) 214K
|
0,80 | 112 / 0,720 | -0,-20/NA | Forced: 70% | 0,4 | - | - | RP | - | - | Total 29 | +60 | 4~19 Low Guard Point |
| |||||||||||||
Axl Bomber j.623H
|
50 | 200 / 480 | -7/+20 | - | 4 | All | - | YRP | 9 | 4 | 10 After Landing | - | - |
Sparrowhawk Stance 63214H
|
- | 150 / 0 | - | - | - | - | - | YRP | - | - | Maximum 188 | - | - |
| |||||||||||||
→High Sparrowhawk Stance > P
|
40 | 0 / 240 | -7/+10 | Forced: 80% | 2 | All | - | YRP | 41+7 | 16 | 29 | - | - |
| |||||||||||||
→Mid Sparrowhawk Stance > K
|
32 | 0 / 240 | -7/+10 | Forced: 80% | 2 | All | - | YRP | 41+7 | 17 | 24 | - | - |
| |||||||||||||
→Low Sparrowhawk Stance > S
|
24 | 0 / 240 | -7/+10 | Forced: 80% [70%] | 2 | All | - | YRP | 41+11 | 17 | 29 | - | - |
| |||||||||||||
Cancel Sparrowhawk Stance > H
|
- | - | - | - | - | - | - | YRP | - | - | Total 28 | - | - |
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sickle Storm 2363214H
|
50×2,30×4 | -5000 / 0 | -6/+20x2,+10xN | - | 4 | Mid | - | YRP | 14+1 | 4,4(20)12{4 Hit} | 39 | -11 | 1~17 Full,18~19 Throw |
Shark Strike 214214S
|
20,42 | -5000 / 0 | -6/+20 | Forced: 85% | 4 | Mid,All | - | YRP | 3+2 | 11(8)2 | 6 | +11 | - |
|
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Amphora Conflagration During IK Mode: 236236H
|
DESTROY | - | -6/+14 | - | 3 | All | - | - | 9+15 [5+12] |
5 | 32 | -20 | 9~28 Full [5~21] Full |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | - | 6K | 2S | - | - | Sp |
2P | - | - | f.S | 6H | - | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
3P | - | - | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
5K | 5P, 2P, 6P, 3P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
2K | - | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
6K | - | - | c.S, 2S | 6H | - | Jump, Sp |
c.S | 5P, 2P | - | f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H | 5D | Sp |
2S | - | - | - | - | - | Jump, Sp |
5H | - | - | - | 6H | 5D, 2D | Sp |
2H | - | - | - | 6H | 5D | - |
6H | - | - | - | - | - | - |
5D | - | - | - | - | - | Homing Jump, Homing Dash |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P, j.6P | j.K | j.S | j.H | j.D | Sp |
j.K | j.P, j.6P | - | j.S | - | j.D | Jump, Sp |
j.S | j.P, j.6P | j.K | - | j.H | - | - |
j.H | - | - | - | - | j.D | Sp |
j.D | - | - | - | - | - | Sp |
j.6P | - | - | j.S | - | - | Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- 6K > c.S only works after 6K's second hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)