- Margaret is considered crouching during all ground versions.
An advancing move that serves multiple purposes depending on the version. The first hit of all grounded versions will hit low.
A Version: A single-hitting slide attack that travels a third of the screen, hits low, and gives hard knockdown. A common use of 214A is to give knockdown from small confirms and perform a safejump afterwards (usually with j.C). For the momentum that these knockdowns deliver, 214A is a very important ender for ground confirm.
214A is also a useful mixup tool after conditioning opponents with her other high/low options. 214A is generally unsafe on block and punishing will often give opponents a crouching confirm. However, the move can be made relatively safe by spacing the move well and/or using One More! Cancels and Panta Rhei to extend Margaret's pressure at the cost of meter.
At neutral, its chest invulnerability can be used to quickly low profile and punish moves with slow recovery such as Mitsuru's 5A.
A Version (air): A single horizontal attack that extends certain confirms. At neutral, j.214A can serve as a surprise deterrent from directly approaching Margaret in the air.
B Version: The B version can also be used to provide safejumps with more corner carry; however, it is far more prorated so it will only work for very shortened combos. The most common use of 214B in combo is launching opponents near the corner to finish with an air combo ender.
B Version (air): Another very important combo ender as it allows Margaret to convert many stray air hits into long range knockdowns. In addition, Yoshitsune hovers high in the air for a considerable period and allows other persona attacks such as 5C and 5D to attack under that location while Margaret is far away.
SB Version: Quickly travels fullscreen while hitting 3 times. It can be situationally used at neutral to disrupt a slow-starting fullscreen move such as Yu's Ziodyne.
SB Version (air): Used to provide a better knockdown when j.214B cannot due to proration. Due to its superb recovery, it can also be used to extend small air confirms afterwards into fullscreen combos. In addition, the 3 hits allow Margaret to easily manipulate combos into Hassou Tobi afterwards.