< P4AU | Kanji Tatsumi
No edit summary |
|||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{#lst:{{BASEPAGENAME}}/Data|Links}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[System Data | ==[[P4AU/System Data|System Data]]== | ||
{{#lst:P4AU/Kanji Tatsumi/Data|System Data}} | {{#lst:P4AU/Kanji Tatsumi/Data|System Data}} | ||
<br clear=all/> | <br clear=all/> | ||
Line 10: | Line 9: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=5A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5A Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5AA|subtitle=Normal}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AA Normal}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AA Normal Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5AAA|subtitle=Normal}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AAA Normal}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AAA Normal Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5AA|subtitle=Shadow}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AA Shadow}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AA Shadow Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5AAA|subtitle=Shadow}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AAA Shadow}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5AAA Shadow Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=5B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=[5B]|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[5B]}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[5B] Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=2A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=2B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2B Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Dash Cancel is -16 on block | *Dash Cancel is -16 on block | ||
}} | }} | ||
{{AttackVersion|name=j.A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=[[P4AU/Offense#All Out Attack|All Out Attack]]|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Attack}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Attack Extra}} | |||
|- | |||
{{AttackVersion|name=All Out Rush|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Rush}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Rush Extra}} | |||
|- | |||
{{AttackVersion|name=All Out Finish (C)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (C)}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (C) Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Forces Fatal status on normal hit if All Out Rush did 15 hits | *Forces Fatal status on normal hit if All Out Rush did 15 hits | ||
}} | }} | ||
{{AttackVersion|name=All Out Finish (D)|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (D)}} | |||
{{#lst:{{BASEPAGENAME}}/Data|All Out Finish (D) Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Forces Fatal status on normal hit if All Out Rush did 15 hits | *Forces Fatal status on normal hit if All Out Rush did 15 hits | ||
*Corner Bounces if All Out Rush did 15 hits | *Corner Bounces if All Out Rush did 15 hits | ||
}} | }} | ||
{{AttackVersion|name=Sweep|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Sweep}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Sweep Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=[[P4AU/Gauges#Guard Cancel Attack|Guard Cancel Attack]]|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Guard Cancel Attack}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Guard Cancel Attack Extra}} | |||
|- | |||
{{Description|14|text= | |||
Currently no data on Guard Cancel Attacks is available | Currently no data on Guard Cancel Attacks is available | ||
}} | }} | ||
Line 352: | Line 120: | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=5C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5C Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 382: | Line 136: | ||
}} | }} | ||
}} | }} | ||
{{AttackVersion|name=2C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|2C Extra}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 408: | Line 149: | ||
}} | }} | ||
}} | }} | ||
{{AttackVersion|name=j.C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.C Extra}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 433: | Line 161: | ||
}} | }} | ||
}} | }} | ||
{{AttackVersion|name=5D, 2D, and j.D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5D, 2D, and j.D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|5D, 2D, and j.D Extra}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 460: | Line 175: | ||
|} | |} | ||
==[[Offense | ==[[P4AU/Offense#Throws|Throws]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=Ground Throw|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Ground Throw Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=Air Throw|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw}} | |||
{{#lst:{{BASEPAGENAME}}/Data|Air Throw Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
|} | |} | ||
==[[Defense | ==[[P4AU/Defense#Furious Action|Furious Action]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
Line 516: | Line 204: | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=BD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|BD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|BD Extra}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 545: | Line 220: | ||
|} | |} | ||
==[[Offense | ==[[P4AU/Offense#Skills|Skill Attacks]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
|- | |- | ||
! colspan=15 style="background: white;"|Cruel Attack | ! colspan=15 style="background: white;"|Cruel Attack | ||
|- | |- | ||
{{AttackVersion|name=236A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=236B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{ | {{AttackVersion|name=236AB|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236AB Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.236A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.236B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{ | {{AttackVersion|name=j.236AB|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.236AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.236AB Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
! colspan=15 style="background: white;"|Added Cruel Attack | ! colspan=15 style="background: white;"|Added Cruel Attack | ||
|- | |- | ||
{{AttackVersion|name=236A after knockdown|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236A after knockdown}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236A after knockdown Extra}} | |||
|- | |||
{{Description|14|text= | |||
*Values in ( ) are for SB Version. | *Values in ( ) are for SB Version. | ||
}} | }} | ||
{{AttackVersion|name=236B after knockdown|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236B after knockdown}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236B after knockdown Extra}} | |||
|- | |||
{{Description|14|text= | |||
*New knockdown cruel attack. Will only combo after certain fatal knockdowns to extend the combo. | *New knockdown cruel attack. Will only combo after certain fatal knockdowns to extend the combo. | ||
}} | }} | ||
Line 713: | Line 283: | ||
! colspan=15 style="background: white;"|This'll Hurt! | ! colspan=15 style="background: white;"|This'll Hurt! | ||
|- | |- | ||
{{AttackVersion|name=214C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214C Extra}} | |||
|- | |||
{{Description|14|text=*Numbers in Parenthesis are during Persona Break | |||
}} | }} | ||
{{AttackVersion|name=214D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214D Extra}} | |||
|- | |||
{{Description|14|text=*Fatal Recovery. Numbers in brackets are for when you move forward with the move. | |||
*Numbers in Parenthesis are during Persona Break | *Numbers in Parenthesis are during Persona Break | ||
}} | }} | ||
{{ | {{AttackVersion|name=214CD|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|214CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214CD Extra}} | |||
|- | |||
{{Description|14|text=*Paralyzes on hit | |||
*Numbers in Parenthesis are during Persona Break | *Numbers in Parenthesis are during Persona Break | ||
}} | }} | ||
Line 775: | Line 306: | ||
! colspan=15 style="background: white;"|Gotcha! | ! colspan=15 style="background: white;"|Gotcha! | ||
|- | |- | ||
{{AttackVersion|name=236C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236C Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=236D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{ | {{AttackVersion|name=236CD|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|236CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236CD Extra}} | |||
|- | |||
{{Description|14|text= | |||
{{ColumnList | {{ColumnList | ||
|text= | |text= | ||
Line 841: | Line 333: | ||
! colspan=15 style="background: white;"|Primal Force | ! colspan=15 style="background: white;"|Primal Force | ||
|- | |- | ||
{{AttackVersion|name=[4]6C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[4]6C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[4]6C Extra}} | |||
|- | |||
{{Description|14|text=*Projectile armor on Persona | |||
}} | }} | ||
{{AttackVersion|name=[4]6D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[4]6D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[4]6D Extra}} | |||
|- | |||
{{Description|14|text=*Projectile armor on Persona | |||
}} | }} | ||
{{ | {{AttackVersion|name=[4]6CD|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|[4]6CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|[4]6CD Extra}} | |||
|- | |||
{{Description|14|text=*Projectile armor on Persona | |||
}} | }} | ||
|- | |- | ||
! colspan=15 style="background: white;"|Bet Ya Can't Take This! | ! colspan=15 style="background: white;"|Bet Ya Can't Take This! | ||
|- | |- | ||
{{AttackVersion|name=j.214A|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214A}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214A Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=j.214B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214B Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{ | {{AttackVersion|name=j.214AB|subtitle=}} | ||
{{#lst:{{BASEPAGENAME}}/Data|j.214AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|j.214AB Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
|} | |} | ||
==[[Gauges | ==[[P4AU/Gauges#SP Skill Attack|SP Skill Attacks]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{ | ! colspan=15 style="background: white;"|Ass Whuppin, Tatsumi Style | ||
| | |- | ||
{{FullFrameDataHeader-P4AU}} | |||
|- | |||
|- | |- | ||
{{AttackVersion|name=236236A/B|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236A/B}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236A/B Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
*On hit and if close enough, remaining attacks start up. | *On hit and if close enough, remaining attacks start up. | ||
*On block or close range hit, second projectile attack starts up 32F after animation | *On block or close range hit, second projectile attack starts up 32F after animation | ||
*Numbers in parenthesis are for the chair projectile | *Numbers in parenthesis are for the chair projectile | ||
}} | }} | ||
{{AttackVersion|name=236236AB|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236AB}} | |||
{{#lst:{{BASEPAGENAME}}/Data|236236AB Extra}} | |||
|- | |||
{{Description|14|text= | |||
*On hit and if close enough, remaining attacks start up. | *On hit and if close enough, remaining attacks start up. | ||
*On block or close range hit, second projectile attack starts up 32F after animation | *On block or close range hit, second projectile attack starts up 32F after animation | ||
Line 1,019: | Line 405: | ||
|} | |} | ||
==[[Damage | ==[[P4AU/Damage#Awakening|Awakened]] SP Skill Attacks== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
! colspan=15 style="background: white;"|Burn To A Crisp! | ! colspan=15 style="background: white;"|Burn To A Crisp! | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=214214C|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214C}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214C Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=214214D|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214D}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214D Extra}} | |||
|- | |||
{{Description|14|text= | |||
}} | }} | ||
{{AttackVersion|name=214214CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|214214CD Extra}} | |||
|- | |||
{{Description|14|text=*All versions have Fatal Recovery | |||
*Deals Paralysis on hit | *Deals Paralysis on hit | ||
}} | }} | ||
Line 1,088: | Line 434: | ||
|} | |} | ||
==[[Gauges | ==[[P4AU/Gauges#Instant Kill|Instant Kill]]== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
! colspan=15 style="background: white;"|The Man Series: Brofist | ! colspan=15 style="background: white;"|The Man Series: Brofist | ||
|- | |- | ||
{{ | {{FullFrameDataHeader-P4AU}} | ||
| | |- | ||
{{AttackVersion|name=222CD|subtitle=}} | |||
{{#lst:{{BASEPAGENAME}}/Data|222CD}} | |||
{{#lst:{{BASEPAGENAME}}/Data|222CD Extra}} | |||
|- | |- | ||
{{Description|14|text= | |||
}} | }} | ||
|- | |- | ||
Line 1,199: | Line 531: | ||
==Navigation== | ==Navigation== | ||
{{#lst:P4AU/Kanji Tatsumi/Data|Links}} | {{#lst:P4AU/Kanji Tatsumi/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[P4AU/Kanji Tatsumi/Data]] | {{notice|To edit frame data, edit values in [[P4AU/Kanji Tatsumi/Data]].}} | ||
{{Navbar-P4AU}} | {{Navbar-P4AU}} | ||
Latest revision as of 23:33, 15 January 2023
System Data
Health: 10,500
Combo Rate: 60%
Backdash Time: 26
Backdash Invincibility: 1-6
Movement Options: 1 Double Jump/Airdash, Dash type: Run
- All Jumps have 3F prejump, can not input any commands for the first 2 airborne frames, and have blocking disabled for the first 5 airborne frames
- All air backdashes are invincible 1-5F
Normal Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 250 | HLA | 6 | 3 | 17 | -7 | Body | 200 | 200 | 50 | JSpSO | - | 2 |
| |||||||||||||
5AA Normal |
400 | HLA | 10 | 3 | 17 | -3 | Body | 0 | 100 | 50 | JSpSO | - | 4 |
| |||||||||||||
5AAA Normal |
0, 1200 | HLA | 15 | 3 | 20 | -6 | Body | 0 | 0, 400 | 0 | SpSO | - | 4, 5 |
| |||||||||||||
5AA Shadow |
500 | HLA | 10 | 5 | 12 | 0 | Body | 0 | 100 | 50 | JSpSO | - | 4 |
| |||||||||||||
5AAA Shadow |
1000 | HLA | 17 | 6 | 26 | -13 | Body | 0 | 400 | 50 | SpSO | - | 5 |
| |||||||||||||
5B | 500 | HLA | 11 | 5 | 13 | 0 | Projectile | 300 | 100 | 50 | O | - | 4 |
| |||||||||||||
[5B] | 500 | HLA | 20 | 5 | 20 | +2 | Projectile | 300 | 100 | 50 | O | - | 4 |
| |||||||||||||
2A | 300 | L | 8 | 3 | 12 | 0 | Foot | 500 | 100 | 50 | SpSO | - | 3 |
| |||||||||||||
2B | 900 | AUB | 18 | 3 | 31 | -17 | Body | 200 | 100 | 50 | SpSOD | 9-20 Head | 4 |
| |||||||||||||
j.A | 350 | HA | 10 | 3 | 11 | - | Head | 200 | 100 | 50 | JSpO | - | 3 |
| |||||||||||||
j.B | 600 | HA | 16 | 3 | 19 | - | Head | 200 | 100 | 50 | JSpO | - | 4 |
| |||||||||||||
All Out Attack | 300 | HA | 26 (30) | 3 | 24 (31) | -5 (-12) | Body | 0 | 1000 | 10000 | O | 14-26 (30) Guard | 5 |
All Out Rush | 200×N | All | - | - | - | - | Body | 1900 | 100 | 50 | O | - | 5, 3 |
All Out Finish (C) | 1800 | All | - | - | - | - | Body | 500 | 300 | 50 | O | - | 4 |
| |||||||||||||
All Out Finish (D) | 1000 | All | - | - | - | - | Body | 500 | 100 | 50 | JSpSO | - | 5 |
| |||||||||||||
Sweep | 800 | L | 13 | 4 | 35 | -15 | Foot | 200 | 100 | 50 | O Cruel | - | 5 |
| |||||||||||||
Guard Cancel Attack | 0 | All | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Currently no data on Guard Cancel Attacks is available |
Persona Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5C | 1200 (1800) | HLA | 25 (64) | 3 | 29 | -8 | Body | 0 | 200 | 50 | SpSOD | - | 5 |
| |||||||||||||
2C | 1200 (1800) | HLA | 31 (64) | 2 | 11 | +6 | Foot | 0 | 200 | 50 | OD | - | 5 |
| |||||||||||||
j.C | 1200 | HLA | 25 | 5 | Until landing + 8 | - | Body | 200 | 100 | 50 | 0 | - | 6 |
| |||||||||||||
5D, 2D, and j.D | 300 per bolt | HLA | 35 (3) | 5 | 5D: 32 2D: 52 j.D: 27 |
5D: +22 2D: +2 |
Projectile | 0 | 200 | 50 | - | - | 1 |
|
Throws
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0, 1500 | Throw | 10 | 3 | 20 | - | Throw | 0 | 1000, 100 | 50 | O, Cruel | - | 5 |
| |||||||||||||
Air Throw | 1200, 100 | Throw | 5 | 2 | 18 | - | Throw | 0 | 1000, 100 | 50 | O | - | 5 |
|
Furious Action
What A Pain! | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv | |
BD | 1000 | HLA | 13 | 28 | 25 | -36 | Body | 800 | 100 | 50 | S | 1-35 All | 4 | |
|
Skill Attacks
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cruel Attack | ||||||||||||||
236A | 500, 250 | HLA | 17 | 3, 6 | 37 | -3 | Head, Body | 0 | 300 | 500 | SO | - | 4 | |
| ||||||||||||||
236B | 1200, 600 | HLA | 27 | 6, 6 | 33 | +1 | Head, Body | 0 | 300 | 500 | SO | - | 4 | |
| ||||||||||||||
236AB | 1200, 600 | HLA | 26 | 6, 6 | 33 | +1 | Head, Body | 0 | 300 | 500 | SO | - | 4 | |
| ||||||||||||||
j.236A | 500, 250 | HLA | 17 | 3, 6 | Until landing +6 | +1 | Head, Body | 0 | 600 | 500 | SO | - | 4 | |
| ||||||||||||||
j.236B | 900, 450 | HLA | 24 | 6, 6 | Until Landing +6 | +1 | Head, Body | 0 | 600 | 500 | SO | - | 4 | |
| ||||||||||||||
j.236AB | 900, 450 | HLA | 24 | 6, 6 | Until landing +6 | +1 | Head, Body | 0 | 600 | 500 | SO | - | 4 | |
| ||||||||||||||
Added Cruel Attack | ||||||||||||||
236A after knockdown | 1000 (1500) | HLA | 27 | 6 | 47 (33) | - | Body | 0 | 100 | 50 | - | - | 3 | |
| ||||||||||||||
236B after knockdown | 1500 | HLA | 40 | 6 | 47 | - | Body | 0 | 1000 | 50 | - | - | 3 | |
| ||||||||||||||
This'll Hurt! | ||||||||||||||
214C | 0, 250, 3800, 100, 50×5 (0, 250) | Throw | 5 | 4 | 31 | - | Throw | 0 | 100, 1800 (100) | 50 | SO, Cruel | - | 0, 5, 4, 3×6 | |
| ||||||||||||||
214D | 0, 250, 4300, 100, 50×5 (Pbroken: 0, 250) | Throw | 24 [28] | 4 | 39 | - | Throw | 0 | 100, 1800 (Pbroken: 100) | 50 | SO, Cruel | 1-2 Throw, 3-27 All | 0, 5, 4, 3×6 | |
| ||||||||||||||
214CD | 0, 250, 4800, 100, 50×5 (0, 250) | Throw | 4 | 4 | 31 | - | Throw | 0 | 100, 1800 (100) | 50 | U, Cruel | 1 throw, 2-4 full | 0, 5, 4, 3×6 | |
| ||||||||||||||
Gotcha! | ||||||||||||||
236C | 0, 360, 180×8 (1800) | Throw | 14 | 11 | 16 | - | Throw | 500 | 500, 100 | 50 | O, Cruel | - | 0, 4×8, 5 | |
| ||||||||||||||
236D | 0, 280, 140×8 (1400) | Throw | 73 | 18 | 31 | - | Throw | 500 | 500, 100 | 50 | O | - | 0, 4×8, 5 | |
| ||||||||||||||
236CD | 0, 280, 140×8 (1400) | Throw | 117 | 16 | 27 | - | Throw | 500 | 500, 100 | 50 | - | - | 0, 4×8, 5 | |
| ||||||||||||||
Primal Force | ||||||||||||||
[4]6C | 1200 | All | 29 | 15 | 9 | +3 | Body | 500 | 100 | 500 | - | - | 5 | |
| ||||||||||||||
[4]6D | 1200 | All | 36 | 21 | Total 52 | +10 | Body | 500 | 100 | 500 | - | - | 5 | |
| ||||||||||||||
[4]6CD | 1200 | All | 32 | 21 | Total 52 | +6 | Body | 500 | 100 | 500 | - | - | 5 | |
| ||||||||||||||
Bet Ya Can't Take This! | ||||||||||||||
j.214A | 0, 400×2, 800 | Throw | 26 | until landing | 20 after landing | - | Throw, Head | 0 | 500, 100 | 50 | UO, Cruel | 1 onwards throw | 5, 4×2, 5 | |
| ||||||||||||||
j.214B | 0, 250×4, 800 (1800) | Throw | 27 | until landing | 20 after landing | - | Throw, Head | 0 | 500, 100 | 50 | UO, Cruel | -1 onwards Throw | 5, 4×4, 5 | |
| ||||||||||||||
j.214AB | 0, 100×7, 250×2, 800 (2000) | Throw | 19 | until landing | 20 after landing | - | Throw, Head | 0 | 500, 100 | 50 | UO, Cruel | 1 onwards Throw | 5, 4×9, 5 | |
|
SP Skill Attacks
Ass Whuppin, Tatsumi Style | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | |
236236A/B | 700, 800×2 (300) | HLA | 4+7 | until it hits | 61 | - | Projectile | 0 | 500 (100) | 50 | O | 1-13 All | 5 (3) | |
| ||||||||||||||
236236AB | 700, 800, 1600 (300) | HLA | 4+7 | until it hits | 61 | - | Projectile | 0 | 800 | 50 | O | 1-13 All | 5 (3) | |
|
Awakened SP Skill Attacks
Burn To A Crisp! | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | |
214214C | 0, 1, 0, 1200, 6000 (0, 1, 700, 800×2 (300)) | Throw | 6+0 | 9 | 44 | - | Throw | 0 | 1800, 100 (1500, 500 (100)) | 50 | - | 1-14 All | 0, 1, 0, 5×2 | |
| ||||||||||||||
214214D | 0, 1, 0, 1200, 6000 (0, 1, 700, 800×2 (300)) | Throw | 6+10 | 15 | 44 | - | Throw | 0 | 1800, 100 (1500, 500 (100)) | 50 | - | 1-30 All | 0, 1, 0, 5×2 | |
| ||||||||||||||
214214CD | 0, 1, 0, 1200, 7965 (0, 1, 700, 800, 1600 (300)) | Throw | 6+13 | 15 | 44 | - | Throw | 0 | 1800, 100 (1500, 500 (100)) | 50 | - | 1-33 All | 0, 1, 0, 5×2 | |
|
Instant Kill
The Man Series: Brofist | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Guard | Startup | Active | Recovery | Frame Adv. | Attribute | P1 | P2 | SMP | Cancel | Inv | Level | |
222CD | K.O. | Throw | 40+31 | 3 | 36 | - | Throw | 0 | 100 | 50 | - | 1-78 All | 0, 5, 0, 5 | |
|
P Combo System
A | B | C | D | AoA, Sweep | Cancels | |
---|---|---|---|---|---|---|
5A | 5AA, 2A | 5B, 2B | 5C, 2C | 5D | AoA, Sweep | Jump, Special |
5AA | 5AAA, 2A | 5B, 2B | 5C, 2C | 5D | AoA, Sweep | Jump, Special |
5AAA | - | - | - | - | - | Special |
Shadow 5AA | shadow 5AAA, 2A | 5B, 2B | 5C, 2C | 5D | AoA, Sweep | Jump, Special |
Shadow 5AAA | - | - | - | - | AoA | Special |
2A | - | 5B, 2B | 5C, 2C | 5D | AoA, Sweep | Special |
5B[2] | - | - | 5C, 2C | 5D | AoA, Sweep | - |
2B[2] | - | 5B | 5C, 2C | 5D, 2D | AoA, Sweep | Special, Dash |
5C[2] | - | 5B, 2B | 2C | 5D, 2D | AoA | Special, Dash |
2C[2] | - | 5B, 2B | 5C | - | AoA, Sweep | Dash |
5D | - | - | - | 5D four times[+] | - | - |
2D | - | - | - | 2D four times[+] | - | - |
All-out Attack | - | - | - | - | - | - |
Sweep | - | - | - | - | - | - |
A | B | C | D | Cancels | |
---|---|---|---|---|---|
j.A | j.A | j.B | j.C | j.D | Jump, Special |
j.B | - | - | j.C | j.D | Jump, Special |
j.C | - | - | - | - | - |
j.D | - | - | - | j.D four times[+] | - |
- 5C and 2C combined can only be done once per string.
- For example, 5C > 2B > 2C does not work.
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[2] = X can be done twice per string, but can not go from X > Y > X
- For example, 2B > 5C > 2B does not work, but 2B > 5C > 2C > 2B does work.
- Special = Skill Attacks, Hops, and Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
- Super = SP Skill Attacks (aka: Supers)
To edit frame data, edit values in P4AU/Kanji Tatsumi/Data.
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data