GGXRD/Millia Rage: Difference between revisions

From Dustloop Wiki
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=14
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=7
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-1
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=12
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-10
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=22x2
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=7
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-6
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=28
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=7
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-6
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=30x2
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=6
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-4
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=22x2
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-9
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=25
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=19
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=+3
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=35x2
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=15
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-6
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=23
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=28
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-10
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=20
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-22
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=9
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=+2
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=8
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=9
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-9
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=26
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=9
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-3
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=33
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=11
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-2
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=26
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=13
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=-1
  |description=
  |description=
*List what the move is used for
*List what the move is used for
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=10
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=5
  |active=
  |active=6
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=12
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=6
  |active=
  |active=4
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=26
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=10
  |active=
  |active=6
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=22x3
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=8
  |active=
  |active=4(2) 6(2)
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
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|data=
|data=
  {{AttackData-GGXRD
  {{AttackData-GGXRD
  |damage=
  |damage=36
  |tension=
  |tension=
  |gb+=
  |gb+=
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  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=11
  |active=
  |active=7
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
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}}
}}
<br clear=all/>
<br clear=all/>
===[[Offense (GGXRD)#Throws|Throws]]===
===[[Offense (GGXRD)#Throws|Throws]]===
====== ======
====== ======

Revision as of 20:49, 31 October 2014

Millia Rage

Overview

Placeholder

Strengths
Placeholder
Weaknesses
Placeholder
Movement Options
Placeholder

Defense Modifier: x1.22

Guts Rating: ??

Stun Resistance: ??

Jump Startup: 3F

Backdash Time: 11F

Backdash Invincibility: 1-5F


Move List

See also: Millia Full Frame Data

Normal Moves

5P
GGXRD Millia 5P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
14 - - - 7 - - -1
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5K
GGXRD Millia 5K.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
12 - - - 5 - - -10
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

c.S
GGXRD Millia cS.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
22x2 - - - 7 - - -6
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

f.S
GGXRD Millia fS.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
28 - - - 7 - - -6
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5H
GGXRD Millia 5H.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
30x2 - - - 6 - - -4
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6P
GGXRD Millia 6P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
22x2 - - - 10 - - -9
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6K
GGXRD Millia 6K.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
25 - - - 19 - - +3
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

6H
GGXRD Millia 6H.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
35x2 - - - 15 - - -6
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

5D
GGXRD Millia 5D.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
23 - - - 28 - - -10
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Dead Angle Attack
GGXRD Millia 6P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
20 - - - 10 - - -22
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2P
GGXRD Millia 2P.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
9 - - - 5 - - +2
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2K
GGXRD Millia 2K.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
8 - - - 9 - - -9
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2S
GGXRD Millia 2S.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
26 - - - 9 - - -3
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2H
GGXRD Millia 2H.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
33 - - - 11 - - -2
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

2D
GGXRD Millia 2D.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
26 - - - 13 - - -1
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.P
GGXRD Millia jP.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
10 - - - 5 6 - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.K
GGXRD Millia jK.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
12 - - - 6 4 - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.S
GGXRD Millia jS.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
26 - - - 10 6 - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.H
GGXRD Millia jH.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
22x3 - - - 8 4(2) 6(2) - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

j.D
GGXRD Millia jD.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
36 - - - 11 7 - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Throws

Ground Throw
GGXRD Millia GroundThrow.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Air Throw
GGXRD Millia AirThrow.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Special Moves

Bad Moon
j.236P
GGXRD Millia BadMoon.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Turbo Fall
j.236K
GGXRD Millia TurboFall.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Tandem Top
236S/H
GGXRD Millia TandemTop.png
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
S - - - - - - - -
H - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Lust Shaker
214S or SSSS....
GGXRD Millia LustShaker.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Forward Roll
214K
GGXRD Millia ForwardRoll.png
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Normal - - - - - - - -
Roll Again
Roll > K
- - - - - - - -
Lust Shaker
Roll > S
- - - - - - - -
Digitalis
Roll > H
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Silent Force
j.214S
GGXRD Millia SilentForce.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Secret Garden
214H > direction + H
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Summon - - - - - - - -
Each Hit - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Overdrives

Emerald Rain
236236S
GGXRD Millia EmeraldRain.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Winger
2141236H
GGXRD Millia Winger.png
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines

Chroming Rose
214214S
GGXRD Millia ChromingRose.png
Version Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
Summon - - - - - - - -
per Rose - - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Instant Kill

???
in IK mode: 236236H
Damage Guard Cancel Roman Startup Active Recovery Frame Adv.
- - - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, floating opponents on CH, etc.

Follow the Help:Writing_Character_Pages guidelines


Strategy

General Tactics

Tips and Tricks

Combos


Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc