P4AU/Elizabeth

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< P4AU
Revision as of 19:45, 24 May 2020 by Shtkn (talk | contribs)
Elizabeth
P4U Elizabeth Portrait.png

Health: 8,000

Combo Rate: 65%

Persona Cards: 6

Backdash Time: 29

Backdash Invincibility: 1-6

Movement Options: 1 Double Jump/Airdash, Dash type: Run

  • All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
  • All air backdashes are invincible 1-5F
Play-style
Zoning/Punish Character

Introduction

P-1 Climax Nickname: "The Lethal Elevator Attendant!"
Persona: Thanatos
Arcana: Death/The Fool
Backstory:

  • Placeholder

Strengths/Weaknesses

Strengths Weaknesses
  • Invigorate gives constant access to meter.
  • Can inflict and stack multiple status ailments, with multiple ways to inflict Fear.
  • Only character who can inflict Negative Penalty.
  • Can force Awakening and recover health to maintain Awakening benefits.
  • Skill Attacks become significantly powered-up in Awakening.
  • Many combos and set-ups are difficult to Burst.
  • Excels at punishing an opponent for their mistakes.
  • Lowest health in the game, along with Shadow Labrys.
  • Poor mobility -- dash speed is noticeably slower than average.
  • SP/Meter reliant but system mechanics force her into constant meter cooldown.
  • Has very few options in Persona-break.
  • Both her Furious Action and Guard Cancel Assault are weak reversal options.

Status Ailments

Elizabeth has a multitude of ways to inflict and stack various status ailments, which is the:

  • Charm (Shuffle Time).
  • Poison (Shuffle Time, 2D).
  • Fear (Shuffle Time, Ground Throw, Air Throw, 2C, 5D, j.D, Ghastly Wail).
  • Confusion (Shuffle Time).
  • Freeze (Mabufudyne).
  • Shock (Maziodyne SB).
  • Negative Penalty (Debilitate).

External References


Normal Attacks

5A
5A
P4Arena Elizabeth 5A.png
P4AU Elizabeth 5AA.png
P4AU Elizabeth 5AAA.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
5A 200 All 8 2 12 -1 Body
5AA 120, 60 x 5 All 12 2x6 23 -9 Body
5AAA 100, 200 x 8 All[0][50] 10 10 43(Total) -17 Chest
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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5B
5B
P4Arena Elizabeth 5B.png
P4AU Elizabeth 5BB.png
P4AU Elizabeth 5BBB.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
5B 150, 75 x n All 11 21 53(Total) -5 Chest, Projectile
  • Dash Cancel is -8 on block
5BB 100, 50 x 8 All 11 9 17 -3 Body
5BBB 120, 60 x 11 All 12 13 23 -10 Body
2A
2A
P4Arena Elizabeth 2A.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
160 L 7 2 12 -3 Foot
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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2B
2B
P4Arena Elizabeth 2B.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
450 HLA 9 18 13(10) -26, 6-29f head Body
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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j.A
j.A
P4Arena Elizabeth jA.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
200 H 7 3 11 - Head
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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j.B
j.B
P4Arena Elizabeth jB.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
180, 90 x n All 10 18 15 -20 Head, Projectile
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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j.2B
j.2B
P4Arena Elizabeth 2B.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
450 All 9 18 20 - Head
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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All Out Attack
All Out Attack
A+B
P4Arena Elizabeth AOA.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
300 H,000 35 1 38 -20 Body
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Sweep
Sweep
2A+B
P4Arena Elizabeth Sweep.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
700 L 11 11 11 -7 Foot
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Persona Attacks

5C
5C Persona Required
P4Arena Elizabeth 5C.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
800, 400 (1200, 600 after 2C) All 15 1(17)1 23 -5 Body
  • Dash Cancel is -3 on block
  • Backdash Cancel is -8 on block

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5D
5D Persona Required
P4Arena Elizabeth 5D.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
0 (900, 450), 4 -, 0, 100, 0 30 6 13 - Throw
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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2C
2C Persona Required
P4Arena Elizabeth 2C.png
hold button to charge
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
Uncharged 400 All 31 15 11 -7 Body
Charged 400 All 68 15 56(Total) +32 Body
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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2D
2D Persona Required
P4Arena Elizabeth 2D.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
- - 45 - 36(Total) - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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j.C
j.C Persona Required
P4Arena Elizabeth jC.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
850 All 13 3 28 - Head
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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j.D
j.D Persona Required
P4Arena Elizabeth jD.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
0, 900, 450, 4 Throw, 0, 100, 0 18 4 20 - Body
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Universal Mechanics

Ground Throw
Ground Throw
C+D
P4Arena Elizabeth GroundThrow.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
0, 1400, 5 Throw, 100, 0 5 3 25 - Throw
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Air Throw
Air Throw
j.C+D
P4Arena Elizabeth AirThrow.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
0, 1600, 2 Throw, 100, 0 4 3 19 - Throw
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Shuffle Time
Shuffle Time
B+D
P4Arena Elizabeth BD.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
0 Throw, 100, 0 29 3 24 - Throw
SP 0-49 50-99 100-149 150
Ailment Charm Poison Fear Confuse
Guard Cancel Attack
Guard Cancel Attack
P4Arena Elizabeth BD.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
- - - - - - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Skill Attacks

Maziodyne Persona Required
236A/B (air OK)
P4Arena Elizabeth Maziodyne.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
A ground 700 All 24 8 64(Total) -14 Projectile
A ground awakening 700 All 14 2 64(Total) -31 Projectile
A air 700 All 23 7 62(Total) + 5(Landing) - Projectile
A air awakening 700 All 13 2 80(Total) + 5(Landing) - Projectile
B ground 180, 90x9 All 46 19 60(Total) +19 Projectile
B ground awakening 180, 90x9 All 102 20 49(Total) - Projectile
B air 180, 90x9 All 46 19 78(Total) + 5(Landing) - Projectile
B air awakening 180, 90x9 All 101 20 55(Total) + 5(Landing) - Projectile
SB ground 134, 67x18 All 32 38 95(Total) -11 Projectile
SB ground awakening 112, 56x23 All 31 28(36)26 84(Total) -13 Projectile
SB air 134, 67x18 All 32 38 84(Total) + 5(Landing) - Projectile
SB air awakening 112, 56x23 All 30 28(36)26 76(Total) + 5(Landing) - Projectile
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Mabufudyne
Mabufudyne Persona Required
214A/B
P4Arena Elizabeth Mabufudyne.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
A 500[750] HL 25 1 71(Total) -18 Body
A awakening 300, 500[450, 500] HL 24 3 71(Total) -15 Body
B 500[750], (500) HL[0][100][50] 38 1 95(Total) -26 Body, Projectile
B awakening 300, 500[300, 750], (500) HL[0][100][50] 37 2, 1 95(Total) -23 Body, Projectile
SB 500[750], (500) HL[0][100] 28 2 107(Total) -51 Body, (Projectile)
SB awakening 300, 500[300, 750], (500) HL[0][100][50] 30 2x2 107(Total) -48 Body, (Projectile)
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Magarudyne
Magarudyne Persona Required
236C/D (air OK)
P4Arena Elizabeth Magarudyne.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
C ground 200, 100x9 All 11 48 to landing +9 -16 Projectile
C ground awakening 180, 90x14 All 11 48 to landing +9 -16 Projectile
C air 200,100x9 All 14 48 to landing +9 - Projectile
C air awakening 180, 90x14 All 12 48 to landing +9 - Projectile
D ground 250, 125x9 All 20 46 to landing +11 -21 Projectile
D ground awakening 200, 100x14 All 20 46 to landing +14 -19 Projectile
D air 250, 125x9 All 25 46 to landing +11 - Projectile
D air awakneing 200, 100x14 All 25 46 to landing +14 - Projectile
SB ground 200, 100x9 All 15 50 4+2(Landing) +8 Projectile
SB ground awakening 120, 60x19 All 11 50 4+2(Landing) -20 Projectile
SB air 200, 100x9 All 14 50 4+2(Landing) - Projectile
SB air awakening 120, 60x19 All 12 50 4+2(Landing) - Projectile
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Maragidyne
Maragidyne Persona Required
214C/D
P4Arena Elizabeth Maragidyne.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
C 300x5 All 48
88(Total) +18 Projectile
C awakening 300x8 All 48
88(Total) -11~+6 Projectile
D 300x6 All 57
88(Total) +37 Projectile
D awakening 300x8 All 57
88(Total) +6 Projectile
SB 180x6, 150x6 All 41
92(Total) +58 Projectile
  • Summons 12 fire pillars
SB awakening 180x8, 150x8 All 41
92(Total) +28 Projectile
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Debilitate
Debilitate
[6]4A/B
P4AU Elizabeth Debilitate.png
P4AU Elizabeth Debilitate Catch.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
A - All - - 65(Total) - -
B - All - - 113(Total) - -
SB - All - - 76(Total) - -
Attack 0, 1000 All 1 1 35+15(Landing) - Body
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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SP Skill Attacks

Mind Charge
Mind Charge
236236A/B
P4Arena Elizabeth MindCharge.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
A - - 4 - 6(Total) - -
B - - 10 - 28(Total) - -
SB - - 10 - 28(Total) - -
  • Forces awakening
  • +100 SP on awakening

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Mahamaon
Mahamaon Persona Required
236236C
P4Arena Elizabeth Mahamaon.png
Damage Guard Startup Active Recovery Frame Adv. Attribute
70x16, 20000 All 4+682 90(17) 71(Total) - Projectile
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Mamudoon
Mamudoon Persona Required
236236D
P4Arena Elizabeth Mamudoon.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
D 100, 20000 All 4+599 120 127 - Projectile
SB Death All 4+599 133 127 - Projectile
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Awakened SP Skill Attacks

Diarahan Persona Required
214214A/B
P4Arena Elizabeth Diarahan.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
A - - 13 - 115(Total) - -
B - - 10 - 28(Total) - -
SB - - 10 - 28 - -
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Ghastly Wail
Ghastly Wail Persona Required
214214C/D
P4Arena Elizabeth GhastlyWail.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
C 0, 0, 2500[3750/3000/4800], 4, 5 -, 100, 0 4+4 2 43 - Throw
D 0, 0, 2500[3750/3000/4800], 4, 5 -, 100, 0 12+4 2 43 - Throw
SB 0, 0, 2700[4050/3600/6000], 4, 5 -, 100, 0 4+12 2 35 - Throw
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Instant Kill

Megidolaon Persona Required
222C+D
P4Arena Elizabeth Megidolaon.png
Version Damage Guard Startup Active Recovery Frame Adv. Attribute
Activation Death All 1 1 102(Total) - Body
  • Has Fatal Recovery now.
  • Requires 3 hits to activate.
Attack Death All 0+10 1 60 - Body
  • List what the move is used for
  • List interesting properties in bullet points like invul, fatal

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Navigation

To edit frame data, edit values in P4AU/Elizabeth/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.