< GGXRD
(→Throws) |
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|data= | |data= | ||
{{AttackData-GGXRD | {{AttackData-GGXRD | ||
|damage=? | |version=P | ||
|damage=40 | |||
|tension=? | |||
|gb+= | |||
|gb-=? | |||
|level= | |||
|guard=? | |||
|cancel=R | |||
|startup=37 | |||
|active=? | |||
|recovery=45 Total | |||
|frameAdv= | |||
|description= | |||
May summons a beach ball which bounces around in two different patterns. Can be jumped on to...? | |||
}} | |||
{{AttackData-GGXRD | |||
|version=K | |||
|damage=40 | |||
|tension=? | |tension=? | ||
|gb+= | |gb+= | ||
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|guard=? | |guard=? | ||
|cancel=R | |cancel=R | ||
|startup= | |startup=37 | ||
|active=? | |active=? | ||
|recovery= | |recovery=55 Total | ||
|frameAdv= | |frameAdv= | ||
|description= | |description= | ||
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|data= | |data= | ||
{{AttackData-GGXRD | {{AttackData-GGXRD | ||
|damage= | |damage=30,20 | ||
|tension=? | |tension=? | ||
|gb+= | |gb+= | ||
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|guard=? | |guard=? | ||
|cancel=R | |cancel=R | ||
|startup= | |startup=16 | ||
|active=? | |active=? | ||
|recovery= | |recovery= | ||
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|data= | |data= | ||
{{AttackData-GGXRD | {{AttackData-GGXRD | ||
|damage= | |damage=0, 40 | ||
|tension=? | |tension=? | ||
|gb+= | |gb+= | ||
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|guard=? pixels | |guard=? pixels | ||
|cancel=R | |cancel=R | ||
|startup= | |startup=4 | ||
|active=? | |active=? | ||
|recovery= | |recovery=42 Total | ||
|frameAdv= | |frameAdv= | ||
|description= | |description= | ||
* Throw Invincible from frames 1-5 | |||
OHK back to it's former glory of being a quick command throw to be feared. | OHK back to it's former glory of being a quick command throw to be feared. | ||
}} | }} |
Revision as of 02:49, 1 November 2014
Overview
Placeholder
- Strengths
- Placeholder
- Weaknesses
- Placeholder
- Movement Options
- Placeholder
Defense Modifier: x1.06
Guts Rating: ??
Stun Resistance: ??
Jump Startup: 3F
Backdash Time: 13F
Backdash Invincibility: 1-9F
Move List
- See also: May Full Frame Data
Note for the Guard section in the tables:
- H: can block while standing
- L: can block while crouching
- F: can block while in the air only with Faultless Defense
- All: can be blocked however
- All attacks can be blocked with aerial Faultless Defense unless stated otherwise.
Normal Moves
5P |
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5K |
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6K |
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c.S |
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f.S |
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5H |
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6P |
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Startup (Charge) | Stun Multiplier | Blockstun |
---|---|---|
? (?) | ? | ? |
? (?) | ? | ? |
6H |
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5D |
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Dead Angle Attack |
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2P |
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2K |
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3K |
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2S |
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2H |
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2D |
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j.P |
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j.K |
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j.S |
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j.H |
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j.2H |
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j.D |
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Throws
Throw |
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Air Throw |
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Special Moves
Just Kidding~ Hold D |
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Mr. Dolphin Horizontal [4]6S/H |
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Mr. Dolphin Vertical [2]8S/H |
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Applause for the Victim 41236P/K/S/H |
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Hop on Dolphin Touch the Hoop dolphin during a jump |
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Don't Miss It! 214P/K |
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Ball Jump 1/2/3 near the ball during a jump |
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Ensenga j41236H |
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Overhead Kiss 63214K |
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Overdrives
Ultimate Whiner 63214H |
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Great Yamada Attack 236236S |
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Super Screaming Ultimate Spinning Whirlwind 63214S |
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Deluxe Goshogawara Bomber P during Super Screaming etc. |
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Instant Kill
??? in IK mode: 236236H |
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