Cyclone Uppercut 236236A/B
Super VV
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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Attribute
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A
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Lv0: 1000x2
Lv1: 1000+550x2
Lv2: 1000+600x2
Lv3: 1000+350x4
Lv4: 1000+400x4
Lv5: 1000+2000
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Air Unblockable, Any
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4+5
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3(6)12
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until landing + 20
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Lv0: -35
Lv1-2: -41
Lv3-4: -49
Lv5: -7
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Body
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B
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Lv0: 1200+360x3
Lv1: 1200+240x5
Lv2: 1200+264x5
Lv3: 1200+240x7
Lv4: 1200+276x7
Lv5: 1200+168x15
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Air Unblockable, Any
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8+5
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3(6)12, 23 for lv5
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Lv 0-4: until landing + 15
Lv 5: until landing + 42
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Lv0: -31
Lv1-2: -32
Lv3-4: -39
Lv5: -85
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Body
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SB
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Lv0: 1300, 520x2
Lv1: 1300, 520x2, 100x2
Lv2: 1300, 520x2, 200x2
Lv3: 1300, 520x2, 70x9
Lv4: 1300, 520x2, 100x9
Lv5: 1300, 520x2, 200x5, 700x2
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Air Unblockable, Any
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3+5
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Lv0: 3 (3) 2 (39) 2
Lv1-4: 3 (3) 2 (34) 18
Lv5: 3 (3) 2 (34) 18 (45) 21
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Lv 0-4: until landing + 20,
Lv 5: until landing + 42
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Lv0: -34
Lv1-2: -47
Lv3-4: -52
Lv5: -27
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Body
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Akihiko does a fierce uppercut that takes both him and his opponent into the air before falling back down. For the most damage, you'll want to make sure very first part of this move hits. Otherwise, this is your primary super ender, as it results in a knockdown and gives great damage depending on your Cyclone level.
The B version of this move slightly pushes Akihiko forward before use. At Cyclone Level 5, it will also swap sides with the opponent, even if their back is to the corner.
The SB version of this move consists of multiple uppercuts. It will always do all of them (2 for Cyclone Levels 1-4, 3 for Level 5) regardless of whether or not the first one hit, so be careful.
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