GGXRD/I-No/Frame Data 1.0: Difference between revisions

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Revision as of 01:58, 22 November 2014

System Data

Defense Modifier: x1.06

Guts Rating: ??

Stun Resistance: ??

Jump Startup: 3F

Backdash Time: 13F

Backdash Invincibility: 1-8F

Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
5P
12 144 8 - 0 Mid - - 4 4 6 ±0 -
5K
20 264 7 - 1 Mid - - 7 7 12 -7 -
c.S
34 264 7 - 2 Mid - - 6 2 12 ±0 -
f.S
28 264 7 - 2 Mid - - 13 5 19 -9 -
5H
38 384 6 - 4 Mid - - 13 4 18 -3 -
2P
10 144 8 Initial: 80% 0 Mid - - 5 2 5 +3 -
2K
15 144 8 Initial: 75% 0 Low - - 5 2 8 ±0 -
2S
28 264 7 - 2 Mid - - 9 2 17 -5 -
2H
35 384 6 Initial: 80% 4 Mid - - 11 2 11 +6 -
j.P
18 144 8 - 0 High / Air - - 5 5 12 - -
j.K
13 264 7 Initial: 90% 1 High / Air - - 5 12 18 - -
j.S
23 264 7 - 2 High / Air - - 8 6 23 - -
j.H
35 264 7 - 2 High / Air - - 12 6 Until Landing - -
j.D
40 264 7 Initial: 80% 2 High / Air - - 16 5 20 / 9 After Landing - -
6P
32 264 7 Initial: 90% 4 Mid - - 9 3 21 -10 1~11 Above Knees
6H
20,45 384,384 6 Initial: 80%,― 3,4 Mid - - 5 4(12)8 17 -6 -
2D
26 264 7 - 2 Low - - 11 3 18 -7 -
5D
25 264 20 Initial: 80% 2 High - - 26 12 9 -7 -
Dead Angle Attack
25 -5000 / 264 7 Initial: 50% 2 All - - 11 3 25 -14 1~13 Full,14~38 Throw

Throws

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ground Throw
0,60 480 6,0 Forced: 65% 0,2 Ground Throw: 78750 - - 1 - - +54 -
Air Throw
0,60 480 6,0 Forced: 65% 0,4 Air Throw: 201250 - - 1 - - - -

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Hover Dash
66
- - - - - - - - - - - - -
  • Can use moves at 9F
Antidepressant Scale
214P
12×n 250 / 120×n 8 / 7×n - 0,1×n All - - 18 Until Corner Total 50 -12 -
  • Number of hits depends on distance (Maximum 5 Hits)
Antidepressant Scale (Aerial)
j.214P
12×n 250 / 120×n 8 / 7×n - 0,1×n All - - 15 Until Corner Until Landing - -
  • Number of hits depends on distance (Maximum 5 Hits)
Stroke the Big Tree (S)
41236S
40 200 / 720 6 - 4 Low - - 20 2 17 ±0 3~19 Above Knees,6~15 Throw
Stroke the Big Tree (H)
41236H
40 200 / 720 6 - 4 Low - - 28 2 14 +3 5~27 Above Knees,11~23 Throw
Sultry Performance (P)
j.236P
30 200 / 480 7 - 2 High / Air - - 14[67] Until Landing 15 - -
  • [ ] Indicates max charge startup,Can air dash 8F after hit
Sultry Performance (K)
j.236K
30 200 / 480 7 Initial: 85% 2 High / Air - - 13[66] Until Landing 12 - -
  • [ ] Indicates max charge startup
Sultry Performance (S)
j.236S
30 200 / 480 19 Initial: 70% 2 High / Air - - 13[66] Until Landing 14 - -
  • [ ] Indicates max charge startup
Sultry Performance (H)
j.236H
20×3 200 / 480 7 - 2 All - - 10[63] 32(3 Hit) 10 After Landing - -
  • [ ] Indicates max charge startup
Chemical Love
214K
35 250 / 120 6 - 4 All - - 11 10 13+8 After Landing +3 2~Airborne
Chemical Love (Aerial)
j.214K
35 250 / 120 6 - 4 All - - 11 10 12 After Landing - -
→Chemical Love (Followup)
Chemical Love > 214S
25 0 / 120 8 - 0 All - - 13 - 9 After Landing - -
Chemical Love (Vertical)
214S
40 250 / 120 7 - 2 All - - 11 11 11+9 After Landing -4 2~Airborne
Chemical Love (Vertical)(Aerial)
j.214S
40 250 / 120 7 - 2 All - - 11 11 8 After Landing - -
Disinfection Method
214H
0,60 0 / 480 6,6 Forced: 60% 0,3 Air Throw: 227500 - - 18 - Total 47+8 After Landing - 9~Airborne
Disinfection Method (Aerial)
j.214H
0,60 0 / 480 6,6 Forced: 60% 0,3 Air Throw: 227500 - - 6 - 8 After Landing - -

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Longing Desperation
632146H
50×3 -5000 / 0 7 80 2 Mid - - 7+2 20 10 1 1~13 Strike
Ultimate Fortissimo
j.2363214S
50×3 -5000 / 0 6 - 3 Mid - - 7+0 7 16 - 1~7 Strike


Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Megalomania
During IK Mode: 236236H
DESTROY -10000 6 - 3 All - - 9+12[5+9] 6 30 -19 9~30[5~19] Full
  • [ ] Indicates during Hell Fire

Gatling Table

Ground Gatlings
P K S H D Cancel
5P - - - - - -


Air Gatlings
P K S H D Cancel
j.P - - - - - -
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc