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<br clear=all/> | <br clear=all/> | ||
==Strategy== | ==Strategy== | ||
===General Tactics=== | ===General Tactics=== |
Revision as of 18:32, 20 August 2014
Overview
Placeholder
Health: 8,500
Play-style: Zoning, Long Range
Movement Options: Placeholder
Persona: Konohana-Sakuya
Placeholder
Pros/Strengths:
- Great zoning capabilities, many different projectiles to use.
- Fire Break offers unique unblockable situations.
- Damage becomes significantly increased with enough Fire Boosts.
Cons/Weaknesses:
- Somewhat limited at close range.
- Poor Health and defences.
- Very Persona reliant.
External References:
- Japanese Name: Placeholder
- Japanese Wiki
- Japanese BBS
- Arcade Profile Dan Rankings
- Character Video Thread
Move List
- See also: Yukiko Full Frame Data
Normal Attacks
5A Normal |
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5A Shadow |
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5B, 4B, and 6B |
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5BB, 4BB, and 6BB |
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2A |
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2B, 1B, and 3B |
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j.A |
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j.B, j.4B, and j.6B |
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Guard Cancel Attack 6A+B |
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All Out Attack A+B |
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Sweep 2A+B |
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Persona Attacks
5C |
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5D, 4D, and 6D |
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2C |
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2D, 1D, and 3D |
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j.C |
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j.D, j.4D, and j.6D) |
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Throws
Ground Throw C+D or 4C+D |
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Air Throw j.C+D |
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Furious Action
Dia B+D |
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Skill Attacks
Agi 236A/B (air OK) |
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Maragi 236C/D, then C/D again |
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Fire Dance 214A/B |
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RadiantPhoenix 214214A/B (air OK) |
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Fire Boost 214C |
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Fire Amp 214C+D |
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Fire Break 214D |
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SP Skill Attacks
Agidyne 236236C/D, hold possible |
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Awakened SP Skill Attacks
Maragidyne 214214C/D, hold possible |
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Instant Kill
Full Bloom 222C+D |
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Strategy
General Tactics
In this part, you can talk about anything you feel like beginner players should know.
Split up your topics like this
- And even further split it up
- Like this.
Add more asterisks to further indent your text as necessary.
Tips and Tricks
Combos
Combo Notation Guide: |
---|
|
Midscreen
This combo section is designed on a "move starter" basis. However, you can use whatever kind of organization you prefer, as long as it is readable and efficient.
*insert move name* Starter
Notes: In case these combos need notes. If they do not, you can remove this line.
Point 1
- move > move > special >> special NOTE: this is only a base. your combos do not have to follow this format.
- Requirements: -- (ex: 50 heat, Overdrive, crouching opponent. if no requirements, leave as is)
- Damage: ----, Heat Gain: --
- + move ==' Damage: ----, Heat Gain: -- NOTE: if a necessary combo is very similar to a previous one, you can add options like this.
- Notes: Write notes for the combo if necessary.
Point 2
Copy and paste the code from Point 1 to Point 2 as many times as you need to.
Midscreen to Corner
Corner Only
- Aigis[★]
- Akihiko Sanada[★]
- Chie Satonaka[★]
- Elizabeth[★]
- Junpei Iori[★]
- Kanji Tatsumi[★]
- Ken Amada[★]
- Labrys[★]
- Margaret[★]
- Marie[★]
- Mitsuru Kirijo[★]
- Naoto Shirogane[★]
- Rise Kujikawa[★]
- Shadow Labrys[★]
- SHO Minazuki[★]
- Sho MINAZUKI[★]
- Teddie[★]
- Tohru Adachi[★]
- Yosuke Hanamura[★]
- Yu Narukami[★]
- Yukari Takeba[★]
- Yukiko Amagi[★]
Click [★] for character's full frame data