Frame data can tell us how fast things are and how long an opponent is in stun, but things can get more confusing as more variables are put into the mix. Let's go over how a normal interaction works, then expand.
Hitting the Opponent with a Strike
Let's look at a simple example. Slayer hitting Venom with his 5K.
- Slayer hitting Venom picture here
- Basic Time Chart goes here
The instant Slayer hits Venom, both characters enter hitstop where both
Hitstop is the period of time where both characters are "frozen" in place. This is often used to give attacks the feeling of more impact, but also