2AB > 2D
Good for damage, inflicts poison
2C > 214D
Gives you mixup options an to pull them back to you from fullscreen
j.A into left/right feint mixups
Doesn't work on kanji, use j.B as a meaty instead.
Example: Near Corner: 1hsm>5C>214B>charged 2C>5C>2D
Height dependent, use after 5AA>5B>5C>2C>214AB when catching the opponent in the air. Costs 25 meter and you get a restand. Can also be used with 5AA>2AB>236CD8~2>5B>5C> but costs 50 meter to do total.
Gives you a lot of frame advantage and lets you have a more Thanatos pressure or mixup potential if you're close. Example: : 1hsm near corner 5C>2C>214B>slight dl>2C charge