P4AU/Patch Notes/Ver.2.00: Difference between revisions

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{{warning|All changes come from Arc System Works' official change list PDF and accompanying videos. There may be undocumented changes.
{{warning|All changes come from Arc System Works' official change list PDF and accompanying videos. There may be undocumented changes.
Players are welcomed to add known changes that are unlisted to each character's section.
}}
}}
;Source
;Source

Revision as of 01:06, 28 January 2015

Ambox warning.png All changes come from Arc System Works' official change list PDF and accompanying videos. There may be undocumented changes.

Players are welcomed to add known changes that are unlisted to each character's section.

Source
http://www.arcsystemworks.jp/p4u2/images/imp/list_ver.2.00.pdf
Videos showcasing the buffs that characters have received
https://www.youtube.com/watch?v=SQjGykCskMY
https://www.youtube.com/watch?v=gPRDUA21Img
https://www.youtube.com/watch?v=tjVCdJaSHAU
https://www.youtube.com/watch?v=8bsOB5noBYc
https://www.youtube.com/watch?v=UIy7SocmMaA

System Mechanic Changes

Shadow Type Characters
Reversal Burst added
Characters gain 1000 health instead of 2000. Shadow Kanji and Shadow Akihiko gain only 500 health.
Attack Power increased
SP gain rate adjusted
Can no longer carry SP between rounds
Shadow Fury
Shadow Fury uses Burst Gauge instead of SP Gauge to activate
SP Gauge usage during Shadow Fury adjusted
Opponents cannot Defensive Burst during Shadow Fury
When Shadow Fury is activated with 100 SP, the Persona Gauge is refilled to full.
S Hold System
Only usable in single player
Changed the S-Hold gauge location
Charging does not get interrupted when you take damage
Removed the Auto Combo attribute from the S-Hold Skills
Increased S-Hold gauge charge speed
Decreased lag time between letting button go and skill coming out
Decreased time for holding button between gauge disappearing
Auto Combo
The bonus SP and Burst Gauge is given on the special attack instead of the final normal attack.
All-Out Attack
On air-hit it is now airtechable
Increased pushback when blocked, but not in the corner
The follow-up can be performed by holding a button
Ground Throw
On hit, can be canceled into SP Skills
Freeze
Can also be dispelled via button inputs
Bad Statuses
Now shows a message for each
Panic
Can block by holding directional inputs in either directions
Spin Damage State
Guard only time frame removed from Spin State
Persona Break
Changed location of the indicator to better indicator who was Persona broken.
Damage
Damage adjusted, a number of SP Skills have their damage lowered
Ground throws adjusted to deal around the same damage
SP Skill guaranteed damage adjusted, a number of them reduced
Damage Proration
Changed the amount of damage reduced as proration increases*
Adjusted the proration amount for several moves
A number of multi-hitting attacks now only apply proration once
Adjusted the character combo rate for a number of characters
Various Persona Attacks
Persona is invulnerable from appearance until just before the attack frame window
When clashing, now acts like normal clash
Defensive Burst
Unburstable attribute added
One More Burst
When used in the corner, no longer pushes you away from the corner
SB Skills

Changed so that it uses SP the moment it comes out

Items and Various Objects
Now have a fixed 1P and 2P color

Yu

Yosuke

Chie

Yukiko

Kanji

Teddie

Naoto

Mitsuru

Akihiko

Aigis

Labrys

Shadow Labrys

Elizabeth

Yukari

Junpei

Sho

Minazuki

Rise

Ken

Adachi

Marie

Margaret


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