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<br/> | <br/> | ||
'''<big>Cons/Weaknesses:</big>''' | '''<big>Cons/Weaknesses:</big>''' | ||
*Low Health<br/> | *Low Health.<br/> | ||
*Placeholder<br/> | *Placeholder<br/> | ||
*Placeholder<br/> | *Placeholder<br/> |
Revision as of 14:26, 26 July 2014
Overview
Placeholder
Health: 8,500
Play-style: Zoning
Movement Options: Placeholder
Persona: Isis
Placeholder
Pros/Strengths:
- Strong zoning and keep away game.
- Can inflict several status ailments.
- Magarula provides great mix-up opportunities.
Cons/Weaknesses:
- Low Health.
- Placeholder
- Placeholder
External References:
- Japanese Name: Placeholder
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
Move List
- See also: Yukari Full Frame Data
Normal Moves
5P |
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Throws
5P |
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Furious Action
5P |
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Skill Attacks
5P |
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SP Skill Attacks
5P |
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Awakened Skill Attacks
5P |
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Instant Kill
5P |
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Strategy
Offense
In this part, you can talk about anything you feel like beginner players Yukariuld know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
The categories are split into Offense, Defense, and Neutral, but you can change these categories as you see fit for your character.
Defense
Neutral
Combos
Combo Notation Guide: |
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|
Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move = Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
Midscreen to Corner
Corner Only
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- Sho MINAZUKI[★]
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Click [★] for character's full frame data