< P4AU | SHO Minazuki
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==[[System Data (P4AU)|System Data]]== | ==[[System Data (P4AU)|System Data]]== | ||
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[[Category:Persona 4: Arena Ultimax]] | [[Category:Persona 4: Arena Ultimax]] | ||
[[Category:Frame Data]] | [[Category:Frame Data]] | ||
[[Category:SHO Minazuki]] | [[Category:SHO Minazuki]] |
Revision as of 21:25, 8 July 2018
System Data
Backdash Time:
Backdash Invincibility:
Normal Attacks
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 200 | 3 | Body | Any | JSpSO | 200 | 200 | 50 | 9 | 5 | 9 | +1 | - |
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5AA | 400 | 4 | Body | Any | SpSO | 0 | 100 | 50 | 10 | 3 | 15 | -1 | - |
5AAA | 500 | 5 | Head | Any | SpSO | 0 | 400 | 50 | 17 | 2 | 9+18 | -10 | - |
5B | 300,150 | 3 | Body | Any | (J)SpSO | 300 | 100 | 50 | 10 | 2(8)3 | 20 | -8 | - |
5C | 300,150 | 3 | Body | Any | (J)SpSO | 300 | 100 | 50 | 15 | 3 | 21 | -7 | - |
5D | - | - | - | - | - | - | - | - | - | - | 33 total | - | - |
2A | 160 | 1 | Foot | Low | SpSO | 500 | 100 | 50 | 7 | 3 | 9 | -1 | - |
2B | 300,150 | 3 | Body | AUB | (J)SpSO | 200 | 100 | 50 | 10 | 4(10)2,3 | 18 | -6 | - |
2C | 800 | 5 | Head | All | SpSO | 300 | 100 | 500 | 30 | 3 | 5+6 after landing | +6 | - |
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j.A | 200 | 2 | Head | High | JSpO | 200 | 100 | 50 | 7 | 7 | 12 | - | - |
j.B | 300,150 | 3 | Head | High | JSpO | 200 | 100 | 50 | 12 | 3(9)3 | 12 | - | - |
j.C | 400 | 4 | Head | High | JSpO | 300 | 100 | 50 | 12 | 3(4)3 | 11 | - | - |
j.2C | 400 | 4 | Head | High | SO | 300 | 100 | 50 | 28 | 3 | 12 | - | - |
j.D | - | - | - | - | - | - | - | - | - | - | 33 total + 16 after landing | - | - |
Guard Cancel Attack | - | - | - | - | - | - | - | - | - | - | - | - | - |
All Out Attack | 300 | 5 | Body | High | O | 0 | 1000 | 10,000 | 31 during each attack | 3 | 38 | -22 | - |
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All Out Rush | 200xN | 5, 3 | Body | Any | O | 1900 | 100 | 50 | - | - | - | - | - |
All Out Finish (C) | 1800 | 4 | Body | Any | O | 500 | 300 | 50 | - | - | - | - | - |
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All Out Finish (D) | 1000 | 5 | Body | Any | JSpSOD | 500 | 100 | 50 | - | - | - | - | - |
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Sweep | 200,500 | 3 | Foot | Low | SpSO | 200 | 100 | 50 | 10 | 3(8)3 | 15 | -3 | - |
Throws
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0,500*3 | 0,3,5 | Throw | Throw | O | 0 | 1000, 100 | 50 | 5 | 3 | 25 | - | - |
Air Throw | 0,700,800 | 0,3 | Throw | Throw | O | 0 | 1200, 100 | 50 | 4 | 3 | 18 | - | - |
Furious Action
Izayoi | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv | ||
BD | 700,350 | 4 | Body | Any | S | 800 | 100 | 50 | 10 | 3(3)3 | 39+15 Landing Recovery | -40 | - | ||
j.BD | 600 | 4 | Head | Any | - | 800 | 100 | 50 | 11 | 4 | 22 Landing Recovery | -14 during each attack | - |
Skill Attacks
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Survival Knife | |||||||||||||||
[4]6A | 400 | 2 | Projectile | Any | SO | 0 | 100 | 50 | 13 | - | Total of 43 | -18 | - | ||
[4]6B | 400 | 2 | Projectile | Any | SO | 0 | 100 | 50 | 13 | - | Total of 43 | -18 | - | ||
[4]6AB | 400*2 | 2 | Projectile | Any | SO | 0 | 100 | 50 | 13 | - | Total of 34 | -9 | - | ||
Moon Crushing Slash: Flash Fang | |||||||||||||||
236A | 600 | 3 | Body | Any | SpSO | 900 | 100 | 100 | 12 | 3 | 24 | -12 | - | ||
236B | 600 | 3 | Body | Any | SpSO | 900 | 100 | 100 | 16 | 3 | 24 | -12 | - | ||
236AB | 600 | 3 | Body | Any | SpSO during each attack | 400 | 100 | 100 | 10 | 3 | 18 | 0 | - | ||
Moon Crushing Slash: Soaring Fang | |||||||||||||||
214A | 500 | 4 | Body | Any | SpSO | 800 | 200 | 100 | 8 | 3 | 28 | -14 | - | ||
214B | 100,50,650 | 2,2,4 | Body | Any | SpSO | 800 | 200 | 100 | 10 | 5,2,3 | 21 | -7 | - | ||
214AB | 100,50*5,550 | 2*6,4 | Body | Any | SpSO | 300 | 200 | 100 | 6 | 1*6,3 | 7 | +7 | - | ||
Moon Crushing Slash: Destruction Fang | |||||||||||||||
j.236A | 1000 | 4 | Head | High | SO | 900 | 100 | 100 | 18 | until landing | 16 Landing Recovery | - | - | ||
j.236B | 1000 | 4 | Head | High | SO | 900 | 100 | 100 | 22 | until landing | 16 Landing Recovery | - | - | ||
j.236AB | 1000 | 4 | Head | High | SO | 900 | 100 | 100 | 14 | until landing | 0 | - | - | ||
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High Speed Movement | |||||||||||||||
236C | - | - | - | - |
|
- | - | - | - | - | 35 total | - | - | ||
236D | - | - | - | - |
|
- | - | - | - | - | 49 total | - | - | ||
j.236C/D | - | - | - | - |
|
- | - | - | - | - | 21 after landing | - | - | ||
236CD | - | - | - | - |
|
- | - | - | - | - | 29 total | - | - | ||
j.236CD | - | - | - | - |
|
- | - | - | - | - | 6 after landing | - | - |
SP Skill Attacks
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
??? | |||||||||||||||
236236A | 100*13,1200 | 5 | Body | Any | O | 0 | 1000 | 50 | 4+4 | 16 | 20 | -17 | - | ||
236236B | 100*13,1200 | 5 | Body | Any | O | 0 | 1000 | 50 | 4+14 | 16 | 20 | -17 | - | ||
236236AB | 100*13,1700 | 5 | Body | Any | O | 0 | 1000 | 50 | 4+4 | 18 | 20 | -19 | - | ||
|
Awakened SP Skill Attacks
Version | Damage | Level | Attribute | Guard | Cancel | P1 | P2 | SMP | Startup | Active | Recovery | Frame Adv. | Inv | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moon Smasher | |||||||||||||||
214214A | 700,2000 | 5 | Body | AUB | O | 0 | 1000 | 50 | 4+2 | 6(28)11 | 32 | -24 | - | ||
214214B | 700,2500 | 5 | Body | AUB | O | 0 | 1000 | 50 | 4+7 | 12(30)11 | 40 | -32 | - | ||
214214AB | 700,3000 | 5 | Body | AUB | O | 0 | 1000 | 50 | 4+2 | 12(30)11 | 40 | -32 | - |
P Combo System
A | B | C | D | AoA, Sweep | Cancels | |
---|---|---|---|---|---|---|
5A | 5A, 5AA | 5B, 2B | 5C, 2C | 5D | AoA, Sweep | Jump, Special |
5AA | - | 5B, 2B | 5C | - | AoA, Sweep | Special |
5AAA | - | - | - | - | - | Special |
2A | 5A, 2A | 5B, 2B | 5C, 2C | - | AoA, Sweep | Special |
5B[2] | - | 2B | 5C, 2C | - | AoA, Sweep | Jump[-], Special |
2B[2] | - | 5B | 5C, 2C | - | AoA, Sweep | Jump[-], Special |
5C[2] | - | 5B, 2B | 2C | - | AoA, Sweep | Jump[-], Special |
2C | - | - | - | - | - | Special |
5D | - | - | - | - | - | - |
All-Out Attack | - | - | - | - | - | - |
Sweep | - | - | - | - | - | Special |
A | B | C | D | Cancel | |
---|---|---|---|---|---|
j.A | - | j.B | j.C, j.2C | j.D | Jump, Special |
j.B | - | - | j.C, j.2C | - | Jump, Special |
j.C | - | - | - | - | Special |
j.2C | - | - | - | - | Special |
j.D | - | - | - | - | - |
- 5A and 2A can only be done a max of 3 times per string total.
- For example, 2A > 5A > 2A work, but 5A > 2A > 5A > 2A will not.
- 5C can only be done a max of one time per string total.
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[2] = X can be done twice per string, but can not go from X > Y > X
- For example, 5B > 2B > 5B does not work, but 5B > 2B > 5C > 5B and 5B > 5C > 5B do work.
- Special = Skill Attacks, Hops, Furious Actions, and SP Skill Attacks (aka: Specials and Supers)
- Super = SP Skill Attacks (aka: Supers)
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data