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Testament
Normal Attacks List | Special Attacks List

Normals

Move Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD Notes
P 9 1.44 3 8 1 HLF cCJR 6 3 7 0 -
K 18 2.64 10 7 3 HLF CJR 7 4 12 -2 -
c.S 24 2.64 10 7 3 HLF CJR 5 3 18 -7 -
f.S 28 2.64 10 6 3 HLF CR 11 6 13 -5 -
H 36 3.84 20 6 5 HLF CJR 10 4 18 -3 Staggers on CH (max:47)
6P 24 2.64 8 7 3 HF CR 17 3 26 -15 1-5 Upperbody invincibility. 6-19 Above the knees invincibility. Prorates 85%.
6K 28 2.64 10 10 3 HLF CR 8 6 23 -15 On air hit, untechable for 16F
6HS 55 3.84 20 6 5 HLF RF 15 6 28 -15 Knockdown on ground hit. On air hit, untechable for 32F. High float and knockdown on CH. FRC timing: F25-29
D 15 2.64 8 7 3 HF F 29 6 18 +3 CH state from F 1-24. Past F25, attack will activate (even if hit.) On air hit, knocks down. FRC timing: F17-18.
DAA 25 2.64 10 7 3 any R 13 3 18 -7 1-18 fully invincible. 19-30 invincible above the knees and to throws. 31-33 upperbody invincibility. Wallbounces (on ground: 28). Prorates 50%.
2P 8 1.44 3 8 1 HLF cCR 5 4 12 -6 Prorates 90%
2K 12 1.44 3 8 1 L CR 6 4 11 -5 Prorates 70%
2S 26 2.64 10 7 3 HLF CR 10 6 16 -8 -
2HS 38 3.84 20 6 5 HLF CR 16 3 20 -4 6-12 invincible to strikes.
2D 38 3.84 11 6 4 LF CR 14 3 30 -16 -
j.P 10 1.44 3 8 1 HA cCR 5 6 12 - -
j.K 18 2.64 10 7 3 HA CR 6 5 12 - -
j.S 28 2.64 10 7 3 HA CJR 8 3 16 - -
H 34 2.64 10 7 3 HA CR 13 5 15 - -
j.D 44 2.64 10 7 3 HA CR 10 6 20 - Fully extended on F13. Knockdown on ground hit. Floats and knockdown on CH. 5 frames of recovery after landing.
Throw 60 4.00 - 6 - 45 pixels - - - - - Downs on hit. Forced proration: 50%
Air throw 60 4.00 - 6 - 88 pixels - - - - - Downs on hit. Forced proration: 50%
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Specials

Special Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Phantom Soul (P) 236+P 5 1.00/4.80 0 7 2 any - 37 120 total: 58 +2
Opponent is marked 12F after hit. Projectile disappears if Testament gets hit or a 2nd phantom soul is released. Mark disappears if Testament gets hit or phantom soul is performed again. Marking duration 591F.
Phantom Soul(K) 236+K 5 1.00/4.80 0 7 2 any - 31 150 total: 47 -
Opponent is marked 12F after hit. Projectile disappears if Testament gets hit or a 2nd phantom soul is released. Mark disappears if Testament gets hit or phantom soul is performed again. Marking duration 1011F.
Crow Attack High - 20 -/1.20 0 7 3 any - 35 24 16 -
Wall bounces on hit (ground hit untechable for 28F). On hit or block, crow immediately starts return animation. After 1F, crow will continue attack, even if mark disappears, even if mark disappears. *2
Crow attack Middle - 20 -/1.20 0 7 3 any - 35 32 16 -
Wall bounces on hit (ground hit untechable for 28F). On hit or block, crow immediately starts return animation. Hit stop of 1F for crow. After 1F, crow will continue attack, even if mark disappears, even if mark disappears. *2
Crow Feathers Attack - 5x3 -/1.20x3 0 8x3 1 any - 26 51 total: 42 -
After 1F, crow will continue attack, even if mark disappears, even if mark disappears.
Crow Transformation Attack - 30 -/1.20 0 6 5 HA - (1-47)+29 8 14 -
Knockdown on hit. Prorates 75%. After 1F, crow will continue attack, even if mark disappears. Crow attempts to move to opponent's position for a maximum of 47F. Scythe attack is performed after 47F or crow reaches opponent, scythe has a startup of 29F.
Badlands 214+P 26x2 2.50/3.60x2 14x2 5x2 4 any R 16 3(6)2 13+landing 15 -13
9-29F airborne. 1st hit floats (untechable for 48F). 2nd hit floats (untechable for 52F) with vacuum effect. CH state till landing.
(air) Badlands 214+P 24x2 2.50/3.60x2 14x2 5x2 4 any R 12 3(6)2 landing 12 -7
1st hit floats (untechable for 58F). 2nd hit floats (untechable for 52F) with vacuum effect. CH state till landing. Listed SD is for badlands performed as low to the ground as possible (startup of 16F, total animation length: 44F)
EXE Beast(S) 41236+S 36 2.00/1.20 0 7 3 any F 20 19 10 -2
S Floats on hit with vacuum effect. Vacuum effect when blocked. FRC timing: 13-15. Beast appears when command is entered.
EXE Beast(H) 41236H 30 2.00/1.20 0 6 5 any F 16 14 11 +9
Floats on hit. Will launch knockdowned opponents. FRC timing: 13-14. Beast appears 1F after attack starts.
Warrant 214K 10 1.50/9.60 10 7 3 HLF RF 24 15 19 -20
Counter animation: 42F total. 4-19 Anything that can be blocked will be countered. Counterattack animation: 1-32F invincible to strikes. Blowback and knockdown on hit, poisons opponent. FRC timing is frames 33-35 of the counterattack animation. When counterattack is triggered, opponent will be unable to move for a number of frames, depending on the level of the attack that triggered the counterattack. Level 1/2: 12F, 3: 13F, 4:14F, 5: 15F.
HITOMI 214S 30 2.00/4.80 0 7 3 HLF - See notes 4 total: 27F -
1-2 invincible to strikes. Floats on hit, untechable for 38F. CH state till end of recovery. Prorates 90%. Tree startup is 17F after opponent passes nearby. After 16F, Tree will attack even if Testament is hit. Trees disappear if Testament gets hit. Tree is planted on frame 26. Level 1 attack on block. *1
Hitomi(powered up) (after MoP) 214S 10 2.00/4.80 10 7 3 HLF - See notes 3 total: 24 -
1-2 invincible to strikes. Floats and knockdown on hit, poisons opponent. CH state till end of recovery. Prorates 90%. Tree startup is 13F after opponent passes nearby. 1F, uses one MoP stock. Tree is planted on frame 21. Will not disappear even if Testament gets hit. *1
Zeinest 214H 10 0.50/4.80 0 15 1 any - 13 601 total: 31 +2
Traps opponent on hit (traps for 46, SD on hit is +28). While trapped, opponent is airborne, opponents floats 6F before end of trap. If the opponent triggers the Zeinest with an attack, the move loses 1F of active animation. *1
(air) Zeinest 214H 10 0.50/4.80 0 15 1 any - 10 601 total: 28 -
Traps opponent on hit (traps for 46, SD on hit is +31). While trapped, opponent is airborne, opponents floats 6F before end of trap. If the opponent triggers the Zeinest with an attack, the move loses 1F of active animation. Landing cancels recovery animation. *1
Zeinest (powered up) (after MoP) 214H 10 0.50/4.80 14 15 4 any - 13 421 total: 31F +12
Traps opponent on hit (traps for a max of 126F, max SD on hit +108). Trapped opponent is airborne, 2nd half 6F floats opponent. Opponent remains trapped even if hit (? Hit stop does subtract from this time). If opponent attacks net, they lose 1F of active animation, and cannot move for 9F. Uses a MoP stock on frame 1.
(air) Zeinest (powered up) (after MoP) 214H 10 0.50/4.80 14 15 4 any - 10 421 total: 28F -
Traps opponent on hit (traps for a max of 126F, max SD on hit +111). Trapped opponent is airborne, 2nd half 6F floats opponent. Opponent remains trapped even if hit (?Hit stop does subtract from this time?). If opponent attacks net, they lose 1F of active animation, and cannot move for 9F. Uses a MoP stock on frame 1.
Force Break Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Grave Digger 214D 58 - 14 9 4 HLF R 17 6 16+landing 0 -5
6-14 invincible. airborne from frame 6 on. Wall bounces on hit (untechable for 55F). CH state till landing.
(air) Grave Digger 214D 58 - 20 9 5 any R 12 6 till landing + 0 -6
) Grave Digger: 1-9F invincible. Wall bounces on hit (untechable for 55F). CH state till landing. Listed SD is for TK Grave digger performed as quickly and as low to the ground as possible (startup 16F, total animation: 36F).
Super Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Nightmare Circular 632146H 60 - 20 15 5 any - 8+5 16 9 +9
1-8 invincible. Poisons on hit. Knockdown on ground hit. Goes through projectiles.
Master of Puppet 236236H 30x2 - 3,20 8,6 1,5 HLF RF 7+4 6(12)2 41 -24
7-12 invincible to strikes. 1st hit staggers on ground hit (max: 85F). On air hit, 1st hit causes blowback and knock down. 2nd hit knocks down. Forced proration 90%. FRC timing: 17-21. On hit, gives MoP stocks, 1st hit gives 2, 2nd gives 1. Testament can hold a maximum of 4 stocks.
Instant Kill Command Damage TG GB+ GB- Lv Guard Cancel Startup Active Recovery SD
Seventh Sign 236236H Fatal - 20 - - HLF - 28+4 3 60 -44
IK preparation time: 60F.
*1: Max of 2 out at one time. If a 3rd is performed, the oldest one immediately disappears. *2: Listed frame data is for the crow. Crow's next attack occurs 61F after end of last attack.


Gatling Table

PKSHDJumpSpecial
5P5P, 2P, 6P5K, 2Kc.5S, f.5S, 2S5H, 2H, 6H5D, 2Dyesyes
2P2P, 2P, 6P5K, 2Kc.5S, f.5S, 2S6H5D, 2D-yes
6P--c.5S, f.5S, 2S5H, 6H5D-yes
5K6P-c.5S, f.5S, 2S5H, 2H5D, 2Dyesyes
2K6P-c.5S, f.5S, 2S2H5D, 2D-yes
6K6P--5H, 6H5D-yes
c.5S6P-f.5S, 2S5H, 2H5D, 2Dyesyes
f.5S--2S5H, 2H2D-yes
2S---5H, 2H5D, 2D-yes
5H------yes
2H----5D, 2D-yes
6H------yes
5D-----homing jump on hit-
2D------yes
j.Pj.Pj.Kj.S-j.D-yes
j.Kj.P-j.S-j.D-yes
j.Sj.P--j.H-yesyes
j.H----j.D-yes
j.D------yes
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Translator Author Revision Status
Gwyrgyn Blood Gwyrgyn Blood v0.9 03/24/07 Awaiting Translation
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