GGXRD/May/Frame Data 1.0: Difference between revisions

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< GGXRD‎ | May
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{{FrameData-GGXRD
{{FrameData-GGXRD
  |version=Super Screaming Ultimate Spinning Whirlwind  
  |version=Ultimate Spinning Whirlwind  
  |subtitle=63214S
  |subtitle=63214S
  |damage=18×10
  |damage=18×10
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{{FrameData-GGXRD
{{FrameData-GGXRD
  |version=⇒Deluxe Goshogawara Bomber
  |version=⇒Deluxe Goshogawara Bomber
  |subtitle=P During Super Screaming Ultimate Whirlwind
  |subtitle=P During Ultimate Spinning Whirlwind
  |damage=48
  |damage=48
  |tension=0
  |tension=0

Revision as of 05:33, 26 November 2014

System Data

Defense Modifier: x1.06

Guts Rating: ??

Stun Resistance: ??

Jump Startup: 3F

Backdash Time: 13F

Backdash Invincibility: 1-9F

Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
5P
10 144 8 Initial: 80% 0 Mid - - 5 4 6 ±0 -
5K
20 264 7 - 1 Mid - - 9 6 9 -3 4~17 Foot
c.S
30 384 6 - 3 Mid - - 7 3 15 -1 -
f.S
33 264 7 - 2 Mid - - 12 3 20 -9 -
5H
50 384 6 - 4 Mid - - 13 4 8 +7 -
2P
10 144 8 Initial: 80% 0 Mid - - 4 4 6 ±0 -
2K
14 144 8 Initial: 80% 0 Low - - 5 4 9 -3 -
2S
26 264 7 - 2 Mid - - 9 3 15 -4 -
2H
40 384 8 - 3 Mid - - 11 13 29 -25 -
j.P
8/8 144,144 8 - 0 High / Air - - 5 2(2)2 9 - -
j.K
24 264 7 - 1 High / Air - - 7 6 10 - -
j.S
30 384 6 - 3 High / Air - - 12 4 5 - -
j.H
35 384 6 - 3 High / Air - - 12 10 15 - -
j.D
33 384 6 - 3 High / Air - - 10 12 24 / 5 Landing Recovery - -
6P
44 384 6 - 3 Mid - - 16~47 6 18 -7~+11 1~9 Above Knees
6K
26 264 7 Initial: 80% 2 High / Air - - 20 5 8 +1 6~Airborne,6~24 Foot
3K
24 264 7 - 1 Low - - 8 21 18 -27 8~28 Low Profile
6H
70~90 384 6 - 4 Mid(High) - - 16~26 6 34 -21~-8 -
j.2H
34 384 6 - 4 High / Air - - 13 Until Grounded 0 - -
2D
30 384 6 - 3 Low - - 7 10 8 -1 -
5D
25 264 20 Initial: 80% 2 High - - 27 3 18 -7 -
Dead Angle Attack
25 -5000 / 264 7 Initial: 50% 2 All - - 16 6 18 -10 1~21 Full,22~36 Throw

Throws

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ground Throw
0,55 480 6,0 Forced: 65% 0 Ground Throw: 75250 - - 1 - - +46 -
Air Throw
0,55 480 6,0 Forced: 65% 0 Air Throw: 210000 - - 1 - - - -

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Mr. Dolphin Horizontal (S)
[4]6S
35 150 / 480 6 - 3 All - - 7 14 6+5 After Landing -4 3~Airborne
Mr. Dolphin Horizontal (H)
[4]6H
40 150 / 480 6 Initial: 80% 3 All - - 13 20 9+5 After Landing -5 3~Airborne
Mr. Dolphin Vertical (S)
[2]8S
40 150 / 480 6 - 2 Mid,High / Air - - 8 20 2+5 After Landing -9 1~34 Throw,4~Airborne
Mr. Dolphin Vertical (H)
[2]8H
45 150 / 480 6 - 2 Mid,High / Air - - 15 26 2+5 After Landing -9 3~Airborne
Overhead Kiss
63214K
0,40 0 / 720 6,0,1 Forced: 75% 0,4 Ground Throw: 157500 - - 4 - - - 1~5 Throw
  • Whiff Recovery: Total 42
Applause for the Victim (P)
41236P
20 250 / 120 8 - 0 Mid - - 25 36 Total 43 +2 -
Applause for the Victim (K)
41236K
20 250 / 120 8 - 0 Mid - - 24 35 Total 37 +7 -
Applause for the Victim (S)
41236S
20 250 / 120 8 - 0 Mid - - 25 36 Total 43 +2 -
Applause for the Victim (H)
41236H
20 250 / 120 8 - 0 Mid - - 24 35 Total 37 +7 -
Dolphin Boarding
Jump on Dolphin
40 0 / 480 7 Forced: 70% 2 Mid - - 13 18 0 - -
  • Startup is measured after touching the dolphin
Don't Miss It (P)
214P
40 250 / 120 7 - 2 Mid - - 37 Total 45 - -
  • Attack hitbox disappears after ball bounces 3 times
Don't Miss It (K)
214K
40 250 / 120 7 - 2 Mid - - 37 Total 55 - -
  • Attack hitbox disappears after ball bounces 3 times
Ensenga?
j.41236H
30,20 480 / 480,720 6,7 - 4,2 All,High / Air - - 16 5(18) Until Grounded 17 After Landing -15 -

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Great Yamada Attack
236236S
140 -5000 / 0 6 Forced: 65% 4 Mid - - 9+0 27 38 -33 5~11 Strike
  • Frame Advantage is based on May in the corner and used at point-blank range
Ultimate Whiner
63214H
16,9×31 -5000 / 0 6,3 - 4 Mid - - 7+2 1 31 -13 1~14 Strike,1~9 Throw
Ultimate Spinning Whirlwind
63214S
18×10 -5000 / 0 3 - 4 Mid - - 1+8 [2(12)]×9,2 21 -4 1 Full,During Movement Throw
⇒Deluxe Goshogawara Bomber
P During Ultimate Spinning Whirlwind
48 0 12 - 3 Mid - - 11 10 24 +9 -

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
And Now Farewell
During IK Mode: 236236H
DESTROY - 6 - 3 All - - 9+19[ 5+14] 3 34 -20 9~30[5~21] Full
  • [ ] Indicates during Hell Fire

Gatling Table

Ground Gatlings
P K S H D Cancel
5P 2P 5K, 2K, 6K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D -
2P 5P 5K, 2K, 6K c.S, f.S, 2S 5H, 2H 5D, 2D -
6P - 6K c.S 5H, 2H 5D, 2D -
5K 6P 6K c.S, f.S, 2S 5H, 2H 5D, 2D -
2K 6P 6K c.S, f.S, 2S 5H, 2H 5D, 2D -
6K - - - - - -
3K - - - - - -
c.S 6P 6K f.S, 2S 5H, 2H, 6H 5D, 2D -
f.S - 6K 2S 5H, 2H 5D, 2D -
2S - 6K - 5H, 2H 5D, 2D -
5H - 6K - 5D, 2D - -
2H - 6K - - 5D, 2D -
6H - - - - - -
5D - - - - - -
2D - - - - - -


Air Gatlings
P K S H D Cancel
j.P - j.K j.S j.H j.D -
j.K j.P - j.S j.H j.D -
j.S - - - j.H j.D -
j.H - - - - j.D -
j.2H - - - - - -
j.D - - - - - -
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc