< P4AU | Yukari Takeba
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[[File:P4AU_Yukari_portrait.png|center|80px|link=P4AU/Yukari Takeba]] | |||
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<span style="font-weight:bold; margin-left:25px;">Navigation</span> | <span style="font-weight:bold; margin-left:25px;">Navigation</span> | ||
# [[P4AU/Yukari Takeba|Overview]] | # [[P4AU/Yukari Takeba|Overview]] | ||
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# [[P4AU/Yukari Takeba/Frame Data|Frame Data]] | # [[P4AU/Yukari Takeba/Frame Data|Frame Data]] | ||
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{{TOC limit|3}} | {{TOC limit|3}} | ||
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{| class="wikitable" | |||
{| class="wikitable | |||
|- | |- | ||
! | ! Combo Notation Guide | ||
|- | |- | ||
| | | | ||
: > = cancel into the next attack | :{| class="wikitable" border="1" | ||
: , = link the next attack after preceding move's recovery | |- | ||
: jc = jump cancel | | 7 {{7}} | ||
: hjc = high jump cancel | | 8 {{8}} | ||
: | | 9 {{9}} | ||
|- | |||
| 4 {{4}} | |||
: (move) = whatever's listed in the parentheses is optional | | 5 {{5}} | ||
: [move] = hold this input to charge or delay the attack | | 6 {{6}} | ||
|- | |||
| 1 {{1}} | |||
| 2 {{2}} | |||
| 3 {{3}} | |||
|} | |||
: Numbers represent direction on a keyboard numpad. For example {{2}}{{3}}{{6}}D becomes 236D | |||
: '''>''' = cancel into the next attack | |||
: ''',''' = link the next attack after preceding move's recovery | |||
: '''jc''' = jump cancel | |||
: '''hjc''' = high jump cancel | |||
: '''(N)''' = only use the Nth attack of the move (for example, if [[#c.S|c.S]](1) is written, you only use the first hit of c.S) | |||
: '''(move)''' = whatever's listed in the parentheses is optional | |||
: '''[move]''' = hold this input to charge or delay the attack | |||
: If you have notations that are not listed here but are necessary, feel free to add them as you see fit. | : If you have notations that are not listed here but are necessary, feel free to add them as you see fit. | ||
|} | |} | ||
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==Midscreen== | ==Midscreen== | ||
*2C > j.C > jc > j.2[b] > 2[b] > 5[b] > 214B > 5B > 2C > 236C~A/B/C/D = 3784 Damage | *2C > j.C > jc > j.2[b] > 2[b] > 5[b] > 214B > 5B > 2C > 236C~A/B/C/D = 3784 Damage |
Revision as of 00:26, 2 September 2015
Combo Notation Guide | |||||||||
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Midscreen
- 2C > j.C > jc > j.2[b] > 2[b] > 5[b] > 214B > 5B > 2C > 236C~A/B/C/D = 3784 Damage
- 5AAA > 214AB > 5B > 2C >j.C > jc > j.2[b] > dash 5B > 2[b] > j.236C~A/B/C/D = 2735 Damage
- CH 5C > 2C > j.C > jc > j.2[b] > 5B > IAD > j.B > 5B > IAD > j.B > 5B > 2[b] > 214B > 2[b] > j.236D~A/B/C/D = 4564 Damage(Yukari's go-to punish midscreen)
- CH j.C > IAD > j.A > 5A > 2A > 5C > 2C > 2[b] > 5B > IAD > j.B > 5B > 2[b] > 214B > 2[b] > j.236C~A/B/C/D > 236236AB = 4620 Damage
- CH j.A > j.C > j.214C > j.B > land > 2[b] > 5B > IAD > j.B > 5B > 2[b] > 214B > 2[b] > j.236C~A/B/C/D = 3057 Damage (Basic BnB for air-to-air)
- 5AAA > 214AB > 5B > 2C > j.C > jc > j.2B |> j.236C~A/B/C/D =[b] 2483 Damage[/b] [i](This combo switches sides.)
- c.5AAA > 214A > 5C > 5B > 2C > j.C > j2B (Trigger Bomb) > 66 Delay 5[B] > 236C~A/B/C/D > 236236A+B = 3861 Damage (Costs 75 Meter)
- c.5AAA > 214A/B > 5C > 5B > 2C > j.C > 9 > j.2B (Trigger Bomb) > dash 5[B] > 236D~A/B/C/D =
- [Crouching opponent] 5A > 2A > 5C > 2C > 2B > 5B > iad > j.B > 5B > 2[B] > 214B > 2B > high jump forward > 236D~A/B/C/D = (Crouching Opponent)
- CH j.B > 5AAA > 214A > 5B > 2C > jcf > j.C > jcf > j.2B > 2[B] > 214B > 2B > 214214D > 5D > 236236B =
- [Back to corner] 2C > jcf > j.C > jcf > j.2[B] > 5B > iad > j.B > 5B > iad > j.B > 5B > 2[B} > 214B > 2B > hjcf > 236D~A/B/C/D =
- C+D > OMC > 662C > j.B > j.2[B] > 2B > 5[B] = 2542 Damage
- CH 5C > 2C > j.C > j.2[B] > 5B > IAD~j.B > 5B > IAD~j.B > 5B > 2[B] > 214A > 5B > 2C > j.B (Trigger Bomb) > jc.7 > 236D~D = 4781 Damage
Midscreen to Corner
- CH 5C > 2C > j.C > jc > j.2[B] > 2[B] > 5[B] > 214B > 5B > 2C > j.B > j.236C~A/B/C/D = 4916 Damage (Yukari's go to punish in the corner.)[/i]
- Throw > 5C > 5B > 2[B] > 214A > 5B > 2C > j.C > jc > j.2B > 5[B] > 236C ~A/B/C/D = [b]3609 Damage [i](Omit 5C against Yu, Chie, Mitsuru, Elizabeth, Ken, and Margaret)[/i]
- j.A > j.C > jc > j.2[B] > 2[B] > 5[B] > 214B > 5B > 2C > j.B (bomb detonate) > 214214C > 214CD > 236236AB = 3022 Damage (Awakening)
Corner Only
- 214A/B detonated with [2B] > 2C > j.C > jc > [j.2B] > land > [2B] > [5B] > 214A > 5B > 5C > j.B > jc > j.236C~A/B/C/D = 3938 Damage (38 SP)
- 5AAA > 214A > (5C) > 5B > 2C > j.C > j.2[B] > 236D~C+D = 2675 Damage (Costs 25 Meter; Grants Confusion)
All Out Attack
Midscreen
- AoA~C > j.B > j. 2[B] > (Delay) 2B > 5[B] > 9~j.[B] > 236C~C+D = [b]3817 Damage (Cost 25 Meter; Grants Confusion)
Corner
- AoA~D > 5C > 2C > jump > [j.B] > jc > [j.2B] > land > [5B] > 214A > 5B > 5C > jump > j.C > jc > [j.2B] > j.236C~A/B/C/D = 4490 Damage (54 SP)
Burst Punishes
- 5B > 2C > j.C > jc > j.2[B] > 5B > iad late j.B > 5B > 2[B] > 214A > 2B > sj.236D~
Corner
- 5B > 2C > j.C > jc > j.2[B] > 2B > 5[B] > 214A > 5B > 2C > 6~j.B > j.236C~
- 5B > delay 2C > 2B > delay 5B > IAD~j.B > 5B > 2[B] > 214A > 2B > sj.236D~
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data