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|hitbox=Margaret/5C | |hitbox=Margaret/5C | ||
|description= | |description= | ||
Margaret summons Cu Chulainn as he does a spear thrust similar to Mitsuru's 5A and Ken's spear thrust, useful in combos and pressure. | Margaret summons Cu Chulainn as he does a spear thrust similar to Mitsuru's 5A and Ken's spear thrust, useful in combos and pressure, has good range for its speed. | ||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, fatal | *List interesting properties in bullet points like invul, fatal | ||
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|hitbox=Margaret/CD | |hitbox=Margaret/CD | ||
|description= | |description= | ||
Margaret grabs the opponent before slapping, sends the opponent flying backwards, can combo after midscreen with OMC. | Margaret grabs the opponent before slapping them, sends the opponent flying backwards, can combo after midscreen with OMC. | ||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, fatal | *List interesting properties in bullet points like invul, fatal | ||
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|hitbox=Margaret/BD | |hitbox=Margaret/BD | ||
|description= | |description= | ||
Margaret grabs her opponent and jumps as she performs a German Suplex in the air, Air OK, FATAL RECOVERY. | Margaret grabs her opponent and jumps as she performs a German Suplex in the air, Air OK, can combo after on counter hit with J.2C. FATAL RECOVERY. | ||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, fatal | *List interesting properties in bullet points like invul, fatal | ||
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{{AttackData-P4AU | {{AttackData-P4AU | ||
|version=C | |version=C | ||
|damage= | |damage=800 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|invuln= | |invuln= | ||
|hitbox=Margaret/236C | |hitbox=Margaret/236C | ||
|description= | |||
Cu Chulainn throws his spear which is engulfed with wind, goes fullscreen an pushes Margaret back slightly, Very good zoning tool for its speed but shouldn't used carelessly as opponents can easily jump or roll throught it, Air version is fast but only has Cu Chulainn attacking with his spear, without throwing his spear. | |||
}} | }} | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|header=no | |header=no | ||
|version=D | |version=D | ||
|damage= | |damage=1455 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|invuln= | |invuln= | ||
|hitbox=Margaret/236D | |hitbox=Margaret/236D | ||
|description= | |||
Cu Chulainn attacks with the the tip of his spear being engulfed with wind, before throwing it, can combo after 5AAAAA, can also be used as a feint if people are expecting the C version and try to roll, Air version is like the C Air version but slower and does more damage. | |||
}} | }} | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|header=no | |header=no | ||
|version=SB | |version=SB | ||
|damage= | |damage=1650 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|hitbox=Margaret/236C | |hitbox=Margaret/236C | ||
|description= | |description= | ||
Has the best damage out of all versions of Divine Wind, wall sticks in the corner and has vacuum effect, Air Version is fast and vacuums as well. | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, fatal | *List interesting properties in bullet points like invul, fatal | ||
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{{AttackData-P4AU | {{AttackData-P4AU | ||
|version=A | |version=A | ||
|damage= | |damage=800 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|invuln= | |invuln= | ||
|hitbox=Margaret/214A | |hitbox=Margaret/214A | ||
|description= | |||
Margaret glides along the ground along with Yoshitsune as attacks with his sword, good range, can low profile. | |||
}} | }} | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|header=no | |header=no | ||
|version=B | |version=B | ||
|damage= | |damage=800,800 (1200) | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|invuln= | |invuln= | ||
|hitbox=Margaret/214B | |hitbox=Margaret/214B | ||
|description= | |||
Similar to the A Version but slightly slower, goes further and adds a second attack with Yoshitsune rising with his sword, only the first hit must be blocked low, Air Version is used in combos. | |||
}} | }} | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|header=no | |header=no | ||
|version=SB | |version=SB | ||
|damage= | |damage=700,700,350 (1400) | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|hitbox=Margaret/214A | |hitbox=Margaret/214A | ||
|description= | |description= | ||
Fast like the A version and has the best range of all three, adds a third attack which involves Yoshitsune spiking the opponent with both swords. | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, fatal | *List interesting properties in bullet points like invul, fatal | ||
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|data= | |data= | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|version= | |version=C | ||
|damage= | |damage=1600 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|invuln= | |invuln= | ||
|hitbox=Margaret/214C | |hitbox=Margaret/214C | ||
|description= | |||
Ardha appears before summoning a giant golden fist to crush the opponent, overhead, always appears next Margaret, can also be used in combos. | |||
}} | }} | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|header=no | |header=no | ||
|version= | |version=D | ||
|damage= | |damage=1800 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|invuln= | |invuln= | ||
|hitbox=Margaret/214D | |hitbox=Margaret/214D | ||
|description= | |||
Similar to C Version but deals more damage and has more range, useful in Margaret's ranged mix-ups. | |||
}} | }} | ||
{{AttackData-P4AU | {{AttackData-P4AU | ||
|header=no | |header=no | ||
|version=SB | |version=SB | ||
|damage= | |damage=2000 | ||
|level= | |level= | ||
|attribute= | |attribute= | ||
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|hitbox=Margaret/214C | |hitbox=Margaret/214C | ||
|description= | |description= | ||
Has the most damage out of all versions, appears further than the C version and closer than the D version | |||
*List what the move is used for | *List what the move is used for | ||
*List interesting properties in bullet points like invul, fatal | *List interesting properties in bullet points like invul, fatal | ||
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{{AttackData-P4AU | {{AttackData-P4AU | ||
|version=A | |version=A | ||
|damage= | |damage=1000,1000 (2000) | ||
|level= | |level= | ||
|attribute= | |attribute= |
Revision as of 14:45, 1 October 2014
Introduction
P-1 Climax Nickname: "The Sadistic Stud-Keeping Secretary!"
Persona: Cu Chulainn (as her main Persona) Yoshitsune, Ardha, Helel (Instant Kill)
Arcana: Empress
Backstory:
- Placeholder
Overview
Health: 9500
Persona Cards: 8
Play-style: Mixed/Persona Rekka/Boss Character
Air Movement Options: 1 Double Jump/Air Dash
Run-Type: Hover-like Dash
Pros/Strengths:
- Amazing ranged attacks, can control various angles even from fullscreen.
- Has a variety of ranged and fairly safe options for mix-up, pressure and zoning.
- Hassou Tobi can greatly increase her damage potential.
- Has 8 Persona Cards, the most out of all characters.
Cons/Weaknesses:
- Lacks a good reversal outside of certain supers.
- Slow attacks.
- Placeholder.
Margaret Selection
- Margaret can use each one of the three persona she uses in combat (Yoshitsune, Cu Cuchulain and Ardha) in any move she desires to use, allowing to cancel three persona moves into each other.
External References:
- Japanese Name: Placeholder
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
Move List
- See also: Margaret Full Frame Data
Normal Attacks
5A |
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5B |
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2A |
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2B |
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j.A |
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j.B |
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Guard Cancel Attack |
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All Out Attack A+B |
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Sweep 2A+B |
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Persona Attacks
5C |
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5D |
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2C |
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2D |
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j.C |
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j.D |
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Throws
Ground Throw C+D |
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Air Throw j.C+D |
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Furious Action
Ultra Suplex B+D (air OK) |
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Skill Attacks
Divine Wind 236C/D (air OK) |
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Gale Slash 214A/B (air OK) |
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God Hand 214C/D |
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SP Skill Attacks
Power Slash 236236A/B |
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Panta Rehi 236236C/D (Air OK) |
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Awakened SP Skill Attacks
Hassou Tobi 214214A/B |
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Mediarahan 214214C/D |
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Instant Kill
Morning Star 222C+D |
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Strategy
General Tactics
In this part, you can talk about anything you feel like beginner players should know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
Tips and Tricks
Combos
Combo Notation Guide: |
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|
Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move =' Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
Midscreen to Corner
Corner Only
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- Margaret[★]
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- Yosuke Hanamura[★]
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- Yukiko Amagi[★]
Click [★] for character's full frame data