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| {{#if:{{{frameAdv|}}}|{{{frameAdv|}}}|-}} | | {{#if:{{{frameAdv|}}}|{{{frameAdv|}}}|-}} | ||
| {{#if:{{{blockstun|}}}|<span title="Blockstun on a standing/crouching opponent. Airborne opponents add 2 more frames of blockstun">{{{blockstun|}}}</span>|-}} | | {{#if:{{{blockstun|}}}|<span title="Blockstun on a standing/crouching opponent. Airborne opponents add 2 more frames of blockstun">{{{blockstun|}}}</span>|-}} | ||
| {{#if:{{{groundHit|}}}|<span title="Hitstun on a standing opponent. Crouching adds an additional 2 more frames of hitstun">{{{groundHit|}}}</span>|-}} | |||
| {{#if:{{{airHit|}}}|<span title="the amount of untechable time inflicted on an airborne opponent">{{{airHit|}}}</span>|-}} | | {{#if:{{{airHit|}}}|<span title="the amount of untechable time inflicted on an airborne opponent">{{{airHit|}}}</span>|-}} | ||
| {{#if:{{{invul|}}}|<span title="Attribute and Hitbox Invulnerability information.">{{{invul|}}}</span>|-}} | | {{#if:{{{invul|}}}|<span title="Attribute and Hitbox Invulnerability information.">{{{invul|}}}</span>|-}} |
Revision as of 03:38, 31 January 2018
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