System Data
Defense Modifier: x0.96
Guts Rating: ??
Stun Resistance: ??
Jump Startup: 4F
Backdash Time: 28F
Backdash Invincibility: 1-20F
Normal Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P |
16 | 144 | 8 | ― | 0 | Mid | - | - | 5 | 6 | 6 | -2 | - |
5K |
28 | 264 | 7 | Initial: 85% | 2 | Mid | - | - | 7 | 3 | 8 | +3 | - |
c.S |
28 | 264 | 7 | ― | 2 | Mid | - | - | 5 | 4 | 14 | -4 | - |
f.S |
32 | 264 | 7 | ― | 2 | Mid | - | - | 13 | 2 | 6 | +6 | - |
5H |
50 | 384 | 6 | ― | 4 | Mid | - | - | 13 | 5 | 18 | -4 | - |
2P |
10 | 144 | 8 | Initial: 80% | 0 | Mid | - | - | 5 | 2 | 6 | +2 | - |
2K |
16 | 264 | 7 | Initial: 90% | 2 | Low | - | - | 6 | 2 | 8 | +4 | - |
2S |
28 | 264 | 7 | ― | 2 | Mid | - | - | 10 | 9 | 12 | -7 | - |
2H |
48 | 384 | 6 | Initial: 80% | 4 | Low | - | - | 13 | 2 | 21 | -4 | 5~14 Foot |
j.P |
13 | 264 | 7 | ― | 1 | High / Air | - | - | 5 | 3 | 9 | ― | - |
j.K |
24 | 264 | 7 | ― | 2 | High / Air | - | - | 6 | 9 | 16 | ― | - |
j.S |
20×n | 264 | 7 | ― | 2 | High / Air | - | - | 4[8] | [2(2)2(4)]×4 | 34 | ― | - |
| |||||||||||||
j.H |
36 | 264 | 7 | Initial: 80% | 2 | High / Air | - | - | 13 | 5 | 18 | ― | - |
j.D |
40 | 264 | 7 | ― | 2 | High / Air | - | - | 7 | 5 | 32 / 5 Landing Recovery | ― | - |
6P |
45 | 384 | 6 | ― | 4 | Mid | - | - | 18 | 6 | 14 | -1 | 1~23 Above Knees |
6K |
22 | 264 | 7 | Initial: 80% | 2 | High / Air | - | - | 20 | 5 | 4+7 After Landing[Total 30] | -2 | 6~Airborne |
| |||||||||||||
6H |
50 | 384 | 6 | ― | 4 | Mid | - | - | 17 | 6 | 15 | -2 | - |
j.2K |
22 | 360 | 15 | ― | 2 | All | - | - | 13 | 3 | 18 | ― | - |
2D |
30 | 384 | 6 | ― | 4 | Low | - | - | 9 | 21 | 9 | -11 | - |
5D |
28 | 264 | 20 | Initial: 80% | 2 | High | - | - | 24 | 3 | 20 | -9 | - |
Dead Angle Attack |
25 | -5000 / 264 | 7 | Initial: 50% | 2 | All | - | - | 18 | 6 | 17 | -9 | 1~23 Full,24~36 Throw |
Throws
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw |
0,68 | 480 | 6,0 | Forced: 65% | 0,2 | Ground Throw: 85750 | - | - | 1 | ― | ― | +13 | - |
Air Throw |
0,60 | 480 | 6,0 | Forced: 65% | 0 | Air Throw: 192500 | - | - | 1 | ― | ― | ― | - |
Special Moves
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mappa Hunch (P) 236P
|
40 | 200 / 480 | 6 | ― | 4 | Mid | - | - | 11 | 3 | 17 | -1 | - |
Mappa Hunch (K) 236K
|
40 | 200 / 480 | 6 | ― | 4 | Mid | - | - | 14 | 6 | 15 | -2 | - |
Bloodsucking Universe 63214H
|
0,72 | 0 / 720 | 26,0 | ― | 0 | Ground Throw: 161000 | - | - | 7 | 2 | ― | ― | - |
| |||||||||||||
Dandy Step (P) 214P
|
― | 250 | ― | ― | ― | ― | - | - | ― | ― | Total 30 | ― | 1~3 Strike |
| |||||||||||||
Dandy Step (K) 214K
|
― | 250 | ― | ― | ― | ― | - | - | ― | ― | Total 38 | ― | 1~6 Strike |
| |||||||||||||
→Pilebunker Dandy Step > P
|
80 | 300 / 720 | 6 | ― | 4 | Mid | - | - | 4 | 3 | 36 | -20 | - |
→Crosswise Heel Dandy Step > K
|
27,32 | 300 / 480×2 | 7 | ― | 2 | Mid | - | - | 6 | 4(9)7 | 16+5 After Landing | -14 | 1~18 Throw,3~18 Full excluding foot |
→Under Pressure Dandy Step > S
|
36 | 250 / 720 | 7 | ― | 2 | Mid | - | - | 5 | 2 | 12 | ±0 | - |
→→It's Late Under Pressure > H
|
52 | 250 / 720 | 6 | ― | 4 | High | - | - | 14 | 6 | 12 | +1 | 1~13 Throw |
→Helter Skelter Dandy Step > H
|
32 | 300 / 720 | 6 | ― | 3 | All | - | - | 25 | 6 | 13 | +12 | 1~2 Low Body,3~Airborne |
| |||||||||||||
Footloose Journey j.214K
|
40×6 | 200 / 360×6 | 6 | ― | 3 | All | - | - | 5 | [2(2)]×6 | 14 After Landing | ― | - |
Undertow 632146P
|
60 | 200 / 720 | 6 | Initial: 70% | 4 | Unblocakble | - | - | 39 | 1 | 22 | ― | - |
Overdrives
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dead On Time 632146S
|
140 | -5000 / 0 | 6 | ― | 4 | All | - | - | 7+0 | 8 | 31+21 After Landing | -41 | 7~9 Strike |
Eternal Wings 236236S
|
88 | -5000 / 0 | 6 | ― | 4 | Mid | - | - | 5+4 | 18 | 36+7 After Landing | -42 | 1~26 Full |
Chokkagata Dandy j.214214S
|
100 | -5000 / 0 | 3 | ― | 4 | Mid | - | - | 8+3 | Until Landing | 20 After Landing | ― | 1~10 Strike |
Instant Kill
Version | Damage | Tension | RISC | Prorate | Attack Lv. | Guard | Cancel | Roman | Startup | Active | Recovery | Frame Adv. | Inv. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
All Dead During IK Mode: 236236H
|
DESTROY | 0 | 6 | ― | 3 | All | - | - | 9+9[5+5] | 6 | 30 | -19 | 1~8[1~4] Above Knees,9~23[5~15] Full |
|
Gatling Table
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
5P | - | - | - | - | - | - |
P | K | S | H | D | Cancel | |
---|---|---|---|---|---|---|
j.P | - | - | - | - | - | - |
- 5D can be only canceled into Homing Jump and Homing Dash on ground hit
- Black = On Hit or Block
- Green = Available on whiff
- Sp = Special Attacks and Overdrives (aka: Specials and Supers)
- Su = Overdrives (aka: Supers)