GGXRD/Venom/Frame Data 1.0: Difference between revisions

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< GGXRD‎ | Venom
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  |recovery=9
  |recovery=9
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 44: Line 44:
  |recovery=15
  |recovery=15
  |frameAdv=-8
  |frameAdv=-8
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 53: Line 53:
  |tension=384
  |tension=384
  |risc=8
  |risc=8
  |prorate=
  |prorate=
  |level=4
  |level=4
  |guard=Mid
  |guard=Mid
Line 61: Line 61:
  |recovery=20
  |recovery=20
  |frameAdv=-8
  |frameAdv=-8
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 70: Line 70:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid
  |guard=Mid
Line 78: Line 78:
  |recovery=18
  |recovery=18
  |frameAdv=-6
  |frameAdv=-6
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 87: Line 87:
  |tension=384
  |tension=384
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=4
  |level=4
  |guard=Mid
  |guard=Mid
Line 95: Line 95:
  |recovery=15
  |recovery=15
  |frameAdv=-3
  |frameAdv=-3
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 112: Line 112:
  |recovery=10
  |recovery=10
  |frameAdv=-4
  |frameAdv=-4
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 129: Line 129:
  |recovery=9
  |recovery=9
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 138: Line 138:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid
  |guard=Mid
Line 146: Line 146:
  |recovery=19
  |recovery=19
  |frameAdv=-7
  |frameAdv=-7
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 155: Line 155:
  |tension=384
  |tension=384
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=3
  |level=3
  |guard=Mid
  |guard=Mid
Line 163: Line 163:
  |recovery=21
  |recovery=21
  |frameAdv=-7
  |frameAdv=-7
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 172: Line 172:
  |tension=144
  |tension=144
  |risc=8
  |risc=8
  |prorate=
  |prorate=
  |level=0
  |level=0
  |guard=High / Air
  |guard=High / Air
Line 179: Line 179:
  |active=6
  |active=6
  |recovery=9
  |recovery=9
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 189: Line 189:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=High / Air
  |guard=High / Air
Line 196: Line 196:
  |active=12
  |active=12
  |recovery=12
  |recovery=12
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 206: Line 206:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=High / Air
  |guard=High / Air
Line 213: Line 213:
  |active=5
  |active=5
  |recovery=21
  |recovery=21
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 223: Line 223:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=High / Air
  |guard=High / Air
Line 230: Line 230:
  |active=8
  |active=8
  |recovery=18
  |recovery=18
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 240: Line 240:
  |tension=384
  |tension=384
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=3
  |level=3
  |guard=High / Air
  |guard=High / Air
Line 247: Line 247:
  |active=6
  |active=6
  |recovery=22 / 5 Landing Recovery
  |recovery=22 / 5 Landing Recovery
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 257: Line 257:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid
  |guard=Mid
Line 274: Line 274:
  |tension=384
  |tension=384
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=4
  |level=4
  |guard=Mid
  |guard=Mid
Line 282: Line 282:
  |recovery=21
  |recovery=21
  |frameAdv=-10
  |frameAdv=-10
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 291: Line 291:
  |tension=264
  |tension=264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Low
  |guard=Low
Line 316: Line 316:
  |recovery=15
  |recovery=15
  |frameAdv=-9
  |frameAdv=-9
  |inv=
  |inv=
  |description=Maximum 1 Hit
  |description=Maximum 1 Hit
  }}
  }}
Line 353: Line 353:
  |cancel=
  |cancel=
  |startup=1
  |startup=1
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 370: Line 370:
  |cancel=
  |cancel=
  |startup=1
  |startup=1
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 387: Line 387:
  |version=Ball Formation
  |version=Ball Formation
  |subtitle=214P/K/S/H
  |subtitle=214P/K/S/H
  |damage=
  |damage=
  |tension=50 / ―
  |tension=50 / ―
  |risc=
  |risc=
  |prorate=
  |prorate=
  |level=
  |level=
  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=
  |active=
  |active=
  |recovery=Total 26(Ground) / Total 35(Air)
  |recovery=Total 26(Ground) / Total 35(Air)
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=*Teleport (Followup) possible at 25F
  |description=*Teleport (Followup) possible at 25F
  }}
  }}
Line 405: Line 405:
  |version=→Teleport (Followup)
  |version=→Teleport (Followup)
  |subtitle=623K
  |subtitle=623K
  |damage=
  |damage=
  |tension=
  |tension=
  |risc=
  |risc=
  |prorate=
  |prorate=
  |level=
  |level=
  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=
  |active=
  |active=
  |recovery=Total 20
  |recovery=Total 20
  |frameAdv=
  |frameAdv=
  |inv=7~10 Strike,11~14 Full
  |inv=7~10 Strike,11~14 Full
  |description=*Teleport finishes at 15F
  |description=*Teleport finishes at 15F
Line 423: Line 423:
  |version=Teleport
  |version=Teleport
  |subtitle=623K
  |subtitle=623K
  |damage=
  |damage=
  |tension=
  |tension=
  |risc=
  |risc=
  |prorate=
  |prorate=
  |level=
  |level=
  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=
  |active=
  |active=
  |recovery=Total 20
  |recovery=Total 20
  |frameAdv=
  |frameAdv=
  |inv=7~10 Strike,11~14 Full
  |inv=7~10 Strike,11~14 Full
  |description=*Teleport finishes at 15F
  |description=*Teleport finishes at 15F
Line 444: Line 444:
  |tension=150 / 120
  |tension=150 / 120
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=15~26
  |startup=15~26
  |active=
  |active=
  |recovery=Total 43~54
  |recovery=Total 43~54
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 462: Line 462:
  |tension=150 / 120
  |tension=150 / 120
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=27~47
  |startup=27~47
  |active=
  |active=
  |recovery=Total 55~75
  |recovery=Total 55~75
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 480: Line 480:
  |tension=150 / 120
  |tension=150 / 120
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=48~74
  |startup=48~74
  |active=
  |active=
  |recovery=Total 76~102
  |recovery=Total 76~102
  |frameAdv=+5
  |frameAdv=+5
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 498: Line 498:
  |tension=150 / 120
  |tension=150 / 120
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=75~95
  |startup=75~95
  |active=
  |active=
  |recovery=Total 103~123
  |recovery=Total 103~123
  |frameAdv=+26
  |frameAdv=+26
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 516: Line 516:
  |tension=150 / 120
  |tension=150 / 120
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=9~20
  |startup=9~20
  |active=
  |active=
  |recovery=Total 44~55
  |recovery=Total 44~55
  |frameAdv=-9
  |frameAdv=-9
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 534: Line 534:
  |tension=150 / 120
  |tension=150 / 120
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=21~41
  |startup=21~41
  |active=
  |active=
  |recovery=Total 56~76
  |recovery=Total 56~76
  |frameAdv=-9
  |frameAdv=-9
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 552: Line 552:
  |tension=150 / 120
  |tension=150 / 120
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=42~68
  |startup=42~68
  |active=
  |active=
  |recovery=Total 77~103
  |recovery=Total 77~103
  |frameAdv=-2
  |frameAdv=-2
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 570: Line 570:
  |tension=150 / 120
  |tension=150 / 120
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=69~89
  |startup=69~89
  |active=
  |active=
  |recovery=Total 104~124
  |recovery=Total 104~124
  |frameAdv=+19
  |frameAdv=+19
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 588: Line 588:
  |tension=150 / 120
  |tension=150 / 120
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=16
  |startup=16
  |active=
  |active=
  |recovery=Total 32
  |recovery=Total 32
  |frameAdv=+10
  |frameAdv=+10
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 606: Line 606:
  |tension=150 / 120
  |tension=150 / 120
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=13
  |startup=13
  |active=
  |active=
  |recovery=Total 48
  |recovery=Total 48
  |frameAdv=-9
  |frameAdv=-9
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 623: Line 623:
  |tension=120
  |tension=120
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=1
  |startup=1
  |active=
  |active=
  |recovery=
  |recovery=
  |frameAdv=
  |frameAdv=
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 641: Line 641:
  |tension=130 / 216
  |tension=130 / 216
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid
  |guard=Mid
Line 649: Line 649:
  |recovery=18
  |recovery=18
  |frameAdv=-8
  |frameAdv=-8
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 659: Line 659:
  |tension=200 / 264
  |tension=200 / 264
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=Mid
  |guard=Mid
Line 667: Line 667:
  |recovery=18
  |recovery=18
  |frameAdv=-16
  |frameAdv=-16
  |inv=
  |inv=
  |description=*Maximum 4 Hit
  |description=*Maximum 4 Hit
  }}
  }}
Line 677: Line 677:
  |tension=150 / 120
  |tension=150 / 120
  |risc=8
  |risc=8
  |prorate=
  |prorate=
  |level=0
  |level=0
  |guard=Mid
  |guard=Mid
Line 685: Line 685:
  |recovery=Total 38~101
  |recovery=Total 38~101
  |frameAdv=-4
  |frameAdv=-4
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 695: Line 695:
  |tension=150 / 240
  |tension=150 / 240
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=High / Air
  |guard=High / Air
Line 703: Line 703:
  |recovery=6 After Landing
  |recovery=6 After Landing
  |frameAdv=+7
  |frameAdv=+7
  |inv=
  |inv=
  |description=
  |description=
  }}
  }}
Line 713: Line 713:
  |tension=150 / 240×4,720×3
  |tension=150 / 240×4,720×3
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=2
  |level=2
  |guard=High / Air×4,Mid×3
  |guard=High / Air×4,Mid×3
Line 738: Line 738:
  |tension=-5000
  |tension=-5000
  |risc=2
  |risc=2
  |prorate=
  |prorate=
  |level=4
  |level=4
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=7+18
  |startup=7+18
  |active=
  |active=
  |recovery=Total 43
  |recovery=Total 43
  |frameAdv=+84
  |frameAdv=+84
Line 755: Line 755:
  |tension=-5000
  |tension=-5000
  |risc=7
  |risc=7
  |prorate=
  |prorate=
  |level=0
  |level=0
  |guard=Mid / Air
  |guard=Mid / Air
  |cancel=
  |cancel=
  |startup=10+0
  |startup=10+0
  |active=
  |active=
  |recovery=9 After Landing
  |recovery=9 After Landing
  |frameAdv=
  |frameAdv=
  |inv=10 Strike
  |inv=10 Strike
  |description=*Shoots every 8F
  |description=*Shoots every 8F
Line 770: Line 770:
  |version=Bishop Runout
  |version=Bishop Runout
  |subtitle=2363214H
  |subtitle=2363214H
  |damage=
  |damage=
  |tension=-5000
  |tension=-5000
  |risc=
  |risc=
  |prorate=
  |prorate=
  |level=
  |level=
  |guard=
  |guard=
  |cancel=
  |cancel=
  |startup=
  |startup=
  |active=
  |active=
  |recovery=Total 13(Super Freeze 10)
  |recovery=Total 13(Super Freeze 10)
  |frameAdv=
  |frameAdv=
  |inv=10 Strike
  |inv=10 Strike
  |description=
  |description=
Line 796: Line 796:
  |damage=DESTROY
  |damage=DESTROY
  |subtitle=During IK Mode: 236236H
  |subtitle=During IK Mode: 236236H
  |tension=
  |tension=
  |risc=6
  |risc=6
  |prorate=
  |prorate=
  |level=0
  |level=0
  |guard=Mid / Air
  |guard=Mid / Air

Revision as of 02:21, 22 November 2014

System Data

Defense Modifier: x1.06

Guts Rating: 1?

Stun Resistance: 60?

Jump Startup: 4F

Backdash Time: 13F

Backdash Invincibility: 1-7F

Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
5P
6 144 8 Initial: 85% 0 Mid - - 6 3 9 -2 -
5K
12 144 8 Initial: 90% 0 Mid - - 7 3 15 -8 -
c.S
16×3 384 8 - 4 Mid - - 5 2,2,7 20 -8 -
f.S
24 264 7 - 2 Mid - - 9 2 18 -6 -
5H
42 384 6 - 4 Mid - - 10 7 15 -3 -
2P
6 144 8 Initial: 80% 0 Mid - - 7 4 10 -4 -
2K
8 144 8 Initial: 70% 0 Low - - 5 3 9 -2 -
2S
22 264 7 - 2 Mid - - 6 2 19 -7 -
2H
20×2 384 6 - 3 Mid - - 7 6,3 21 -7 -
j.P
10 144 8 - 0 High / Air - - 7 6 9 - -
j.K
12 264 7 - 2 High / Air - - 9 12 12 - -
j.S
24 264 7 - 2 High / Air - - 7 5 21 - -
j.H
36 264 7 - 2 High / Air - - 10 8 18 - -
j.D
40 384 6 - 3 High / Air - - 12 6 22 / 5 Landing Recovery - -
6P
28 264 7 - 2 Mid - - 7 3 20 -9 1~3,7~9 Upper Body,4~6 Above Knees
6H
52 384 6 - 4 Mid - - 15 8 21 -10 -
2D
20×2 264 7 - 2 Low - - 6 1(15)8 14 -8 7~18 Above Knees,19~29 Low Profile
5D
25 264 20 Initial: 80% 2 High - - 25 3(2)3 15 -9 -

Maximum 1 Hit

Dead Angle Attack
20 -5000 / 264 7 Initial: 50% 2 Mid / Air - - 13 3 24 -13 1~15 Full,16~35 Throw

Throws

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ground Throw
0,6×7 0,480,0 6,0 Forced: 50% 0 Ground Throw: 75250 - - 1 - - - -
Air Throw
0,6×7 0,480,0 6,0 Forced: 50% 0 Air Throw: 192500 - - 1 - - - -

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ball Formation
214P/K/S/H
- 50 / ― - - - - - - - - Total 26(Ground) / Total 35(Air) - -
  • Teleport (Followup) possible at 25F
→Teleport (Followup)
623K
- - - - - - - - - - Total 20 - 7~10 Strike,11~14 Full
  • Teleport finishes at 15F
Teleport
623K
- - - - - - - - - - Total 20 - 7~10 Strike,11~14 Full
  • Teleport finishes at 15F
Stinger Aim (S)
[4]6S
30 150 / 120 7 - 2 Mid / Air - - 15~26 - Total 43~54 -2 -
Stinger Aim (S)(Level 1 Charge)
[4]6S
22×2 150 / 120 6 - 2 Mid / Air - - 27~47 - Total 55~75 -2 -
Stinger Aim (S)(Level 2 Charge)
[4]6S
22×3 150 / 120 6 - 2 Mid / Air - - 48~74 - Total 76~102 +5 -
Stinger Aim (S)(Level 3 Charge)
[4]6S
22×6 150 / 120 6 - 2 Mid / Air - - 75~95 - Total 103~123 +26 -
Stinger Aim (H)
[4]6H
42 150 / 120 7 - 2 Mid / Air - - 9~20 - Total 44~55 -9 -
Stinger Aim (H)(Level 1 Charge)
[4]6H
25×2 150 / 120 6 - 2 Mid / Air - - 21~41 - Total 56~76 -9 -
Stinger Aim (H)(Level 2 Charge)
[4]6H
25×3 150 / 120 6 - 2 Mid / Air - - 42~68 - Total 77~103 -2 -
Stinger Aim (H)(Level 3 Charge)
[4]6H
25×6 150 / 120 6 - 2 Mid / Air - - 69~89 - Total 104~124 +19 -
Carcass Raid (S)
[2]8S
36 150 / 120 7 - 2 Mid / Air - - 16 - Total 32 +10 -
Carcass Raid (H)
[2]8H
50 150 / 120 7 - 2 Mid / Air - - 13 - Total 48 -9 -
Ball Hit
26~50 120 7 - 2 Mid / Air - - 1 - - - -
Double Head Morbid (S)
623S
15×4 130 / 216 7 - 2 Mid - - 9 4×4 18 -8 -
Double Head Morbid (H)
623H
18×4 200 / 264 7 - 2 Mid - - 15~34 24 18 -16 -
  • Maximum 4 Hit
QV
41236P/K/S/H
25 150 / 120 8 - 0 Mid - - 20~83 8 Total 38~101 -4 -
Mad Struggle (S)
j.236S
12×4 150 / 240 7 - 2 High / Air - - 18 Until Landing 6 After Landing +7 -
Mad Struggle (H)
j.236H
15×7 150 / 240×4,720×3 7 - 2 High / Air×4,Mid×3 - - 16 Until Landing (5)2,6,2 18 -6 After Landing 1~7 Strike

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Dark Angel
2363214S
10×28 -5000 2 - 4 Mid / Air - - 7+18 - Total 43 +84 7 Full,8~15 Strike
Red Hail
30×8 -5000 7 - 0 Mid / Air - - 10+0 - 9 After Landing - 10 Strike
  • Shoots every 8F
Bishop Runout
2363214H
- -5000 - - - - - - - - Total 13(Super Freeze 10) - 10 Strike

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Giga Machina System
During IK Mode: 236236H
DESTROY - 6 - 0 Mid / Air - - 9+17[5+14] 4 33 -20 9~45 Full[5~38 Full]
  • [ ] Indicates during Hell Fire


Gatling Table

Ground Gatlings
P K S H D Cancel
5P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Jump, Sp, Su
2P 5P, 2P, 6P 5K, 2K c.S, f.S, 2S 5H, 2H 5D, 2D Sp, Su
6P - - c.S, f.S, 2S 5H, 2H, 6H 5D, 2D Sp, Su
5K 6P - c.S, f.S, 2S 5H, 2H 5D, 2D Jump, Sp, Su
2K 6P - c.S, f.S, 2S 5H, 2H 5D, 2D Sp, Su
c.S 6P - f.S, 2S 5H, 2H 5D, 2D Jump, Sp, Su
f.S - - 2S 5H, 2H 5D, 2D Sp, Su
2S - - - 5H, 2H, 6H 5D, 2D Sp, Su
5H - - - - - Sp, Su
2H - - - - 5D, 2D Sp, Su
6H - - - - - Sp, Su
5D - - - - Homing Jump/Dash
2D - - - - - Sp, Su
Air Gatlings
P K S H D Cancel
j.P j.P j.K j.S j.H - Jump, Sp, Su
j.K j.P - j.S j.H j.D Sp, Su
j.S j.P j.K - j.H j.D Jump, Sp, Su
j.H - - - - j.D Sp, Su
j.D - - - - - Jump, Sp, Su
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc