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P* - Projectile that is independent of the character. Durability level will be in parenthesis. If no level noted, then it is Level 1. | P* - Projectile that is independent of the character. Durability level will be in parenthesis. If no level noted, then it is Level 1. | ||
T - Throw">Attribute</span>]] | T - Throw">Attribute</span>]] | ||