< GGXRD | Sol Badguy
Final Ultima (talk | contribs) m (The 4Gamer Wiki frame data fails to correct stun damage in light of base damage changes, as well as not applying the extra recovery to the DI version of Bukkirabou ni Nageru. The values I put here are corrections.) |
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Line 1,182: | Line 1,182: | ||
: '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers) | : '''Sp''' = Special Attacks and Overdrives (aka: Specials and Supers) | ||
: '''Su''' = Overdrives (aka: Supers) | : '''Su''' = Overdrives (aka: Supers) | ||
==Older Frame Data== | |||
*Current version: 1.10 | |||
*[[GGXRD/Sol Badguy/Frame Data 1.0]] | |||
---- | ---- | ||
{{CharLinks | {{CharLinks |
Revision as of 20:38, 12 February 2016
System Data
Defense Modifier: x1.00
Guts Rating: 1
Stun Resistance: 60
Jump Startup: 3F
Backdash Time: 16F
Backdash Invincibility: 1-8F
Normal Moves
- Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
10[12] | 144 | -8/+3 | Initial: 90% | 0 | Mid | CSJ | YRP | 4[3] | 4[1] | 6[5] | ±0[+4] | - |
5K |
14x2 | 264 | -7/+6 | Initial: 90% | 1 | Mid | SJ | YRP | 3 | 2,6[1,4] | 13[7] | -7[+1] | - |
c.S |
30[28] | 264 | -7/+10 | - | 2 | Mid | SJ | YRP | 5[3] | 2[1] | 16[10] | -4[+3] | - |
f.S |
30[28] | 264 | -7/+10 | - | 2 | Mid | S | YRP | 7[5] | 2[1] | 23[13] | -11[±0] | - |
5H |
40[44] | 384 | -6/+20 | - | 4 | Mid | SJ | YRP | 11[6] | 2[1] | 26[13] | -9[+5] | - |
2P |
8 | 144 | -8/+3 | Initial: 80% | 0 | Mid | CS | YRP | 5[3] | 4[1] | 4[5] | +2[+4] | - |
2K |
12[14] | 144 | -8/+3 | Initial: 70% | 0 | Low | S | YRP | 6[4] | 3[1] | 8[7] | -1[+2] | - |
2S |
25[24] | 264 | -7/+10 | - | 2 | Mid | S | YRP | 10[7] | 3[1] | 8[5] | +3[+8] | - |
2H |
36[40] | 384 | -6/+20 | - | 4 | Mid | SJ | YRP | 8[5] | 6[3] | 26[13] | -13[+3] | - |
j.P |
12 | 144 | -8/+3 | - | 0 | High/Air | CS | YRP | 5[3] | 7[4] | 4[3] | - | - |
j.K |
22 | 264 | -7/+10 | - | 2 | High/Air | SJ | YRP | 6 | 6[3] | 17[12] | - | - |
j.S |
28[25] | 264 | -7/+10 | Initial: 90% | 2 | High/Air | SJ | YRP | 10[6] | 3[2] | 23[12] | - | - |
j.H |
24x2 | 264 | -7/+10 | - | 2 | High/Air | S | YRP | 9 | 6,8[4,2] | 0 | - | - |
j.D |
35 | 384 | -8/+14 | Initial: 90% | 3 | High/Air | SJ | YRP | 9 | 7 | 13/5 landing recovery | - | - |
6P |
32 | 264 | -12/+10 | - | 2 | Mid | S | YRP | 9[6] | 3[2] | 20[10] | -9[+2] | 1~7F [1~4F] Upper Body 12~19F [8~11F] Upper Body 8~11F [5~7F] Above Knees |
6H |
56 | 384 | -6/+20 | - | 4 | Mid | S | YRP | 17[12] | 7[4] | 30[14] | -18[+1] | - |
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2D |
28[30] | 384 | -6/+14 | - | 3 | Low | S | YRP | 7[5] | 3[1] | 20[13] | -6[+3] | 4~20F [3~12F] Low Profile |
5D |
27 | 264 | -20/+10 | Initial: 80% | 2 | High | - | YRP | 24 | 3 | 24 | -13 | - |
DAA |
25 | -5000/264 | -7/+10 | Initial: 50% | 2 | All | - | - | 11 | 13 | 25 | -14 | 1-13F Full 14-33F Throw 14-23F Upper Body |
Throws
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,60 | 0,480 | -6,0/NA | Forced: 65% | 0,4 | Ground Throw: 75250 | - | R | 1 | - | - | +51 | - |
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Air Throw |
0,60 | 0,480 | -6,-7/NA | Forced: 65% | 0,2 | Air Throw: 192500 | - | R | 1 | - | - | - | - |
|
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gun Flame 236P
|
50→42→ 30→30 |
200/120 | -7/+2 | - | 2→2→ 1→1 |
All | - | YRP | 20 | 9(1)9(1)9(1)9 | Total 50 | -4 | - |
| |||||||||||||
Gun Flame (DI) During Dragon Install: 236P
|
50 | 200/120 | -7/+10 | - | 2 | All | - | YRP | 20 | 6 | Total 36 | +3 | - |
Gun Flame (Feint) 214P
|
- | 350/- | - | - | - | - | - | YRP | - | - | Total 30 | - | - |
Volcanic Viper 623S
|
40,25 | 200/480, 720 |
-7/+10 | - | 2 | Mid | - | R | 7 | 3(3)11 | 21+8 after landing | -26 | 1~9F Full 10~12F Strike 10F onwards Airborne |
Volcanic Viper (DI) During Dragon Install: 623S
|
40,20x2 | 200/360, 720x2 |
-7/+10 | - | 2 | Mid | - | R | 7 | 3(1)4,2 | 21+8 after landing | -17 | 1~9F Full 10F Strike 10F onwards Airborne |
Volcanic Viper 623H
|
40,25 | 300/480, 720 |
-7/+10 | - | 2 | Mid | - | R | 5 | 2(3)18 | 29+8 after landing | -41 | 1~6F Full 7~11F Strike 7F onwards Airborne |
Volcanic Viper (DI) During Dragon Install: 623H
|
60,12x9 | 300/96, 720x9 |
-1,-6x9/ +20,+10x9 |
- | 4,2x9 | Mid | - | R | 7 | 3,47 | 38+8 after landing | -71 | 1~9F Full 10F onwards Airborne |
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Aerial Volcanic Viper j.623S
|
32,20 | 200/360, 720 |
-7/+10 | - | 2 | All | - | R | 5 | 2(3)9 | Until landing+8 | - | 1~9F Strike |
Aerial Volcanic Viper (DI) During Dragon Install: j.623S
|
32,20x2 | 200/240, 720x2 |
-7/+10 | - | 2 | All,Midx2 | - | R | 5 | 2(1)4,2 | Until landing+8 | - | 1~6F Strike |
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Aerial Volcanic Viper j.623H
|
40,20 | 250/480, 720 |
-7/+10 | - | 2 | All | - | R | 5 | 2(3)18 | Until landing+8 | - | 1~11F Strike |
Aerial Volcanic Viper (DI) During Dragon Install: j.623H
|
60,12x9 | 250/96, 720x9 |
-1,-6x9/ +20,+10x9 |
- | 4,2x9 | All,Midx9 | - | R | 7 | 3,47 | Until landing+8 | - | 1~9F Strike |
Tataki Otoshi During Volcanic Viper: 214K
|
16 | 50/240 | -7/+10 | - | 2 | All | - | R | 11 | 4 | Until landing+10 | - | - |
Bandit Revolver 236K
|
20,40 | 150/480 | -7/+10 | - | 2 | Mid | - | YRP | 9 | 5(11)9 | 2+8 after landing | -5 | 1~3F Strike 9F onwards Foot & Airborne |
| |||||||||||||
Bandit Revolver (DI) During Dragon Install: 236K
|
20x3,50 | 150/240 | -6/+14x3, +20 |
Forced: 80% | 3x3,4 | Midx3,High | - | YRP | 7 | 3x3(9)9 | 3+8 after landing | +4 | 1~3F Strike 7F onwards Foot & Airborne |
Aerial Bandit Revolver j.236K
|
22x4 | 150/300 | -7/+6 | - | 1 | All | - | YRP | 4 | 4(6)4,2,2,2 | Until landing+12 | - | 1~3F Strike |
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Aerial Bandit Revolver (DI) During Dragon Install: j.236K
|
22x4 | 150/300 | -6/+14 | - | 3 | All | - | YRP | 4 | 4(6)4,2,2,2 | Until landing+5 | - | - |
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Bandit Bringer 236[K]
|
50 | 150/360 | -6/+20 | Initial: 65% | 4 | High/Air | - | YRP | 32 | 6 | 9+4 after landing | ±0 | 1~3F Strike 9F onwards Lower Body & Airborne |
Bandit Bringer (DI) During Dragon Install: 236[K]
|
50 | 150/360 | -6/+20 | - | 4 | High/Air | - | YRP | 30 | 6 | 9+4 after landing | ±0 | 1~3F Strike 7F onwards Lower Body & Airborne |
Kudakero j.214K
|
28,20 | 150/720, 120 |
-7/+10,+6 | Initial: 85%, - | 2,1 | All | - | YRP | 22 | Until landing (7)10 |
29 after landing | +2 | - |
Kudakero (DI) During Dragon Install: j.214K
|
28,20 | 150/720, 120 |
-7/+10,+6 | Forced: 80%, - | 2,1 | All | - | YRP | 13 | Until landing (7)10 |
24 after landing | +7 | - |
Bukkirabou ni Nageru 623K
|
0,40 | -/0,720 | -6,0/NA | Forced: 60% | 0 | Ground Throw: 122500 | - | YRP | 4 | 1 | - | - | - |
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Bukkirabou ni Nageru (DI) During Dragon Install: 623K
|
0,80 | -/0,720 | -6,0/NA | Forced: 60% | 0 | Ground Throw: 122500 | - | YRP | 4 | 1 | - | - | - |
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Riot Stamp 214K
|
30,50 | 100/420, 720 |
-6/+14, +20 |
Initial: 75% | 3,4 | High/Air | - | YRP | 10 after reaching wall | Until landing [(15)3] |
5 after landing[10]/ 5 landing recovery |
+6 | 1F onwards Lower Body & Airborne |
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Riot Stamp (DI) During Dragon Install: 214K
|
10,30,20x5 | 100/240, 300,144x5 |
-6x2,-7x5/ +14,+20, +10x5 |
- | 3,4,2x5 | High/Airx2,Allx5 | - | YRP | 10 after reaching wall | Until landing [(15)3,38] |
5 after landing[10]/ 5 landing recovery |
+45 | 1F onwards Lower Body & Airborne |
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Grand Viper 214S
|
11x2~6, 18x3 |
300/120 x2~6, 360x3 |
-1x2~6, -7x3/ +10x5~9 |
Initial: 80% | 2 | Lowx2~6, Midx3 |
- | R | 17 | 5~23(4)12 (2)2(2)19 |
37+10 after landing | -56 | 1~4F, 17~21F Low Profile 5~16F Super Low Profile 24~25F, 38~43F Strike |
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Grand Viper (DI) During Dragon Install: 214S
|
{8,20} x4~11, 8,26x3 |
300/ {96,120} x4~11, 96,360x3 |
{-1,-7} x4~11, -1,-7x3/ +10x12~26 |
Initial: 80% | 2 | {Low,All} x4~11, Low,Midx3 |
- | YRP | 11 | 15(4)12 (2)2(2)19 |
37+10 after landing | -56 | 1~10F Super Low Profile 11~25F Low Profile 28~29F, 42~47F Strike |
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Fafnir 41236H
|
58 | 200/600 | -7/+35 | Initial: 55% | 3 | Mid | - | YRP | 18 | 3 | 12 | +2 | - |
Fafnir (DI) During Dragon Install: 41236H
|
40x3 | 200/240x3 | -10/+20 | Initial: 75% | 4 | Mid | - | YRP | 18 | 1,1,1 | 23 | +4 | - |
P.B.B. During Dragon Install: j.623K
|
0,60,100 | -/0,720x2 | 0/NA | Forced: 60% | 0,4x2 | Air Throw: 122500 | - | YRP | 9 | 1 | - | - | - |
|
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tyrant Rave ver.β 632146H
|
80,70 | -5000 | -6,-27/ +20,+14 |
- | 4,3 | Mid,All | - | YRP | 5+1 | 11(17)15 | 31 | -15 | 1~8F Strike |
| |||||||||||||
Tyrant Rave ver.β (DI) During Dragon Install: 632146H
|
80,20x15 | -5000 | -6,-4/ +20,+14 |
Initial: -, 70% | 4,3 | Mid,All | - | YRP | 7+1 | 11(17)46 | 31 | -18 | 1~18F Strike |
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Dragon Install 214214H (air OK)
|
- | -5000 | - | - | - | - | - | YR | - | - | Total 19 (Super Freeze on 19F) |
- | 7~19F Full |
|
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Branding Breach During IK Mode: 236236H
|
DESTROY | - | -6/+14 | - | 3 | All | - | - | 9+16 [5+15] |
6 | 32 | -21 | 1~8F Upper Body 9~31F Full [1~4F Upper Body 5~25F Full] |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Jump, Sp |
2P | 5P[+], 2P[+], 6P[+] | 5K[+], 2K[+] | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Sp |
6P | - | - | c.S, f.S, 2S | 5H, 2H, 6H | 5D, 2D | Sp |
5K | 6P | - | c.S, f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
2K | 6P | - | c.S, f.S, 2S | 2H | 5D, 2D | Sp |
c.S | 6P | - | f.S, 2S | 5H, 2H | 5D, 2D | Jump, Sp |
f.S | - | - | 2S | 5H, 2H | 5D, 2D | Sp |
2S | - | - | - | 5H, 2H, 6H | 5D, 2D | Sp |
5H | - | - | - | 2H | 5D, 2D | Jump, Sp |
2H | - | - | - | - | 5D, 2D | Jump, Sp |
6H | - | - | - | - | - | Sp |
5D | - | - | - | - | Homing Jump, Homing Dash | |
2D | - | - | - | - | - | Sp |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | j.P[+] | j.K[+] | j.S | j.H | - | Sp |
j.K | - | - | j.S | - | j.D | Jump, Sp |
j.S | - | j.K | - | j.H | j.D | Jump, Sp |
j.H | - | - | - | - | - | Sp |
j.D | - | - | - | - | - | Jump, Sp |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- X = X is available on hit or block
- X[+] = X is available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)
Older Frame Data
- Current version: 1.10
- GGXRD/Sol Badguy/Frame Data 1.0