BBCF/Jin Kisaragi/Data

From Dustloop Wiki

Links


Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Jin Kisaragi 11,000 4F 22F (1~5F Inv All, 3~16 airborne) BBCF Jin Kisaragi Portrait.png BBCF Jin Kisaragi Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 11 -2 +7 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Jin Kisaragi 5A.png
BBCF Jin Kisaragi 5A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400×2 Mid 8 4(2)1 16 -3 -4 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCF Jin Kisaragi 5B.png
Great tool for its range and speed.
BBCF Jin Kisaragi 5B 1 Hitbox 1.pngBBCF Jin Kisaragi 5B 1 Hitbox 2.pngBBCF Jin Kisaragi 5B 2 Hitbox.png
First hit, frames 8-9 • First hit, frames 10-11 • Second hit, frame 14

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 10 4 19 -6 -6 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 20 22 31 11 +0 +2
BBCF Jin Kisaragi 5C.png
Good zoning tool.
BBCF Jin Kisaragi 5C Hitbox 1.pngBBCF Jin Kisaragi 5C Hitbox 2.png
Frames 10-11 • Frames 12-13, Fully extends
During OD Freezes for 30, Freeze Count 3

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 4 9 -1 +7 F CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Jin Kisaragi 2A.png
Using the sheath is apparently quicker.
BBCF Jin Kisaragi 2A Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Low 9 2 15 -3 +1 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCF Jin Kisaragi 2B.png
Slight phantom hitbox past his hand.
BBCF Jin Kisaragi 2B Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
930 Mid 17 3 31 -17 -24 B 9~19 H SJR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 24 22 31 11 +0 +2
BBCF Jin Kisaragi 2C.png
Huge vertical range, head invul.
BBCF Jin Kisaragi 2C Hitbox.png
During OD Freezes for 30, Freeze Count 3

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 High 19 3 20 -4 -15 B SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Normal 4 18 24 19 + Down 24 29 34 + Down 24 12 +0 +5
BBCF Jin Kisaragi 6A.png
Terrifying overhead. End your opponent's life with this.
BBCF Jin Kisaragi 6A Hitbox.png
Bonus Proration 110%
Forces crouching on hit

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
840 All 19 4 4+14L -3 -14 H 4~22 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 26 26 31 41 12 +0 +5
BBCF Jin Kisaragi 6B.png
Low crush, leads to your best damage midscreen.
BBCF Jin Kisaragi 6B Hitbox.png
Airborne from frame 4, after active Jin is in recovery until landing
Airborne recovery time can be altered by external forces

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1060 Mid 19 3 31 -13 -26 B SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 Long 5 20 Launch 36 Launch 52 13 +0 +8
BBCF Jin Kisaragi 6C.png
Combo filler, especially in the corner.
BBCF Jin Kisaragi 6C Hitbox.png
During OD Freezes for 45, Freeze Count 3

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Low 13 4 28 -15 -18 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 26 Launch 40 + Down 24 11 +0 +2
BBCF Jin Kisaragi 3C.png
Decently rewarding but committal long range low profiling option.
BBCF Jin Kisaragi 3C Hitbox.png
Yes, the sword has a hurtbox
During OD Freezes for 30, Freeze Count 3

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 3 9 H CSR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Jin Kisaragi jA.png
Good close range air-to-air.
BBCF Jin Kisaragi jA Hitbox.png
Counterhit state ends late, frame 10 (first frame of recovery) is still CH state

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 High/Air 9 7 30 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +2
BBCF Jin Kisaragi jB.png
Hits above, in front, and below Jin. Has a crossup hitbox
BBCF Jin Kisaragi jB Hitbox 1.pngBBCF Jin Kisaragi jB Hitbox 2.pngBBCF Jin Kisaragi jB Hitbox 3.png
Frames 9-11 • Frames 12-14 • Frame 15

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 High/Air 10 3 20+4L H S(J)R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2
BBCF Jin Kisaragi jC.png
Safe air poke at range, strong air-to-air.
BBCF Jin Kisaragi jC Hitbox.png
During OD Freezes for 30, Freeze Count 3
Landing recovery applies if move reaches frame 6

j.2C

j.2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
850 High/Air 13 5 24 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 19 22 33 11 +0 +2
BBCF Jin Kisaragi j2C.png
Excellent jumpin and pressure tool
BBCF Jin Kisaragi j2C Hitbox 1.pngBBCF Jin Kisaragi j2C Hitbox 2.png
Frames 13-14 • Frames 15-17
During OD Freezes for 30, Freeze Count 3

Drive Moves

5D

5D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
960 All 17 8 20 -11 [-5] -18 BP SRDa 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 [89] Long 3 16 17 17 22 31 11 [11/+6] +0 +2 [+5]
BBCF Jin Kisaragi 5D.png
Makes the same noise as the lion
BBCF Jin Kisaragi 5D Hitbox.png
Values in [] are during OD
Freezes for 26 [36]. Freeze Count 1 [3]
On Dash Cancel, Jin does a 22F dash. Frame advantage in this case is -6 [0]

2D

2D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
960 All 22 3 Total: 57 +1 [+7] -31 P1 S(J)R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 [92] Long 4 18 19 19 24 34 0/+18 [0/+24] +18 +20 [+23]
BBCF Jin Kisaragi 2D.png
Zoning tool. Whiff at your own peril
BBCF Jin Kisaragi 2D Hitbox.png
Smaller than it looks
Values in [] are during OD
Jump cancellable on hit and special cancellable on hit/block from frame 39 onwards
Freezes for 40 [55]. Freeze Count 1 [3]

6D

6D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 31 6 Total: 65 +6 [+12] -39 P1 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
84 [94] Long 5 20 Launch 26 Launch 42 0/+20 [0/+26] +20 +28 [+25]
BBCF Jin Kisaragi 6D.png
Pressure reset, combo filler
BBCF Jin Kisaragi 6D Hitbox.png
Values in [] are during OD
Freezes for 45 [55]. Freeze Count 1 [3]
Bonus Proration 110%

j.D

j.D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
970 All 16 3 29+5L HP SR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 [92] Long 4 18 19 19 24 34 12 [12/+6] +0 +2 [+5]
BBCF Jin Kisaragi jD.png
The Netplay Crossup
BBCF Jin Kisaragi jD Hitbox.png
Values in [] are during OD
Freezes for 50 [60]. Freeze Count 1 [3]
Landing recovery applies if move reaches frame 10

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0×2, 1500 Throw 7 3 23 -6 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0×2, 4 Crumple×2, Launch 19 0 +0
BBCF Jin Kisaragi 5B+C.pngBBCF Jin Kisaragi 4B+C.png
Forward • Back sideswaps
Freezes for 55. Freeze Count 3
Minimum Damage 100%: 1500
Crumple 38F Duration, Crumple Fall 73F

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 19 0, 8 +0
BBCF Jin Kisaragi jB+C.png
Has a variety of combo options depending on throw height
Freezes for 65. Freeze Count 3
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 13 5 37 -23 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Jin Kisaragi 5C.png
BBCF Jin Kisaragi 5C Hitbox 1.pngBBCF Jin Kisaragi 5C Hitbox 2.png
Frames 13-14 • Frames 15-17

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 -19 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 3 24 Crumple + Down 10 60 + GBounce + Down 23 Crumple + Down 10 64 + GBounce + Down 23 12 +0 +2
BBCF Jin Kisaragi 5A+B 1.pngBBCF Jin Kisaragi 5A+B 2.png
Charge
Release
Looks cool if anything else
BBCF Jin Kisaragi 5A+B Hitbox.png
During OD, freezes for 60. Freeze Count 3
Crumple 50F Duration, Crumple Fall 83F

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 -29~60 B R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 3 24 Crumple + Down 10 60 + GBounce + Down 23 Crumple + Down 10 64 + GBounce + Down 23 12 +0 +2
BBCF Jin Kisaragi 5A+B 1.pngBBCF Jin Kisaragi 5A+B 2.png
Charge
Release
Looks cool if anything else
BBCF Jin Kisaragi 5A+B Hitbox.png
During OD, freezes for 60. Freeze Count 3
Crumple 50F Duration, Crumple Fall 83F

66 Cancel

66 Cancel
Dash Cancel
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
22 +4
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Jin Kisaragi ~66.png
Identical to Ragna's, just not much cancels into it
BBCF Jin Kisaragi ~66 Hitbox.png

Specials

236A

236A
Hishouken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800→600 All 13 Until Offscreen Total: 44 -7 -18 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 Launch→22 31 0/+8 +8 +2
BBCF Jin Kisaragi 236A.png
Zoning tool
BBCF Jin Kisaragi 236A Hitbox.png
During OD freezes for 30. Freeze Count 5
First 9 active frames deal 800 damage and floats opponent on CH

j.236A

j.236A
Air Hishouken
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800→600 All 20 Until Offscreen Total: 49+8L P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 17 22 31 0/+8 +8 +2
BBCF Jin Kisaragi j236A.png
BBCF Jin Kisaragi j236A Hitbox.png
During OD freezes for 30. Freeze Count 5
First 9 active frames deal 800 damage

236D

236D
Hishousetsu
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×3 All 18 169 Total: 52 +27 -26 P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×3 Normal 3 16 17 17 22 31 0/+11 +11 +13
BBCF Jin Kisaragi 236D.png
"Snowflake."
BBCF Jin Kisaragi 236D Hitbox.png
Freezes for 36. Freeze Count 10
Re-hits every 6 (+ hitstop) frames
Disappears after 3 hits

j.236D

j.236D
Air Hishousetsu
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×3 All 24 169 Total: 40+8L P1 R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89×3 Normal 3 16 17 17 22 31 0/+11 +11 +13
BBCF Jin Kisaragi j236D.png
BBCF Jin Kisaragi j236D Hitbox.png
Freezes for 36. Freeze Count 10
Landing recovery applied when move reaches frame 4

214B

214B
Musou Senshouzan
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 Low 17 8 19+7L -10 -24 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Launch 26 Launch 40 11 +0 +2
BBCF Jin Kisaragi 214B.png
Ice Car
BBCF Jin Kisaragi 214B Hitbox.png
Immediately enters recovery on hit/block
During OD freezes for 45. Freeze Count 5
Airborne from frame 4
Cancellable into followup on hit/block, or frames 18~24 on whiff

214B~C

214B~C
Musou Senshouzan Followup
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 14 4 6+20L -13 -17 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 30 + Down 23 Launch 44 + Down 23 8 +0 +2
BBCF Jin Kisaragi 214B~C.png
Followup C attack
BBCF Jin Kisaragi 214B~C Hitbox.png
During OD freezes for 45. Freeze Count 5

214D

214D
Musou Tousshugeki
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
640 Low 17 10 19+7L -10 -26 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Launch 40 Launch 54 11 +0 +2
BBCF Jin Kisaragi 214D.png
BBCF Jin Kisaragi 214D Hitbox.png
Freezes for 45. Freeze Count 10. Otherwise 26F hitstun
Immediately enters recovery on hit/block
Airborne from frame 4
Cancellable into followup on hit/block, or frames 18~26 on whiff

214D~C

214D~C
Musou Tousshugeki Followup
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1200 All 14 3 9+18L -13 -17 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 50 + Slide [50 + Slide + WBounce 40 + WStick 40] Launch 64 + Slide [64 + Slide + WBounce 40 + WStick 40] 11 +0 +2
BBCF Jin Kisaragi 214D~C.png
Followup C attack
BBCF Jin Kisaragi 214D~C Hitbox.png
Maximum Slide duration 15F

623B

623B
Fubuki
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
950 Mid 8 3 33 -17 -17 B 5~10 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 45 Launch 60 12 +5 +5
BBCF Jin Kisaragi 623B.png
Fast antiair. Pray it hits them.
BBCF Jin Kisaragi 623B Hitbox.png
During OD freezes for 55. Freeze Count 5

623C

623C
Rehhyou
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1300 Mid 13 3 49 -33 -38 B 1~15 All R 60
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 56 Launch 71 10 +8 +8
BBCF Jin Kisaragi 623C.png
While it is a meterless reversal, it isn't a particularly great one
BBCF Jin Kisaragi 623C Hitbox.png
During OD freezes for 70. Freeze Count 5
reversal

623D

623D
Hirensou
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900, 1200 Mid, All {Air} 13 3(25~79)1 42 -24 -55~109 B 1~21 All R 70
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 Very Short, Long 4 18 Launch 44, 44 + Slide + Down 10 + WBounce 44 + WStick 30 + Down 23 Launch 62, 62 + Slide + Down 10 + WBounce 44 + WStick 33 + Down 23 1, 20 +0 +5
BBCF Jin Kisaragi 623D 1.pngBBCF Jin Kisaragi 623D 2.png
Reversal, corner combo tool
BBCF Jin Kisaragi 623D 1 Hitbox.pngBBCF Jin Kisaragi 623D 2 Hitbox.png
First hit freezes for 50. Freeze Count 10
Second hit is Unblockable on the ground and Fatal Counter if fully charged
reversal
Maximum Slide duration 30F

22C

22C
Sekkajin
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
385×4 All 8 2(3)2(3)2(3)2 28 -13 -26 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Stand 17×3, Crumple 17 Stand 25×3, Crumple 34 0 +0 +2
BBCF Jin Kisaragi 22C.pngBBCP Jin SekkajinFar.png
Must be close to the opponent to attack... • ...or else Jin just stands there.
BBCF Jin Kisaragi 22C Hitbox.png
The range check is the limiting factor, not the hitbox
Fatal Counter
If opponent was frozen, then last hit freezes for 50. Freeze Count 3
During OD, last hit freezes for 50. Freeze Count 5
If too far away from opponent Jin does not attack and does a pose instead, total duration 37
Crumple Duration 29F, Crumple Fall 62F

22C~D

22C~D
Sekkajin Followup
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400, 800
[200×6, 800]
All 25 10 [2×5,8] 52 -45 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 74 Long 3 16 Crumple [×6], Launch 40 [×6], 60 0 +0 +2
BBCF Jin Kisaragi 22C~D.png
Useful for easy sideswaps
First hit [First 6 hits ] of followup freezes for 70. Freeze Count 10
Only 1 hit on block/whiff. Recovery in this case is 52F
Crumple Duration 50F, Crumple Fall 83F

j.214C

j.214C
Hizansen
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 13 3 Until L+7 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Crumple + Down 10 36 + Down 23 Crumple + Down 10 51 + Down 23 12 +0 +5
BBCF Jin Kisaragi j214C.png
Aerial combo ender
BBCF Jin Kisaragi j214C Hitbox.png
During OD freezes for 55. Freeze Count 5
Landing recovery applied when move reaches active frames
Crumple Duration 99F, Crumple Fall 31F

j.214D

j.214D
Hizangeki
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 1200 All, High/Air 9 1(9)3 22+5L H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 82 Normal 4 18 19, Crumple + Down 10 19, 90 + GBounce + Down 23 24, Crumple + Down 10 34, 105 + GBounce + Down 23 6, 12 +0 +5
BBCF Jin Kisaragi j214D.png
Combo tool, overhead
BBCF Jin Kisaragi j214D 1 Hitbox.pngBBCF Jin Kisaragi j214D 2 Hitbox.png
First hit always whiffs on grounded opponents... • ...so it's really a 19f overhead
First hit freezes for 80. Freeze Count 10
First hit cannot hit grounded opponents
Crumple Duration 99F, Crumple Fall 33F

Distortion Drives

632146C

632146C
Touga Hyojin
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1600, 400×N All 1+(30 Flash)+8 Until Offscreen Total: 44 -16 -18 P2 1~2 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
72 Normal 4 18 Crumple 30 28 + Slide Launch 43 + Slide 0 +0 +5
BBCF Jin Kisaragi 632146C.png
BBCF Jin Kisaragi 632146C Hitbox.png
Traveling hitbox remains consistent
During OD freezes for 100. Freeze Count 20
Minimum Damage 20%: 320+80×N
First hit that connects deals 1600 damage, remaining hits deal 400 damage
Re-hits every 2 frames
Maximum Slide duration 20F
Crumple Duration 30F, Crumple Fall 63F

632146C OD Followup

632146C OD Followup
Touga Hyojin OD Followup
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
400×3, 1200 All P2 R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100×4 Normal 4 Crumple + Down 15 Stand Crumple + Down 15 Stand 0/+6×3, 0/+12 +5
BBCF Jin Kisaragi 632146C.png
BBCF Jin Kisaragi 632146C Hitbox.png
Traveling hitbox remains consistent
First 3 hits Freeze for 120. Freeze Count 100
Minimum Damage 20%: 480
Crumple Duration 9999F, Crumple Fall 53F

632146D

632146D
Hiyoku Getsumei
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000, 200×14, 1100
[1000, 200×20, 1100]
All 5+(45 Flash)+5 Until Offscreen Total: 63
[Total: 54]
-35 [-26] -37 [-28] P2 1~11 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 80 + WBounce 95 + WBounce 0 +30×15 [×21], +2 +30×15 [×21], +5
BBCF Jin Kisaragi 632146D.png
Invincible startup, damaging metered combo ender
BBCF Jin Kisaragi 632146D Hitbox.png
Values in [] are during OD
First hit freezes for 45. Freeze Count 20
Only does 1 hit on block
Minimum Damage 15%: 735 [915]
reversal

j.632146D

j.632146D
Air Hiyoku Getsumei
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000, 200×14, 1100
[1000, 200×20, 1100]
All 5+(32 Flash)+5 Until Ground Total: Until L+15
[Total: Until L+10]
P2 1~13 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Normal 4 18 Launch 80 Launch 95 0 +30×15 [×21], +2 +30×15 [×21], +5
BBCF Jin Kisaragi j632146D.png
Air version
BBCF Jin Kisaragi j632146D Hitbox.png
Values in [] are during OD
First hit freezes for 45. Freeze Count 20
Only does 1 hit on block
Minimum Damage 15%: 735 [915]

236236D

236236D
Yukikaze (Catch)
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1+(36 Flash)+33 1~14 Guard HBFP+Burst
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Jin Kisaragi 236236D 1.png
Catches any blockable attack
BBCF Jin Kisaragi 236236D Hitbox.png
If an attack is caught on 1F, then attack startup begins during super flash (attack startup effectively reduced to 21)
On Guard Point, hitstop for Jin is 4F. Opponent hitstop is 72F
parry reversal

236236D Attack

236236D Attack
Yukikaze (Attack)
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
500, 3500
[500×5, 3500]
Unblockable 57 15
[3,3,3,3,3]
77 B 1~End All R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100, 60 [100, 92×5] Normal 4 19 [×5], Crumple + Down 10 80 24 [×5], Crumple + Down 10 95 [×5], Stand 12, 0/+12 [1×5, 0/+12]
BBCF Jin Kisaragi 236236D 2.png
Unblockable, invincible the whole time
Values in [] are during OD
First hit Fatal Counter
Only does followup hits on hit
Crumple Duration 9999F, Crumple Fall 53F
[Initial attack can only hit once (but can be "blocked" 5 times)]
All except last hit Freeze for 180. Freeze Count 60
Minimum Damage 20%: 800 [1200]

Exceed Accel

ABCD

ABCD
Gekka Hyourou
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600, 300×4, 1250
{600, 400×10, 1250}
All 20 [10] 3 34 -10 -30 [-20] B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 4 26 Launch 200 + Down 23 20 20, 0, 8×3, 30
[20, 0, 8×3, 0×6, 30]
+0
BBCF Jin Kisaragi A+B+C+D 1.pngBBCF Jin Kisaragi A+B+C+D 2.png
As if Jin didn't have enough reversal options
BBCF Jin Kisaragi A+B+C+D Hitbox.png
Pretty good vertical reach, not as good horizontal reach
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 305 {585+58}

Astral Heat

[2]8D

[2]8D
Rengoku Hyouya
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 27315 Low/Air 6+(60 Flash)+25 10 95 -86 -109 F 1~30 All 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 16 0
BBCF Jin Kisaragi 28D 1.pngBBCF Jin Kisaragi 28D 2.png
Hits the entire ground. Can combo into this
BBCF Jin Kisaragi 28D Hitbox.png
Hitbox extends fullscreen, it'll hit any grounded opponent

Category

System Pages
Mechanics
Application & Advanced Information
Archived Information