GVS/Gundam

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< GVS
RX-78-2 Gundam
GVS Gundam Portrait.png
Main Pilot: Amuro Ray

Alternate Pilot: Ryu Jose

Cost: 400

Durability: 600

MA Mode: No

Equip Change: No

Introduction

Ranged Weapons

[Main Shot]

Beam Rifle
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
70 7 Constant 3 seconds / 1 ammo Beam Stagger 2.0 -
  • Standard beam rifle.

[CSa]

Beam Rifle Snipe
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
120 - Charge 2 seconds Beam Down - -
  • Slow startup

[Sub Shot]

Hyper Bazooka
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
99 3 Empty 4.5? seconds / 3 ammo Physical and Explosive Down - -

[Special Shot]

Beam Javelin
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
90 / 140 / 190 - Charge 0.5 seconds / level Physical Weak Stun - -
  • Has three levels of charge.

[Special Melee]

Gundam Hammer
Damage Ammo Reload Type Reload Time Attack Type Attack Attribute Down Value Proration
114 - - - Physical Down - -

Melees

[Neutral Melee]

Neutral Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Forward Melee]

Forward Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Side Melee]

Side Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)
3rd stage (%) (%)

[Down Melee]

Down Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

[Boost Dash Melee]

BD Melee Move Total Damage

(Total Proration)

Individual Damage

(Individual Proration)

Total Down Value Individual Down Value Attribute
1st stage (%) (%)
2nd stage (%) (%)

Awakening Attack

Last Shooting

Combos

Input Damage Notes
Main Starter
??
Neutral Melee Starter
??
Forward Melee Starter
??
Side Melee Starter
??
Down Melee Starter
??
BD Melee Starter
??
During Awakening
??

Tactics

Awakening Consideration

  • Blaze Gear
  • Lightning Gear

Striker Consideration

Partner Consideration

500

400

300

200

External Links


Gundam Versuse
200 Cost Suits
300 Cost Suits
400 Cost Suits
500 Cost Suits
System Explanations

HUDControlsStrikersAwakening Data


GVS NotationMovement/CancelingOffenseDefenseDamageAttack Attributes