System Data
Defense Modifier: x0.94
Guts Rating: 0
Stun Resistance: 60
Jump Startup: 3F
Backdash Time: 23F
Backdash Invincibility: 1-11F
Normal Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
12 | 144 | -8/+3 | Initial: 90% | 0 | Mid | CSJ | YRP | 6 | 4 | 6 | ±0 | - |
5K |
22 | 264 | -7/+10 | Initial: 85% | 2 | Mid | SJ | YRP | 8 | 3 | 15 | -4 | Lower body |
c.S |
28 | 264 | -7/+10 | - | 2 | Mid | SJ | YRP | 6 | 3 | 11 | ±0 | - |
f.S |
36 | 264 | -7/+10 | Initial: 90% | 2 | Mid | S | YRP | 9 | 2 | 19 | -7 | - |
5H |
28×2 | 384×2 | -6/+14 | - | 3 | Mid | S | YRP | 12 | 3(3)3 | 18 | -4 | - |
2P |
12 | 144 | -8/+3 | Initial: 90% | 0 | Mid | CS | YRP | 5 | 4 | 7 | -1 | - |
2K |
15 | 264 | -7/+6 | Initial: 80% | 1 | Low | S | YRP | 6 | 6 | 8 | -2 | - |
2S |
30 | 264 | -7/+10 | - | 2 | Low | S | YRP | 12 | 3 | 11 | ±0 | - |
1H |
45 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 15 | 14 | 25 | -20 | - |
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2H |
40 | 384 | -6/+20 | Initial: 90% | 4 | Mid | S | YRP | 15 | 14 | 29 | -24 | - |
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3H |
35 | 384 | -6/+20 | Initial: 90% | 4 | Mid | S | YRP | 19 | 14 | 33 | -28 | - |
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j.P |
14 | 144 | -8/+3 | - | 0 | High / Air | CSJ | YRP | 6 | 6 | 9 | - | - |
j.K |
18 | 264 | -7/+10 | - | 1 | High / Air | SJ | YRP | 9 | 6 | 21 | - | - |
j.S |
28 | 264 | -7/+10 | - | 2 | High / Air | SJ | YRP | 10 | 8 | 22 | - | - |
j.H |
14×6 | 264×6 | -7/+10 | - | 2 | High / Air | S | YRP | 13 | 12 | 24 | - | - |
j.D |
50 | 384 | -6/+20 | Initial: 90% | 4 | High / Air | - | YRP | 11 | 8 | 24 | +6 | - |
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6P |
32 | 264 | -7/+10 | - | 2 | Mid | S | YRP | 9 | 6 | 21 | -13 | 1~14 Upper Body |
6H |
60 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 27 | 6 | 27 | -14 | 14~20 Strike |
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2D |
28 | 264 | -7/+10 | - | 2 | Low | S | YRP | 12 | 6 | 12 | -4 | - |
5D |
25 | 384 | -20/+20 | Initial: 80% | 4 | High | - | YRP | 26 | 7 | 12 | ±0 | - |
Universal Mechanics
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,10×10,0 | 0,60×10,0 | -6,-0/NA | Forced: 55% | 0 | Ground Throw: 78750 | - | R | 1 | - | - | +64 | - |
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Air Throw |
0,60 | 480 | -6,-0/NA | Forced: 65% | 0,4 | Air Throw: 210000 | - | R | 1 | - | - | +24 | - |
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Dead Angle Attack |
25 | -5000 / 264 | -7/+10 | Initial: 50% | 2 | All | - | - | 8 | 3 | 32 | -21 | 1~10 Full,11~27 Foot |
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Special Movement 1(Crouch Walk) 1 or 3
|
- | 45 / ― | - | - | - | - | - | Y | - | - | - | - | - |
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Special Movement 2(Air Hang) Double Jump
|
- | - | - | - | - | - | - | Y | - | - | Total 45 | - | - |
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→Air Movement Air Hang > direction
|
- | - | - | - | - | - | - | Y | - | - | Total 25 | - | - |
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Dash |
- | - | - | - | - | - | - | Y | - | - | Total 39 | - | 4~18 Guard Point |
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Task A 236P
|
35×2 | 150 / 360 | -7/+2 | - | 2 | All | - | YRP | 18 | 90, until return | Total 49 | -5 | - |
Aerial Task A j.214P
|
35×2 | 150 / 360 | -7/+2 | - | 2 | All | - | YRP | 18 | 90, until return | Total 49 | -5 | - |
Deja Vu (Task A) 214P
|
35×2 | 50 / 240 | -7/+2 | - | 2 | All | - | - | 29 | 90,54 | Total 30 | - | - |
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Deja Vu (Aerial Task A) |
35×2 | 50 / 240 | -7/+2 | - | 2 | All | - | - | 29 | 90,56 | Total 30 | - | - |
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Task A’ 236K
|
35 | 150 / 480 | -7/+2 | Initial: 80% | 2 | All | - | YRP | 37 | - | Total 70 | +9 | - |
Aerial Task A’ j.236K
|
35 | 150 / 480 | -7/+2 | Initial: 80% | 2 | All | - | YRP | 37 | - | Total 70 | +9 | - |
Deja Vu (Task A’) 214K
|
35 | 50 / 240 | -7/+2 | Initial: 80% | 2 | All | - | - | 48 | - | Total 30 | +9 | - |
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Deja Vu (Aerial Task A’) j.214K
|
35 | 50 / 240 | -7/+2 | Initial: 80% | 2 | All | - | - | 48 | - | Total 30 | +9 | - |
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Task B 236S
|
14×4 | 250 / 360 | -6/+2 | - | 3 | All | - | YRP | 14 | 4×4 | 26 | -13 | - |
Aerial Task B j.236S
|
14×3 | 200 / 480 | -6/+2 | - | 3 | All | - | YRP | 12 | 6,6,4 | 8 After Landing | -5 | - |
Deja Vu (Task B) 214S
|
14×4 | 50 / 120 | -6/+2 | - | 3 | All | - | - | 23 | 16 | Total 30 | +28 | - |
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Deja Vu (Aerial Task B) j.214S
|
26×4 | 50 / 120 | -6/+2 | - | 3 | All | - | - | 23 | 16 | Total 30 | +28 | - |
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Task C 236H
|
30×2, 10 | 200 / 480×2,120 | -6×2,-8/+2×2,+2 | - | 3×2,0 | All, High / Air, All | - | YRP | 11 | 8(17)10,10 | 13 | -2 | 9~Airborne |
Aerial Task C j.236H
|
30×2[30×2] | 150 / 600,120 | -6,-8[-6,-7]/+2,+2[+3,+3] | [―,Forced 65] | 3,0[3,1] | High / Air, All | - | YRP | 21 | Until Landing,10 | 11 | ±0[+3] | - |
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Deja Vu (Task C) 214H
|
30×2, 10 | 50 / 120 | -6×2,-8/+2×2,+2 | - | 3×2,0 | All | - | - | 30 | 8(17)10(6)10 | Total 30 | - | - |
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Deja Vu (Aerial Task C) j.214H
|
30, 10[30×2] | 50 / 120 | -6,-8[-6,-7]/+2,+2[+3,+3] | - | 3,0[3,1] | All | - | - | 28 | Until Landing (6)10 | Total 30 | - | - |
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Icon Properties |
- | - | - | - | - | - | - | - | - | 421 | - | - | - |
Deja Vu |
- | 50 / ― | - | - | - | - | - | Y | - | - | Total 30 | - | - |
|
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sinusoidal Helios 632146H
|
28×6 | -5000 | -7/+10 | - | 2 | All | - | YR | 6+8 | 2×6 | Total 39 | +11 | 1~15 Strike |
Hemi Jack 632146S
|
0,15 | -5000 | -8/NA | - | 0 | Unblockable | - | Y | 17+183 | 536 | Total 73 | - | - |
|
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Theater Of Pain During IK Mode: 236236H
|
DESTROY | - | -6/+14 | - | 3 | All | - | - | 9+12 [5+9] |
8 | 27 | -18 | 9~28 Full [5~21 Full] |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
6P | - | - | c.S | 2H, 6H | - | Sp |
5K | - | - | c.S, f.S, 2S | 5H, 1H/2H/3H | 5D, 2D | Jump, Sp |
2K | - | - | c.S, f.S, 2S | 5H, 1H/2H/3H , 6H | 5D, 2D | Sp |
c.S | 6P | - | f.S, 2S | 5H, 1H/2H/3H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H, 6H | - | Jump, Sp |
2S | - | - | - | 5H, 1H/2H/3H | 5D, 2D | Sp |
5H | - | - | - | 2H | 5D, 2D | Jump (2nd hit), Sp |
1H/2H/3H | - | - | - | - | - | Jump, Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | - | Homing Jump, Homing Dash |
2D | - | - | - | - | - | Jump, Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P | j.K | j.S | j.H | j.D | Jump, Sp |
j.K | j.P | - | j.S | j.H | j.D | Jump, Sp |
j.S | j.P | - | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | - |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
Older Frame Data
- Current version: 1.10
- GGXRD/Bedman/Frame Data 1.0