Special |
Command |
Damage |
TG |
GB+ |
GB- |
Lv |
Guard |
Cancel |
Startup |
Active |
Recovery |
SD |
Hit Ball |
- |
* |
-/1.44 |
0 |
6 |
3 |
ANY |
- |
- |
- |
- |
- |
Damage varies depending on what attack was used to hit the ball. Chip damage x2 |
Lightning Ball |
- |
* |
-/0.96x3 |
0 |
5x3 |
3 |
ANY |
- |
- |
- |
- |
- |
Hit stop 6. Does no dizzy. Chip damage x2. Each hit's damage is half of what the normal Hit Ball damage would be (lightning balls hit 3 times) |
Stinger Aim (S) |
[4]6S |
30 (30) |
1.50/1.44 |
0 |
6 |
3 |
ANY |
F |
13 |
- |
37 total |
+2 |
Venom is in counter-hit state till end of recovery. Chip damage x2. FRC window on frames 16-18. Cancellable from frame 13 on. Charge [4] for at least 45 frames. Ball appears on 7th frame. |
Stinger Aim (H) |
[4]6H |
46 (46) |
1.50/1.44 |
0 |
6 |
3 |
ANY |
F |
9 |
- |
48 total |
-13 |
Venom is in counter-hit state. Chip damage x2. FRC window on frames 15-17. Cancellable from frame 13 on. Charge [4] for at least 45 frames. Ball appears on 4th frame. |
Charged Stinger Aim (S) |
[4]6[S] |
22x2~6 (30) |
1.50/1.20x2~6 |
20x2~6 |
6x2~6 |
5 |
ANY |
F |
after release 6 |
- |
after release 30 |
see notes |
FRC timing: frames 9-11 after releasing button. Startup for different versions is as follows: 2nd charge stage (17~30F) + 6F, 3rd stage (31~67F) + 6F, 4th stage (68~107F) + 6F. 2nd hit adv is +10F, 3rd hit adv is +19F, 4th hit adv is +41F. See %1 for more notes. |
Charged Stinger Aim (H) |
[4]6[H] |
26x2~6 (46) |
1.50/1.20x2~6 |
20x2~6 |
6x2~6 |
5 |
ANY |
F |
after release 5 |
- |
after release 44 |
see notes |
FRC on frames 11-13. Ball starts attacking 5 frames after H release. For 2nd charge stage (14~27F) + 5F, 3rd stage (28~64F) + 5F, 4th stage (65~104F) + 5F. 2nd hit adv is -5F, 3rd hit adv is +4F, 4th hit adv is +26F. See %1 for more notes. |
Carcass Raid (S) |
[2]8S |
36 (35) |
1.50/1.44 |
0 |
6 |
3 |
ANY |
- |
16 |
- |
34 total |
+8 |
Venom is in counter-hit state. Chip damage x2. Cancellable from F13 on. Charge [2] for at least 40 frames. Ball appears on 7th frame. |
Carcass Raid (H) |
[2]8H |
50 (49) |
1.50/1.44 |
0 |
6 |
3 |
ANY |
- |
13 |
- |
48 total |
-9 |
Venom is in counter-hit state. Chip damage x2. Cancellable from F13 on. Charge [2] for at least 40 frames. Ball appears on 7th frame. Ball disappears if Venom is hit. |
Charged Carcass Raid (S) |
[2]8[S] |
22x2~6 (30) |
1.50/1.20x2~6 |
20x2~6 |
6x2~6 |
5 |
ANY |
F |
after release 9 |
- |
after release 30 |
see notes |
Ball starts attacking 9 frames after S release. For 2nd charge stage (38~51F) + 9F, 3rd stage (52~88F) + 9F, 4th stage (89~107F) + 9F. 2nd hit adv is +16F, 3rd hit adv is +25F, 4th hit adv is +47F. See %1 for more notes. |
Charged Carcass Raid (H) |
[2]8[H] |
26x2~6 (46) |
1.50/1.20x2~6 |
20x2~6 |
6x2~6 |
5 |
ANY |
F |
after release 6 |
- |
after release 44 |
see notes |
Ball starts attacking 6 frames after H release. For 2nd charge stage (38~51F) + 6F, 3rd stage (52~88F) + 6F, 4th stage (89~107F) + 6F. 2nd hit adv is -1F, 3rd hit adv is +8F, 4th hit adv is +30F. See %1 for more notes. |
Cancel |
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
total: 5F |
- |
Venom is in counter-hit state. Total recovery is 6F when cancelling Stinger Aim(S) |
Ball Seisei |
214X |
- |
0.50/- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
In CH state until move ends. Total 26 frames (35 frames in the air). 11F until ball appears (in air, 9F until appearance). Can cancel into another ball formation on 23F and after. If landing during the recovery period, the recovery ends. |
Dubious Curve |
421X |
32 |
1.00/3.12 |
20 |
6 |
5 |
HLF |
RF |
21 |
3 |
19 |
+3 |
1~17F foot inv. On hit, causes slide effect (untechable: 37,slide 24). Blockstun: 24F. FRC window on 21-22 frames. On hit or block, can cancel into Ball Seisei anytime before the end of the move. Ball appears on 21st frame. On hit, creates lightning ball that hits 3 times (if you trade, you only get a normal ball) |
Double Head Morbid (S) |
623S |
17x4 (34) |
1.30/2.16x4 |
10x4 |
7x4 |
3 |
HLF |
R |
9 |
4x4 |
16 |
-6 |
Floats on hit (untechable: 16F). Hit-stop 6 frames. |
Double Head Morbid (H) |
623H |
21x4 (40) |
2.00/2.64x4 |
10x4 |
7x4 |
3 |
HLF |
R |
15~ |
4x6 |
18 |
-16 |
Floats on hit (untechable: 24F). Hit-stop 6 frames. Startup depends on range. Max 4 hits. |
Mad Struggle (S) |
j236S |
12x4 (37) |
1.50/2.40x4 |
10x4 |
7x4 |
3 |
HA |
R |
18 |
while in air |
6F after landing |
+7 |
Listed SD is for Mad Struggle performed as low to the ground as possible (startup: 23F). CH state until move ends. Hit-stop 6F |
Mad Struggle (H) |
j236H |
15x4 (37), 15x3 (40) |
1.50/2.40x4, 7.20x3 |
10x7 |
7x7 |
3 |
HAx4,HLFx3 |
R |
16 |
while in air,(5)2,6,2 |
20 |
-8 |
1st half of the move is the exact same as Mad Struggle (S). For the 2nd (flip kick) half: 1~7 inv to strikes, 8~9F foot and upper body inv, 10-31 foot inv. Kick portion floats (untechable for 80F). |
Shoukan Idou |
623K |
- |
- |
- |
- |
- |
- |
- |
- |
- |
total 21 |
- |
7~10F inv to strikes. 11~14F inv. Teleport complete on F15. Auto-JI property. |
Force Break |
Command |
Damage |
TG |
GB+ |
GB- |
Lv |
Guard |
Cancel |
Startup |
Active |
Recovery |
SD |
Stinger Aim |
[4]6D |
50 (50) |
-/1.44 |
0 |
6 |
3 |
ANY |
F |
9 |
- |
total 38 |
-3 |
Venom is in CH state till end of recovery. Chip damage x2. FRC window on frames 15-17. Cancellable from frame 13 on. Charge [4] for at least 45 frames. Ball appears on frame 4. *2
|
Charged Stinger Aim |
[4]6[D] |
29x2~6 (50) |
-/1.20x2~6 |
20x2~6 |
6x2~6 |
5 |
ANY |
F |
after release 5 |
- |
after release 34 |
see notes |
FRC timing: frames 11-13 after releasing button. Startup for different versions is as follows: 2nd charge stage (12~22F) + 5F, 3rd stage (23~52F) + 5F, 4th stage (53~104F) + 5F. 2nd hit adv is +5F, 3rd hit adv is +14F, 4th hit adv is +36F. See *1,*2 for more notes
|
Carcass Ride |
[2]8D |
40 (39) |
-/1.44 |
0 |
6 |
3 |
ANY |
- |
13 |
- |
total 32 |
+7 |
Venom is in CH state till end of recovery. Chip damage x2. Cancellable from frame 13 on. Charge [4] for at least 40 frames. Ball appears on frame 4. *2
|
Charged Carcass Ride |
[2]8[D] |
25x2~6 (39) |
-/1.20x2~6 |
20x2~6 |
6x2~6 |
5 |
ANY |
- |
after release 6 |
- |
after release 25 |
see notes |
Ball starts attacking 9 frames after S release. Startup for 2nd charge stage is (32~41F) + 6F, 3rd stage (42~72F) + 6F, 4th stage (73~107F) + 6F. 2nd hit adv is +15F, 3rd hit adv is +24F, 4th hit adv is +46F. See *1,*2 for more notes
|
Double Head Morbid |
623D |
14x6 (40) |
2.0/- |
10x6 |
3x6 |
3 |
HLF |
R |
15~ |
4x5,6 |
22 |
-14 |
Floats on hit (untechable: 34F). Hit stop 6. Startup depends on distance from opponent. See *2 for more notes.
|
Mad Struggle |
j236D |
10,30 (50) |
- |
20x2 |
0,9 |
5 |
ANY,HA |
R |
14 |
2(2)2 |
6 |
+19 |
2nd hit floor bounces (untechable: 53F). On air hit, 1st hit untechable for 40F. 2nd hit causes 26F of blockstun. 1st hit hitstop 0. 2nd hit forced proration 90%. See *2 for more details.
|
Super |
Command |
Damage |
TG |
GB+ |
GB- |
Lv |
Guard |
Cancel |
Startup |
Active |
Recovery |
SD |
Dark Angel |
2141236S |
10x28 |
- |
3x28 |
2x28 |
5 |
ANY |
- |
7+ ?? 18 |
- |
total 35 |
- |
7~15F inv to strikes. Air hit untechable time 60F. Hit stop 0. Stun modifier x0. Chip damage x2. Creates projectile on 8F. Goes through other projectiles |
Red Hail |
j236236H |
26x8 (26) |
- |
0 |
6x8 |
3 |
ANY |
- |
10+0 |
- |
total 91 |
- |
9F of recovery after landing. Chip damage x2. Balls disappear instantly if Venom gets hit. 8F between ball discharges. Goes through other projectiles |
Instant Kill |
Command |
Damage |
TG |
GB+ |
GB- |
Lv |
Guard |
Cancel |
Startup |
Active |
Recovery |
SD |
Dim Bager |
236236HS |
Fatal |
- |
20 |
- |
- |
ANY |
- |
15+11 |
6 |
33 |
-20 |
Requires 44F preparation. 1~19F inv to strikes. |