User:PrivateTarkus/sandbox3: Difference between revisions

From Dustloop Wiki
m (→‎<span style="display: none;">Ky Kiske</span>: clean up, replaced: | → |size=)
 
(27 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{FrameChartKey}}
====<span style="display: none;">Ky Kiske</span>====
===<big>Reflector</big>===
<section begin="1.29 Ky"/>{{Card
<span class="input-badge">'''{{clr|4|2B}} (air OK)'''</span>
|header={{Character Label|GGST|Ky Kiske|size=64px}}
<div class="attack-container">
|content=
<div class="attack-gallery">
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=f.S|label={{clr|3|f.S}}}} {{BalanceBadge|buff|BUFF}}
<tabber>
** Startup reduced from 12F to 10F.
Images =  
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=2S|label={{clr|3|2S}}}} {{BalanceBadge|nerf|NERF}}
<gallery widths="210px" heights="210px" mode="nolines">
** Startup increased from 10F to 11F.
Test Fox 2B.png|It's not the reflector—<br>it's the ''shine'', baby.
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=5H|label={{clr|4|5H}}}} {{BalanceBadge|buff|BUFF}}
</gallery>
** Startup reduced from 14F to 12F.
|-|
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=j.D|label={{clr|5|j.D}}}} {{BalanceBadge|reworked|CHANGED}}
Hitboxes =  
** Projectile no longer affected by slowdown.
<gallery widths="210px" heights="210px" mode="nolines">
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=236S|label=Stun Edge}} ''(All versions)'' {{BalanceBadge|buff|BUFF}}
Test_Fox_2B_Hitbox.png|
** Horizontal launch speed decreased by {{Tt|19%|Speed changed from 35 to 25}}.
</gallery>
** Vertical launch speed increased by {{Tt|100%|Speed changed from 10 to 20}}.
</tabber>
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=j.236S|label=Air Stun Edge {{clr|3|S}}}} ''(All Versions)'' {{BalanceBadge|buff|BUFF}}
</div>
** Horizontal launch speed decreased by {{Tt|33%|Speed changed from 30 to 20}}.
<div class="attack-info">
** Vertical launch speed reversed to launch upwards and decreased by {{Tt|60%|Speed changed from -30 to 20}}.
{| class="wikitable attack-data"
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=j.236H|label=Air Stun Edge {{clr|4|H}}}} ''(All Versions)'' {{BalanceBadge|buff|BUFF}}
! Damage !! Startup !! Active !! Recovery !! Invuln
** Horizontal launch speed decreased by {{Tt|60%|Speed changed from 50 to 20}}.
|-
** Vertical launch speed reversed to launch upwards and decreased by {{Tt|60%|Speed changed from -30 to 20}}.
| 5 || 1 || 1 || 19 || 1~1 All <br/> 4~Release+1 Reflect
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=236H|label=Charged Stun Edge}} ''(All Versions)'' {{BalanceBadge|buff|BUFF}}
|}
** Horizontal launch speed decreased by {{Tt|71%|Speed changed from 35 to 10}}.
{{#invoke:FrameChart|drawFrameData
** Vertical launch speed increased by {{Tt|75%|Speed changed from 10 to 17.5}}.
|startup  = 1
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=236K|label=Stun Dipper}} ''(Standard)'' {{BalanceBadge|nerf|NERF}}
|active  = 1
** Startup increased from 5F to 7F.
|recovery = 19
** Proration increased from 90% to 80%.
}}
** Recovery increased from 26 to 30.
==== ====
*** On-block changed from -15 [-10] to -19 [-14]
{| class="mw-collapsible mw-collapsed wikitable sortable stripe" style="text-align: center; float: right; margin: 0.5em 1em;"
** Vertical launch speed of second hit when increased by {{Tt|25%|Speed changed from 40 to 50}} and duration of speed decreasing extended by {{Tt|4F|Vertical speed reduction by 40% per frame changed from 6~16F to 6~20F}}.
! colspan="2" | Multi-Shine Input Timeline&nbsp;
** Gravity on launch of second hit lowered by {{Tt|12%|Gravity changed from 2.5 to 2.2}}, sped up timing of gravity change by 2F, and potency of gravity change reduced by {{Tt|13%|Gravity increases per frame changed from 0.15 to 0.13.<br>Gravity increases per frame changes from 11~45 to 9~43}}.
|-
*** No change to on-hit advantage.
! Input !! Frame
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=DI 236K|label=Stun Dipper}} ''(Dragon Install)'' {{BalanceBadge|nerf|NERF}}
|-
** Startup increased from 5F to 7F.
| {{clr|4|2B}} || 1
** Proration increased from 90% to 80%.
|-
** Recovery increased from 26 to 30.
| Jump || 8
*** On-block changed from -10 to -14.
|-
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=214K|label=Foudre Arc}} ''(All Versions)'' {{BalanceBadge|nerf|NERF}}
| {{clr|4|j.2B}} || 13
** Proration decreased from 90% to 80%.
|-
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=623H|label=Vapor Thrust {{clr|4|H}}}} ''(All Versions)'' {{BalanceBadge|nerf|NERF}}
| Jump || 22
** No longer Strike invuln immediately.
|-
*** Invuln frames on standard version changed from 1~16 to 7~16.
| {{clr|4|j.2B}} || 27
*** Invuln frames during Dragon Install changed from 1~18 to 7~18.
|-
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=214S|label=Dire Eclat}} ''(All Versions)'' {{BalanceBadge|nerf|NERF}}
| colspan="2" | repeat
** Proration decreased from 90% to 80%.
|}
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=632146H|label=Ride The Lightning}} ''(Standard)'' {{BalanceBadge|nerf|NERF}}
This move is both Fox's defining attack and Melee's most iconic move. {{Clr|4|2B}} forms the backbone of his punish game, starts and fills his combos, and provides general utility.
** Damage decreased from 21×4, 50 [22×4, 60] to 18×4, 42 [22×4, 52].
 
*** Total damage changed from 134 [148] to 114 [140]
Because {{clr|4|2B}} is active on frame 1, it is without a doubt Fox's best {{keyword|abare}} option. The reward on hit is tremendous, and the early jump cancel window makes the move relatively safe on whiff.
* {{MiniMoveCard|GGST|chara=Ky Kiske|input=DI 632146H|label=Ride The Lightning}} ''(Dragon Install)'' {{BalanceBadge|nerf|NERF}}
 
** Damage decreased from 10×8, 30×3 to 9×8, 26, 25×2.
On hit, the reward varies depending on the character. Lightweight characters—such as {{CLabel|Test|Falco|linkOverride=GGST/Happy Chaos}}—get knocked down while heavy characters—such as {{CLabel|Test|Shiek|linkOverride=GGST/Nagoriyuki}}—are left in standing hitstun. For characters who are left standing, they are pushed away from fox a distance based on their traction. The higher the traction, the closer the character is left to Fox. Low traction characters—such as {{CLabel|Test|Luigi|linkOverride=GGST/Faust}}—are pushed safely out of Fox's range while high traction characters—such as {{CLabel|Test|Peach|linkOverride=GGST/Ramlethal}}—are left close enough for Fox to continue a combo. The reward varies further based on if Reflector hits standing or airborne. High weight characters who are hit by {{clr|4|2B}} while they are in the air will land and have their hitstun animation canceled by the landing animation, making them capable of punishing Fox on hit. See the [[GGACR/Venom/Combos|Combo Page]] for a complete list of confirms against each character, and combo routes to go into.
*** Total damage changed from 170 to 148.
 
}}<section end="1.29 Ky"/>
A core technique to maximize Reflector's potency is the {{Tt|Multi-Shine|Performing Fox's reflector special multiple times in rapid succession by utilizing jump cancels.}}. Multi-shining is the act of performing multiple reflectors in rapid succession by jump canceling, inputting {{clr|4|j.2B}} on the first airborne frame, landing, and repeating the process. This both acts as a high damage combo filler, and an aggressive way to essentially become a living hitbox in scramble situations.
 
<u>Additional Frame Data</u>
*jump cancelable frames 4-21
*reflects frames 4 to release+1
*special 5f recovery on hit
{{CloseCard}}

Latest revision as of 05:41, 13 December 2023

Ky Kiske

  • f.S
    Error: Table MoveData_PrivateTarkus not found.
    BUFF
    • Startup reduced from 12F to 10F.
  • 2S
    Error: Table MoveData_PrivateTarkus not found.
    NERF
    • Startup increased from 10F to 11F.
  • 5H
    Error: Table MoveData_PrivateTarkus not found.
    BUFF
    • Startup reduced from 14F to 12F.
  • j.D
    Error: Table MoveData_PrivateTarkus not found.
    CHANGED
    • Projectile no longer affected by slowdown.
  • Stun Edge
    Error: Table MoveData_PrivateTarkus not found.
    (All versions) BUFF
    • Horizontal launch speed decreased by 19%Speed changed from 35 to 25.
    • Vertical launch speed increased by 100%Speed changed from 10 to 20.
  • Air Stun Edge S
    Error: Table MoveData_PrivateTarkus not found.
    (All Versions) BUFF
    • Horizontal launch speed decreased by 33%Speed changed from 30 to 20.
    • Vertical launch speed reversed to launch upwards and decreased by 60%Speed changed from -30 to 20.
  • Air Stun Edge H
    Error: Table MoveData_PrivateTarkus not found.
    (All Versions) BUFF
    • Horizontal launch speed decreased by 60%Speed changed from 50 to 20.
    • Vertical launch speed reversed to launch upwards and decreased by 60%Speed changed from -30 to 20.
  • Charged Stun Edge
    Error: Table MoveData_PrivateTarkus not found.
    (All Versions) BUFF
    • Horizontal launch speed decreased by 71%Speed changed from 35 to 10.
    • Vertical launch speed increased by 75%Speed changed from 10 to 17.5.
  • Stun Dipper
    Error: Table MoveData_PrivateTarkus not found.
    (Standard) NERF
    • Startup increased from 5F to 7F.
    • Proration increased from 90% to 80%.
    • Recovery increased from 26 to 30.
      • On-block changed from -15 [-10] to -19 [-14]
    • Vertical launch speed of second hit when increased by 25%Speed changed from 40 to 50 and duration of speed decreasing extended by 4FVertical speed reduction by 40% per frame changed from 6~16F to 6~20F.
    • Gravity on launch of second hit lowered by 12%Gravity changed from 2.5 to 2.2, sped up timing of gravity change by 2F, and potency of gravity change reduced by 13%Gravity increases per frame changed from 0.15 to 0.13.
      Gravity increases per frame changes from 11~45 to 9~43
      .
      • No change to on-hit advantage.
  • Stun Dipper
    Error: Table MoveData_PrivateTarkus not found.
    (Dragon Install) NERF
    • Startup increased from 5F to 7F.
    • Proration increased from 90% to 80%.
    • Recovery increased from 26 to 30.
      • On-block changed from -10 to -14.
  • Foudre Arc
    Error: Table MoveData_PrivateTarkus not found.
    (All Versions) NERF
    • Proration decreased from 90% to 80%.
  • Vapor Thrust H
    Error: Table MoveData_PrivateTarkus not found.
    (All Versions) NERF
    • No longer Strike invuln immediately.
      • Invuln frames on standard version changed from 1~16 to 7~16.
      • Invuln frames during Dragon Install changed from 1~18 to 7~18.
  • Dire Eclat
    Error: Table MoveData_PrivateTarkus not found.
    (All Versions) NERF
    • Proration decreased from 90% to 80%.
  • Ride The Lightning
    Error: Table MoveData_PrivateTarkus not found.
    (Standard) NERF
    • Damage decreased from 21×4, 50 [22×4, 60] to 18×4, 42 [22×4, 52].
      • Total damage changed from 134 [148] to 114 [140]
  • Ride The Lightning
    Error: Table MoveData_PrivateTarkus not found.
    (Dragon Install) NERF
    • Damage decreased from 10×8, 30×3 to 9×8, 26, 25×2.
      • Total damage changed from 170 to 148.