GGXRD/Zato-1/Frame Data 1.0

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< GGXRD‎ | Zato-1
Revision as of 00:42, 20 August 2014 by Shtkn (talk | contribs) (Created page with "==System Data== {{CharData-GGXRD |defense=x ??? |guts=??? |stun=??? |jumpStartup=??? |backdashTime=??? |backdashInv=1-??? }} ==Normal Moves== {| class...")
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System Data

Defense Modifier: x ???

Guts Rating: ???

Stun Resistance: ???

Jump Startup: ???

Backdash Time: ???

Backdash Invincibility: 1-???

Normal Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
5P
- - - - - - - - - - - - -

Throws

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Ground Throw
- - - - - - - - - - - - -
Air Throw
- - - - - - - - - - - - -

Special Moves

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Move Name
Command
- - - - - - - - - - - - -

Overdrives

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
Move Name
Command
- - - - - - - - - - - - -

Instant Kill

Version Damage Tension RISC Prorate Attack Lv. Guard Cancel Roman Startup Active Recovery Frame Adv. Inv.
???
During IK Mode: 236236H
K.O. - - - - - - - - - - - -

Gatling Table

Ground Gatlings
P K S H D Cancel
5P - - - - - -


Air Gatlings
P K S H D Cancel
j.P - - - - - -
  • 5D can be only canceled into Homing Jump and Homing Dash on ground hit
Black = On Hit or Block
Green = Available on whiff
Sp = Special Attacks and Overdrives (aka: Specials and Supers)
Su = Overdrives (aka: Supers)

Guilty Gear Xrd -SIGN-e
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesTension/Burst GaugeMisc