Parameter\Character | SO | KY | MA | MI | ED | PO | CH | FA | BA | JA | JO | AX | AN |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 43 | 43 | 43 | 40 | 49 | 55 | 36 | 45 | 40 | 43 | 45 | 45 | 43 |
AirThrow | 88 | 88 | 96 | 88 | 88 | 104 | 88 | 88 | 88 | 88 | 88 | 88 | 88 |
Dash Velocity | 3.5 | 3.75 | 3.2 | 4.5 | 2.8 | 3.2 | 4.7 | 2.5 | 2.8 | 5.5 | 3.6 | 3 | 3.2 |
Backwalk Velocity | 2.75 | 2.85 | 2.74 | 3.5 | 2.2 | 2.75 | 3.9 | 4.4 | 2.7 | 4.5 | 2.95 | 2.8 | 2.8 |
Initial Dash Velocity | 8 | 8.96 | 7.87 | 11.8 | 7.75 | 3.5 | 14 | 8 | 8 | 10 | 7 | 7.5 | 8 |
Dash Acceleration | 0.4 | 0.37 | 0.32 | 0.45 | 0.3 | 0.3 | 0.55 | 0.3 | 0.35 | 0.42 | 0.3 | 0.3 | 0.32 |
DashStop Velocity %1 | 95 | 100 | 100 | 90 | 100 | 100 | 85 | 100 | 105 | 100 | 100 | 100 | 100 |
Backdash Velocity | 9 | 9 | 12 | 14 | 8 | 3.5 | 8.5 | 9.5 | 8.5 | 10 | 12.5 | 7 | 8 |
Backdash Invulnerability | 8 | 9 | 9 | 7 | 7 | 20 | 9 | 7 | 9 | 7 | 7 | 8 | 9 |
Backdash Time | 16 | 16 | 13 | 11 | 16 | 21 | 21 | 13 | 16 | 13 | 11 | 16 | 16 |
Gravity | 1 | 1 | 1.1 | 1.05 | 1 | 0.94 | 1 | 1 | 1.1 | 1.1 | 0.98 | 1 | 1 |
Jump VY | 20 | 20 | 30 | 28 | 24 | 20 | 28 | 22 | 23 | 22 | 23.5 | 22 | 24.5 |
Jump Height | 1.1 | 1.1 | 1.7 | 1.6 | 1.3 | 1.1 | 1.4 | 1.1 | 1.1 | 1.1 | 1.05 | 1.1 | 1.2 |
Jump Time | 38 | 38 | 37 | 36 | 38 | 38 | 41 | 41 | 43 | 41 | 46 | 41 | 42 |
Forward Jump VX | 5 | 5 | 4 | 4.7 | 5 | 5 | 6 | 5 | 5 | 5.25 | 4.7 | 5 | 4 |
Backward Jump VX | 5 | 5 | 4 | 4.5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
HighJump VY | 26 | 25 | 30 | 29 | 30 | 26 | 29 | 30 | 25 | 28 | 31.5 | 26 | 26 |
HighJump Height | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 |
HighJump Time | 49 | 47 | 56 | 54 | 56 | 49 | 54 | 56 | 47 | 52 | 59 | 49 | 49 |
Forward HighJump VX | 5 | 8 | 4 | 8 | 5 | 6.5 | 8 | 5 | 5 | 6.5 | 4.7 | 5 | 14 |
Backward HighJump VX | 5 | 8 | 4 | 7 | 5 | 6.5 | 7 | 5 | 5 | 6.5 | 5 | 3 | 12.5 |
Defence modifier (???) | 1.00 | 1.03 | 1.06 | 1.21 | 1.06 | 0.87 | 1.30 | 1.00 | 1.18 | 1.06 | 1.00 | 1.06 | 1.06 |
Airdash VX | 17.5 | 18 | 16 | 20 | 16 | 0 | 21 | 10 | 16.5 | 20 | 15 | 15 | 17 |
Airdash Time | 20 | 20 | 21 | 12 | 18 | - | 16 | 62 | 17 | 15 | 17 | 18 | 20 |
Airbackdash VX | 14 | 14 | 14 | 15 | 10 | 0 | 16 | 8 | 12.5 | 16 | 14 | 11 | 14 |
Airbackdash Time | 12 | 12 | 12 | 12 | 18 | - | 12 | 30 | 12 | 12 | 12 | 11 | 12 |
Tension recovery, walk forward %2 | 7.2 | 7.2 | 7.2 | 7.2 | 7.2 | 7.2 | 6 | 7.2 | 7.2 | 7.2 | 8.4 | 7.2 | 7.2 |
Tension recovery, dash %2 | 15 | 15 | 15 | 13.2 | 15 | - | 10.8 | 15 | 15 | 15 | 30 | 16.8 | 15 |
Tension recovery, airdash %2 | 15 | 15 | 15 | 13.2 | 15 | - | 10.8 | 15 | 15 | 15 | 15 | 15 | 18 |
Tension recovery, jump forward %2 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Max Airdashs | 1 | 1 | 1 | 2 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Additional Jumps | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 |
Airdash Startup | 6 | 7 | 6 | 5 | 9 | - | 6 | 9 | 6 | 7 | 6 | 7 | 6 |
Airbackdash Startup | 6 | 6 | 6 | 6 | 8 | - | 6 | 11 | 6 | 6 | 6 | 6 | 6 |
Guard Balance | 1 | 1 | 1 | 1.25 | 1 | 1 | 1.125 | 0.8125 | 1 | 1 | 0.875 | 1 | 1.25 |
Guard Recovery | usual | usual | usual | ?? | usual | ? | usual | ?? | usual | usual | usual | usual | ?? |
Dizzy rating | 60 | 60 | 70 | 55 | 60 | 80 | 50 | 65 | 55 | 65 | 70 | 60 | 65 |
Guts rating | 1 | 2 | 3 | 3 | 0 | 4 | 4 | 0 | 5 | 3 | 4 | 1 | 5 |
Char | VE | TE | DI | SL | IN | ZA | BR | RO | AB | AB_Mo | AB_GM | OS |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 43 | 45 | 49 | 49 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 43 |
AirThrow | 88 | 88 | 88 | 88 | 96 | 88 | 88 | 88 | 88 | 88 | 88 | 88 |
Dash Velocity | 3.45 | 3.2 | 3.2 | 4.5 | 3.5 | 3.35 | 4 | 3.75 | 1.75 | 1.75 | 1.75 | 3.5 |
Backwalk Velocity | 2.75 | 2.6 | 2.4 | 2.75 | 2.75 | 3.25 | 3 | 2.85 | 1.45 | 1.45 | 1.45 | 2.75 |
Initial Dash Velocity | 8.12 | 6.6 | 11 | 0 | 8 | 9.6 | 8 | 7 | 7 | 11 | 14 | 10 |
Dash Acceleration | 0.34 | 0.38 | 0.24 | 0.4 | 0.4 | 0.28 | 0.44 | 0.3 | 0.3 | 0.3 | 0.33 | 0.45 |
DashStop Velocity %1 | 100 | 100 | 100 | 95 | 95 | 95 | 95 | 120 | 120 | 120 | 120 | 95 |
Backdash Velocity | 9 | 9 | 9 | 0 | 9 | 14 | 9 | 9 | 9 | 9 | 9.7 | 9 |
Backdash Invulnerability | 7 | 9 | 9 | 19 | 11 | 10 | 8 | 10 | 8 | 8 | 8 | 8 |
Backdash Time | 13 | 16 | 16 | 28 | 16 | 11 | 15 | 14 | 17 | 16 | 20 | 16 |
Gravity | 1 | 1 | 1.05 | 1 | 1.05 | 1 | 1.1 | 0.95 | 0.98 | 0.98 | 0.98 | 0.98 |
Jump VY | 22 | 20 | 23 | 22 | 20 | 20 | 21 | 19.5 | 19.5 | 19.5 | 17.8 | 17.5 |
Jump Height | 1.1 | 1.1 | 1.1 | 1.1 | 1.1 | 1.05 | 1.05 | 1.1 | 1.1 | 1.1 | 1.1 | 1.15 |
Jump Time | 41 | 38 | 43 | 41 | 38 | 40 | 41 | 37 | 37 | 37 | 34 | 32 |
Forward Jump VX | 5 | 5 | 5 | 6.5 | 5 | 7.5 | 6.5 | 4 | 5.5 | 5.5 | 5.9 | 6 |
Backward Jump VX | 5 | 5 | 5 | 6.5 | 5 | 5 | 6.5 | 4 | 4 | 4 | 4 | 5 |
HighJump VY | 26 | 26 | 30 | 26 | 26 | 31 | 24 | 30 | 29 | 29 | 29 | 28 |
HighJump Height | 1.1 | 1.1 | 1.1 | 1 | 1.1 | 1.3 | 1.05 | 1.3 | 1.3 | 1.3 | 1.3 | 1.15 |
HighJump Time | 49 | 49 | 56 | 53 | 49 | 49 | 47 | 48 | 46 | 46 | 46 | 50 |
Forward HighJump VX | 5 | 5 | 8 | 6 | 6.5 | 6 | 6.5 | 8 | 8 | 8 | 8 | 6 |
Backward HighJump VX | 5 | 5 | 8 | 6 | 6.5 | 5 | 6.5 | 8 | 8 | 8 | 8 | 5 |
Defence modifier (???) | 1.06 | 1.00 | 1.15 | 0.96 | 1.06 | 1.00 | 1.07 | 0.89 | 0.89 | 0.89 | 0.89 | 0.96 |
Airdash VX | 16.5 | 20 | 19.5 | 15 | 17.5 | 14 | 17.5 | 22 | 10 | 16 | 16 | 17.5 |
Airdash Time | 22 | 18 | 16 | 11 | 20 | 20 | 20 | 17 | 17 | 14 | 14 | 16 |
Airbackdash VX | 13 | 14 | 14 | 14 | 14 | 14 | 13 | 10 | 10 | 13 | 16 | 14 |
Airbackdash Time | 12 | 12 | 12 | 8 | 13 | 14 | 12 | 12 | 12 | 12 | 12 | 12 |
Tension recovery, walk forward %2 | 7.2 | 7.2 | 7.2 | 7.2 | 7.2 | 7.2 | 7.2 | 3 | 7.2 | 7.2 | 7.2 | 7.2 |
Tension recovery, dash %2 | 15 | 15 | 15 | 15 | 18 | 15 | 15 | 9 | 15 | 15 | 15 | 13.2 |
Tension recovery, airdash %2 | 15 | 15 | 15 | 15 | 18 | 15 | 15 | 7.2 | 15 | 15 | 15 | 15 |
Tension recovery, jump forward %2 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 3 | 6 | 6 | 6 | 4.8 |
Max Airdashs | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 |
Additional Jumps | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Airdash Startup | 7 | 7 | 6 | 9 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 6 |
Airbackdash Startup | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Guard Balance | 1 | 1 | 0.875 | 0.875 | 1 | 1 | 1 | 1.25 | 1 | 1 | 1 | 1 |
Guard Recovery | usual | ?? | ?? | usual | usual | usual | usual | usual | usual | usual | usual | usual |
Dizzy rating | 60 | 65 | 50 | 70 | 55 | 60 | 55 | 80 | 80 | 80 | 80 | 60 |
Guts rating | 1 | 0 | 1 | 2 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 2 |
VX and VY are Horizontal Velocity and Vertical Velocity respectively. %1 - in Slash framedata this value was measured in a different way. You can use this simple equation to compare Slash and Accent Core data: %2 - Tension recovery in Slash mook was measured per minute, and in AC mook - per second. I decided to leave all values measured in minutes (as in Slash mook), because they hasn't changed for any character anyway. |
Translator | Author | Revision | Status |
---|---|---|---|
BioLogIn | BioLogIn | v0.1 03/27/07 | Almost Done |