Neutral

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Neutral is the name given to the various interactions between players when both are in a neutral state. This is a very broad topic with lots of gray area, so no article on the topic can be comprehensive. See the External Resources section for a few guides by others that discuss the topic further.

Controlling Space[edit]

Movement[edit]

The Threat of Attacking[edit]

External Resources[edit]


Conceptse

OkizemeFrame TrapBlockstringHit ConfirmOption SelectUsing Frame Data

Techniques
Basic

ReversalTick ThrowCrossupMeatySafe JumpBufferingGuard Switch

Advanced

Fuzzy OverheadFuzzy JumpProximity Block Option Select

Metagame

NeutralMixupConditioningEvaluating Risk/Reward
Notation and Glossary