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==Strategy== | ==Strategy== | ||
=== | ===General Tactics=== | ||
In this part, you can talk about anything you feel like beginner players should know.<br/> | In this part, you can talk about anything you feel like beginner players should know.<br/> | ||
<br/> | <br/> | ||
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Add more asterisks to further indent your text as necessary. | Add more asterisks to further indent your text as necessary. | ||
===Tips and Tricks=== | |||
==Combos== | ==Combos== |
Revision as of 21:01, 19 August 2014
Overview
Kanji Tatsumi is known to the town of Inaba as a punk. He is known for being short tempered and fighting with a local biker gang. Kanji's inner struggle is his sexual orientation. He's attracted to Naoto while believing her to be a boy, but is still attracted to her when he finds out she is a girl. Kanji later realizes that he's not concerned about being gay or straight, he's scared of being rejected; Kanji is able to overcome his insecurities with the help of the team. His sexual orientation is intentionally left ambiguous. In Persona 4: Arena, Kanji fights with a chair and his Persona is Take-Mikazuchi
Health: 10500
Play-style: Offensive, Grappler
Movement Options: 1 Double Jump/Airdash, Run-type Dash (with delayed startup)
Persona:
Take-Mikazuchi
Pros/Strengths:
- High Damage Combos and Throws
- Good mobility for a grappler
- High Health means more durability
Cons/Weaknesses:
- Bad mobility
- Persona Reliant
- Generally Slow Attacks
- Can't microdash due to dash startup
External References:
- Japanese Name: Placeholder
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
Move List
- See also: Kanji Full Frame Data
Normal Attacks
5A Normal |
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5A Shadow |
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5B |
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2A |
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2B |
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j.A |
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j.B |
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All Out Attack A+B |
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Sweep 2A+B |
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Guard Cancel Attack 6A+B |
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Persona Attacks
5C |
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2C |
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j.C |
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5D, 2D, j.D |
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Throws
Ground Throw C+D |
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Air Throw j.C+D |
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Furious Action
What A Pain! B+D |
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Skill Attacks
Cruel Attack 236A/B (air OK) |
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Added Cruel Attack 236A/B after knockdown |
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This'll Hurt! 214C/D |
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Gotcha! 236C/D |
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Primal Force [4]6C/D |
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Bet Ya Can't Take This! j.214A/B |
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SP Skill Attacks
Ass Whoopin', Tatsumi-Style 236236A/B |
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Awakened SP Skill Attacks
Burn To A Crisp! 214214C/D |
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Instant Kill
The Man Series: Brofist 222C+D |
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Strategy
General Tactics
In this part, you can talk about anything you feel like beginner players should know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
Tips and Tricks
Combos
Combo Notation Guide: |
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Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move = Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
Midscreen to Corner
Corner Only
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data