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Millia Rage
Normal Attacks List | Special Attacks List

Normals

Move Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD Notes
P 18 1.44 3 8 1 HLF cCJR 7 5 6 -1 -
K 12 1.44 3 8 1 HLF cCJR 5 6 14 -10 Kick-up has Startup 7.
c.S 22x2 2.64x2 10x2 7x2 3 HLF CJR 7 3,3 17 -6 -
f.S 28 2.64 10 7 3 HLF CR 7 2 16 -4 -
H 30x2 3.84x2 20x2 6x2 5 HLF CR 6 4(2)2 21 -4 2nd hit has Startup 12.
6P 22x2 2.64x2 10x2 7x2 3 HLF CR 7 9,3 20 -9 1-12 upper-body invincible. Staggers on CH (max 39F). 90% proration.
6K 25 3.84 11 6 4 HF CR 18 4 8 +5 1-19 lower-body invincible. 20-21 foot invincible. 80% proration. Hits crouchers on 20 (tested on Sol).
6H 60 7.68 20 6 5 HLF CR 16 3 25 -9 Plummets and knocks down on hit.
D 12 2.64 8 20 3 HF R 25 3 23 -12 7-21 low stance. 28-39 foot invincible. In CH state for entire duration.
DAA 20 2.64 10 7 3 HLF R 7 6 33 -25 1-12 invincibe. 13-40 throw invincible. Floats on hit, untechable time: 40F. 40% proration.
2P 9 1.44 3 8 1 HLF cCR 5 2 6 +2 85% proration.
2K 8 1.44 3 8 1 LF cCR 5 2 7 +1 75% proration.
2S 26 2.64 8 7 3 LF CJR 9 2 15 -3 90% proration.
2H 40 3.84 14 6 4 HLF CJR 11 7 12 -2 1-3 low stance. Floats on hit, untechable for 25F (48F on CH).
2D 26 2.64 8 7 3 LF CR 13 3 12 -1 10-21 foot invincible.
j.P 10 1.44 3 8 1 HA cCR 5 6 8 - -
j.K 12 2.64 6 7 2 HA CJR 4 9 9 - -
j.S 26 2.64 10 10 3 HA CR 10 6 12 - Air dash cancellable.
j.H 32 2.64 10 9 3 HA CR 11 3 11 - Floats on hit, untechable for 20F. Air dash cancellable.
j.D 30 2.64 10 9 3 HA CJR 11 7 9 - Blows back on hit, untechable for 20F (84F on CH). Additional 6F landing recovery. Air dash cancellable.
Throw 50 4.00 - 6 - 40 dots - - - - - Floats on hit, dizzy modifier x1.5. 40% forced proration. Max 15F to juggle opponent.
Air Throw 55 4.00 - 6 - 88 dots - - - - - Wallbounces, untechable for 60F. 50% forced proration.
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Specials

Special Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Lust Shaker 214S -> S OR just mash S 12xn 1.50 / 1.20xn 10xn 7xn 3 All R 10 1(3)xn 5 +5
SD is for no repeated hits. Max 30 hits. Hit stop: 6F. Starting from frame 9, can follow-up to Longinus, Iron Saviour, or Roll.
Tandem Top (S) 236S 40 1.25 / 1.20 0 7 3 All F 11 13 15 -1
Wallbounces, untechable for 22F. In CH state till end of recovery. Total duration: 38F. FRC timing: 3-4. Disc disappears if Millia gets hit. Cannot use Pretty Maze, Tandem Top, or Secret Garden until 42F after disc dissipates.
Tandem Top (H) 236H 50 1.25 / 1.20 0 12 3 All F 60 33 Total: 32 -
Wallbounces, untechable for 28F. In CH state till end of recovery. FRC timing: 20-21. Disc disappears if Millia gets hit. Cannot use Pretty Maze, Tandem Top, or Secret Garden until 42F after disc dissipates.
Bad Moon j.236P 24xn 1.50 / 1.80xn 10 7xn 3 HA RF 11 Till landing 22 after landing -15
Floats on hit, untechable: 30F. Recovers crouching on landing. Hit stop: 6F. 80% proration. FRC timing: 5-7F after landing or being blocked. Listed Recovery is on whiff. On whiff, Recovery 1-15 are airborne. Listed SD is for fastest possible TK Bad Moon (Start-up: 16). Has minimum height requirement.
Turbo Fall j.236K - 2.00 / - - - - - F - - 12 after landing -
Has minimum height requirement. FRC timing: 14-15. Fastest possible TK Turbo Fall has total duration of 29F. Millia can pass through opponent during fall. Landing recovery is cancellable into all non-mashable specials.
Forward Roll 214K - 2.00 / - - - - - - - - Total: 24 -
1-15 can pass through opponent, invincible except for the feet. 16-24 low stance.
Iron Savior 214P 36 2.00 / 4.80 8 7 3 LF RF 17 Till reaches corner 18 + landing 8 -13
Airborne from 7 on. Blows back and knocks down on hit. 90% proration. FRC timing: 17-22.
Silent Force (S) j.214S 20 1.50 / 2.40 0 10 2 All - 11 1 (1) x n until hits ground or corner Total: 16 -
Staggers on CH (max 49F). Untechable on air hit for 28F. In CH state till end of recovery. 80% proration. Has minimum height requirement. Once pin is thrown, walk over and crouch on pin to pick it up. Pin is retrieved on 1st frame of crouching animation.
Silent Force (H) j.214H 20 1.50 / 2.40 0 10 2 All - 16 1 (1) x n until hits ground or corner Total: 21 -
Staggers on CH (max 49F). Untechable on air hit for 28F. In CH state till end of recovery. 80% proration. Has minimum height requirement. Once pin is thrown, walk over and crouch on pin to pick it up. Pin is retrieved on 1st frame of crouching animation.
Secret Garden 214H -> Direction + H 30x5 3.00 / 1.20x5 0 7x5 3 All - 56 - Total: 74 -
In CH state until 55. From 2-55, accepts up to 4 additional inputs to control the sphere. From 7-33, pressing D cancels the move (total duration: 21; non-CH state). Cancelling has 21F of recovery. In CH state till end of recovery. Passes through projectiles. Cannot use another Secret Garden, Pretty Maze, or Tandem Top until 27F after sphere dissipates.
Force Break Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Pretty Maze 236D 22x3 - 14x3 5x3 4 All - 43 41 Total: 29 -
Floats and pulls in on hit, untechable for 35F. Pulls in on block. In CH state till end of recovery. Disc appears on frame 4. Cannot use Pretty Maze, Tandem Top, or Secret Garden until 42F after disc dissipates.
Aerial Pretty Maze j.236D 50 - 20 12 5 All - 15 33 landing 12 -
Wallbounces on hit, untechable for 40F. In CH state until Millia lands. Disc appears on frame 6. Cannot use Pretty Maze, Tandem Top, or Secret Garden until 42F after disc dissipates.
Longinus 214D
during Lust Shaker
35 - 20 6 5 All R 12 8 6 +7
Causes slide state on hit for 55F (slides for 37F). Blockstun: 20F. 80% forced proration.
Overdrive Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Winger 2141236H 40,25x4,80 - 20x5,15 6x6 5 HLF x 5, HF RF 5 + 1 2x5 (10)15 landing 30 -21
1-7 invincible. Rising and descending parts of attack float and wallbounce, respectively, on hit; untechable for 60F during either part. FRC timing: 23-24.
Emerald Rain 236236S 36x3 - 10x3 7x3 3 All - 4 + 2 - Total: 75 -3
1-5 strike invincible. Wallbounces, untechable for 120F. 2nd disc is launched at 26, 3rd disc is launched at 46.
Instant Kill Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Iron Maiden 236236H Fatal - 3xn - - All - 5 + 29 - Total: 165 -62
IK mode activation time: 66F. Strike invincible on 5, only. 13F after superfreeze, Iron Maiden homes in on the opponent. Listed SD is for an opponent blocking at full screen.


Gatling Table

PunchKickSlashHeavy SlashDustJumpSpecialDash
PP, 2P, 6PK, 2Kc.S, f.S, 2SH, 2H, 6HD, 2Dyesyes-
2PP, 2P, 6PK, 2Kc.S, f.S, 2SH, 2HD, 2D-yes-
6P--c.S, f.S, 2SH, 2H, 6HD-yes-
K6PK, 2K, 6Kc.S, f.S, 2SH, 2HD, 2Dyesyes-
2K6PK, 2Kc.S, f.S, 2S2HD, 2D-yes-
6K------yes-
c.S6P-f.S, 2SH, 2HDyesyes-
f.S--2SH, 2HD-yes-
2SP--H, 2HDyesyes-
H----D, 2D-yes-
2H----D, 2Dyesyes-
6H------yes-
D-----homing jump on hit--
2D------yes-
j.Pj.Pj.Kj.Sj.Hj.D-yes-
j.Kj.P-j.Sj.Hj.Dyesyes-
j.Sj.P--j.H--yesyes
j.H------yesyes
j.D-----yesyesyes
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Translator Author Revision Status
Teyah Teyah v2.0 2011/05/03 Updated by rtl42
Dustloop.com
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