< GGXRD
Overview
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- Strengths
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- Weaknesses
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- Movement Options
- Double Jump, 1 Airdash, Dash Type: Run
Defense Modifier: x1.00
Guts Rating: 1
Stun Resistance: 60
Jump Startup: 3
Backdash Time: 16
Backdash Invincibility: 8
Move List
- See also: Sol Full Frame Data
Note: Data in [ ] refers to Sol in Dragon Install. DI is short for Dragon Install.
Normal Moves
5P |
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5K |
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c.S |
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f.S |
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5HS |
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6P |
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6HS |
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5D |
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Dead Angle Attack |
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2P |
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2K |
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2S |
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2HS |
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2D |
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j.P |
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j.K |
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j.S |
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j.HS |
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j.D |
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Throws
Ground Throw |
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Air Throw |
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Special Moves
Gun Flame 236P |
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Gun Flame (Feint) 214P |
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Volcanic Viper 623S/HS (air OK) |
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Tataki Otoshi (translated as "Knockdown") Volcanic Viper -> 214K |
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Bandit Revolver 236K (air OK) |
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Bandit Bringer 236[K] |
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Kudakero (translated as "Crush") j.214K |
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Bukkirabou ni Nageru (translated as "Wild Throw") 623K |
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Riot Stamp 214K |
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Grand Viper (misromanised as "Ground Viper") 214S |
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Fafnir 41236HS |
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P.B.B. j.623K during Dragon Install |
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Overdrives
Tyrant Rave ver.β 632146HS |
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Dragon Install 214214HS (air OK) |
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Instant Kill
Napalm Death 236236HS during Instant Kill Mode |
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Strategy
Neutral
Overview explanation
- Round Start Options
- ...
- Approaching on Ground
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- Approaching from Air
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- Punishing Ground Approaches
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- Punishing Aerial Approaches (Anti-Airing)
- ...
Offense
Overview explanation
- Category 1
- ...
- Category 2
- ...
Defense
Overview explanation
- Category 1
- ...
- Category 2
- ...
Combos
Combo Notation Guide: |
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Special/Overdrive Abbreviations: |
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