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A: Fast Start-up, opponent can tech sooner. | A: Fast Start-up, opponent can tech sooner. | ||
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B: Slower than A version but the opponent can't tech until they're very close to the ground allowing for 5B juggle combos. | B: Slower than A version but the opponent can't tech until they're very close to the ground allowing for 5B or 2C juggle combos. | ||
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SB: The buff is applied even if Heat Riser whiffs or is blocked. | SB: The buff is applied even if Heat Riser whiffs or is blocked. |
Revision as of 21:11, 30 October 2014
Introduction
P-1 Climax Nickname: "The Egocentric Police Dick"
Persona: Magatsu Izanagi
Arcana: Jester
Backstory:
- A former cop who has deep ties to the murders that occurred in Inaba. He appears before the protagonists as they move through Yasogami High School, which has become a misshapen tower. He's as aloof as ever, and seems to be familiar with the red-haired boy who claims to be behind all of this...
Overview
Health: 9500
Persona Cards: 4
Play-style: Rushdown/Grappler/Trickster
Air Movement Options: 1 Double Jump/Airdash
Dash-type: Run
Pros/Strengths:
- Able to inflict various status ailments
- Is able to use the fear status ailment more frequently than the other cast members, allowing easier chances to inflict Fatal counters.
- Capable of buffing self through his Heat Riser and Magatsu Mandala supers
- Out of his 11 Persona attacks, only 2 are burstable
- Amazing comeback potential with the use of Magatsu Mandala
- Magatsu can set up possible oki combos with his attacks.
Cons/Weaknesses:
- Is very dependent on his persona, and can really be placed at a disadvantage when persona is broken, especially since this removes any gained buffs.
- Very reliant on meter, as most SB skills are needed to at least continue on combos.
- Does not have many defensive options, and half of his attacks leave him right in the open
Adachi Buffs
- Some of his supers (Heat Riser/Magatsu Mandala) are able to apply a unique buff to Adachi for the remainder of the round. Both buffs can be used at the same time, but still need to be regained each round by using the super again. As we already mentioned, these buffs disappear if you get persona broken.
- Heat Riser Buff: Adachi gains a red buff with his face on it, which gives a 10% damage boost to all of his attacks, along with a 10% defense boost.
- Magatsu Mandala Buff: Magatsu Izanagi (his persona) gains a purple buff with his face on it, upgrading all persona attacks with new properties:
- Poison: 5C, j.C, Atom Smasher
- Shock: 5D, 2D, j.2D Megidola
- Rage: Heat Riser
- Panic: Magatsu Mandala
- Silence: 2C, j.2C
Move List
Normal Moves
- See also: Adachi Full Frame Data
5A |
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2A |
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5B |
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2B |
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j.A |
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j.B |
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All Out Attack A+B |
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Sweep 2A+B |
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Guard Cancel Attack 6A+B |
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Persona Moves
5C |
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2C |
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5D |
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2D |
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j.C |
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j.2C |
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j.D |
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j.2D |
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Throws
Ground Throw C+D |
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Air Throw j.C+D |
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Furious Action
Get Lost! B+D |
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Skill Attacks
Calm Down! (Pain in the Ass!) 236A/B followed by A/B |
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Scared? 214A/B |
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Evil Smile 236C/D |
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Megidola 214C/D |
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SP Skill Attacks
Heat Riser 236236A/B |
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Atom Smasher 236236C/D |
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Awakened SP Skill Attacks
Magatsu Mandala 214214A/B |
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Ghastly Wail 214214C/D |
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Instant Kill
Yomi Drop 222C+D |
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Strategy
General Tactics
In this part, you can talk about anything you feel like beginner players should know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
Tips and Tricks
Adachi's 5C is not limited to his position, but Magatsu Izanagi's. This means that if your opponent blocks your 2D you can inmediatly 5C and you'll stab them fullscreen.
Combos
Combo Notation Guide: |
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Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move = Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
5AA>5C>2B
2C>Micro Dash>2B>j.2C
5AA>5B>236A
CH 2B>j.C>5B>j.A>j.B>j.2C
CH 2B>j.C(whiff)>5B>2C>Hop cancel>j.C>5B>2B>j.2C
Midscreen to Corner
5D>Dash until corner>2C (1 Hit)>2D>236AB>214214D/CD
Corner Only
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data