GVS/Epyon: Difference between revisions

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Latest revision as of 01:56, 21 November 2017

OZ-13MS Gundam Epyon
GVS Epyon Portrait.png
Main Pilot: Milliardo Peacecraft

Alternate Pilot: Heero Yuy

Cost: 500

Durability: 720

MA Mode: Yes

Equip Change: No

Introduction

Ranged Weapons

[Main Shot]

Homing Dash
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -

Quickly approach enemies. Can use during overheat.

[CSb]

ZERO System
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- 1 - - - - - -

Cuts all tracking until you get hit. Once per life.

[Special Shot]

Beam Sword Power Conversion
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -


[Special Melee]

Special Movement
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - - - - -

[Sub]

Heat Rod
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
- - - - Whip - - -

Melees

[Neutral Melee]

Neutral Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Forward Melee]

Forward Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Side Melee]

Side Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Down Melee]

Down Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Boost Dash Melee]

BD Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Sub Shot]

Forward Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[MA Melee]

MA Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)

Awakening Attack

Beam Sword Maximum Output

Combos

Input Damage Notes
Main Starter
??
Neutral Melee Starter
??
Forward Melee Starter
??
Side Melee Starter
??
Down Melee Starter
??
BD Melee Starter
??
During Awakening
??

Tactics

Awakening Consideration

  • Blaze Gear
  • Lightning Gear

Striker Consideration

Partner Consideration

500

400

300

200

External Links


Gundam Versuse
200 Cost Suits
300 Cost Suits
400 Cost Suits
500 Cost Suits
System Explanations

HUDControlsStrikersAwakening Data


GVS NotationMovement/CancelingOffenseDefenseDamageAttack Attributes