BBCF/Valkenhayn R. Hellsing/Data

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Links


Infobox Data

Name Health Prejump Backdash Forward Dash Unique Movement Options Portrait Icon
Valkenhayn R. Hellsing 10,500 Human: 4F / Wolf: 4F Human: 22F (1~7F Inv All, 1~14 airborne)
Wolf: 25F (1~7F Inv All, 1~20 airborne)
Human: 23F (5~14 airborne) Wolf Movement BBCF Valkenhayn Portrait.png BBCF Valkenhayn Icon.png

Normal Moves

5A

5A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 9 0 B CSJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Valkenhayn R Hellsing 5A.png
BBCF Valkenhayn R Hellsing 5A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 10 3 15 -1 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 17 17 22 31 11 +0 +3
BBCF Valkenhayn R Hellsing 5B.png
Basic poke, prone to whiffing on crouchers at max range
BBCF Valkenhayn R Hellsing 5B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Mid 14 6 22 -9 B S(J)R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 19 24 34 12 +0 +5
BBCF Valkenhayn R Hellsing 5C.png
Bigger, slower poke
BBCF Valkenhayn R Hellsing 5C Hitbox 1.pngBBCF Valkenhayn R Hellsing 5C Hitbox 2.png
Frames 14-17 • Frames 18-19
Cancellable into Geschwind Wolf from frame 20, or frame 18 in OD

2A

2A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 7 2 10 0 F CSR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Valkenhayn R Hellsing 2A.png
Check the hitbox
BBCF Valkenhayn R Hellsing 2A Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
550 Low 9 4 13 -3 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 14 18 26 10 +0 +1
BBCF Valkenhayn R Hellsing 2B.png
BBCF Valkenhayn R Hellsing 2B Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
820 Mid 12 3 26 -10 B SJR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 19 23 24 38 12 +0 +5
BBCF Valkenhayn R Hellsing 2C.png
BBCF Valkenhayn R Hellsing 2C Hitbox.png
Cancellable into Geschwind Wolf from frame 21, or frame 15 in OD

6A

6A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 Mid 10 3 27 -13 B 5~12 Guard HB R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 Launch 40 Launch 54 4 +0 +2
BBCF Valkenhayn R Hellsing 6A.png
Guardpoint anti-air
BBCF Valkenhayn R Hellsing 6A Hitbox.png
Very high disjoint
110% bonus proration
On Guard Point, hitstop for Valk is 0F. Opponent hitstop unchanged
Cannot guard against unblockables

6B

6B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800 High 21 3 23 -7 B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Short 4 18 19 19 + Down 23 24 34 + Down 23 12 +0 +5
BBCF Valkenhayn R Hellsing 6B.png
The gentleman's elbow
BBCF Valkenhayn R Hellsing 6B Hitbox 1.pngBBCF Valkenhayn R Hellsing 6B Hitbox 2.png
Frames 21-22 • Frame 23
First 2 active frames only hit above Valk
Forces crouching on hit

6C

6C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×2 Mid 19 6 (4) 2 13 +4 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92×2 Long 4 18 19 24 27 42 12 +0 +5
BBCF Valkenhayn R Hellsing 6C.png
Frametrap tool, and +4 OB
BBCF Valkenhayn R Hellsing 6C 1 Hitbox.pngBBCF Valkenhayn R Hellsing 6C 2 Hitbox.png
Frames 19-24 • Frames 29-30
Fatal Counter
Cancellable into Geschwind Wolf from frame 31

3C

3C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
860 Low 12 3 18 -2 F SR 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 40 Launch 55 + Down 26 12 +0 +5
BBCF Valkenhayn R Hellsing 3C.png
BBCF Valkenhayn R Hellsing 3C Hitbox.png
Cancellable into Geschwind Wolf from frame 18, or frame 15 in OD

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 7 3 9 H CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Valkenhayn R Hellsing jA.png
BBCF Valkenhayn R Hellsing jA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 High/Air 9 3 14 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 18 18 30 10 +0 +1
BBCF Valkenhayn R Hellsing jB.png
The closest thing to a Shoto j.MK
BBCF Valkenhayn R Hellsing jB Hitbox.png
Funky looking crossup hitbox

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 11 3 24+1L H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 21 40 26 54 11 +0 +2
BBCF Valkenhayn R Hellsing jC.png
BBCF Valkenhayn R Hellsing jC Hitbox.png
During OD only, cancellable into Geschwind Wolf from frame 14

Drive Moves

5D

5D
Human > Wolf
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
12
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCS Valkenhayn 5D.png

5D[w]

5D[w]
Wolf > Human
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
9
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Can cancel into non-Drive attacks, jump, forward/back walk and taunt from frame 7

j.D

j.D
Air Human > Wolf
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
12
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Can cancel into ground normals and throws on 7F

j.5D[w]

j.5D[w]
Air Wolf > Human
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
9
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
Can cancel into air normals and throw on 7F

4D

4D
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
24 4~10 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing 4D.png
Enters standard landing recovery upon landing (cannot walk/jump for 5 frames, but can attack)

5A[w]

5A[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 All 6 3 12 -3 F CSJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 12 16 23 9 +0 +0
BBCF Valkenhayn R Hellsing w5A.png
BBCF Valkenhayn R Hellsing w5A Hitbox.png

5B[w]

5B[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600 Mid 7 6 20 -12 B 4~6 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Long 2 13 14 24 18 36 10 +0 +1
BBCF Valkenhayn R Hellsing w5B.png
BBCF Valkenhayn R Hellsing w5B Hitbox 1.pngBBCF Valkenhayn R Hellsing w5B Hitbox 2.png
Frames 7-9 • Frames 10-12

5C[w]

5C[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Low 10 3 21 -5 F SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 24 Launch 39 + Down 23 12 +0 +5
BBCF Valkenhayn R Hellsing w5C.png
Counterpoke, great reward on CH
BBCF Valkenhayn R Hellsing w5C Hitbox.png

j.A[w]

j.A[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 6 4 10 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Normal 1 11 12 24 16 35 9 +0 +0
BBCF Valkenhayn R Hellsing wjA.png
BBCF Valkenhayn R Hellsing wjA Hitbox.png
First

j.AA[w]

j.AA[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 6 2 7 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 12 24 16 35 9 +0 +0
BBCF Valkenhayn R Hellsing wjA.png
BBCF Valkenhayn R Hellsing wjAA Hitbox.png
Second

j.AAA[w]

j.AAA[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
300 High/Air 6 3 9 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Normal 1 11 12 24 16 35 9 +0 +0
BBCF Valkenhayn R Hellsing wjA.png
BBCF Valkenhayn R Hellsing wjAAA Hitbox.png
Third
110% bonus proration

j.B[w]

j.B[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
650 High/Air 9 3 12 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
85 Normal 2 13 17 26 21 38 10 +0 +1
BBCF Valkenhayn R Hellsing wjB.png
BBCF Valkenhayn R Hellsing wjB Hitbox.png

j.C[w]

j.C[w]
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 High/Air 15 3 16 H SJR 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Normal 3 16 17 26 22 40 11 +0 +2
BBCF Valkenhayn R Hellsing wjC.png
BBCF Valkenhayn R Hellsing wjC Hitbox.png

6D[w]

6D[w]
Rasen Wolf (6)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break on from frame 5 (minimum 9F total before attacking)
Can cancel directly into attacks from frame 15

4D[w]

4D[w]
Rasen Wolf (4)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1~10 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break on from frame 11 (minimum 15F total before attacking)
Can cancel directly into attacks from frame 21

2D[w]

2D[w]
Rasen Wolf (2)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break on from frame 3 (minimum 7F total before attacking)
Can cancel directly into attacks from frame 10
1D and 3D have the same cancel windows as 2D

8D[w]

8D[w]
Rasen Wolf (8)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break on from frame 9 (minimum 13F total before attacking)
Can cancel directly into attacks from frame 25

7D[w]

7D[w]
Rasen Wolf (7)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1~10 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break on from frame 11 (minimum 15F total before attacking)
Can cancel directly into attacks from frame 19

9D[w]

9D[w]
Rasen Wolf (9)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break on from frame 5 (minimum 9F total before attacking)
Can cancel directly into attacks from frame 15

6D Cancel

6D Cancel
Geschwind Wolf (6)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break from frame 14, or frame 7 during OD (minimum of 18F/11F total before attacking)
Can cancel directly into attacks from frame 19

4D Cancel

4D Cancel
Geschwind Wolf (4)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break from frame 21, or frame 3 during OD (minimum of 24F/7F total before attacking)
Can cancel directly into attacks from frame 31

2D Cancel

2D Cancel
Geschwind Wolf (2)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break from frame 12, or frame 10 during OD (minimum of 16F/14F total before attacking)
Can cancel directly into attacks from frame 17
1D and 3D have the same cancel window as 2D

8D Cancel

8D Cancel
Geschwind Wolf (8)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break from frame 20, or frame 14 during OD (minimum of 24F/18F total before attacking)
Can cancel directly into attacks from frame 28

7D Cancel

7D Cancel
Geschwind Wolf (7)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break from frame 15, or frame 3 during OD (minimum of 19F/7F total before attacking)
Can cancel directly into attacks from frame 29

9D Cancel

9D Cancel
Geschwind Wolf (9)
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD.png
Can cancel into Break from frame 15, or frame 9 during OD (minimum of 19F/13F total before attacking)
Can cancel directly into attacks from frame 20

Break

xD 4C
Break
drive
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
5
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
BBCF Valkenhayn R Hellsing xD~4C.png

Universal Mechanics

B+C

B+C
Forward Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 100 + Slide + WBounce 0 +0
BBCF Valkenhayn R Hellsing 5B+C.png
Rude...
Minimum Damage 100%: 1500
Maximum Slide duration 20F

4B+C

4B+C
Back Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(70) 7 3 23 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 Launch 100 + Slide + WBounce 0 +0
BBCF Valkenhayn R Hellsing 4B+C.png
Still rude...
Minimum Damage 100%: 1500
Maximum Slide duration 20F

j.B+C

j.B+C
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1500 Throw(120) 7 3 23+3L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
50 Normal 0, 4 60 + WBounce 60 0 +0
BBCF Valkenhayn R Hellsing jB+C.png
The rudest!
Minimum Damage 100%: 1500

6A+B

6A+B
Counter Assault
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0 All 14 6 28 -15 B 1~20 All R 50
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Very Short 4 18 Launch 19 Launch 34 12 +0 +5
BBCF Valkenhayn R Hellsing 5C.png
Save meter for this
BBCF Valkenhayn R Hellsing 5C Hitbox 1.pngBBCF Valkenhayn R Hellsing 5C Hitbox 2.png
Frames 14-17 • Frames 18-19

5A+B

5A+B
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 32/Barrier 20 1 25 0 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 24 Crumple 60 + GBounce + Down 23 Crumple 74 + GBounce + Down 23 11 +0 +2
BBCF Valkenhayn R Hellsing 5A+B.png
BBCF Valkenhayn R Hellsing 5A+B Hitbox.png
Crumple Duration 50F, Crumple Fall 83F

5[A+B]

5[A+B]
Crush Trigger
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 Guard Break 60/Barrier 30~61 1 25 0 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
100 Long 24 Crumple 60 + GBounce + Down 23 Crumple 74 + GBounce + Down 23 11 +0 +2
BBCF Valkenhayn R Hellsing 5A+B.png
Drop down! Use sparingly
BBCF Valkenhayn R Hellsing 5A+B Hitbox.png
Crumple Duration 50F, Crumple Fall 83F

Specials

236A

236A
Nacht Jager
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 14 15 23 0 B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
79 Long 3 23 25 35 30 49 11 +0 +2
BBCF Valkenhayn R Hellsing 236A.png
Useful in pressure
"Night Hunter"
BBCF Valkenhayn R Hellsing 236A Hitbox.png
On hit/block, Valk goes into Recovery animation (23F)

236B

236B
Schwarz Jagd
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 Low/Air 19 4 21 -8 F R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 40 Launch 57 11 +0 +2
BBCF Valkenhayn R Hellsing 236B.png
"Black Hunt"
BBCF Valkenhayn R Hellsing 236B Hitbox.png
Fatal Counter

236B~236B

236B~236B
Weiss Jagd
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 15 5 25 -13 B R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 27 + Slide Launch 41 + Slide 11 +0 +2
BBCF Valkenhayn R Hellsing 236B~236B.png
"White Hunt"
BBCF Valkenhayn R Hellsing 236B~236B Hitbox.png
Maximum Slide duration 40F

236C

236C
Nacht Rosen
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1050 Mid 21 4 25 -10 B R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
92 Long 4 18 Launch 42 Launch 57 12 +0 +5
BBCF Valkenhayn R Hellsing 236C.png
"Night Roses"
BBCF Valkenhayn R Hellsing 236C Hitbox.png

j.214B

j.214B
Mondlicht
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
900 All 13 5 Until L+16 H R 90
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82 Long 4 18 Launch 40 + WBounce 42 + WStick 20 Launch 55 + WBounce 42 + WStick 20 12 +0 +5
BBCF Valkenhayn R Hellsing j214B.png
Combo tool + absurd corner carry
"Moonlight"
BBCF Valkenhayn R Hellsing j214B Hitbox.png

236A[w]

236A[w]
A Konig Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 20 8 19 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 42 Launch 56 6 +0 +2
BBCF Valkenhayn R Hellsing w236X.png
"King Wolf"
BBCF Valkenhayn R Hellsing w236A Hitbox.png
236A

j.236A[w]

j.236A[w]
Air A Konig Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 20 8 Until L+12 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 42 Launch 56 6 +0 +2
BBCF Valkenhayn R Hellsing w236X.png
BBCF Valkenhayn R Hellsing w236A Hitbox.png

236B[w]

236B[w]
B Konig Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 20 8 Until L+12 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 50 Launch 64 6 +0 +2
BBCF Valkenhayn R Hellsing w236X.png
BBCF Valkenhayn R Hellsing w236B Hitbox.png
236B

j.236B[w]

j.236B[w]
Air B Konig Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 22 8 Until L+12 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 50 Launch 64 6 +0 +2
BBCF Valkenhayn R Hellsing w236X.png
BBCF Valkenhayn R Hellsing w236B Hitbox.png

236C[w]

236C[w]
C Konig Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 20 8 Until L+12 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 50 Launch 64 6 +0 +2
BBCF Valkenhayn R Hellsing w236X.png
BBCF Valkenhayn R Hellsing w236C Hitbox.png
236C

j.236C[w]

j.236C[w]
Air C Konig Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 22 8 Until L+12 H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 50 Launch 64 6 +0 +2
BBCF Valkenhayn R Hellsing w236X.png
BBCF Valkenhayn R Hellsing w236C Hitbox.png

j.214A[w]

j.214A[w]
A Eisen Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 22 Until L 18L H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 60 [+ Down 23] Launch 74 + Down 23 6 +0 +2
BBCF Valkenhayn R Hellsing wj214X.png
"Iron Wolf"
BBCF Valkenhayn R Hellsing wj214A Hitbox.png
j.214A

j.214B[w]

j.214B[w]
B Eisen Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 22 Until L 18L H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 60 [+ Down 23] Launch 74 + Down 23 6 +0 +2
BBCF Valkenhayn R Hellsing wj214X.png
BBCF Valkenhayn R Hellsing wj214B Hitbox.png
j.214B

j.214C[w]

j.214C[w]
C Eisen Wolf
special
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000 All 22 Until L 18L H R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
89 Long 3 16 Launch 60 [+ Down 23] Launch 74 + Down 23 6 +0 +2
BBCF Valkenhayn R Hellsing wj214X.png
BBCF Valkenhayn R Hellsing wj214C Hitbox.png
j.214C

B+C[w]

B+C[w]
Himmel Wolf
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1400 Throw(70) 7 3 22 T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 0, 4 Launch 50 + WBounce 60 0, 15 +0
BBCF Valkenhayn R Hellsing wB+C.png
Staple mixup tool, regenerates wolf meter on hit
"Heaven Wolf"
Minimum Damage 100%: 1400

j.B+C[w]

j.B+C[w]
Air Himmel Wolf
other
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0, 1400 Throw(90) 7 3 22+11L T SR 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 0, 4 50 + WBounce 60 0, 15 +0
BBCF Valkenhayn R Hellsing wB+C.png
Minimum Damage 100%: 1400

Distortion Drives

632146D

632146D
Sturm Wolf
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
800, 180×17, 1200
[800, 180×20, 1000×2]
All 1+(69 Flash)+9 3 38 -22 B 1~12 All R 80
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
82, 100×18
[82, 100×22]
Normal 4, 3×17, 5
[4, 3×20, 5×2]
18 40×11, Launch×7 Stand, 40 + GBounce×17, 40
[Stand, 40 + GBounce×20, 40×2]
30 30, 10, 8, 6, 4, 2×7, 1×6, 20
[30, 10, 8, 6, 4, 2×7, 1×9, 10, 20]
+5, +2×17, +8
[+5, +2×20, +8×2]
BBCF Valkenhayn R Hellsing 632146D.png
Fairly standard reversal super, prone to whiffing on airborne opponents
"Storm Wolf"
BBCF Valkenhayn R Hellsing 632146D Hitbox.png
Values in [] are during OD
Minimum Damage 20%: 1012 [1280]
reversal

j.236236C

j.236236C
Konig Flug
super
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
1000×2, 3000
[1000×2, 350×4, 3000]
All 4+(53 Flash)+2 Until L+ 3 37 H R 100
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
60 Normal 4 18 Launch 60, 180, 120 [×4, 120 + GBounce] 6, 3 6, 3, 4
[6, 3, 0×4, 0/+4]
+0
BBCF Valkenhayn R Hellsing j236236C.pngBBCF Valkenhayn R Hellsing wj236236C.png
Available in human... • ...and wolf flavors
"King Flight"
BBCF Valkenhayn R Hellsing j236236C Hitbox.pngBBCF Valkenhayn R Hellsing wj236236C Hitbox.png
Human • Wolf
Values in [] are during OD
Minimum Damage 20%: 1000 [1280]

Exceed Accel

A+B+C+D

A+B+C+D
Sieg Nagel
exceed accel
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
600×3, 0, 1150
{600,1200×2, 0, 2700}
All 20 [10] 3 34 -10 B 1~22 All
[1~12 All]
125
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
80 Long 26 Launch 100 + GBounce + Down 23 20 20, 13×2, 0×2
{20, 20×2, 0×2}
+0
BBCF Valkenhayn R Hellsing A+B+C+D 1.pngBBCF Valkenhayn R Hellsing A+B+C+D 2.png
"Win Nail"
BBCF Valkenhayn R Hellsing A+B+C+D Hitbox.png
Values in [] are when canceled into or immediately after activating Overdrive
Values in {} are during Active Flow
Minimum Damage 10%: 295 {570+57}

Astral Heat

214214C

214214C
Blut Vollmond
astral
Damage Guard Startup Active Recovery On-Block On-ODR Attribute Invuln Cancel P1
0,800,900×21,6000 Mid 7+(55 Flash)+7 1,1,1 15+55L -52 B 1~19 All
P2 Starter Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop Cancel Timing
4 18 15
BBCF Valkenhayn R Hellsing 214214C 1.pngBBCF Valkenhayn R Hellsing 214214C 2.pngBBCF Valkenhayn R Hellsing 214214C 3.png
"The play is over"
"Blood Full Moon"
BBCF Valkenhayn R Hellsing 214214C Hitbox.png
All 3 active frames

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